Sonicadvance1
720efb825d
Linux: I made Sconscript call wx-config inside of the main SConstruct, added a nowx argument, Made the filesystemviewer use the correct struct and fixed a silly scissor error that was made
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@589 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 17:31:54 +00:00
XTra.KrazzY
7c3f715f19
More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@586 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:43:10 +00:00
XTra.KrazzY
a5488ccf58
Initial steps towards fog emulation in DX9
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@585 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:29:30 +00:00
Sonicadvance1
bb248a43de
Linux: Makes keyboard state save/loading work. I put it in the GL plugin so it can be used even if multiple pad plugins are used
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 21:21:24 +00:00
Sonicadvance1
bb685d4fb4
Fix padsimple to work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@563 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 17:00:53 +00:00
nakeee
0f4c4b6e1c
SConscript made all the rest of env.Copy into env.Clone
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@542 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:50:09 +00:00
Shawn Hoffman
de9b103524
reversion
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@517 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 16:33:28 +00:00
daco65
f07b75dc09
some patches done by F|res & OmegaDox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@512 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:09:03 +00:00
Sonicadvance1
2ab88e167e
Some ATI cards have both ATI_draw_buffers AND ARB_draw_buffers, if both, go with ARB_draw_buffers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@507 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 05:41:26 +00:00
Sonicadvance1
eb150f3114
Linux: Fixed Crashing problem due to locking problems with Xevents in the callback function. This SHOULD also fix the random lockups most/all are having in Linux, cheers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@506 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 04:32:28 +00:00
Maarten ter Huurne
54c2a07de5
Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@489 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-10 01:01:28 +00:00
Shawn Hoffman
38ff37539d
updated gui a little bit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@488 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-09 23:34:13 +00:00
nakeee
566a4ebc82
casting
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@484 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:36:30 +00:00
nakeee
7026025a2d
more warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@483 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:09:34 +00:00
nakeee
8201ead1d9
compiler doesn't like unmatched '' even in comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@482 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:48:23 +00:00
nakeee
39a08656f7
warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@481 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:41:03 +00:00
Sonicadvance1
462b3184e2
Added some Fog functions to the GL plugin, doesn't effect games at all. Quick change to GLInit.cpp that doesn't do much as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@477 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 04:03:42 +00:00
Sonicadvance1
d6ac59f1cc
Linux: Moved resize to the callback function, where the Xevents are being checked on, possibly fixing the random freezing bug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@468 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 18:09:38 +00:00
Shawn Hoffman
8f7c509a13
windows x64 build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@467 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 17:11:52 +00:00
nakeee
9637314efb
another unused packed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@463 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:14:24 +00:00
nakeee
4c1de84039
unused fogcolor removed, shouldn't BPMEM_FOGPARAM3 and BPMEM_FOGCOLOR be united with BPMEM_FOGBMAGNITUDE?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@462 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:11:21 +00:00
hrydgard
81e937041f
fix 64-bit build too on Platform SDK 6.0, fix project file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@453 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 11:07:55 +00:00
hrydgard
5a69fca0be
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 10:29:46 +00:00
Sonicadvance1
6d53aaed21
Linux: Made PadSimple actually work in Linux, removed the SDL dependency since Fires yelled at me (a long time ago).Tmator, you will have to use something else and Video Plugin Skips key events in Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@440 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 01:07:41 +00:00
Maarten ter Huurne
722ea233a1
Align stack to 16-byte boundary when compiling in 32-bit mode with GCC. This is required to run anything on OS X and to support SSE instructions on Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@439 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 00:02:53 +00:00
Maarten ter Huurne
4b3c4492ea
Replaced "WORD" by "u16", except where it is part of the Windows API.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@434 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:12:32 +00:00
Maarten ter Huurne
1154027808
Replaced type "DWORD" by "u32", except where "DWORD" is used to access the Windows API.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@429 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 22:48:56 +00:00
Sonicadvance1
454cee4d1e
Your Holy savior has come to save the day. Also fixed compiling in Linux, a memory leak, and checks if a glxcontext was created
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@419 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 08:32:33 +00:00
Maarten ter Huurne
0bebbcb5f4
Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:32:35 +00:00
hrydgard
09406d76c4
Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:36:52 +00:00
hrydgard
55c18d1d10
some cleanup, don't update the log window too often
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@399 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 08:29:43 +00:00
hrydgard
e5deb10714
bugfix the texcache bugfixes :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@395 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:15:11 +00:00
hrydgard
db303de0db
Fix texture cache bug in OpenGL plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@393 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:55:09 +00:00
hrydgard
005cbbb379
Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:06:53 +00:00
hrydgard
85565688d7
New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 19:19:40 +00:00
hrydgard
e4825be7a8
more statesave bugfixes...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@387 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:24:45 +00:00
hrydgard
4608333a56
State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@386 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:05:32 +00:00
hrydgard
ff0a613427
Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 12:11:25 +00:00
Sonicadvance1
3e029639df
