2009-04-03 14:35:49 +00:00
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// Copyright (C) 2003-2009 Dolphin Project.
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2008-12-08 05:25:12 +00:00
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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2009-06-06 13:36:33 +00:00
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2009-06-15 06:39:26 +00:00
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2009-06-06 13:36:33 +00:00
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// OpenGL Plugin Documentation
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2009-06-15 06:39:26 +00:00
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/*
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2009-06-06 13:36:33 +00:00
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1.1 Display settings
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2009-06-15 06:39:26 +00:00
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2009-06-06 13:36:33 +00:00
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Internal and fullscreen resolution: Since the only internal resolutions allowed are also
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fullscreen resolution allowed by the system there is only need for one resolution setting
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that applies to both the internal resolution and the fullscreen resolution.
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2009-06-08 20:07:20 +00:00
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Todo: Make the internal resolution option apply instantly, currently only the native and 2x option
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applies instantly. To do this we need to enumerate all avaliable display resolutions before
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Renderer:Init().
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2009-06-06 13:36:33 +00:00
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2009-06-07 11:51:53 +00:00
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1.2 Screenshots
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2009-06-15 06:39:26 +00:00
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2009-06-07 11:51:53 +00:00
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The screenshots should be taken from the internal representation of the picture regardless of
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what the current window size is. Since AA and wireframe is applied together with the picture resizing
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this rule is not currently applied to AA or wireframe pictures, they are instead taken from whatever
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the window size is.
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Todo: Render AA and wireframe to a separate picture used for the screenshot in addition to the one
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for display.
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1.3 AA
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2009-06-15 06:39:26 +00:00
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2009-06-07 11:51:53 +00:00
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Make AA apply instantly during gameplay if possible
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2009-06-15 06:39:26 +00:00
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*/
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2009-06-06 13:36:33 +00:00
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2008-12-08 05:25:12 +00:00
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#include "Globals.h"
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2009-01-11 13:37:13 +00:00
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#include <cstdarg>
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2008-12-08 05:25:12 +00:00
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#ifdef _WIN32
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#include "OS/Win32.h"
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#endif
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#if defined(HAVE_WX) && HAVE_WX
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#include "GUI/ConfigDlg.h"
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2009-07-02 17:11:27 +00:00
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GFXConfigDialogOGL *m_ConfigFrame = NULL;
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#include "Debugger/Debugger.h"
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GFXDebuggerOGL *m_DebuggerFrame = NULL;
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2008-12-08 05:25:12 +00:00
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#endif
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#include "Config.h"
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#include "LookUpTables.h"
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#include "ImageWrite.h"
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#include "Render.h"
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#include "GLUtil.h"
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#include "Fifo.h"
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#include "OpcodeDecoding.h"
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#include "TextureMngr.h"
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2009-06-22 09:31:30 +00:00
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#include "BPStructs.h"
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2008-12-08 05:25:12 +00:00
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#include "VertexLoader.h"
