2008-12-08 05:25:12 +00:00
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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2009-02-19 06:52:01 +00:00
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Include
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// --------------------------
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2008-12-08 05:25:12 +00:00
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#include "Globals.h"
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2009-01-11 13:37:13 +00:00
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#include <cstdarg>
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2008-12-08 05:25:12 +00:00
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#ifdef _WIN32
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#include "OS/Win32.h"
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#endif
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#if defined(HAVE_WX) && HAVE_WX
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#include "GUI/ConfigDlg.h"
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#endif
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#include "Config.h"
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#include "LookUpTables.h"
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#include "ImageWrite.h"
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#include "Render.h"
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#include "GLUtil.h"
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#include "Fifo.h"
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#include "OpcodeDecoding.h"
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#include "TextureMngr.h"
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#include "BPStructs.h"
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#include "VertexLoader.h"
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#include "VertexLoaderManager.h"
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#include "VertexManager.h"
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2008-12-26 11:23:59 +00:00
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#include "PixelShaderCache.h"
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2008-12-08 05:25:12 +00:00
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#include "PixelShaderManager.h"
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2008-12-26 11:23:59 +00:00
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#include "VertexShaderCache.h"
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2008-12-08 05:25:12 +00:00
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#include "VertexShaderManager.h"
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#include "XFB.h"
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#include "XFBConvert.h"
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#include "TextureConverter.h"
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2009-02-21 12:53:10 +00:00
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#include "OnScreenDisplay.h"
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2009-02-22 04:24:53 +00:00
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#include "Setup.h"
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2008-12-08 05:25:12 +00:00
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#include "VideoState.h"
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2009-02-19 06:52:01 +00:00
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///////////////////////////////////////////////
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2008-12-14 23:52:01 +00:00
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2009-02-19 06:52:01 +00:00
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Definitions
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// --------------------------
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2008-12-08 05:25:12 +00:00
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SVideoInitialize g_VideoInitialize;
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2009-01-08 23:42:18 +00:00
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PLUGIN_GLOBALS* globals;
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2008-12-08 05:25:12 +00:00
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2009-02-19 06:52:01 +00:00
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// Logging
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int GLScissorX, GLScissorY, GLScissorW, GLScissorH;
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///////////////////////////////////////////////
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2008-12-08 05:25:12 +00:00
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#if defined(HAVE_WX) && HAVE_WX
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void DllDebugger(HWND _hParent, bool Show)
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{
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2009-02-21 02:42:35 +00:00
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// TODO: Debugger needs recoding, right now its useless
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2008-12-08 05:25:12 +00:00
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}
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2009-02-04 17:48:40 +00:00
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void DoDllDebugger(){}
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2008-12-08 05:25:12 +00:00
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#else
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2009-01-05 22:11:08 +00:00
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void DllDebugger(HWND _hParent, bool Show) { }
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2008-12-08 05:25:12 +00:00
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void DoDllDebugger() { }
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#endif
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2009-01-15 06:48:15 +00:00
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void GetDllInfo (PLUGIN_INFO* _PluginInfo)
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2008-12-08 05:25:12 +00:00
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{
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_PluginInfo->Version = 0x0100;
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_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
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2009-01-15 06:48:15 +00:00
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#ifdef DEBUGFAST
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2008-12-08 05:25:12 +00:00
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sprintf(_PluginInfo->Name, "Dolphin OpenGL (DebugFast)");
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#else
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#ifndef _DEBUG
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sprintf(_PluginInfo->Name, "Dolphin OpenGL");
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#else
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sprintf(_PluginInfo->Name, "Dolphin OpenGL (Debug)");
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#endif
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#endif
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}
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2009-02-21 12:25:43 +00:00
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void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
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{
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2009-01-08 12:12:15 +00:00
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}
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2009-02-22 04:24:53 +00:00
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// This is used for the fuctions right below here, in DllConfig()
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2009-02-22 22:57:56 +00:00
