2017-12-31 19:33:36 +00:00
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// Copyright 2008 Dolphin Emulator Project
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2021-07-05 01:22:19 +00:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2017-12-31 19:33:36 +00:00
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#include "UICommon/GameFile.h"
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#include <algorithm>
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2020-06-07 20:58:03 +00:00
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#include <array>
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2017-12-31 19:33:36 +00:00
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#include <cinttypes>
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#include <cstdio>
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#include <cstring>
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#include <iterator>
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#include <map>
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#include <memory>
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#include <sstream>
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#include <string>
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2020-06-07 20:58:03 +00:00
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#include <string_view>
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2018-03-10 21:41:49 +00:00
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#include <tuple>
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2017-12-31 19:33:36 +00:00
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#include <utility>
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#include <vector>
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2019-11-24 00:15:52 +00:00
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#include <fmt/format.h>
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2020-06-07 20:58:03 +00:00
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#include <mbedtls/sha1.h>
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2019-08-13 16:01:27 +00:00
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#include <pugixml.hpp>
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2017-12-31 19:33:36 +00:00
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#include "Common/ChunkFile.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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2018-07-30 01:16:37 +00:00
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#include "Common/HttpRequest.h"
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2020-09-15 10:29:41 +00:00
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#include "Common/IOFile.h"
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2018-03-10 21:41:49 +00:00
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#include "Common/Image.h"
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2017-12-31 19:33:36 +00:00
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#include "Common/IniFile.h"
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2020-10-06 11:00:58 +00:00
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#include "Common/MsgHandler.h"
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2017-12-31 19:33:36 +00:00
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#include "Common/NandPaths.h"
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#include "Common/StringUtil.h"
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2018-03-10 21:41:49 +00:00
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#include "Common/Swap.h"
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2017-12-31 19:33:36 +00:00
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2018-07-30 01:16:37 +00:00
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#include "Core/Config/UISettings.h"
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2017-12-31 19:33:36 +00:00
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#include "Core/ConfigManager.h"
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#include "Core/IOS/ES/Formats.h"
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#include "Core/TitleDatabase.h"
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#include "DiscIO/Blob.h"
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2020-04-11 11:06:45 +00:00
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#include "DiscIO/DiscExtractor.h"
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2017-12-31 19:33:36 +00:00
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/WiiSaveBanner.h"
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namespace UICommon
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{
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2019-05-28 11:18:10 +00:00
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namespace
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{
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const std::string EMPTY_STRING;
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2020-10-11 17:32:27 +00:00
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bool UseGameCovers()
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{
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#ifdef ANDROID
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// Android has its own code for handling covers, written completely in Java.
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// It's best if we disable the C++ cover code on Android to avoid duplicated data and such.
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return false;
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#else
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return Config::Get(Config::MAIN_USE_GAME_COVERS);
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#endif
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}
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2019-05-28 11:18:10 +00:00
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} // Anonymous namespace
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2018-07-30 15:40:59 +00:00
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2019-02-23 18:18:16 +00:00
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DiscIO::Language GameFile::GetConfigLanguage() const
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{
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2019-06-30 09:48:49 +00:00
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return SConfig::GetInstance().GetLanguageAdjustedForRegion(DiscIO::IsWii(m_platform), m_region);
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2019-02-23 18:18:16 +00:00
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}
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2018-03-10 21:41:49 +00:00
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bool operator==(const GameBanner& lhs, const GameBanner& rhs)
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{
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return std::tie(lhs.buffer, lhs.width, lhs.height) == std::tie(rhs.buffer, rhs.width, rhs.height);
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}
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bool operator!=(const GameBanner& lhs, const GameBanner& rhs)
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{
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return !operator==(lhs, rhs);
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}
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2017-12-31 19:33:36 +00:00
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const std::string& GameFile::Lookup(DiscIO::Language language,
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const std::map<DiscIO::Language, std::string>& strings)
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{
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auto end = strings.end();
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auto it = strings.find(language);
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if (it != end)
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return it->second;
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// English tends to be a good fallback when the requested language isn't available
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2018-03-31 12:04:13 +00:00
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if (language != DiscIO::Language::English)
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2017-12-31 19:33:36 +00:00
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{
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2018-03-31 12:04:13 +00:00
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it = strings.find(DiscIO::Language::English);
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2017-12-31 19:33:36 +00:00
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if (it != end)
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return it->second;
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}
