Reimplement custom PNG banners in game list

Fixes https://bugs.dolphin-emu.org/issues/10938
and makes PNG banners available in DolphinQt2 for the first time.
This commit is contained in:
JosJuice 2018-03-10 22:41:49 +01:00
parent 86c676ab04
commit cc42b4354d
13 changed files with 113 additions and 32 deletions

View File

@ -193,7 +193,7 @@ static bool LoadBanner(std::string filename, u32* Banner)
if (pVolume != nullptr)
{
int Width, Height;
u32 Width, Height;
std::vector<u32> BannerVec = pVolume->GetBanner(&Width, &Height);
// This code (along with above inlines) is moved from
// elsewhere. Someone who knows anything about Android

View File

@ -83,7 +83,7 @@ public:
virtual std::map<Language, std::string> GetShortMakers() const { return {}; }
virtual std::map<Language, std::string> GetLongMakers() const { return {}; }
virtual std::map<Language, std::string> GetDescriptions() const { return {}; }
virtual std::vector<u32> GetBanner(int* width, int* height) const = 0;
virtual std::vector<u32> GetBanner(u32* width, u32* height) const = 0;
std::string GetApploaderDate() const { return GetApploaderDate(GetGamePartition()); }
virtual std::string GetApploaderDate(const Partition& partition) const = 0;
// 0 is the first disc, 1 is the second disc

View File

@ -150,7 +150,7 @@ std::map<Language, std::string> VolumeGC::GetDescriptions() const
return m_converted_banner->descriptions;
}
std::vector<u32> VolumeGC::GetBanner(int* width, int* height) const
std::vector<u32> VolumeGC::GetBanner(u32* width, u32* height) const
{
*width = m_converted_banner->image_width;
*height = m_converted_banner->image_height;

View File

@ -42,7 +42,7 @@ public:
std::map<Language, std::string> GetShortMakers() const override;
std::map<Language, std::string> GetLongMakers() const override;
std::map<Language, std::string> GetDescriptions() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
std::vector<u32> GetBanner(u32* width, u32* height) const override;
std::string GetApploaderDate(const Partition& partition = PARTITION_NONE) const override;
std::optional<u8> GetDiscNumber(const Partition& partition = PARTITION_NONE) const override;
@ -54,8 +54,8 @@ public:
u64 GetRawSize() const override;
private:
static const int GC_BANNER_WIDTH = 96;
static const int GC_BANNER_HEIGHT = 32;
static const u32 GC_BANNER_WIDTH = 96;
static const u32 GC_BANNER_HEIGHT = 32;
struct GCBannerInformation
{
@ -89,8 +89,8 @@ private:
std::map<Language, std::string> descriptions;
std::vector<u32> image_buffer;
int image_height = 0;
int image_width = 0;
u32 image_height = 0;
u32 image_width = 0;
};
ConvertedGCBanner LoadBannerFile() const;

View File

@ -144,7 +144,7 @@ std::map<Language, std::string> VolumeWAD::GetLongNames() const
return ReadWiiNames(names);
}
std::vector<u32> VolumeWAD::GetBanner(int* width, int* height) const
std::vector<u32> VolumeWAD::GetBanner(u32* width, u32* height) const
{
*width = 0;
*height = 0;

View File

@ -42,7 +42,7 @@ public:
return "";
}
std::map<Language, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
std::vector<u32> GetBanner(u32* width, u32* height) const override;
std::string GetApploaderDate(const Partition& partition = PARTITION_NONE) const override
{
return "";

View File

@ -308,7 +308,7 @@ std::map<Language, std::string> VolumeWii::GetLongNames() const
return ReadWiiNames(names);
}
std::vector<u32> VolumeWii::GetBanner(int* width, int* height) const
std::vector<u32> VolumeWii::GetBanner(u32* width, u32* height) const
{
*width = 0;
*height = 0;

View File

@ -45,7 +45,7 @@ public:
std::optional<u16> GetRevision(const Partition& partition) const override;
std::string GetInternalName(const Partition& partition) const override;
std::map<Language, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
std::vector<u32> GetBanner(u32* width, u32* height) const override;
std::string GetApploaderDate(const Partition& partition) const override;
std::optional<u8> GetDiscNumber(const Partition& partition) const override;