Removed jpeg dependency in GL plugin, added Rumble to Linux nJoy. and reverted my accidental Dolphin ini file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@379 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-29 09:55:17 +00:00
XTra.KrazzY
051c2e0784
A lot of save state groundwork. Please notify if compilation breaks because
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I haven't compiled
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@368 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 07:58:04 +00:00
Maarten ter Huurne
57c5cb12e9
Fixed warnings about missing braces in array initialisation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@356 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:17:47 +00:00
daco65
794f656188
fixed Video_SaveState & Video_LoadState in OGL/DX that made dolphin unable to load the plugins
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@352 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:45:51 +00:00
Maarten ter Huurne
6c5f0fc0f3
Do not force-enable logging.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@351 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:38:15 +00:00
Maarten ter Huurne
b9feea5412
Removed unnecessary extra terminating zero: sprintf() already zero-terminates its output.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@347 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 10:41:21 +00:00
Maarten ter Huurne
ef61bd8995
Removed superfluous arguments passed to WRITE() for string formatting.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@346 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 10:30:19 +00:00
XTra.KrazzY
a0ae17c5ff
Fixed message box calls (they aren't even necessary, just checking whether the saving made it into the VideoCommon library
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@345 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 10:01:46 +00:00
XTra.KrazzY
7a2cdef912
Preliminary video save state support. More work is necessary, this is just some infrastructure for inter-project communication.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@332 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:40:18 +00:00
Maarten ter Huurne
734586a0ab
Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@331 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:32:54 +00:00
Maarten ter Huurne
59974dfb5b
Only use "-fPIC" for compiling objects that will be part of dynamic libs. Make SConscripts inherit the compile flags from the top level instead of overriding them.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@329 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 22:28:42 +00:00
daco65
1365abfbff
OGL resolution fixing in Windows. report if anything went wrong (worked great here for me)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@326 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 13:15:25 +00:00
Maarten ter Huurne
afced1fa98
Implemented OpenGL_Update() for SDL.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@319 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 01:21:25 +00:00
Maarten ter Huurne
2d6d3ddad8
Restructured OpenGL_Update() to reduce duplicated code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@318 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 01:15:19 +00:00
Maarten ter Huurne
8013f92863
Support SDL video on any platform. It is only enabled by default on Mac OS X though. So in practice nothing changes, but we have more flexibility in debugging.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@317 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 00:57:16 +00:00
Maarten ter Huurne
6a426c1654
Cleanup and refactoring. Only the platform specific parts are in a platform specific block now, the rest is shared instead of duplicated.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@316 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 00:18:00 +00:00
tmator
35fdbdc360
Remove MACOSX define, now use __APPLE__
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@311 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 19:44:11 +00:00
Maarten ter Huurne
4871626af8
Fixed "no newline at end of file" warnings issued by GCC 4.2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@303 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:50:41 +00:00
hrydgard
f44a06465a
Change some project settings. Reorganize the symbol database code, step 1/2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 15:46:08 +00:00
Maarten ter Huurne
e3d7c44a8e
For the SDL version of this driver, set the video mode in the CPU thread, otherwise GL calls will crash. There is a big comment block with all the details.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@291 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 14:47:19 +00:00
Sonicadvance1
18270f0904
Linux: When you resize Window, it now resizes video, if you go above start dimension, it goes weird. Gotta look in to it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@289 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:50:24 +00:00
Sonicadvance1
5f925882d9
Windows Build Fix for GL plugin from my last rev
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@288 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:24:17 +00:00
Sonicadvance1
05cbb94cbb
GL plugin now centers video output, you can set it to render to the full window and FPS can be shown. FPS and stretch to Window res is set in INI. Maybe also the window res actually changes correctly when resizing window in Windows?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@287 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:10:48 +00:00
masken
ae5b59747a
Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:28:24 +00:00
hrydgard
f82bf2ae9a
Lots of FP hacking for little gain, super monkey ball is only slightly more sane (wow, it rhymed). Temporary no-speed-limit hack: Hold TAB.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@279 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 09:20:36 +00:00
Sonicadvance1
19bcb6a21c
Linux side doesn't need libjpeg, crazy Mac users
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@277 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 07:53:03 +00:00
Sonicadvance1
c56a27a3d2
Forgot to put GL in the Windows Title bar as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@276 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 07:50:27 +00:00
Sonicadvance1
6e3069f99e
Should fix Linux building, also adds GL/DX to the title in their respective plugins when in use
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@275 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 03:48:40 +00:00
Maarten ter Huurne
efd894fe1e
Include SDL header as "SDL.h". This works with the CFLAGS output of pkg-config, picking up SDL no matter where it is installed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@274 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 21:19:56 +00:00
Maarten ter Huurne
d27b79f413
Added "jpeg" to list of libs to link against.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@264 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 00:06:27 +00:00
hrydgard
3ef0eb979d
Move some code out of the plugins into VideoCommon. No functional change.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@255 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 17:49:06 +00:00
Maarten ter Huurne
4e9b5a40fd