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// If English isn't available either, just pick something
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if (!strings.empty())
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return strings.cbegin()->second;
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return EMPTY_STRING;
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}
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const std::string&
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GameFile::LookupUsingConfigLanguage(const std::map<DiscIO::Language, std::string>& strings) const
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{
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2019-02-23 18:18:16 +00:00
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return Lookup(GetConfigLanguage(), strings);
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2017-12-31 19:33:36 +00:00
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}
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2019-05-28 09:53:36 +00:00
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GameFile::GameFile() = default;
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2019-05-28 10:57:46 +00:00
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GameFile::GameFile(std::string path) : m_file_path(std::move(path))
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2017-12-31 19:33:36 +00:00
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{
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2020-03-16 20:03:21 +00:00
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m_file_name = PathToFileName(m_file_path);
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2017-12-31 19:33:36 +00:00
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2020-03-16 20:03:21 +00:00
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{
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2019-07-14 13:49:42 +00:00
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std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolume(m_file_path));
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2017-12-31 19:33:36 +00:00
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if (volume != nullptr)
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{
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m_platform = volume->GetVolumeType();
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m_short_names = volume->GetShortNames();
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m_long_names = volume->GetLongNames();
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m_short_makers = volume->GetShortMakers();
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m_long_makers = volume->GetLongMakers();
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m_descriptions = volume->GetDescriptions();
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m_region = volume->GetRegion();
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m_country = volume->GetCountry();
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m_blob_type = volume->GetBlobType();
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2020-06-21 18:41:50 +00:00
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m_block_size = volume->GetBlobReader().GetBlockSize();
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m_compression_method = volume->GetBlobReader().GetCompressionMethod();
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2017-12-31 19:33:36 +00:00
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m_file_size = volume->GetRawSize();
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m_volume_size = volume->GetSize();
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2020-04-04 21:18:15 +00:00
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m_volume_size_is_accurate = volume->IsSizeAccurate();
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2020-07-04 12:51:13 +00:00
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m_is_datel_disc = volume->IsDatelDisc();
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2020-10-06 11:00:58 +00:00
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m_is_nkit = volume->IsNKit();
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2017-12-31 19:33:36 +00:00
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m_internal_name = volume->GetInternalName();
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m_game_id = volume->GetGameID();
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2019-02-23 16:49:06 +00:00
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m_gametdb_id = volume->GetGameTDBID();
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2017-12-31 19:33:36 +00:00
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m_title_id = volume->GetTitleID().value_or(0);
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m_maker_id = volume->GetMakerID();
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m_revision = volume->GetRevision().value_or(0);
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m_disc_number = volume->GetDiscNumber().value_or(0);
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m_apploader_date = volume->GetApploaderDate();
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m_volume_banner.buffer = volume->GetBanner(&m_volume_banner.width, &m_volume_banner.height);
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m_valid = true;
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}
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}
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if (!IsValid() && IsElfOrDol())
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{
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m_valid = true;
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2019-02-23 15:17:39 +00:00
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m_file_size = m_volume_size = File::GetSize(m_file_path);
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2021-01-21 15:47:07 +00:00
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m_game_id = SConfig::MakeGameID(m_file_name);
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2020-04-04 21:18:15 +00:00
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m_volume_size_is_accurate = true;
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2020-04-11 11:06:45 +00:00
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m_is_datel_disc = false;
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2020-10-06 11:00:58 +00:00
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m_is_nkit = false;
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2018-03-31 12:04:13 +00:00
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m_platform = DiscIO::Platform::ELFOrDOL;
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2017-12-31 19:33:36 +00:00
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m_blob_type = DiscIO::BlobType::DIRECTORY;
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}
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}
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2019-05-28 09:53:36 +00:00
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GameFile::~GameFile() = default;
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2017-12-31 19:33:36 +00:00
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bool GameFile::IsValid() const
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{
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if (!m_valid)
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return false;
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2018-03-31 12:04:13 +00:00
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if (m_platform == DiscIO::Platform::WiiWAD && !IOS::ES::IsChannel(m_title_id))
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2017-12-31 19:33:36 +00:00
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return false;
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return true;
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}
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2018-07-30 01:16:37 +00:00
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bool GameFile::CustomCoverChanged()
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{
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2020-10-11 17:32:27 +00:00
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if (!m_custom_cover.buffer.empty() || !UseGameCovers())
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2018-07-30 01:16:37 +00:00
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return false;
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std::string path, name;
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SplitPath(m_file_path, &path, &name, nullptr);
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std::string contents;
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// This icon naming format is intended as an alternative to Homebrew Channel icons
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// for those who don't want to have a Homebrew Channel style folder structure.