View File

@ -16,13 +16,13 @@
namespace DiscIO
{
constexpr unsigned int BANNER_WIDTH = 192;
constexpr unsigned int BANNER_HEIGHT = 64;
constexpr unsigned int BANNER_SIZE = BANNER_WIDTH * BANNER_HEIGHT * 2;
constexpr u32 BANNER_WIDTH = 192;
constexpr u32 BANNER_HEIGHT = 64;
constexpr u32 BANNER_SIZE = BANNER_WIDTH * BANNER_HEIGHT * 2;
constexpr unsigned int ICON_WIDTH = 48;
constexpr unsigned int ICON_HEIGHT = 48;
constexpr unsigned int ICON_SIZE = ICON_WIDTH * ICON_HEIGHT * 2;
constexpr u32 ICON_WIDTH = 48;
constexpr u32 ICON_HEIGHT = 48;
constexpr u32 ICON_SIZE = ICON_WIDTH * ICON_HEIGHT * 2;
WiiSaveBanner::WiiSaveBanner(u64 title_id)
: WiiSaveBanner(Common::GetTitleDataPath(title_id, Common::FROM_CONFIGURED_ROOT) +
@ -55,7 +55,7 @@ std::string WiiSaveBanner::GetDescription() const
return UTF16BEToUTF8(m_header.description, ArraySize(m_header.description));
}
std::vector<u32> WiiSaveBanner::GetBanner(int* width, int* height) const
std::vector<u32> WiiSaveBanner::GetBanner(u32* width, u32* height) const
{
*width = 0;
*height = 0;

View File

@ -22,7 +22,7 @@ public:
std::string GetName() const;
std::string GetDescription() const;
std::vector<u32> GetBanner(int* width, int* height) const;
std::vector<u32> GetBanner(u32* width, u32* height) const;
private:
struct Header

View File

@ -13,6 +13,7 @@
#include <memory>
#include <sstream>
#include <string>
#include <tuple>
#include <utility>
#include <vector>
@ -21,9 +22,11 @@
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/Hash.h"
#include "Common/Image.h"
#include "Common/IniFile.h"
#include "Common/NandPaths.h"
#include "Common/StringUtil.h"
#include "Common/Swap.h"
#include "Core/Boot/Boot.h"
#include "Core/ConfigManager.h"
@ -39,6 +42,16 @@ namespace UICommon
{
static const std::string EMPTY_STRING;
bool operator==(const GameBanner& lhs, const GameBanner& rhs)
{
return std::tie(lhs.buffer, lhs.width, lhs.height) == std::tie(rhs.buffer, rhs.width, rhs.height);
}
bool operator!=(const GameBanner& lhs, const GameBanner& rhs)
{
return !operator==(lhs, rhs);
}
const std::string& GameFile::Lookup(DiscIO::Language language,
const std::map<DiscIO::Language, std::string>& strings)
{
@ -177,6 +190,7 @@ void GameFile::DoState(PointerWrap& p)
p.Do(m_apploader_date);
m_volume_banner.DoState(p);
m_custom_banner.DoState(p);
p.Do(m_custom_name);
}
@ -190,7 +204,7 @@ bool GameFile::IsElfOrDol() const
return name_end == ".elf" || name_end == ".dol";
}
bool GameFile::BannerChanged()
bool GameFile::WiiBannerChanged()
{
// Wii banners can only be read if there is a save file.
// In case the cache was created without a save file existing,
@ -210,11 +224,62 @@ bool GameFile::BannerChanged()
return !m_pending.volume_banner.buffer.empty();
}
void GameFile::BannerCommit()
void GameFile::WiiBannerCommit()
{
m_volume_banner = std::move(m_pending.volume_banner);
}
bool GameFile::ReadPNGBanner(const std::string& path)
{
File::IOFile file(path, "rb");
if (!file)
return false;
std::vector<u8> png_data(file.GetSize());
if (!file.ReadBytes(png_data.data(), png_data.size()))
return false;
GameBanner& banner = m_pending.custom_banner;
std::vector<u8> data_out;
if (!Common::LoadPNG(png_data, &data_out, &banner.width, &banner.height))
return false;
// Make an ARGB copy of the RGBA data
banner.buffer.resize(data_out.size() / sizeof(u32));
for (size_t i = 0; i < banner.buffer.size(); i++)
{
const size_t j = i * sizeof(u32);
banner.buffer[i] = (Common::swap32(data_out.data() + j) >> 8) + (data_out[j] << 24);
}
return true;
}
bool GameFile::CustomBannerChanged()
{
std::string path, name;
SplitPath(m_file_path, &path, &name, nullptr);
// This icon naming format is intended as an alternative to Homebrew Channel icons
// for those who don't want to have a Homebrew Channel style folder structure.
if (!ReadPNGBanner(path + name + ".png"))
{
// Homebrew Channel icon naming. Typical for DOLs and ELFs, but we also support it for volumes.
if (!ReadPNGBanner(path + "icon.png"))
{
// If no custom icon is found, go back to the non-custom one.
m_pending.custom_banner = {};
}
}
return m_pending.custom_banner != m_custom_banner;
}
void GameFile::CustomBannerCommit()
{
m_custom_banner = std::move(m_pending.custom_banner);
}
const std::string& GameFile::GetName(bool long_name) const
{
if (!m_custom_name.empty())
@ -287,4 +352,9 @@ std::string GameFile::GetWiiFSPath() const
return Common::GetTitleDataPath(m_title_id, Common::FROM_CONFIGURED_ROOT);
}
const GameBanner& GameFile::GetBannerImage() const
{
return m_custom_banner.empty() ? m_volume_banner : m_custom_banner;
}
} // namespace UICommon