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#if defined(HAVE_WX) && HAVE_WX && defined _WIN32
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2009-02-22 04:24:53 +00:00
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WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
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extern HINSTANCE g_hInstance;
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#endif
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2008-12-08 05:25:12 +00:00
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void DllConfig(HWND _hParent)
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{
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2009-02-22 22:04:31 +00:00
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#if defined(HAVE_WX) && HAVE_WX
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2009-02-22 04:24:53 +00:00
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// This is needed because now we use wxEntryCleanup() when closing the configuration window
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if (!wxTheApp || !wxTheApp->CallOnInit())
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{
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2009-02-22 22:57:56 +00:00
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#ifdef _WIN32
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2009-02-22 04:24:53 +00:00
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wxSetInstance((HINSTANCE)g_hInstance);
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2009-02-22 22:04:31 +00:00
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#endif
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2009-02-22 04:24:53 +00:00
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int argc = 0;
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char **argv = NULL;
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wxEntryStart(argc, argv);
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}
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2009-02-22 22:04:31 +00:00
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#endif
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2009-02-22 22:57:56 +00:00
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2009-02-22 04:24:53 +00:00
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//Console::Open();
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2009-02-22 05:21:54 +00:00
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#if defined(_WIN32) && defined(HAVE_WX) && HAVE_WX
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2009-02-21 12:25:43 +00:00
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wxWindow *win = new wxWindow();
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2009-01-14 16:36:43 +00:00
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win->SetHWND((WXHWND)_hParent);
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win->AdoptAttributesFromHWND();
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2008-12-08 05:25:12 +00:00
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2009-02-21 12:25:43 +00:00
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ConfigDialog *config_dialog = new ConfigDialog(win);
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2008-12-08 05:25:12 +00:00
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2009-02-22 05:21:54 +00:00
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// ---------------------------------------------------------------
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// Search for avaliable resolutions
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// ---------------------
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2008-12-08 05:25:12 +00:00
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DWORD iModeNum = 0;
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DEVMODE dmi;
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ZeroMemory(&dmi, sizeof(dmi));
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dmi.dmSize = sizeof(dmi);
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2009-02-21 12:25:43 +00:00
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std::vector<std::string> resos;
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resos.reserve(20);
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2008-12-08 05:25:12 +00:00
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int i = 0;
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2009-01-15 06:48:15 +00:00
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2008-12-08 05:25:12 +00:00
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while (EnumDisplaySettings(NULL, iModeNum++, &dmi) != 0)
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2009-01-15 06:48:15 +00:00
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{
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2008-12-08 05:25:12 +00:00
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char szBuffer[100];
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2009-02-21 12:25:43 +00:00
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sprintf(szBuffer, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight);
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2008-12-08 05:25:12 +00:00
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std::string strBuffer(szBuffer);
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2009-02-19 11:28:55 +00:00
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// Create a check loop to check every pointer of resolutions to see if the res is added or not
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2008-12-08 05:25:12 +00:00
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int b = 0;
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bool resFound = false;
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while (b < i && !resFound)
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{
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2009-01-14 16:36:43 +00:00
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// Is the res already added?
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2008-12-08 05:25:12 +00:00
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resFound = (resos[b] == strBuffer);
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b++;
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}
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2009-02-19 11:28:55 +00:00
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// Add the resolution
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2009-02-21 12:25:43 +00:00
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if (!resFound && i < 100) // don't want to overflow resos array. not likely to happen, but you never know.
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2008-12-08 05:25:12 +00:00
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{
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2009-02-21 12:25:43 +00:00
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resos.push_back(strBuffer);
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2008-12-08 05:25:12 +00:00
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i++;
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2009-02-21 12:25:43 +00:00
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config_dialog->AddFSReso(szBuffer);
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config_dialog->AddWindowReso(szBuffer);
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2008-12-08 05:25:12 +00:00
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}
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ZeroMemory(&dmi, sizeof(dmi));
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}
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2009-02-19 11:28:55 +00:00
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// Check if at least one resolution was found. If we don't and the resolution array is empty
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// CreateGUIControls() will crash because the array is empty.