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#include "VertexLoaderManager.h"
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#include "VertexManager.h"
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2008-12-26 11:23:59 +00:00
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#include "PixelShaderCache.h"
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2008-12-08 05:25:12 +00:00
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#include "PixelShaderManager.h"
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2008-12-26 11:23:59 +00:00
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#include "VertexShaderCache.h"
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2008-12-08 05:25:12 +00:00
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#include "VertexShaderManager.h"
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#include "XFB.h"
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#include "XFBConvert.h"
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#include "TextureConverter.h"
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2009-06-08 19:42:25 +00:00
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#include "PostProcessing.h"
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2009-02-21 12:53:10 +00:00
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#include "OnScreenDisplay.h"
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2009-02-22 04:24:53 +00:00
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#include "Setup.h"
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2008-12-08 05:25:12 +00:00
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#include "VideoState.h"
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2008-12-14 23:52:01 +00:00
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2008-12-08 05:25:12 +00:00
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SVideoInitialize g_VideoInitialize;
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2009-03-18 17:17:58 +00:00
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PLUGIN_GLOBALS* globals = NULL;
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2008-12-08 05:25:12 +00:00
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2009-02-19 06:52:01 +00:00
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// Logging
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int GLScissorX, GLScissorY, GLScissorW, GLScissorH;
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2009-06-26 08:57:53 +00:00
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static bool s_PluginInitialized = false;
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2009-07-02 10:16:06 +00:00
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static volatile u32 s_AccessEFBResult = 0, s_EFBx, s_EFBy;
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static volatile EFBAccessType s_AccessEFBType;
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static Common::Event s_AccessEFBDone;
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2009-07-03 15:35:31 +00:00
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static Common::CriticalSection s_criticalEFB;
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2009-07-02 10:16:06 +00:00
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2008-12-08 05:25:12 +00:00
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2009-01-15 06:48:15 +00:00
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void GetDllInfo (PLUGIN_INFO* _PluginInfo)
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2008-12-08 05:25:12 +00:00
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{
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_PluginInfo->Version = 0x0100;
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_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
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2009-01-15 06:48:15 +00:00
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#ifdef DEBUGFAST
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2008-12-08 05:25:12 +00:00
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sprintf(_PluginInfo->Name, "Dolphin OpenGL (DebugFast)");
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#else
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#ifndef _DEBUG
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sprintf(_PluginInfo->Name, "Dolphin OpenGL");
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#else
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sprintf(_PluginInfo->Name, "Dolphin OpenGL (Debug)");
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#endif
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#endif
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}
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2009-02-21 12:25:43 +00:00
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void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
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{
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2009-03-18 17:17:58 +00:00
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globals = _pPluginGlobals;
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LogManager::SetInstance((LogManager *)globals->logManager);
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2009-01-08 12:12:15 +00:00
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}
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2009-07-02 17:11:27 +00:00
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// This is used for the functions right below here which use wxwidgets
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#if defined(HAVE_WX) && HAVE_WX
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#ifdef _WIN32