View File

@ -31,12 +31,15 @@ namespace UICommon
struct GameBanner
{
std::vector<u32> buffer{};
int width{};
int height{};
u32 width{};
u32 height{};
bool empty() const { return buffer.empty(); }
void DoState(PointerWrap& p);
};
bool operator==(const GameBanner& lhs, const GameBanner& rhs);
bool operator!=(const GameBanner& lhs, const GameBanner& rhs);
// This class caches the metadata of a DiscIO::Volume (or a DOL/ELF file).
class GameFile final
{
@ -77,10 +80,12 @@ public:
const std::string& GetApploaderDate() const { return m_apploader_date; }
u64 GetFileSize() const { return m_file_size; }
u64 GetVolumeSize() const { return m_volume_size; }
const GameBanner& GetBannerImage() const { return m_volume_banner; }
const GameBanner& GetBannerImage() const;
void DoState(PointerWrap& p);
bool BannerChanged();
void BannerCommit();
bool WiiBannerChanged();
void WiiBannerCommit();
bool CustomBannerChanged();
void CustomBannerCommit();
bool CustomNameChanged(const Core::TitleDatabase& title_database);
void CustomNameCommit();
@ -90,6 +95,7 @@ private:
const std::string&
LookupUsingConfigLanguage(const std::map<DiscIO::Language, std::string>& strings) const;
bool IsElfOrDol() const;
bool ReadPNGBanner(const std::string& path);
// IMPORTANT: Nearly all data members must be save/restored in DoState.
// If anything is changed, make sure DoState handles it properly and
@ -121,6 +127,7 @@ private:
std::string m_apploader_date{};
GameBanner m_volume_banner{};
GameBanner m_custom_banner{};
// Overridden name from TitleDatabase
std::string m_custom_name{};
@ -129,6 +136,7 @@ private:
struct
{
GameBanner volume_banner;
GameBanner custom_banner;
std::string custom_name;
} m_pending{};
};

View File

@ -28,7 +28,7 @@
namespace UICommon
{
static constexpr u32 CACHE_REVISION = 9; // Last changed in PR 6569
static constexpr u32 CACHE_REVISION = 10; // Last changed in PR 6429
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
bool recursive_scan)
@ -138,17 +138,20 @@ bool GameFileCache::UpdateAdditionalMetadata(const Core::TitleDatabase& title_da
bool GameFileCache::UpdateAdditionalMetadata(std::shared_ptr<GameFile>* game_file,
const Core::TitleDatabase& title_database)
{
const bool banner_changed = (*game_file)->BannerChanged();
const bool wii_banner_changed = (*game_file)->WiiBannerChanged();
const bool custom_banner_changed = (*game_file)->CustomBannerChanged();
const bool custom_title_changed = (*game_file)->CustomNameChanged(title_database);
if (!banner_changed && !custom_title_changed)
if (!wii_banner_changed && !custom_banner_changed && !custom_title_changed)
return false;
// If a cached file needs an update, apply the updates to a copy and delete the original.
// This makes the usage of cached files in other threads safe.
std::shared_ptr<GameFile> copy = std::make_shared<GameFile>(**game_file);
if (banner_changed)
copy->BannerCommit();
if (wii_banner_changed)
copy->WiiBannerCommit();
if (custom_banner_changed)
copy->CustomBannerCommit();
if (custom_title_changed)
copy->CustomNameCommit();
*game_file = std::move(copy);