Look for libs in MacPorts install dir (/opt/local). This seems to be the easiest way to get libjpeg on OS X.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@253 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 00:27:10 +00:00
hrydgard
05c04bd03e
fix bug that prevented ogl plugin from recognizing many resolutions, like my favorite 1920x1200
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@252 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 00:05:48 +00:00
hrydgard
683ba7ecae
Minor speedup in texdecoder. More informative fifo error messages.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@249 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:31:48 +00:00
hrydgard
f2b45beb90
Attempting to close the display window should not exit the emulator.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@248 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:30:11 +00:00
Shawn Hoffman
e84721b13b
fix for fullscreen for both video plugins in windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 08:01:27 +00:00
Sonicadvance1
e0b3e32860
one hundred percent correct scaling in GL plugin now, or at least it should be. report problems as they come
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@242 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-18 09:15:05 +00:00
Sonicadvance1
4faa685def
Fix for the Config Dialog in GL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@239 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 20:22:12 +00:00
Shawn Hoffman
06e1add86c
getting ready for AA
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@238 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 19:35:23 +00:00
Sonicadvance1
9ca343743a
My fix yet again..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@233 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 04:07:38 +00:00
Sonicadvance1
c557fdda03
Woops, GL plugin fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@232 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 04:03:34 +00:00
Sonicadvance1
730d80864d
Mostly fix for OGL plugin, putting it's shaders in the right place, few other bugs here and there though. Fix for CPU detect and removed a quick hack to reduce underflows in the HLE plugin. Added AA for Linux, but may be only usable by ATI/Intel cards or Opensource drivers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@231 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 03:56:07 +00:00
hrydgard
aa3fee8c60
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 21:58:07 +00:00
hrydgard
dcd5ffeb7a
More accurate audio interrupts (preparation for homebrew audio support). some minor cleanup in gl plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@226 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 10:49:08 +00:00
Sonicadvance1
0325f55d68
Some more fixes for GL plugin, getting ready for AA, and maybe some proper cleanup of XWindow in Linux, which we will never know if it works.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@220 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 12:03:49 +00:00
Sonicadvance1
bae7cf1354
Maybe quick fix for Windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@219 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 03:12:18 +00:00
Sonicadvance1
980679d84d
GL Plugin Now has High res instead of stretching to the res. No AA yet and shadows are wrong, which causes Sunshine to trip and a few others to have shadows in the upper left corner
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@218 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 02:57:20 +00:00
Sonicadvance1
9b676c0a01
Removes 4 unneeded values in the GL plugin, Makes less buffer underruns in ALSA in DSP_NULL, and case sensitivity so Wii games get just a 'wii' bit farther
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@216 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 23:04:24 +00:00
Maarten ter Huurne
7937befe73
Added XFB.cpp to list of files to build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@215 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 22:25:45 +00:00
hrydgard
9f3899aa58
build fixin'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@213 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 22:08:17 +00:00
hrydgard
b4d7ce0197
Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@209 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:34:39 +00:00
Maarten ter Huurne
1b70b3dc7a
OS X build fix: Replaced hardcoded "-framework SDL" by output of "sdl-config" script. Also use "sdl-config" for the CXXFLAGS.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@194 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 00:22:03 +00:00
hrydgard
2b8a85ac5a
Yet another bunch of optimizations and cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@191 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 20:48:27 +00:00
tmator
bd3d9305b3
fix sdl init video : mthuurne
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@187 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 00:05:42 +00:00
hrydgard
7b357c84df
win32 build fix - no #elifdef on MSVC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@186 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 00:00:39 +00:00
tmator
d6700ebd1f
better sdl code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@184 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:51:00 +00:00
tmator
ac6d34cd10
Added mth patchs / icon and a fist SDL support on OGL plugin, not work ...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@182 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:17:29 +00:00
hrydgard
29102ecbc6
For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.
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Also adds some minor stuff like memory card write notification, plus some minor SSSE3 optimizations.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@179 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-11 19:35:38 +00:00
gigaherz
0332ec742e
- Added message queue to DX9 plugin.
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- Added plugin interface function Video_AddMessage to both plugins and to the plugin specs.
- Added handling of the Video_AddMessage interface export from the core side.
- Added a print on Core::Init for testing purposes (might not be the best place).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@176 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:34:22 +00:00
gigaherz
f5432b874a
- Made the message queue actually be processed.
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- Made the message prints support alpha transparency.
- Made the messages fade out when time <=1024.
- Added a init message as a test for the queue.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@175 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:06:03 +00:00
gigaherz
61398ea83f
cosmetic change: Renamed printStuff to printMultilineText.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@161 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 09:16:59 +00:00
gigaherz
e8c14fe037
Added a new statistic value: dlist calls for current frame.
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Sorry for the commit spam, but this way each commit is a different thing.
also the ideas for the next thing came to me after commiting, so I didn't know I'd commit again. :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@160 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:39:48 +00:00