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2019-05-28 11:05:35 +00:00
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const std::string cover_path = path + name + ".cover.png";
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bool success = File::Exists(cover_path) && File::ReadFileToString(cover_path, contents);
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2018-07-30 01:16:37 +00:00
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if (!success)
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{
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2019-05-28 11:05:35 +00:00
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const std::string alt_cover_path = path + "cover.png";
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success = File::Exists(alt_cover_path) && File::ReadFileToString(alt_cover_path, contents);
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2018-07-30 01:16:37 +00:00
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}
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if (success)
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m_pending.custom_cover.buffer = {contents.begin(), contents.end()};
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return success;
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}
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void GameFile::DownloadDefaultCover()
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{
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2021-07-11 16:13:54 +00:00
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if (!m_default_cover.buffer.empty() || !UseGameCovers() || m_gametdb_id.empty())
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2018-07-30 01:16:37 +00:00
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return;
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const auto cover_path = File::GetUserPath(D_COVERCACHE_IDX) + DIR_SEP;
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2019-05-28 11:05:35 +00:00
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const auto png_path = cover_path + m_gametdb_id + ".png";
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2018-07-30 01:16:37 +00:00
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2019-02-23 16:49:06 +00:00
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// If the cover has already been downloaded, abort
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2019-05-28 11:05:35 +00:00
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if (File::Exists(png_path))
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2018-07-30 01:16:37 +00:00
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return;
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std::string region_code;
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switch (m_region)
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{
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case DiscIO::Region::NTSC_J:
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region_code = "JA";
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break;
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case DiscIO::Region::NTSC_U:
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region_code = "US";
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break;
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case DiscIO::Region::NTSC_K:
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region_code = "KO";
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break;
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case DiscIO::Region::PAL:
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2019-05-28 11:05:35 +00:00
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{
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const auto user_lang = SConfig::GetInstance().GetCurrentLanguage(DiscIO::IsWii(GetPlatform()));
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2018-07-30 01:16:37 +00:00
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switch (user_lang)
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{
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case DiscIO::Language::German:
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region_code = "DE";
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break;
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case DiscIO::Language::French:
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region_code = "FR";
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break;
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case DiscIO::Language::Spanish:
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region_code = "ES";
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break;
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case DiscIO::Language::Italian:
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region_code = "IT";
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break;
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case DiscIO::Language::Dutch:
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region_code = "NL";
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break;
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case DiscIO::Language::English:
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default:
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region_code = "EN";
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break;
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}
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break;
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2019-05-28 11:05:35 +00:00
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}
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2018-07-30 01:16:37 +00:00
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case DiscIO::Region::Unknown:
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region_code = "EN";
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break;
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}
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2019-05-28 11:05:35 +00:00
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Common::HttpRequest request;
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2019-11-24 00:15:52 +00:00
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constexpr char cover_url[] = "https://art.gametdb.com/wii/cover/{}/{}.png";
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const auto response = request.Get(fmt::format(cover_url, region_code, m_gametdb_id));
