2015-05-24 04:55:12 +00:00
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// Copyright 2010 Dolphin Emulator Project
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2015-05-17 23:08:10 +00:00
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// Licensed under GPLv2+
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2014-02-10 18:54:46 +00:00
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// Refer to the license.txt file included.
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#pragma once
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2010-04-02 02:48:24 +00:00
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2017-11-04 14:37:03 +00:00
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#include <atomic>
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2017-02-19 08:00:00 +00:00
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#include <functional>
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2019-01-10 15:02:38 +00:00
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#include <list>
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2017-11-10 20:29:25 +00:00
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#include <memory>
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#include <mutex>
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2014-02-17 10:18:15 +00:00
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2020-01-24 06:06:39 +00:00
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#include "Common/Matrix.h"
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2018-10-03 07:34:27 +00:00
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#include "Common/WindowSystemInfo.h"
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2014-02-17 10:18:15 +00:00
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#include "InputCommon/ControllerInterface/Device.h"
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2010-04-02 02:48:24 +00:00
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// enable disable sources
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#ifdef _WIN32
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2017-11-10 17:56:13 +00:00
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#define CIFACE_USE_WIN32
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2010-07-16 19:17:35 +00:00
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#endif
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#if defined(HAVE_X11) && HAVE_X11
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#define CIFACE_USE_XLIB
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#endif
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2010-04-02 09:41:43 +00:00
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#if defined(__APPLE__)
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#define CIFACE_USE_OSX
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#endif
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2015-06-29 00:17:35 +00:00
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#if defined(HAVE_LIBEVDEV) && defined(HAVE_LIBUDEV)
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#define CIFACE_USE_EVDEV
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#endif
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2015-10-25 03:20:03 +00:00
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#if defined(USE_PIPES)
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#define CIFACE_USE_PIPES
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#endif
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2019-10-26 16:05:16 +00:00
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#define CIFACE_USE_DUALSHOCKUDPCLIENT
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2013-06-17 00:07:10 +00:00
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2010-04-02 02:48:24 +00:00
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//
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2014-01-31 00:51:21 +00:00
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// ControllerInterface
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2010-04-02 02:48:24 +00:00
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//
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2014-01-31 00:51:21 +00:00
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// Some crazy shit I made to control different device inputs and outputs
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// from lots of different sources, hopefully more easily.
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2010-04-02 02:48:24 +00:00
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//
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2014-09-05 00:41:42 +00:00
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class ControllerInterface : public ciface::Core::DeviceContainer
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2010-04-02 02:48:24 +00:00
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{
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public:
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2019-01-10 15:02:38 +00:00
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using HotplugCallbackHandle = std::list<std::function<void()>>::iterator;
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2018-10-03 07:34:27 +00:00
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ControllerInterface() : m_is_init(false) {}
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void Initialize(const WindowSystemInfo& wsi);
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2018-10-27 10:06:35 +00:00
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void ChangeWindow(void* hwnd);
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2016-10-16 20:39:05 +00:00
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void RefreshDevices();
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2010-10-12 19:42:29 +00:00
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void Shutdown();
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2016-06-25 19:46:39 +00:00
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void AddDevice(std::shared_ptr<ciface::Core::Device> device);
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2016-07-14 15:45:59 +00:00
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void RemoveDevice(std::function<bool(const ciface::Core::Device*)> callback);
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2010-06-21 03:12:16 +00:00
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bool IsInit() const { return m_is_init; }
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2014-11-13 08:55:14 +00:00
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void UpdateInput();
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2010-04-02 02:48:24 +00:00
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2020-01-24 06:06:39 +00:00
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// Set adjustment from the full render window aspect-ratio to the drawn aspect-ratio.
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// Used to fit mouse cursor inputs to the relevant region of the render window.
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void SetAspectRatioAdjustment(float);
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// Calculated from the aspect-ratio adjustment.
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// Inputs based on window coordinates should be multiplied by this.
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Common::Vec2 GetWindowInputScale() const;
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2019-01-10 15:02:38 +00:00
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HotplugCallbackHandle RegisterDevicesChangedCallback(std::function<void(void)> callback);
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void UnregisterDevicesChangedCallback(const HotplugCallbackHandle& handle);
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2017-11-04 14:36:30 +00:00
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void InvokeDevicesChangedCallbacks() const;
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2016-06-13 09:11:47 +00:00
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2010-04-02 02:48:24 +00:00
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private:
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2019-01-10 15:02:38 +00:00
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std::list<std::function<void()>> m_devices_changed_callbacks;
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2017-11-10 20:29:25 +00:00
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mutable std::mutex m_callbacks_mutex;
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2019-01-02 14:19:42 +00:00
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std::atomic<bool> m_is_init;
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2017-11-04 14:37:03 +00:00
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std::atomic<bool> m_is_populating_devices{false};
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2018-10-03 07:34:27 +00:00
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WindowSystemInfo m_wsi;
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2020-01-24 06:06:39 +00:00
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std::atomic<float> m_aspect_ratio_adjustment = 1;
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2010-04-02 02:48:24 +00:00
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};
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2010-10-12 19:42:29 +00:00
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extern ControllerInterface g_controller_interface;
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