Pokechu22
0c19f895d3
Replace remaining uses of zlib crc32 with Common/Hash.h
2022-01-01 10:36:38 -08:00
Pokechu22
2652aed85c
Common: Merge CRC32.h into Hash.h
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This makes it easier to find the relevant functions.
2022-01-01 10:36:38 -08:00
JosJuice
85d2ea0dd2
Merge pull request #10303 from RA-Kooi/RenderWidgetFix
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RenderWidget: Add include to Windows.h
2022-01-01 18:13:06 +01:00
Rafaël Kooi
b756dc40bb
RenderWidget: Add include to Windows.h
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Fixes errors when building with CMake. PCH support is currently broken,
however the code shouldn't have a hard dependency on PCH anyway.
2022-01-01 17:58:20 +01:00
Léo Lam
dc7ea16705
Merge pull request #10284 from JosJuice/no-blr-cr
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PPCAnalyst: Don't treat blr as writing to CR
2022-01-01 17:39:59 +01:00
Léo Lam
8b6b96a114
Merge pull request #10285 from Pokechu22/cursor-disabled-input-gate
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ControllerEmu: Hide the cursor if the input gate is disabled
2022-01-01 17:32:54 +01:00
Léo Lam
8dd803bf2b
Merge pull request #10297 from AdmiralCurtiss/pbr-screen-border-patches
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GameSettings: Patches for black screen effect for remaining versions of Pokémon Battle Revolution.
2022-01-01 17:03:49 +01:00
Léo Lam
13939b13d7
Merge pull request #10311 from JosJuice/gles-sampler2dmsarray
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GLES: Fix missing precision for sampler2DMSArray
2022-01-01 16:49:34 +01:00
Léo Lam
c9a0c10552
Merge pull request #10291 from OatmealDome/mvk-1.1.6
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MoltenVK: Update to version 1.1.6
2022-01-01 16:40:28 +01:00
Léo Lam
379ab16e1b
Merge pull request #10301 from RA-Kooi/BBAFix
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BBA: Fix TAP detection
2022-01-01 16:39:41 +01:00
JosJuice
89b33267f9
Merge pull request #10331 from PEmu2/imghttps
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Use HTTPS for images
2022-01-01 12:12:01 +01:00
PEmu2
50444d3f49
Use HTTPS for images
2021-12-31 18:15:35 -08:00
Léo Lam
0a62ba9beb
Merge pull request #10320 from OatmealDome/macos-headless
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VulkanContext: Ensure present queue family is valid before incrementing queueCreateInfoCount
2022-01-01 02:45:10 +01:00
Léo Lam
9a61514073
Merge pull request #10241 from AdmiralCurtiss/user-dir-consistency
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Ensure user paths are stored in a consistent manner.
2022-01-01 02:32:24 +01:00
Léo Lam
c6225e451c
Merge pull request #10328 from AdmiralCurtiss/config-port-interface
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Config: Port remaining Interface settings to new config system.
2022-01-01 01:27:54 +01:00
Admiral H. Curtiss
b3a3ecd2b4
PPCAnalyzer: Most member functions can be const.
2021-12-31 17:46:45 +01:00
Admiral H. Curtiss
d6331c1e71
Config: Port remaining Interface settings to new config system.
2021-12-31 17:40:04 +01:00
Mai M
c2160578a1
Merge pull request #10313 from JosJuice/android-coverhelper-region
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Android: Fix country constants in CoverHelper.getRegion
2021-12-31 06:02:32 -05:00
Mai M
88f89ea305
Merge pull request #10312 from JosJuice/gameini-no-syncgpu
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GameINI: Replace all uses of SyncGPU with single core
2021-12-31 06:02:10 -05:00
Mai M
41ba6f1be7
Merge pull request #10329 from PEmu2/andset
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Update Android setup doc
2021-12-31 05:53:53 -05:00
PEmu2
c5c0e7e534
Update Android setup doc
2021-12-30 23:40:36 -08:00
Léo Lam
df0870f79d
Merge pull request #10327 from AdmiralCurtiss/config-port-usb
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Config: Port USBPassthrough setting to new config system.
2021-12-31 02:36:41 +01:00
Admiral H. Curtiss
247f5d823f
Config: Port USBPassthrough setting to new config system.
2021-12-31 01:15:38 +01:00
JMC47
1af0c5f89f
Merge pull request #10326 from AdmiralCurtiss/config-port-bluetooth
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Config: Port BluetoothPassthrough settings to new config system.
2021-12-30 17:34:41 -05:00
Admiral H. Curtiss
526887899e
Config: Port BluetoothPassthrough settings to new config system.
2021-12-30 23:17:19 +01:00
JMC47
5c6dc5002f
Merge pull request #10325 from AdmiralCurtiss/config-port-debug
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Config: Port Debug settings to new config system.
2021-12-30 16:42:49 -05:00
Admiral H. Curtiss
810dcfa0f6
Config: Port Debug settings to new config system.