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2018-07-30 01:16:37 +00:00
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2019-05-28 11:12:59 +00:00
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if (!response)
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return;
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2019-05-28 21:45:36 +00:00
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File::WriteStringToFile(png_path, std::string(response->begin(), response->end()));
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2018-07-30 01:16:37 +00:00
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}
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bool GameFile::DefaultCoverChanged()
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{
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2020-10-11 17:32:27 +00:00
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if (!m_default_cover.buffer.empty() || !UseGameCovers())
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2018-07-30 01:16:37 +00:00
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return false;
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const auto cover_path = File::GetUserPath(D_COVERCACHE_IDX) + DIR_SEP;
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std::string contents;
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2019-02-23 16:49:06 +00:00
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File::ReadFileToString(cover_path + m_gametdb_id + ".png", contents);
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2018-07-30 01:16:37 +00:00
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if (contents.empty())
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return false;
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m_pending.default_cover.buffer = {contents.begin(), contents.end()};
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return true;
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}
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void GameFile::CustomCoverCommit()
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{
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m_custom_cover = std::move(m_pending.custom_cover);
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}
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void GameFile::DefaultCoverCommit()
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{
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m_default_cover = std::move(m_pending.default_cover);
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}
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2017-12-31 19:33:36 +00:00
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void GameBanner::DoState(PointerWrap& p)
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{
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p.Do(buffer);
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p.Do(width);
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p.Do(height);
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}
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2018-07-30 01:16:37 +00:00
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void GameCover::DoState(PointerWrap& p)
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{
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p.Do(buffer);
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}
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2017-12-31 19:33:36 +00:00
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|
|
void GameFile::DoState(PointerWrap& p)
|
|
|
|
{
|
|
|
|
p.Do(m_valid);
|
|
|
|
p.Do(m_file_path);
|
|
|
|
p.Do(m_file_name);
|
|
|
|
|
|
|
|
p.Do(m_file_size);
|
|
|
|
p.Do(m_volume_size);
|
2020-04-04 21:18:15 +00:00
|
|
|
p.Do(m_volume_size_is_accurate);
|
2020-04-11 11:06:45 +00:00
|
|
|
p.Do(m_is_datel_disc);
|
2020-10-06 11:00:58 +00:00
|
|
|
p.Do(m_is_nkit);
|
2017-12-31 19:33:36 +00:00
|
|
|
|
|
|
|
p.Do(m_short_names);
|
|
|
|
p.Do(m_long_names);
|
|
|
|
p.Do(m_short_makers);
|
|
|
|
p.Do(m_long_makers);
|
|
|
|
p.Do(m_descriptions);
|
|
|
|
p.Do(m_internal_name);
|
|
|
|
p.Do(m_game_id);
|
2019-02-23 16:49:06 +00:00
|
|
|
p.Do(m_gametdb_id);
|
2017-12-31 19:33:36 +00:00
|
|
|
p.Do(m_title_id);
|
|
|
|
p.Do(m_maker_id);
|
|
|
|
|
|
|
|
p.Do(m_region);
|
|
|
|
p.Do(m_country);
|
|
|
|
p.Do(m_platform);
|
|
|
|
p.Do(m_blob_type);
|
2020-06-21 18:41:50 +00:00
|
|
|
p.Do(m_block_size);
|
|
|
|
p.Do(m_compression_method);
|
2017-12-31 19:33:36 +00:00
|
|
|
p.Do(m_revision);
|
|
|
|
p.Do(m_disc_number);
|
|
|
|
p.Do(m_apploader_date);
|
|
|
|
|
2019-08-13 16:01:27 +00:00
|
|
|
p.Do(m_custom_name);
|
|
|
|
p.Do(m_custom_description);
|
|
|
|
p.Do(m_custom_maker);
|
2017-12-31 19:33:36 +00:00
|
|
|
m_volume_banner.DoState(p);
|
2018-03-10 21:41:49 +00:00
|
|
|
m_custom_banner.DoState(p);
|
2018-07-30 01:16:37 +00:00
|
|
|
m_default_cover.DoState(p);
|
|
|
|
m_custom_cover.DoState(p);
|
2017-12-31 19:33:36 +00:00
|
|
|
}
|
|
|
|
|
2020-07-19 19:18:42 +00:00
|
|
|
std::string GameFile::GetExtension() const
|
2017-12-31 19:33:36 +00:00
|
|
|
{
|
2020-07-19 19:18:42 +00:00
|
|
|
std::string extension;
|
|
|
|
SplitPath(m_file_path, nullptr, nullptr, &extension);
|
|
|
|
return extension;
|
|
|
|
}
|
2017-12-31 19:33:36 +00:00
|
|
|
|
2020-07-19 19:18:42 +00:00
|
|
|
bool GameFile::IsElfOrDol() const
|
|
|
|
{
|
|
|
|
const std::string extension = GetExtension();
|
|
|
|
return extension == ".elf" || extension == ".dol";
|
2017-12-31 19:33:36 +00:00
|
|
|
}
|
|
|
|
|
2019-08-13 16:01:27 +00:00
|
|
|
bool GameFile::ReadXMLMetadata(const std::string& path)
|
|
|
|
{
|
|
|
|
std::string data;
|
|
|
|
if (!File::ReadFileToString(path, data))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
pugi::xml_document doc;
|
|
|
|
// We use load_buffer instead of load_file to avoid path encoding problems on Windows
|
|
|
|
if (!doc.load_buffer(data.data(), data.size()))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
const pugi::xml_node app_node = doc.child("app");
|
|
|
|
m_pending.custom_name = app_node.child("name").text().as_string();
|
|
|
|
m_pending.custom_maker = app_node.child("coder").text().as_string();
|
|
|
|
m_pending.custom_description = app_node.child("short_description").text().as_string();
|
|
|
|
|
|
|
|
// Elements that we aren't using:
|
|
|
|
// version (can be written in any format)
|
|
|
|
// release_date (YYYYmmddHHMMSS format)
|
|
|
|
// long_description (can be several screens long!)
