ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs.
This commit is contained in:
parent
afa202738e
commit
8678133e87
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@ -218,8 +218,8 @@ void ControlDialog::UpdateListContents()
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{
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control_lbox->Clear();
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ciface::Core::Device* const dev = g_controller_interface.FindDevice(m_devq);
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if (dev)
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const auto dev = g_controller_interface.FindDevice(m_devq);
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if (dev != nullptr)
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{
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if (control_reference->is_input)
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{
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@ -493,8 +493,8 @@ void ControlDialog::DetectControl(wxCommandEvent& event)
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wxButton* const btn = (wxButton*)event.GetEventObject();
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const wxString lbl = btn->GetLabel();
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ciface::Core::Device* const dev = g_controller_interface.FindDevice(m_devq);
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if (dev)
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const auto dev = g_controller_interface.FindDevice(m_devq);
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if (dev != nullptr)
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{
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m_event_filter.BlockEvents(true);
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btn->SetLabel(_("[ waiting ]"));
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@ -502,7 +502,8 @@ void ControlDialog::DetectControl(wxCommandEvent& event)
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// This makes the "waiting" text work on Linux. true (only if needed) prevents crash on Windows
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wxTheApp->Yield(true);
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ciface::Core::Device::Control* const ctrl = control_reference->Detect(DETECT_WAIT_TIME, dev);
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ciface::Core::Device::Control* const ctrl =
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control_reference->Detect(DETECT_WAIT_TIME, dev.get());
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// if we got input, select it in the list
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if (ctrl)
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@ -537,8 +538,8 @@ bool GamepadPage::DetectButton(ControlButton* button)
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{
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bool success = false;
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// find device :/
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ciface::Core::Device* const dev = g_controller_interface.FindDevice(controller->default_device);
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if (dev)
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const auto dev = g_controller_interface.FindDevice(controller->default_device);
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if (dev != nullptr)
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{
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m_event_filter.BlockEvents(true);
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button->SetLabel(_("[ waiting ]"));
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@ -547,7 +548,7 @@ bool GamepadPage::DetectButton(ControlButton* button)
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wxTheApp->Yield(true);
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ciface::Core::Device::Control* const ctrl =
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button->control_reference->Detect(DETECT_WAIT_TIME, dev);
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button->control_reference->Detect(DETECT_WAIT_TIME, dev.get());
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// if we got input, update expression and reference
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if (ctrl)
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@ -724,16 +725,12 @@ void GamepadPage::DeleteProfile(wxCommandEvent&)
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void InputConfigDialog::UpdateDeviceComboBox()
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{
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ciface::Core::DeviceQualifier dq;
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for (GamepadPage* page : m_padpages)
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{
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page->device_cbox->Clear();
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for (ciface::Core::Device* d : g_controller_interface.Devices())
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{
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dq.FromDevice(d);
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page->device_cbox->Append(StrToWxStr(dq.ToString()));
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}
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for (const std::string& device_string : g_controller_interface.GetAllDeviceStrings())
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page->device_cbox->Append(StrToWxStr(device_string));
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page->device_cbox->SetValue(StrToWxStr(page->controller->default_device.ToString()));
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}
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@ -242,9 +242,10 @@ void ControllerEmu::LoadDefaults(const ControllerInterface& ciface)
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IniFile::Section sec;
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LoadConfig(&sec);
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if (ciface.Devices().size())
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const std::string& default_device_string = g_controller_interface.GetDefaultDeviceString();
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if (!default_device_string.empty())
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{
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default_device.FromDevice(ciface.Devices()[0]);
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default_device.FromString(default_device_string);
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UpdateDefaultDevice();
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}
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}
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@ -13,7 +13,7 @@ namespace Android
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void Init()
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{
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for (int i = 0; i < 8; ++i)
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g_controller_interface.AddDevice(new Touchscreen(i));
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g_controller_interface.AddDevice(std::make_shared<Touchscreen>(i));
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}
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// Touchscreens and stuff
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@ -2,8 +2,10 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include <mutex>
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#include "Common/Thread.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#ifdef CIFACE_USE_XINPUT
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#include "InputCommon/ControllerInterface/XInput/XInput.h"
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@ -106,14 +108,11 @@ void ControllerInterface::Shutdown()
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std::lock_guard<std::mutex> lk(m_devices_mutex);
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for (ciface::Core::Device* d : m_devices)
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for (const auto& d : m_devices)
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{
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// Set outputs to ZERO before destroying device
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for (ciface::Core::Device::Output* o : d->Outputs())
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o->SetState(0);
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// Delete device
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delete d;
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}
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m_devices.clear();
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@ -141,10 +140,10 @@ void ControllerInterface::Shutdown()
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m_is_init = false;
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}
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void ControllerInterface::AddDevice(ciface::Core::Device* device)
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void ControllerInterface::AddDevice(std::shared_ptr<ciface::Core::Device> device)
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{
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std::lock_guard<std::mutex> lk(m_devices_mutex);
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m_devices.push_back(device);
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m_devices.emplace_back(std::move(device));
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}