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2009-02-22 04:24:53 +00:00
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WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
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extern HINSTANCE g_hInstance;
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#endif
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2009-07-02 17:11:27 +00:00
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wxWindow* GetParentedWxWindow(HWND Parent)
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2008-12-08 05:25:12 +00:00
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{
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2009-02-22 22:57:56 +00:00
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#ifdef _WIN32
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2009-07-02 17:11:27 +00:00
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wxSetInstance((HINSTANCE)g_hInstance);
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2009-02-22 22:04:31 +00:00
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#endif
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2009-07-02 17:11:27 +00:00
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wxWindow *win = new wxWindow();
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2009-02-23 21:38:06 +00:00
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#ifdef _WIN32
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2009-07-02 17:11:27 +00:00
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win->SetHWND((WXHWND)Parent);
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win->AdoptAttributesFromHWND();
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#endif
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return win;
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}
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2009-02-22 22:04:31 +00:00
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#endif
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2009-02-23 21:38:06 +00:00
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2009-07-02 17:11:27 +00:00
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#if defined(HAVE_WX) && HAVE_WX
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void DllDebugger(HWND _hParent, bool Show)
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{
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if (!m_DebuggerFrame)
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m_DebuggerFrame = new GFXDebuggerOGL(GetParentedWxWindow(_hParent));
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2009-02-22 22:57:56 +00:00
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2009-07-02 17:11:27 +00:00
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if (Show)
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m_DebuggerFrame->ShowModal();
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else
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m_DebuggerFrame->Hide();
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}
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#else
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void DllDebugger(HWND _hParent, bool Show) { }
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2009-02-23 21:38:06 +00:00
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#endif
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2009-02-22 04:24:53 +00:00
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2009-07-02 17:11:27 +00:00
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void DllConfig(HWND _hParent)
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{
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#if defined(HAVE_WX) && HAVE_WX
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if (!m_ConfigFrame)
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m_ConfigFrame = new GFXConfigDialogOGL(GetParentedWxWindow(_hParent));
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2009-07-03 03:01:58 +00:00
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else if (!m_ConfigFrame->GetParent()->IsShown())
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m_ConfigFrame->Close(true);
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2009-07-02 17:11:27 +00:00
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#if defined(_WIN32)
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2009-02-22 05:21:54 +00:00
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// Search for avaliable resolutions
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2009-06-15 06:39:26 +00:00
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2008-12-08 05:25:12 +00:00
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DWORD iModeNum = 0;
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DEVMODE dmi;
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ZeroMemory(&dmi, sizeof(dmi));
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dmi.dmSize = sizeof(dmi);
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2009-02-21 12:25:43 +00:00
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std::vector<std::string> resos;
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resos.reserve(20);
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2008-12-08 05:25:12 +00:00
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int i = 0;
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2009-01-15 06:48:15 +00:00
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2008-12-08 05:25:12 +00:00
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while (EnumDisplaySettings(NULL, iModeNum++, &dmi) != 0)
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2009-01-15 06:48:15 +00:00