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GameFile::XMLMetadataChanged()
|
|
|
|
{
|
|
|
|
std::string path, name;
|
|
|
|
SplitPath(m_file_path, &path, &name, nullptr);
|
|
|
|
|
|
|
|
// This XML file naming format is intended as an alternative to the Homebrew Channel naming
|
|
|
|
// for those who don't want to have a Homebrew Channel style folder structure.
|
|
|
|
if (!ReadXMLMetadata(path + name + ".xml"))
|
|
|
|
{
|
|
|
|
// Homebrew Channel naming. Typical for DOLs and ELFs, but we also support it for volumes.
|
|
|
|
if (!ReadXMLMetadata(path + "meta.xml"))
|
|
|
|
{
|
|
|
|
// If no XML metadata is found, remove any old XML metadata from memory.
|
|
|
|
m_pending.custom_banner = {};
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return m_pending.custom_name != m_custom_name && m_pending.custom_maker != m_custom_maker &&
|
|
|
|
m_pending.custom_description != m_custom_description;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameFile::XMLMetadataCommit()
|
|
|
|
{
|
|
|
|
m_custom_name = std::move(m_pending.custom_name);
|
|
|
|
m_custom_description = std::move(m_pending.custom_description);
|
|
|
|
m_custom_maker = std::move(m_pending.custom_maker);
|
|
|
|
}
|
|
|
|
|
2018-03-10 21:41:49 +00:00
|
|
|
bool GameFile::WiiBannerChanged()
|
2017-12-31 19:33:36 +00:00
|
|
|
{
|
|
|
|
// Wii banners can only be read if there is a save file.
|
|
|
|
// In case the cache was created without a save file existing,
|
|
|
|
// let's try reading the save file again, because it might exist now.
|
|
|
|
|
|
|
|
if (!m_volume_banner.empty())
|
|
|
|
return false;
|
|
|
|
if (!DiscIO::IsWii(m_platform))
|
|
|
|
return false;
|
|
|
|
|
2018-03-30 10:01:55 +00:00
|
|
|
m_pending.volume_banner.buffer =
|
|
|
|
DiscIO::WiiSaveBanner(m_title_id)
|
|
|
|
.GetBanner(&m_pending.volume_banner.width, &m_pending.volume_banner.height);
|
2017-12-31 19:33:36 +00:00
|
|
|
|
2018-03-31 12:52:21 +00:00
|
|
|
// We only reach here if the old banner was empty, so if the new banner isn't empty,
|
|
|
|
// the new banner is guaranteed to be different from the old banner
|
|
|
|
return !m_pending.volume_banner.buffer.empty();
|
2017-12-31 19:33:36 +00:00
|
|
|
}
|
|
|
|
|
2018-03-10 21:41:49 +00:00
|
|
|
void GameFile::WiiBannerCommit()
|
2017-12-31 19:33:36 +00:00
|
|
|
{
|
|
|
|
m_volume_banner = std::move(m_pending.volume_banner);
|
|
|
|
}
|
|
|
|
|
2018-03-10 21:41:49 +00:00
|
|
|
bool GameFile::ReadPNGBanner(const std::string& path)
|
|
|
|
{
|
|
|
|
File::IOFile file(path, "rb");
|
|
|
|
if (!file)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
std::vector<u8> png_data(file.GetSize());
|
|
|
|
if (!file.ReadBytes(png_data.data(), png_data.size()))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
GameBanner& banner = m_pending.custom_banner;
|
|
|
|
std::vector<u8> data_out;
|
|
|
|
if (!Common::LoadPNG(png_data, &data_out, &banner.width, &banner.height))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Make an ARGB copy of the RGBA data
|
|
|
|
banner.buffer.resize(data_out.size() / sizeof(u32));
|
|
|
|
for (size_t i = 0; i < banner.buffer.size(); i++)
|
|
|
|
{
|
|
|
|
const size_t j = i * sizeof(u32);
|
|
|
|
banner.buffer[i] = (Common::swap32(data_out.data() + j) >> 8) + (data_out[j] << 24);
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GameFile::CustomBannerChanged()
|
|
|
|
{
|
|
|
|
std::string path, name;
|
|
|
|
SplitPath(m_file_path, &path, &name, nullptr);
|
|
|
|
|
2019-08-13 16:01:27 +00:00
|
|
|
// This icon naming format is intended as an alternative to the Homebrew Channel naming
|
2018-03-10 21:41:49 +00:00
|
|
|
// for those who don't want to have a Homebrew Channel style folder structure.
