vs2010: make sure minimal rebuild is turned off
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7408 8ced0084-cf51-0410-be5f-012b33b47a6e
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85f717c7c7
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@ -12,15 +12,6 @@
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<ClCompile Include="Src\MemoryCards\WiiSaveCrypted.cpp">
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<Filter>GUI\Saves</Filter>
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</ClCompile>
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<ClCompile Include="Src\NetPlay.cpp">
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<Filter>GUI\NetPlay</Filter>
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</ClCompile>
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<ClCompile Include="Src\NetPlayClient.cpp">
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<Filter>GUI\NetPlay</Filter>
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</ClCompile>
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<ClCompile Include="Src\NetPlayServer.cpp">
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<Filter>GUI\NetPlay</Filter>
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</ClCompile>
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<ClCompile Include="Src\NetWindow.cpp">
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<Filter>GUI\NetPlay</Filter>
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</ClCompile>
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@ -153,9 +144,6 @@
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<ClInclude Include="Src\NetWindow.h">
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<Filter>GUI\NetPlay</Filter>
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</ClInclude>
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<ClInclude Include="Src\NetPlay.h">
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<Filter>GUI\NetPlay</Filter>
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</ClInclude>
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<ClInclude Include="Src\InputConfigDiag.h">
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<Filter>GUI\InputConfig</Filter>
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</ClInclude>
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@ -8,6 +8,7 @@
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<PreprocessorDefinitions>_DEBUG;_SECURE_SCL=1;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<Optimization>Disabled</Optimization>
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<MinimalRebuild>false</MinimalRebuild>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup />
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@ -9,6 +9,7 @@
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<ClCompile>
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<PreprocessorDefinitions>DEBUGFAST;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<MinimalRebuild>false</MinimalRebuild>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup />
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