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{
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2008-12-08 05:25:12 +00:00
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char szBuffer[100];
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2009-02-21 12:25:43 +00:00
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sprintf(szBuffer, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight);
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2008-12-08 05:25:12 +00:00
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std::string strBuffer(szBuffer);
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2009-02-19 11:28:55 +00:00
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// Create a check loop to check every pointer of resolutions to see if the res is added or not
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2008-12-08 05:25:12 +00:00
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int b = 0;
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bool resFound = false;
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while (b < i && !resFound)
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{
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2009-01-14 16:36:43 +00:00
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// Is the res already added?
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2008-12-08 05:25:12 +00:00
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resFound = (resos[b] == strBuffer);
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b++;
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}
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2009-02-19 11:28:55 +00:00
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// Add the resolution
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2009-02-21 12:25:43 +00:00
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if (!resFound && i < 100) // don't want to overflow resos array. not likely to happen, but you never know.
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2008-12-08 05:25:12 +00:00
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{
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2009-02-21 12:25:43 +00:00
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resos.push_back(strBuffer);
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2008-12-08 05:25:12 +00:00
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i++;
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2009-07-02 17:11:27 +00:00
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m_ConfigFrame->AddFSReso(szBuffer);
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m_ConfigFrame->AddWindowReso(szBuffer);
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2008-12-08 05:25:12 +00:00
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}
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ZeroMemory(&dmi, sizeof(dmi));
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}
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2009-02-19 11:28:55 +00:00
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2009-07-02 17:11:27 +00:00
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#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XXF86VM) && HAVE_XXF86VM
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2009-01-15 06:48:15 +00:00
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2008-12-08 05:25:12 +00:00
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int glxMajorVersion, glxMinorVersion;
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int vidModeMajorVersion, vidModeMinorVersion;
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GLWin.dpy = XOpenDisplay(0);
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glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
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XF86VidModeQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
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//Get all full screen resos for the config dialog
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XF86VidModeModeInfo **modes = NULL;
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int modeNum = 0;
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int bestMode = 0;
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//set best mode to current
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bestMode = 0;
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XF86VidModeGetAllModeLines(GLWin.dpy, GLWin.screen, &modeNum, &modes);
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int px = 0, py = 0;
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2009-01-15 06:48:15 +00:00
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if (modeNum > 0 && modes != NULL)
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2008-12-08 05:25:12 +00:00
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{
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2009-01-15 06:48:15 +00:00
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for (int i = 0; i < modeNum; i++)
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2008-12-08 05:25:12 +00:00
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{
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2009-03-05 23:11:13 +00:00
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if (px != modes[i]->hdisplay && py != modes[i]->vdisplay)
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2008-12-08 05:25:12 +00:00
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{
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char temp[32];
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sprintf(temp,"%dx%d", modes[i]->hdisplay, modes[i]->vdisplay);