|
|
|
|
if (!ReadPNGBanner(path + name + ".png"))
|
|
|
|
{
|
|
|
|
// Homebrew Channel icon naming. Typical for DOLs and ELFs, but we also support it for volumes.
|
|
|
|
if (!ReadPNGBanner(path + "icon.png"))
|
|
|
|
{
|
|
|
|
// If no custom icon is found, go back to the non-custom one.
|
|
|
|
m_pending.custom_banner = {};
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return m_pending.custom_banner != m_custom_banner;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameFile::CustomBannerCommit()
|
|
|
|
{
|
|
|
|
m_custom_banner = std::move(m_pending.custom_banner);
|
|
|
|
}
|
|
|
|
|
2018-06-03 10:07:53 +00:00
|
|
|
const std::string& GameFile::GetName(const Core::TitleDatabase& title_database) const
|
2017-12-31 19:33:36 +00:00
|
|
|
{
|
2019-08-13 16:01:27 +00:00
|
|
|
if (!m_custom_name.empty())
|
|
|
|
return m_custom_name;
|
|
|
|
|
|
|
|
const std::string& database_name = title_database.GetTitleName(m_gametdb_id, GetConfigLanguage());
|
2019-09-25 09:36:45 +00:00
|
|
|
return database_name.empty() ? GetName(Variant::LongAndPossiblyCustom) : database_name;
|
2018-06-03 10:07:53 +00:00
|
|
|
}
|
2017-12-31 19:33:36 +00:00
|
|
|
|
2019-09-25 09:36:45 +00:00
|
|
|
const std::string& GameFile::GetName(Variant variant) const
|
2018-06-03 10:07:53 +00:00
|
|
|
{
|
2019-09-25 09:36:45 +00:00
|
|
|
if (variant == Variant::LongAndPossiblyCustom && !m_custom_name.empty())
|
2019-08-13 16:01:27 +00:00
|
|
|
return m_custom_name;
|
|
|
|
|
2019-09-25 09:36:45 +00:00
|
|
|
const std::string& name = variant == Variant::ShortAndNotCustom ? GetShortName() : GetLongName();
|
2017-12-31 19:33:36 +00:00
|
|
|
if (!name.empty())
|
|
|
|
return name;
|
|
|
|
|
|
|
|
// No usable name, return filename (better than nothing)
|
|
|
|
return m_file_name;
|
|
|
|
}
|
|
|
|
|
2019-09-25 09:36:45 +00:00
|
|
|
const std::string& GameFile::GetMaker(Variant variant) const
|
2017-12-31 19:33:36 +00:00
|
|
|
{
|
2019-09-25 09:36:45 +00:00
|
|
|
if (variant == Variant::LongAndPossiblyCustom && !m_custom_maker.empty())
|
2019-08-13 16:01:27 +00:00
|
|
|
return m_custom_maker;
|
|
|
|
|
2019-09-25 09:36:45 +00:00
|
|
|
const std::string& maker =
|
|
|
|
variant == Variant::ShortAndNotCustom ? GetShortMaker() : GetLongMaker();
|
2017-12-31 19:33:36 +00:00
|
|
|
if (!maker.empty())
|
|
|
|
return maker;
|
|
|
|
|
|
|
|
if (m_game_id.size() >= 6)
|
|
|
|
return DiscIO::GetCompanyFromID(m_maker_id);
|
|
|
|
|
|
|
|
return EMPTY_STRING;
|
|
|
|
}
|
|
|
|
|
2019-09-25 09:36:45 +00:00
|
|
|
const std::string& GameFile::GetDescription(Variant variant) const
|
2019-08-13 16:01:27 +00:00
|
|
|
{
|
2019-09-25 09:36:45 +00:00
|
|
|
if (variant == Variant::LongAndPossiblyCustom && !m_custom_description.empty())
|
2019-08-13 16:01:27 +00:00
|
|
|
return m_custom_description;
|
|
|
|
|
|
|
|
return LookupUsingConfigLanguage(m_descriptions);
|
|
|
|
}
|
|
|
|
|
2017-12-31 19:33:36 +00:00
|
|
|
std::vector<DiscIO::Language> GameFile::GetLanguages() const
|
|
|
|
{
|
|
|
|
std::vector<DiscIO::Language> languages;
|
|
|
|
// TODO: What if some languages don't have long names but have other strings?