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2009-02-21 12:25:43 +00:00
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if (config_dialog->arrayStringFor_FullscreenCB.size() == 0)
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2009-02-19 11:28:55 +00:00
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{
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2009-02-21 12:25:43 +00:00
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config_dialog->AddFSReso("<No resolutions found>");
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config_dialog->AddWindowReso("<No resolutions found>");
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2009-02-19 11:28:55 +00:00
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}
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2009-02-19 10:29:53 +00:00
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// Create the controls and show the window
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2009-02-21 12:25:43 +00:00
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config_dialog->CreateGUIControls();
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config_dialog->Show();
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2009-02-19 10:29:53 +00:00
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2008-12-13 22:40:10 +00:00
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#elif defined(USE_WX) && USE_WX
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2008-12-08 05:25:12 +00:00
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2009-02-21 12:25:43 +00:00
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// Hm, why does this code show it modally?
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config_dialog = new ConfigDialog(NULL);
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g_Config.Load();
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2009-02-22 22:57:56 +00:00
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config_dialog->CreateGUIControls();
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config_dialog->Show();
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2009-02-21 12:25:43 +00:00
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delete config_dialog;
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config_dialog = NULL;
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2008-12-17 23:49:35 +00:00
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2009-01-15 06:48:15 +00:00
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#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XXF86VM) &&\
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2008-12-14 23:52:01 +00:00
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HAVE_XXF86VM && defined(HAVE_WX) && HAVE_WX
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2009-01-15 06:48:15 +00:00
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2009-02-22 22:57:56 +00:00
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wxWindow *win = new wxWindow();
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ConfigDialog *config_dialog = new ConfigDialog(win);
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2008-12-08 05:25:12 +00:00
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g_Config.Load();
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int glxMajorVersion, glxMinorVersion;
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int vidModeMajorVersion, vidModeMinorVersion;
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GLWin.dpy = XOpenDisplay(0);
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glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
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XF86VidModeQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
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//Get all full screen resos for the config dialog
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XF86VidModeModeInfo **modes = NULL;
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int modeNum = 0;
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int bestMode = 0;
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//set best mode to current
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bestMode = 0;
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XF86VidModeGetAllModeLines(GLWin.dpy, GLWin.screen, &modeNum, &modes);
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int px = 0, py = 0;
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2009-01-15 06:48:15 +00:00
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if (modeNum > 0 && modes != NULL)
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2008-12-08 05:25:12 +00:00
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{
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2009-01-15 06:48:15 +00:00
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for (int i = 0; i < modeNum; i++)
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2008-12-08 05:25:12 +00:00
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{
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if(px != modes[i]->hdisplay && py != modes[i]->vdisplay)
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{
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char temp[32];
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sprintf(temp,"%dx%d", modes[i]->hdisplay, modes[i]->vdisplay);
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2009-02-22 22:57:56 +00:00
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config_dialog->AddFSReso(temp);
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config_dialog->AddWindowReso(temp);//Add same to Window ones, since they should be nearly all that's needed
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2008-12-08 05:25:12 +00:00
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px = modes[i]->hdisplay;//Used to remove repeating from different screen depths
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py = modes[i]->vdisplay;
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}
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}
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2009-02-21 12:25:43 +00:00
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}
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2008-12-08 05:25:12 +00:00
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XFree(modes);
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2009-02-22 22:57:56 +00:00
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config_dialog->CreateGUIControls();
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2009-02-21 12:25:43 +00:00
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// Hm, why does this code show it modally?
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2009-02-22 22:57:56 +00:00
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config_dialog->Show();
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2008-12-10 23:23:05 +00:00
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#endif
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2008-12-08 05:25:12 +00:00
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}
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2009-01-15 06:48:15 +00:00
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void Initialize(void *init)
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2008-12-08 05:25:12 +00:00
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{
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2009-02-22 04:24:53 +00:00
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//Console::Open();
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2008-12-08 05:25:12 +00:00
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frameCount = 0;
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2009-01-15 06:48:15 +00:00
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SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
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g_VideoInitialize = *(_pVideoInitialize); // Create a shortcut to _pVideoInitialize that can also update it
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2008-12-08 05:25:12 +00:00
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InitLUTs();
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InitXFBConvTables();
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g_Config.Load();
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2009-01-04 21:53:41 +00:00
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if (!OpenGL_Create(g_VideoInitialize, 640, 480)) // 640x480 will be the default if all else fails
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{
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2008-12-08 05:25:12 +00:00
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g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
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return;
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}
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2009-02-21 12:25:43 +00:00
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_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
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2008-12-08 05:25:12 +00:00
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_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
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2009-01-04 21:53:41 +00:00
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// Now the window handle is written
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2008-12-08 05:25:12 +00:00
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_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
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2009-02-21 12:53:10 +00:00
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OSD::AddMessage("Dolphin OpenGL Video Plugin" ,5000);
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2008-12-08 05:25:12 +00:00
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|
|
|
}
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|
|
|
|
2009-01-15 06:48:15 +00:00
|
|
|
|
void DoState(unsigned char **ptr, int mode) {
|
2008-12-16 00:44:50 +00:00
|
|
|
|
#ifndef _WIN32
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|
|
// WHY is this here??