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2009-07-02 17:11:27 +00:00
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m_ConfigFrame->AddFSReso(temp);
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m_ConfigFrame->AddWindowReso(temp);//Add same to Window ones, since they should be nearly all that's needed
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2008-12-08 05:25:12 +00:00
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px = modes[i]->hdisplay;//Used to remove repeating from different screen depths
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py = modes[i]->vdisplay;
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}
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}
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2009-02-21 12:25:43 +00:00
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}
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2008-12-08 05:25:12 +00:00
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XFree(modes);
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2009-07-02 17:11:27 +00:00
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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2009-05-15 08:55:46 +00:00
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CFArrayRef modes;
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CFRange range;
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CFDictionaryRef modesDict;
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CFNumberRef modeValue;
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int modeWidth;
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int modeHeight;
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int modeBpp;
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int modeIndex;
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int px = 0, py = 0;
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modes = CGDisplayAvailableModes(CGMainDisplayID());
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range.location = 0;
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range.length = CFArrayGetCount(modes);
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for (modeIndex=0; modeIndex<range.length; modeIndex++)
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{
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modesDict = (CFDictionaryRef)CFArrayGetValueAtIndex(modes, modeIndex);
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modeValue = (CFNumberRef) CFDictionaryGetValue(modesDict, kCGDisplayWidth);
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CFNumberGetValue(modeValue, kCFNumberLongType, &modeWidth);
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modeValue = (CFNumberRef) CFDictionaryGetValue(modesDict, kCGDisplayHeight);
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CFNumberGetValue(modeValue, kCFNumberLongType, &modeHeight);
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modeValue = (CFNumberRef) CFDictionaryGetValue(modesDict, kCGDisplayBitsPerPixel);
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CFNumberGetValue(modeValue, kCFNumberLongType, &modeBpp);
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if (px != modeWidth && py != modeHeight)
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{
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char temp[32];
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sprintf(temp,"%dx%d", modeWidth, modeHeight);
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2009-07-02 17:11:27 +00:00
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m_ConfigFrame->AddFSReso(temp);
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m_ConfigFrame->AddWindowReso(temp);//Add same to Window ones, since they should be nearly all that's needed
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2009-05-15 08:55:46 +00:00
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px = modeWidth;
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py = modeHeight;
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}
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}
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2009-02-23 21:38:06 +00:00
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#endif
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2009-07-02 17:11:27 +00:00
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2009-02-23 21:38:06 +00:00
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// Check if at least one resolution was found. If we don't and the resolution array is empty
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// CreateGUIControls() will crash because the array is empty.
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2009-07-02 17:11:27 +00:00
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if (m_ConfigFrame->arrayStringFor_FullscreenCB.size() == 0)
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2009-02-23 21:38:06 +00:00
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{
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2009-07-02 17:11:27 +00:00
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m_ConfigFrame->AddFSReso("<No resolutions found>");
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m_ConfigFrame->AddWindowReso("<No resolutions found>");
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2009-02-23 21:38:06 +00:00
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}
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2009-07-02 17:11:27 +00:00
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// Only allow one open at a time
|
|
|
|
if (!m_ConfigFrame->IsShown())
|
|
|
|
{
|
|
|
|
m_ConfigFrame->CreateGUIControls();
|
|
|
|