|
2018-06-19 16:25:13 +00:00
|
|
|
for (const auto& name : m_long_names)
|
2017-12-31 19:33:36 +00:00
|
|
|
languages.push_back(name.first);
|
|
|
|
return languages;
|
|
|
|
}
|
|
|
|
|
2020-06-10 16:49:22 +00:00
|
|
|
std::string GameFile::GetNetPlayName(const Core::TitleDatabase& title_database) const
|
2017-12-31 19:33:36 +00:00
|
|
|
{
|
|
|
|
std::vector<std::string> info;
|
|
|
|
if (!GetGameID().empty())
|
|
|
|
info.push_back(GetGameID());
|
|
|
|
if (GetRevision() != 0)
|
|
|
|
info.push_back("Revision " + std::to_string(GetRevision()));
|
|
|
|
|
2020-06-10 16:49:22 +00:00
|
|
|
const std::string name = GetName(title_database);
|
2017-12-31 19:33:36 +00:00
|
|
|
|
|
|
|
int disc_number = GetDiscNumber() + 1;
|
|
|
|
|
|
|
|
std::string lower_name = name;
|
|
|
|
std::transform(lower_name.begin(), lower_name.end(), lower_name.begin(), ::tolower);
|
|
|
|
if (disc_number > 1 &&
|
2019-11-24 00:15:52 +00:00
|
|
|
lower_name.find(fmt::format("disc {}", disc_number)) == std::string::npos &&
|
|
|
|
lower_name.find(fmt::format("disc{}", disc_number)) == std::string::npos)
|
2017-12-31 19:33:36 +00:00
|
|
|
{
|
|
|
|
std::string disc_text = "Disc ";
|
|
|
|
info.push_back(disc_text + std::to_string(disc_number));
|
|
|
|
}
|
|
|
|
if (info.empty())
|
|
|
|
return name;
|
|
|
|
std::ostringstream ss;
|
|
|
|
std::copy(info.begin(), info.end() - 1, std::ostream_iterator<std::string>(ss, ", "));
|
|
|
|
ss << info.back();
|
|
|
|
return name + " (" + ss.str() + ")";
|
|
|
|
}
|
|
|
|
|
2020-06-07 20:58:03 +00:00
|
|
|
std::array<u8, 20> GameFile::GetSyncHash() const
|
|
|
|
{
|
|
|
|
std::array<u8, 20> hash{};
|
|
|
|
|
|
|
|
if (m_platform == DiscIO::Platform::ELFOrDOL)
|
|
|
|
{
|
|
|
|
std::string buffer;
|
|
|
|
if (File::ReadFileToString(m_file_path, buffer))
|
|
|
|
mbedtls_sha1_ret(reinterpret_cast<unsigned char*>(buffer.data()), buffer.size(), hash.data());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (std::unique_ptr<DiscIO::Volume> volume = DiscIO::CreateVolume(m_file_path))
|
|
|
|
hash = volume->GetSyncHash();
|
|
|
|
}
|
|
|
|
|
|
|
|
return hash;
|
|
|
|
}
|
|
|
|
|
|
|
|
NetPlay::SyncIdentifier GameFile::GetSyncIdentifier() const
|
|
|
|
{
|
|
|
|
const u64 dol_elf_size = m_platform == DiscIO::Platform::ELFOrDOL ? m_file_size : 0;
|
|
|
|
return NetPlay::SyncIdentifier{dol_elf_size, m_game_id, m_revision,
|
|
|
|
m_disc_number, m_is_datel_disc, GetSyncHash()};
|
|
|
|
}
|
|
|
|
|
|
|
|
NetPlay::SyncIdentifierComparison
|
|
|
|
GameFile::CompareSyncIdentifier(const NetPlay::SyncIdentifier& sync_identifier) const
|
|
|
|
{
|
|
|
|
const bool is_elf_or_dol = m_platform == DiscIO::Platform::ELFOrDOL;
|
|
|
|
if ((is_elf_or_dol ? m_file_size : 0) != sync_identifier.dol_elf_size)
|
|
|
|
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
|
|
|
|
|
|
|
const auto trim = [](const std::string& str, size_t n) {
|
|
|
|
return std::string_view(str.data(), std::min(n, str.size()));
|
|
|
|
};
|
|
|
|
|
|
|
|
if (trim(m_game_id, 3) != trim(sync_identifier.game_id, 3))
|
|
|
|
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
|
|
|
|
|
|
|
if (m_disc_number != sync_identifier.disc_number || m_is_datel_disc != sync_identifier.is_datel)
|
|
|
|