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|
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|
OpenGL_MakeCurrent();
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|
#endif
|
2008-12-08 05:25:12 +00:00
|
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|
|
// Clear all caches that touch RAM
|
2009-02-22 20:21:56 +00:00
|
|
|
|
TextureMngr::Invalidate(false);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
// DisplayListManager::Invalidate();
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|
|
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|
|
VertexLoaderManager::MarkAllDirty();
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|
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|
|
PointerWrap p(ptr, mode);
|
|
|
|
|
VideoCommon_DoState(p);
|
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|
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|
|
|
|
// Refresh state.
|
2009-02-09 20:35:30 +00:00
|
|
|
|
if (mode == PointerWrap::MODE_READ)
|
|
|
|
|
{
|
2008-12-08 05:25:12 +00:00
|
|
|
|
BPReload();
|
2009-02-09 20:35:30 +00:00
|
|
|
|
RecomputeCachedArraybases();
|
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// This is called after Video_Initialize() from the Core
|
|
|
|
|
void Video_Prepare(void)
|
|
|
|
|
{
|
|
|
|
|
OpenGL_MakeCurrent();
|
2008-12-25 15:56:36 +00:00
|
|
|
|
if (!Renderer::Init()) {
|
|
|
|
|
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
PanicAlert("Can't create opengl renderer. You might be missing some required opengl extensions, check the logs for more info");
|
|
|
|
|
exit(1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TextureMngr::Init();
|
|
|
|
|
|
|
|
|
|
BPInit();
|
|
|
|
|
VertexManager::Init();
|
|
|
|
|
Fifo_Init(); // must be done before OpcodeDecoder_Init()
|
|
|
|
|
OpcodeDecoder_Init();
|
2008-12-26 10:43:18 +00:00
|
|
|
|
VertexShaderCache::Init();
|
|
|
|
|
VertexShaderManager::Init();
|
|
|
|
|
PixelShaderCache::Init();
|
|
|
|
|
PixelShaderManager::Init();
|
2008-12-08 05:25:12 +00:00
|
|
|
|
GL_REPORT_ERRORD();
|
|
|
|
|
VertexLoaderManager::Init();
|
|
|
|
|
TextureConverter::Init();
|
|
|
|
|
}
|
|
|
|
|
|
2009-01-15 06:48:15 +00:00
|
|
|
|
void Shutdown(void)
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
2009-02-22 04:24:53 +00:00
|
|
|
|
Fifo_Shutdown();
|
2009-02-22 22:57:56 +00:00
|
|
|
|
TextureConverter::Shutdown();
|
2009-02-22 04:24:53 +00:00
|
|
|
|
VertexLoaderManager::Shutdown();
|
|
|
|
|
VertexShaderCache::Shutdown();
|
|
|
|
|
VertexShaderManager::Shutdown();
|
|
|
|
|
PixelShaderManager::Shutdown();
|
|
|
|
|
PixelShaderCache::Shutdown();
|
|
|
|
|
VertexManager::Shutdown();
|
2009-02-22 20:21:56 +00:00
|
|
|
|
TextureMngr::Shutdown();
|
2009-02-22 04:24:53 +00:00
|
|
|
|
OpcodeDecoder_Shutdown();
|
2009-02-22 22:57:56 +00:00
|
|
|
|
Renderer::Shutdown();
|
2009-02-22 04:24:53 +00:00
|
|
|
|
OpenGL_Shutdown();
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
|
2009-02-22 04:24:53 +00:00
|
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Enter and exit the video loop
|
|
|
|
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
2009-02-20 22:04:52 +00:00
|
|
|
|
void Video_EnterLoop()
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
2009-02-20 22:04:52 +00:00
|
|
|
|
Fifo_EnterLoop(g_VideoInitialize);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
|
2009-02-20 22:04:52 +00:00
|
|
|
|
void Video_ExitLoop()
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
2009-02-20 22:04:52 +00:00
|
|
|
|
Fifo_ExitLoop();
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
2009-02-22 04:24:53 +00:00
|
|
|
|
/////////////////////////
|
|
|
|
|
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
void DebugLog(const char* _fmt, ...)