m_ConfigFrame->ShowModal();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
m_ConfigFrame->Hide();
|
|
|
|
#endif
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
2009-01-15 06:48:15 +00:00
|
|
|
void Initialize(void *init)
|
2008-12-08 05:25:12 +00:00
|
|
|
{
|
|
|
|
frameCount = 0;
|
2009-01-15 06:48:15 +00:00
|
|
|
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
|
|
|
|
g_VideoInitialize = *(_pVideoInitialize); // Create a shortcut to _pVideoInitialize that can also update it
|
2008-12-08 05:25:12 +00:00
|
|
|
InitLUTs();
|
|
|
|
InitXFBConvTables();
|
|
|
|
g_Config.Load();
|
|
|
|
|
2009-03-20 11:51:22 +00:00
|
|
|
g_Config.GameIniLoad();
|
2009-06-03 23:38:31 +00:00
|
|
|
g_Config.UpdateProjectionHack();
|
2009-03-20 11:51:22 +00:00
|
|
|
|
2009-01-04 21:53:41 +00:00
|
|
|
if (!OpenGL_Create(g_VideoInitialize, 640, 480)) // 640x480 will be the default if all else fails
|
|
|
|
{
|
2008-12-08 05:25:12 +00:00
|
|
|
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
|
|
|
|
return;
|
|
|
|
}
|
2009-02-21 12:25:43 +00:00
|
|
|
|
|
|
|
_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
|
2008-12-08 05:25:12 +00:00
|
|
|
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
|
2009-01-04 21:53:41 +00:00
|
|
|
|
|
|
|
// Now the window handle is written
|
2008-12-08 05:25:12 +00:00
|
|
|
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
|
|
|
|
|
2009-02-21 12:53:10 +00:00
|
|
|
OSD::AddMessage("Dolphin OpenGL Video Plugin" ,5000);
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
2009-01-15 06:48:15 +00:00
|
|
|
void DoState(unsigned char **ptr, int mode) {
|
2008-12-16 00:44:50 +00:00
|
|
|
#ifndef _WIN32
|
|
|
|
// WHY is this here??
|
|
|
|
OpenGL_MakeCurrent();
|
|
|
|
#endif
|
2008-12-08 05:25:12 +00:00
|
|
|
// Clear all caches that touch RAM
|
2009-02-22 20:21:56 +00:00
|
|
|
TextureMngr::Invalidate(false);
|
2008-12-08 05:25:12 +00:00
|
|
|
VertexLoaderManager::MarkAllDirty();
|
|
|
|
|
|
|
|
PointerWrap p(ptr, mode);
|
|
|
|
VideoCommon_DoState(p);
|
|
|
|
|
|
|
|
// Refresh state.
|
2009-02-09 20:35:30 +00:00
|
|
|
if (mode == PointerWrap::MODE_READ)
|
|
|
|
{
|
2009-06-22 09:31:30 +00:00
|
|
|
BPReload();
|
2009-02-09 20:35:30 +00:00
|
|
|
RecomputeCachedArraybases();
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// This is called after Video_Initialize() from the Core
|
|
|
|
void Video_Prepare(void)
|
|
|
|
{
|
|
|
|
OpenGL_MakeCurrent();
|
2008-12-25 15:56:36 +00:00
|
|
|
if (!Renderer::Init()) {
|
|
|
|
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
|
2008-12-08 05:25:12 +00:00
|
|
|
PanicAlert("Can't create opengl renderer. You might be missing some required opengl extensions, check the logs for more info");
|
|
|
|
exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
TextureMngr::Init();
|
|
|
|
|
2009-06-22 09:31:30 +00:00
|
|
|
BPInit();
|
2008-12-08 05:25:12 +00:00
|
|
|
VertexManager::Init();
|
|
|
|
Fifo_Init(); // must be done before OpcodeDecoder_Init()
|
|
|
|
OpcodeDecoder_Init();
|
2008-12-26 10:43:18 +00:00
|
|
|
VertexShaderCache::Init();
|
|
|
|
VertexShaderManager::Init();
|
|
|
|
PixelShaderCache::Init();
|
|
|
|
PixelShaderManager::Init();
|
2009-06-08 19:42:25 +00:00
|
|
|
PostProcessing::Init();
|
2008-12-08 05:25:12 +00:00
|
|
|
GL_REPORT_ERRORD();
|
|
|
|
VertexLoaderManager::Init();
|
|
|
|
TextureConverter::Init();
|
2009-06-26 08:57:53 +00:00
|
|
|
|
|
|
|
s_PluginInitialized = true;
|
2009-03-10 22:51:17 +00:00
|
|
|
INFO_LOG(VIDEO, "Video plugin initialized.");
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
2009-01-15 06:48:15 +00:00
|
|
|
void Shutdown(void)
|
2008-12-08 05:25:12 +00:00
|
|
|
{
|
2009-06-26 08:57:53 +00:00
|
|
|
s_PluginInitialized = false;
|
|
|
|
|
2009-02-22 04:24:53 +00:00
|
|
|
Fifo_Shutdown();
|
2009-06-08 19:42:25 +00:00
|
|
|
PostProcessing::Shutdown();
|
2009-02-22 22:57:56 +00:00
|
|
|
TextureConverter::Shutdown();
|
2009-02-22 04:24:53 +00:00
|
|
|
VertexLoaderManager::Shutdown();
|
|
|
|
VertexShaderCache::Shutdown();
|
|
|
|
VertexShaderManager::Shutdown();
|
|
|
|
PixelShaderManager::Shutdown();
|
|
|
|
PixelShaderCache::Shutdown();
|
|
|
|
VertexManager::Shutdown();
|
2009-02-22 20:21:56 +00:00
|
|
|
TextureMngr::Shutdown();
|
2009-02-22 04:24:53 +00:00
|
|
|
OpcodeDecoder_Shutdown();
|
2009-02-22 22:57:56 +00:00
|
|
|
Renderer::Shutdown();
|
2009-02-22 04:24:53 +00:00
|
|
|
OpenGL_Shutdown();
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
2009-06-15 04:30:02 +00:00
|
|
|
|
2009-06-15 06:39:26 +00:00
|
|
|
|
2009-02-22 04:24:53 +00:00
|
|
|
// Enter and exit the video loop
|
2009-02-20 22:04:52 +00:00
|
|
|
void Video_EnterLoop()
|
2008-12-08 05:25:12 +00:00
|
|
|
{
|
2009-02-20 22:04:52 +00:00
|
|
|
Fifo_EnterLoop(g_VideoInitialize);
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
2009-02-20 22:04:52 +00:00
|
|
|
void Video_ExitLoop()
|
2008-12-08 05:25:12 +00:00
|
|
|
{
|
2009-02-20 22:04:52 +00:00
|
|
|
Fifo_ExitLoop();
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
2009-04-03 14:35:49 +00:00
|
|
|
|
2009-02-22 04:24:53 +00:00
|
|
|
|
2009-06-15 06:39:26 +00:00
|
|
|
|
|
|
|
|
2009-06-15 04:30:02 +00:00
|
|
|
// Screenshot and screen message
|
2009-06-15 06:39:26 +00:00
|
|
|
|
2009-02-27 03:56:34 +00:00
|
|
|
void Video_Screenshot(const char *_szFilename)
|
2008-12-08 05:25:12 +00:00
|
|
|
{
|
2009-02-27 03:56:34 +00:00
|
|
|
Renderer::SetScreenshot(_szFilename);
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
2009-06-15 04:30:02 +00:00
|
|
|
void Video_AddMessage(const char* pstr, u32 milliseconds)
|
|
|
|
{
|
|
|
|
OSD::AddMessage(pstr, milliseconds);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2009-06-28 23:35:08 +00:00
|
|
|
// TODO: Protect this structure with a mutex.