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
|
|
|
|
|
|
|
const NetPlay::SyncIdentifierComparison mismatch_result =
|
|
|
|
is_elf_or_dol || m_is_datel_disc ? NetPlay::SyncIdentifierComparison::DifferentGame :
|
|
|
|
NetPlay::SyncIdentifierComparison::DifferentVersion;
|
|
|
|
|
|
|
|
if (m_game_id != sync_identifier.game_id)
|
|
|
|
{
|
|
|
|
const bool game_id_is_title_id = m_game_id.size() > 6 || sync_identifier.game_id.size() > 6;
|
|
|
|
return game_id_is_title_id ? NetPlay::SyncIdentifierComparison::DifferentGame : mismatch_result;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_revision != sync_identifier.revision)
|
|
|
|
return mismatch_result;
|
|
|
|
|
|
|
|
return GetSyncHash() == sync_identifier.sync_hash ? NetPlay::SyncIdentifierComparison::SameGame :
|
|
|
|
mismatch_result;
|
|
|
|
}
|
|
|
|
|
2017-12-31 19:33:36 +00:00
|
|
|
std::string GameFile::GetWiiFSPath() const
|
|
|
|
{
|
2018-03-15 00:34:35 +00:00
|
|
|
ASSERT(DiscIO::IsWii(m_platform));
|
2017-12-31 19:33:36 +00:00
|
|
|
return Common::GetTitleDataPath(m_title_id, Common::FROM_CONFIGURED_ROOT);
|
|
|
|
}
|
|
|
|
|
2020-06-21 18:41:50 +00:00
|
|
|
bool GameFile::ShouldShowFileFormatDetails() const
|
|
|
|
{
|
|
|
|
switch (m_blob_type)
|
|
|
|
{
|
|
|
|
case DiscIO::BlobType::PLAIN:
|
|
|
|
break;
|
|
|
|
case DiscIO::BlobType::DRIVE:
|
|
|
|
return false;
|
|
|
|
default:
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (m_platform)
|
|
|
|
{
|
|
|
|
case DiscIO::Platform::WiiWAD:
|
|
|
|
return false;
|
|
|
|
case DiscIO::Platform::ELFOrDOL:
|
|
|
|
return false;
|
|
|
|
default:
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-07-19 19:18:42 +00:00
|
|
|
std::string GameFile::GetFileFormatName() const
|
|
|
|
{
|
|
|
|
switch (m_platform)
|
|
|
|
{
|
|
|
|
case DiscIO::Platform::WiiWAD:
|
|
|
|
return "WAD";
|
2020-10-06 11:00:58 +00:00
|
|
|
|
2020-07-19 19:18:42 +00:00
|
|
|
case DiscIO::Platform::ELFOrDOL:
|
|
|
|
{
|
|
|
|
std::string extension = GetExtension();
|
|
|
|
std::transform(extension.begin(), extension.end(), extension.begin(), ::toupper);
|
|
|
|
|
|
|
|
// substr removes the dot
|
|
|
|
return extension.substr(std::min<size_t>(1, extension.size()));
|
|
|
|
}
|
2020-10-06 11:00:58 +00:00
|
|
|
|
2020-07-19 19:18:42 +00:00
|
|
|
default:
|
2020-10-06 11:00:58 +00:00
|
|
|
{
|
|
|
|
std::string name = DiscIO::GetName(m_blob_type, true);
|
|
|
|
if (m_is_nkit)
|
2020-10-14 18:50:38 +00:00
|
|
|
name = Common::FmtFormatT("{0} (NKit)", name);
|
2020-10-06 11:00:58 +00:00
|
|
|
return name;
|
|
|
|
}
|
2020-07-19 19:18:42 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-06-27 10:35:18 +00:00
|
|
|
bool GameFile::ShouldAllowConversion() const
|
|
|
|
{
|
|
|
|
return DiscIO::IsDisc(m_platform) && m_volume_size_is_accurate;
|
|
|
|
}
|
|
|
|
|
2018-03-10 21:41:49 +00:00
|
|
|
const GameBanner& GameFile::GetBannerImage() const
|
|
|
|
{
|
|
|
|
return m_custom_banner.empty() ? m_volume_banner : m_custom_banner;
|
|
|
|
}
|
|
|
|
|
2018-07-30 01:16:37 +00:00
|
|
|
const GameCover& GameFile::GetCoverImage() const
|
|
|
|
{
|
|
|
|
return m_custom_cover.empty() ? m_default_cover : m_custom_cover;
|
|
|
|
}
|
|
|
|
|
2017-12-31 19:33:36 +00:00
|
|
|
} // namespace UICommon
|