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//
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@ -155,7 +154,7 @@ void ControllerInterface::AddDevice(ciface::Core::Device* device)
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void ControllerInterface::UpdateInput()
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{
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std::lock_guard<std::mutex> lk(m_devices_mutex);
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for (ciface::Core::Device* d : m_devices)
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for (const auto& d : m_devices)
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d->UpdateInput();
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}
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@ -6,7 +6,6 @@
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#include <algorithm>
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#include <map>
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#include <mutex>
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#include <sstream>
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#include <string>
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#include <vector>
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@ -122,7 +121,7 @@ public:
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void Initialize(void* const hwnd);
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void Reinitialize();
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void Shutdown();
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void AddDevice(ciface::Core::Device* device);
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void AddDevice(std::shared_ptr<ciface::Core::Device> device);
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bool IsInit() const { return m_is_init; }
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void UpdateReference(ControlReference* control,
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const ciface::Core::DeviceQualifier& default_device) const;
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@ -58,12 +58,10 @@ void InitJoystick(IDirectInput8* const idi8, HWND hwnd)
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}
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}
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Joystick* js = new Joystick(/*&*i, */ js_device, name_counts[joystick.tszInstanceName]++);
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auto js = std::make_shared<Joystick>(js_device, name_counts[joystick.tszInstanceName]++);
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// only add if it has some inputs/outputs
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if (js->Inputs().size() || js->Outputs().size())
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g_controller_interface.AddDevice(js);
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else
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delete js;
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g_controller_interface.AddDevice(std::move(js));
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}
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else
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{
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@ -51,7 +51,7 @@ void InitKeyboardMouse(IDirectInput8* const idi8, HWND _hwnd)
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SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2)) &&
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SUCCEEDED(mo_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
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{
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g_controller_interface.AddDevice(new KeyboardMouse(kb_device, mo_device));
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g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>(kb_device, mo_device));
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return;
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}
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@ -144,17 +144,45 @@ bool DeviceQualifier::operator==(const DeviceQualifier& devq) const
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return false;
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}
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Device* DeviceContainer::FindDevice(const DeviceQualifier& devq) const
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std::shared_ptr<Device> DeviceContainer::FindDevice(const DeviceQualifier& devq) const
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{
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for (Device* d : m_devices)
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std::lock_guard<std::mutex> lk(m_devices_mutex);
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for (const auto& d : m_devices)
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{
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if (devq == d)
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if (devq == d.get())
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return d;
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}
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return nullptr;
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}
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std::vector<std::string> DeviceContainer::GetAllDeviceStrings() const
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{
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std::lock_guard<std::mutex> lk(m_devices_mutex);
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std::vector<std::string> device_strings;
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DeviceQualifier device_qualifier;
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for (const auto& d : m_devices)
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{
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device_qualifier.FromDevice(d.get());
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device_strings.emplace_back(device_qualifier.ToString());
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}
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return device_strings;
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}
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std::string DeviceContainer::GetDefaultDeviceString() const
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{
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std::lock_guard<std::mutex> lk(m_devices_mutex);
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if (m_devices.empty())
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return "";
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DeviceQualifier device_qualifier;
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device_qualifier.FromDevice(m_devices[0].get());
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return device_qualifier.ToString();
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}
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Device::Input* DeviceContainer::FindInput(const std::string& name, const Device* def_dev) const
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{
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if (def_dev)
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@ -164,7 +192,8 @@ Device::Input* DeviceContainer::FindInput(const std::string& name, const Device*
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return inp;
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}
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for (Device* d : m_devices)
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std::lock_guard<std::mutex> lk(m_devices_mutex);
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for (const auto& d : m_devices)
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{
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Device::Input* const i = d->FindInput(name);
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@ -164,12 +164,13 @@ public:
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Device::Input* FindInput(const std::string& name, const Device* def_dev) const;
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Device::Output* FindOutput(const std::string& name, const Device* def_dev) const;
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const std::vector<Device*>& Devices() const { return m_devices; }
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Device* FindDevice(const DeviceQualifier& devq) const;
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std::vector<std::string> GetAllDeviceStrings() const;
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std::string GetDefaultDeviceString() const;
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std::shared_ptr<Device> FindDevice(const DeviceQualifier& devq) const;
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protected:
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std::mutex m_devices_mutex;
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std::vector<Device*> m_devices;
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mutable std::mutex m_devices_mutex;
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std::vector<std::shared_ptr<Device>> m_devices;
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};
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}
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}
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@ -333,7 +333,7 @@ public:
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operator std::string() override { return OpName(op) + "(" + (std::string)(*inner) + ")"; }
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};