|
|
|
|
|
{
|
|
|
|
|
#if defined(_DEBUG) || defined(DEBUGFAST)
|
|
|
|
|
|
|
|
|
|
char* Msg = (char*)alloca(strlen(_fmt)+512);
|
|
|
|
|
va_list ap;
|
|
|
|
|
|
|
|
|
|
va_start( ap, _fmt );
|
|
|
|
|
vsnprintf( Msg, strlen(_fmt)+512, _fmt, ap );
|
|
|
|
|
va_end( ap );
|
|
|
|
|
|
|
|
|
|
g_VideoInitialize.pLog(Msg, FALSE);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
unsigned int Video_Screenshot(TCHAR* _szFilename)
|
|
|
|
|
{
|
2009-02-21 12:25:43 +00:00
|
|
|
|
char str[64];
|
|
|
|
|
int left = 200, top = 15;
|
|
|
|
|
sprintf(str, "Dolphin OpenGL");
|
|
|
|
|
|
|
|
|
|
Renderer::ResetGLState();
|
|
|
|
|
Renderer::RenderText(str, left+1, top+1, 0xff000000);
|
|
|
|
|
Renderer::RenderText(str, left, top, 0xffc0ffff);
|
|
|
|
|
Renderer::RestoreGLState();
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-21 12:25:43 +00:00
|
|
|
|
if (Renderer::SaveRenderTarget(_szFilename, 0))
|
|
|
|
|
{
|
|
|
|
|
char msg[255];
|
|
|
|
|
sprintf(msg, "saved %s\n", _szFilename);
|
2009-02-21 12:53:10 +00:00
|
|
|
|
OSD::AddMessage(msg, 500);
|
2009-02-21 12:25:43 +00:00
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
|
2009-01-24 22:02:27 +00:00
|
|
|
|
void Video_UpdateXFB(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset, bool scheduling)
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
2009-02-21 12:25:43 +00:00
|
|
|
|
if (g_Config.bUseXFB && XFB_isInit())
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
2009-01-27 20:59:27 +00:00
|
|
|
|
if (scheduling) // from CPU in DC without fifo&CP (some 2D homebrews)
|
2009-01-24 14:43:17 +00:00
|
|
|
|
{
|
|
|
|
|
XFB_SetUpdateArgs(_pXFB, _dwWidth, _dwHeight, _dwYOffset);
|
|
|
|
|
g_XFBUpdateRequested = TRUE;
|
|
|
|
|
}
|
2009-01-27 20:59:27 +00:00
|
|
|
|
else
|
2009-01-24 14:43:17 +00:00
|
|
|
|
{
|
2009-01-27 20:59:27 +00:00
|
|
|
|
if (_pXFB) // from CPU in SC mode
|
2009-01-24 14:43:17 +00:00
|
|
|
|
XFB_Draw(_pXFB, _dwWidth, _dwHeight, _dwYOffset);
|
2009-01-27 20:59:27 +00:00
|
|
|
|
else // from GP in DC without fifo&CP (some 2D homebrews)
|
|
|
|
|
{
|
2009-01-24 14:43:17 +00:00
|
|
|
|
XFB_Draw();
|
2009-01-27 20:59:27 +00:00
|
|
|
|
g_XFBUpdateRequested = FALSE;
|
|
|
|
|
}
|
2009-01-24 14:43:17 +00:00
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Video_AddMessage(const char* pstr, u32 milliseconds)
|
|
|
|
|
{
|
2009-02-21 12:53:10 +00:00
|
|
|
|
OSD::AddMessage(pstr, milliseconds);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|