2021-12-30 22:28:05 +01:00
JMC47
33d0442604
Merge pull request #10324 from AdmiralCurtiss/config-port-input
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Config: Port BackgroundInput setting to new config system.
2021-12-30 16:08:30 -05:00
Admiral H. Curtiss
9c4b2b65b4
Config: Port Input setting to new config system.
2021-12-30 21:50:36 +01:00
JMC47
533116093e
Merge pull request #10323 from AdmiralCurtiss/config-port-movie
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Config: Port Movie settings to new config system.
2021-12-30 15:47:40 -05:00
Admiral H. Curtiss
aa437d9805
Config: Port Movie settings to new config system.
2021-12-30 20:16:17 +01:00
JMC47
1112b2a19e
Merge pull request #10307 from AdmiralCurtiss/config-port-autoupdate
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Config: Port AutoUpdate settings to new config system.
2021-12-30 14:12:36 -05:00
JMC47
de91afaff3
Merge pull request #10298 from aldelaro5/gdb-stub-fix-registers
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GDB Stub: Fix the id of the registers returned by p and P packets
2021-12-29 21:02:31 -05:00
JMC47
01f180217b
Merge pull request #10299 from aldelaro5/gdb-stub-add-query-packets
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GDB Stub: add support for various query packets
2021-12-29 19:37:28 -05:00
JMC47
1c8a7f1867
Merge pull request #10277 from AdmiralCurtiss/memarena-cleanup
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MemArena: Cleanup & interface changes for safer memory mapping.
2021-12-29 19:06:47 -05:00
aldelaro5
b369d822b1
GDB Stub: add support for various query packets
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These tends to get requested from either pure GDB or Ghidra. They reduce the verbosity of the communications. The QSupported packet is also important to implemnent for future proofing too.
2021-12-28 23:34:33 -05:00
OatmealDome
9ff7f80aa0
VulkanContext: Ensure present queue family is valid before incrementing queueCreateInfoCount
2021-12-28 21:18:47 -05:00
aldelaro5
beabd56ff8
GDB Stub: Fix the id of the registers returned by p and P packets
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The stub was made with the assumption that the GDB architecture is rs6000:6000, but the closest is actually powerpc:750 which features much more SPR that the gekko supports, but it also has slightly different ID. This commit now assumes the more proper powerpc:750.
2021-12-28 19:27:34 -05:00
JosJuice
68fd94e063
Merge pull request #10302 from RA-Kooi/CMakeQt
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DolphinQt: Fix generation of /external:I flags
2021-12-28 20:03:26 +01:00
JosJuice
3b5a612e96
Merge pull request #10304 from AdmiralCurtiss/pbr-jp-widescreen
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GameSettings: Japanese version of Pokémon Battle Revolution does not support widescreen.
2021-12-28 20:03:21 +01:00
JosJuice
2ab331dcdf
Merge pull request #10314 from JosJuice/gles-lod-bias-float
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GLES: Fix LOD bias int/float mismatch
2021-12-28 19:52:39 +01:00
JosJuice
a96cfe2531
GLES: Fix LOD bias int/float mismatch
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Another simple GLES shader compilation error.
2021-12-28 19:19:22 +01:00
JosJuice
014cc02b96
Android: Fix country constants in CoverHelper.getRegion
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This code seems to have been written as if GameFile.getCountry
returns a language rather than a country, which is wrong.
2021-12-28 17:16:49 +01:00
JosJuice
76b508557e
GLES: Fix missing precision for sampler2DMSArray
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We don't use sampler2DMS, but we do use sampler2DMSArray.
I can't reproduce it on my phone, but a user who was running GLES
on a Tegra X1 reported a shader compilation error related to this.
2021-12-28 11:36:11 +01:00
JMC47
2a34118e1e
Merge pull request #10310 from AdmiralCurtiss/interpreter-cycle-count-debug
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Interpreter: Fix cycle counting inconsistency between debug mode and regular mode loops.
2021-12-28 04:14:13 -05:00
JosJuice
07d26b2b35
Merge pull request #10306 from Pokechu22/contributing-vs-clang-format
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Contributing.md: Mention Visual Studio formatting key combo
2021-12-28 10:11:32 +01:00
JMC47
01e8e950e8
Merge pull request #10292 from OatmealDome/lodbias-take-two
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PixelShaderGen: Use LOD bias when sampling texture on Metal and OpenGL ES
2021-12-28 02:45:14 -05:00
OatmealDome
056613ecc5
PixelShaderGen: Add LOD bias to texture() call on systems that don't support it in the sampler
2021-12-28 02:10:45 -05:00
OatmealDome
4e12d6e871
ShaderGenCommon: Add bit for LOD bias
2021-12-28 02:10:39 -05:00
Admiral H. Curtiss
ebe27e0140
Interpreter: Fix cycle counting inconsistency between debug mode and regular mode loops.
2021-12-28 05:48:33 +01:00