|
2009-06-29 07:30:48 +00:00
|
|
|
volatile struct
|
2009-06-26 08:57:53 +00:00
|
|
|
{
|
2009-06-29 07:30:48 +00:00
|
|
|
u32 xfbAddr;
|
2009-06-26 08:57:53 +00:00
|
|
|
u32 width;
|
|
|
|
u32 height;
|
|
|
|
s32 yOffset;
|
|
|
|
} tUpdateXFBArgs;
|
2009-06-15 06:39:26 +00:00
|
|
|
|
2009-06-15 04:30:02 +00:00
|
|
|
// Run from the CPU thread (from VideoInterface.cpp) for certain homebrew games only
|
2009-06-29 07:30:48 +00:00
|
|
|
void Video_UpdateXFB(u32 _dwXFBAddr, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset, bool scheduling)
|
2008-12-08 05:25:12 +00:00
|
|
|
{
|
2009-06-26 08:57:53 +00:00
|
|
|
if (s_PluginInitialized)
|
2008-12-08 05:25:12 +00:00
|
|
|
{
|
2009-06-26 08:57:53 +00:00
|
|
|
if (scheduling) // From CPU in DC mode
|
2009-01-24 14:43:17 +00:00
|
|
|
{
|
2009-06-29 07:30:48 +00:00
|
|
|
tUpdateXFBArgs.xfbAddr = _dwXFBAddr;
|
2009-06-26 08:57:53 +00:00
|
|
|
tUpdateXFBArgs.width = _dwWidth;
|
|
|
|
tUpdateXFBArgs.height = _dwHeight;
|
|
|
|
tUpdateXFBArgs.yOffset = _dwYOffset;
|
|
|
|
|
2009-01-24 14:43:17 +00:00
|
|
|
g_XFBUpdateRequested = TRUE;
|
|
|
|
}
|
2009-06-26 08:57:53 +00:00
|
|
|
else // From CPU in SC mode or graphics thread in DC mode
|
2009-01-24 14:43:17 +00:00
|
|
|
{
|
2009-06-26 08:57:53 +00:00
|
|
|
g_XFBUpdateRequested = FALSE;
|
|
|
|
|
2009-06-29 07:30:48 +00:00
|
|
|
if (!_dwXFBAddr)
|
2009-01-27 20:59:27 +00:00
|
|
|
{
|
2009-06-28 23:35:08 +00:00
|
|
|
// From graphics thread in DC mode
|
2009-06-29 07:30:48 +00:00
|
|
|
_dwXFBAddr = tUpdateXFBArgs.xfbAddr;
|
2009-06-28 23:35:08 +00:00
|
|
|
_dwWidth = tUpdateXFBArgs.width;
|
|
|
|
_dwHeight = tUpdateXFBArgs.height;
|
|
|
|
_dwYOffset = tUpdateXFBArgs.yOffset;
|
2009-01-27 20:59:27 +00:00
|
|
|
}
|
2009-06-26 08:57:53 +00:00
|
|
|
|
|
|
|
// TODO: Use real XFB source parameters based on VI settings
|
2009-06-29 07:30:48 +00:00
|
|
|
Renderer::Swap(_dwXFBAddr, _dwWidth, _dwHeight, g_Config.bUseXFB ? _dwYOffset : 0);
|
2009-06-26 08:57:53 +00:00
|
|
|
|
|
|
|
g_VideoInitialize.pCopiedToXFB();
|
2009-01-24 14:43:17 +00:00
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
}
|
2009-06-15 06:39:26 +00:00
|
|
|
|
2009-07-02 10:16:06 +00:00
|
|
|
void Video_OnThreadAccessEFB()
|
2009-07-01 13:49:49 +00:00
|
|
|
{
|
2009-07-02 10:16:06 +00:00
|
|
|
s_criticalEFB.Enter();
|
|
|
|
s_AccessEFBResult = 0;
|
|
|
|
|
|
|
|
switch (s_AccessEFBType)
|
2009-07-01 13:49:49 +00:00
|
|
|
{
|
2009-07-01 19:29:35 +00:00
|
|
|
case PEEK_Z:
|
2009-07-01 13:49:49 +00:00
|
|
|
{
|
2009-07-02 10:16:06 +00:00
|
|
|
u32 z = 0;
|
|
|
|
float xScale = Renderer::GetTargetScaleX();
|
|
|
|
float yScale = Renderer::GetTargetScaleY();
|
|
|
|
|
|
|
|
if (g_Config.iMultisampleMode != MULTISAMPLE_OFF)
|
2009-07-01 13:49:49 +00:00
|
|
|
{
|
2009-07-02 10:16:06 +00:00
|
|
|
// Find the proper dimensions
|
|
|
|
TRectangle source, scaledTargetSource;
|
|
|
|
ComputeBackbufferRectangle(&source);
|
|
|
|
source.Scale(xScale, yScale, &scaledTargetSource);
|
|
|
|
// This will resolve and bind to the depth buffer
|
|
|
|
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, Renderer::ResolveAndGetDepthTarget(scaledTargetSource));
|
2009-07-01 13:49:49 +00:00
|
|
|
}
|
2009-07-02 10:16:06 +00:00
|
|
|
|
|
|
|
// Read the z value! Also adjust the pixel to read to the upscaled EFB resolution
|
|
|
|
// Plus we need to flip the y value as the OGL image is upside down
|
2009-07-02 11:25:43 +00:00
|
|
|
glReadPixels(s_EFBx*xScale, Renderer::GetTargetHeight() - s_EFBy*yScale, 1, 1, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, &z);
|
2009-07-02 10:16:06 +00:00
|
|
|
GL_REPORT_ERRORD();
|
|
|
|
|
|
|
|
// Clamp the 32bits value returned by glReadPixels to a 24bits value (GC uses a 24bits Z-Buffer)
|
|
|
|
s_AccessEFBResult = z / 0x100;
|
2009-07-02 20:06:39 +00:00
|
|
|
|
|
|
|
// We should probably re-bind the old fbo here.