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Device* ControlFinder::FindDevice(ControlQualifier qualifier)
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std::shared_ptr<Device> ControlFinder::FindDevice(ControlQualifier qualifier)
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{
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if (qualifier.has_device)
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return container.FindDevice(qualifier.device_qualifier);
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@ -343,7 +343,7 @@ Device* ControlFinder::FindDevice(ControlQualifier qualifier)
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Device::Control* ControlFinder::FindControl(ControlQualifier qualifier)
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{
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Device* device = FindDevice(qualifier);
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const std::shared_ptr<Device> device = FindDevice(qualifier);
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if (!device)
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return nullptr;
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@ -39,7 +39,7 @@ public:
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Core::Device::Control* FindControl(ControlQualifier qualifier);
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private:
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Core::Device* FindDevice(ControlQualifier qualifier);
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std::shared_ptr<Core::Device> FindDevice(ControlQualifier qualifier);
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const Core::DeviceContainer& container;
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const Core::DeviceQualifier& default_device;
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bool is_input;
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@ -144,7 +144,7 @@ static void DeviceMatching_callback(void* inContext, IOReturn inResult, void* in
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// Add a device if it's of a type we want
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if (IOHIDDeviceConformsTo(inIOHIDDeviceRef, kHIDPage_GenericDesktop, kHIDUsage_GD_Keyboard))
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g_controller_interface.AddDevice(
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new Keyboard(inIOHIDDeviceRef, name, kbd_name_counts[name]++, g_window));
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std::make_shared<Keyboard>(inIOHIDDeviceRef, name, kbd_name_counts[name]++, g_window));
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#if 0
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else if (IOHIDDeviceConformsTo(inIOHIDDeviceRef,
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kHIDPage_GenericDesktop, kHIDUsage_GD_Mouse))
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name, mouse_name_counts[name]++));
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#endif
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else
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g_controller_interface.AddDevice(new Joystick(inIOHIDDeviceRef, name, joy_name_counts[name]++));
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g_controller_interface.AddDevice(
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std::make_shared<Joystick>(inIOHIDDeviceRef, name, joy_name_counts[name]++));
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}
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void Init(void* window)
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@ -61,7 +61,7 @@ void Init()
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int fd = open(child.physicalName.c_str(), O_RDONLY | O_NONBLOCK);
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if (fd < 0)
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continue;
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g_controller_interface.AddDevice(new PipeDevice(fd, child.virtualName, found++));
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g_controller_interface.AddDevice(std::make_shared<PipeDevice>(fd, child.virtualName, found++));
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}
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}
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@ -58,12 +58,10 @@ void Init()
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SDL_Joystick* dev = SDL_JoystickOpen(i);
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if (dev)
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{
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Joystick* js = new Joystick(dev, i, name_counts[GetJoystickName(i)]++);
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auto js = std::make_shared<Joystick>(dev, i, name_counts[GetJoystickName(i)]++);
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// only add if it has some inputs/outputs
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if (js->Inputs().size() || js->Outputs().size())
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g_controller_interface.AddDevice(js);
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else
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delete js;
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g_controller_interface.AddDevice(std::move(js));
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}
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}
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}
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@ -89,7 +89,7 @@ void Init()
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XINPUT_CAPABILITIES caps;
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for (int i = 0; i != 4; ++i)
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if (ERROR_SUCCESS == PXInputGetCapabilities(i, 0, &caps))
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g_controller_interface.AddDevice(new Device(caps, i));
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g_controller_interface.AddDevice(std::make_shared<Device>(caps, i));
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}
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void DeInit()
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@ -76,10 +76,12 @@ void Init(void* const hwnd)
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{
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current_master = &all_masters[i];
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if (current_master->use == XIMasterPointer)
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{
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// Since current_master is a master pointer, its attachment must
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// be a master keyboard.
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g_controller_interface.AddDevice(new KeyboardMouse(
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g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>(
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(Window)hwnd, xi_opcode, current_master->deviceid, current_master->attachment));
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}
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}
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XCloseDisplay(dpy);
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@ -13,7 +13,7 @@ namespace Xlib
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{
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void Init(void* const hwnd)
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{
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g_controller_interface.AddDevice(new KeyboardMouse((Window)hwnd));
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g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>((Window)hwnd));
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}
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KeyboardMouse::KeyboardMouse(Window window) : m_window(window)
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@ -68,18 +68,13 @@ void Init()
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// Unfortunately udev gives us no way to filter out the non event device interfaces.
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// So we open it and see if it works with evdev ioctls or not.
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std::string name = GetName(devnode);
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evdevDevice* input = new evdevDevice(devnode, name_counts[name]++);
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auto input = std::make_shared<evdevDevice>(devnode, name_counts[name]++);
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if (input->IsInteresting())
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{
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g_controller_interface.AddDevice(input);
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g_controller_interface.AddDevice(std::move(input));
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num_controllers++;
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}
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else
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{
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// Either it wasn't a evdev device, or it didn't have at least 8 buttons or two axis.
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delete input;
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}
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}
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udev_device_unref(dev);
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}
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