|
|
|
|
if (g_Config.iMultisampleMode != MULTISAMPLE_OFF) {
|
|
|
|
Renderer::SetFramebuffer(0);
|
|
|
|
}
|
2009-07-01 13:49:49 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2009-07-01 19:29:35 +00:00
|
|
|
case POKE_Z:
|
2009-07-01 13:49:49 +00:00
|
|
|
break;
|
|
|
|
|
2009-07-01 19:29:35 +00:00
|
|
|
case PEEK_COLOR:
|
2009-07-01 13:49:49 +00:00
|
|
|
break;
|
|
|
|
|
2009-07-01 19:29:35 +00:00
|
|
|
case POKE_COLOR:
|
2009-07-03 10:00:09 +00:00
|
|
|
//WARN_LOG(VIDEOINTERFACE, "This is probably some kind of software rendering");
|
2009-07-01 13:49:49 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
2009-07-03 15:35:31 +00:00
|
|
|
|
|
|
|
g_EFBAccessRequested = false;
|
2009-07-02 10:16:06 +00:00
|
|
|
s_AccessEFBDone.Set();
|
|
|
|
|
|
|
|
s_criticalEFB.Leave();
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
|
|
|
|
{
|
|
|
|
u32 result;
|
|
|
|
|
|
|
|
s_criticalEFB.Enter();
|
|
|
|
|
|
|
|
s_AccessEFBType = type;
|
|
|
|
s_EFBx = x;
|
|
|
|
s_EFBy = y;
|
|
|
|
|
|
|
|
if (g_VideoInitialize.bUseDualCore)
|
|
|
|
{
|
|
|
|
s_AccessEFBDone.Init();
|
2009-07-03 15:35:31 +00:00
|
|
|
g_EFBAccessRequested = true;
|
2009-07-02 10:16:06 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
s_criticalEFB.Leave();
|
|
|
|
|
|
|
|
if (g_VideoInitialize.bUseDualCore)
|
|
|
|
s_AccessEFBDone.Wait();
|
|
|
|
else
|
|
|
|
Video_OnThreadAccessEFB();
|
|
|
|
|
|
|
|
s_criticalEFB.Enter();
|
2009-07-03 10:00:09 +00:00
|
|
|
|
2009-07-02 10:16:06 +00:00
|
|
|
if (g_VideoInitialize.bUseDualCore)
|
|
|
|
s_AccessEFBDone.Shutdown();
|
|
|
|
|
|
|
|
result = s_AccessEFBResult;
|
|
|
|
|
2009-07-03 15:35:31 +00:00
|
|
|
s_criticalEFB.Leave();
|
2009-07-03 10:00:09 +00:00
|
|
|
|
2009-07-02 10:16:06 +00:00
|
|
|
return result;
|
2009-07-01 13:49:49 +00:00
|
|
|
}
|
|
|
|
|