Commit Graph

3883 Commits

Author SHA1 Message Date
zeromus 4c21753dd9 and fix compatibility for non-win32 systems 2010-09-21 23:42:05 +00:00
zeromus 0a0c1f0fe6 increase of few fps during 3d heavy games in 32bit windows builds which may have slowed down after fixed point changes. should probably add sse2 optimizations but this is easier and safer 2010-09-21 23:33:59 +00:00
zeromus f8c453def5 fix some recently agitated gxfifo-related asserts 2010-09-21 19:54:33 +00:00
zeromus d55eb9ba06 cleanup unused xbox port cruft 2010-09-21 04:10:50 +00:00
zeromus 11afd9c97d fix new linux compile issues and use more symbolic constants instead of magic numbers 2010-09-21 03:35:57 +00:00
zeromus 4d201d86d2 make REG_IF a generated value instead of a cached value; rewrite IPC FIFO IF handling and IPC FIFO clearing 2010-09-20 20:47:33 +00:00
gocha 9cf546bef3 Cancel the HAVE_LUA commit for the time being, since it might cost speed. 2010-09-20 10:24:32 +00:00
gocha e3cd9556cb windows: define HAVE_LUA 2010-09-20 08:36:31 +00:00
gocha de38a3d08e set current directory to script's location on lua script load 2010-09-20 08:11:39 +00:00
gocha 6e40d456f9 windows: improve "background input" a bit 2010-09-18 04:44:46 +00:00
gocha f969eedf7d windows: add "background input" option to the menu. 2010-09-18 03:26:00 +00:00
zeromus af035533a0 add troulouliou's depth compare hack 2010-09-09 23:04:17 +00:00
zeromus 74ff219aa9 print long filename in console when adding files to fat image 2010-09-06 15:46:40 +00:00
zeromus 42ffdf7c7b stop using static ints in #ifs 2010-09-04 16:39:20 +00:00
zeromus b1362ccb40 libfat improvements: now actually works, and uses fat32. 2010-09-04 02:57:52 +00:00
zeromus cf5ba963c0 dont crash when you can't open a scanned fat file 2010-09-03 11:34:58 +00:00
zeromus b1891e35a9 more useful compact flash failure diagnostic printing 2010-09-03 11:32:15 +00:00
zeromus ca6054c6d1 no longer require a reset before auto-dldi works with libfat 2010-09-03 11:21:11 +00:00
zeromus 2a91ec3c9c fix autodldi in linux and fix attempt to load savestate -1 in linux-cli 2010-09-03 11:13:27 +00:00
zeromus 8cf436f9f8 this time without a hardcoded debug write to d:\\test.ima 2010-09-03 10:41:27 +00:00
zeromus b68eba259b begin rewriting and vastly simplifying compact flash fat generation code so that it is more amenable to bugfixing 2010-09-03 10:39:59 +00:00
zeromus c1f2d4629a fix handling of --load-slot=0 (same as --load-slot=10) 2010-09-02 06:51:31 +00:00
zeromus 8a55bc6219 fix load average calculators (has been broken for a long time) and add an arm7 load average. calculating that may be useless for practically everyone, later I may remove it or make it optional 2010-08-31 23:12:20 +00:00
zeromus a199a91f47 emulate firmware command 0x9F (read ID) and update test 2010-08-30 06:30:57 +00:00
zeromus e1901a2f08 win32: dont crash when dragdropping a savestate while no rom is loaded. its tacky. and fix a couple of warnings 2010-08-30 03:34:42 +00:00
zeromus d617c0141b broken directx.7z caused pointless rebuilds over and over 2010-08-30 03:31:39 +00:00
zeromus 78be544fc2 improve regs test (and make it a fifo example) 2010-08-30 02:21:39 +00:00
zeromus c442ae295f rasterizer: slightly improve shadow precision 2010-08-28 03:45:40 +00:00
zeromus a77cb87edc block 8bit writes to oam and palette memory (and update tests) 2010-08-27 19:11:00 +00:00
zeromus 86c9c63aed win32: add vsync option under display method. a bit tricky due to our display multithreading. let me know how it works for you. 2010-08-21 18:32:59 +00:00
zeromus 864e2664a3 port r3749 from 096 release branch 2010-08-17 06:06:56 +00:00
zeromus cb0ce43bfc spu: fix a sort of a memory leak when synch mode was selected but output was disabled. this may have been done for a reason....? 2010-08-15 23:50:47 +00:00
zeromus 84aca05c89 some spu regs needed to be fewer bits and write-only. also added tests 2010-08-15 21:15:59 +00:00
riccardom 541dba3a78 Don't leak dir on error path. 2010-08-15 14:06:39 +00:00
gocha 7fab839c75 Lua: warn when memory.register* function is called, although it's not available. 2010-08-15 02:56:14 +00:00
zeromus e28f34a6d9 emulate expanded memory a little more accurately, but for no reason other than that i got an expand memory pak and was playing with it 2010-08-13 02:02:21 +00:00
wntrmute 8c0cc33773 disable broken gdb stub code 2010-08-10 10:07:56 +00:00
gocha f00bdc7b72 RAM Search: Fix counting of number of changes. 2010-08-10 05:22:41 +00:00
zeromus b2faef8aad win32: fix start paused commandline flag, and i had forgotten to checkin xinput.h earlier 2010-08-10 02:54:17 +00:00
zeromus 9248e9454b make slot2 addons more realistic, and add xinput rumble support 2010-08-10 01:55:43 +00:00
adelikat cc38aeeef8 Win32 - Ram Watch - Add Separator button 2010-08-10 01:42:41 +00:00
zeromus 29acd2d238 would you believe there are still bugs in our @#&*@#ing matrix stack? fixes a bug that causes overwrite of matrix stack when offset==31; and apply fixed point logic for texCoordinateTransform==3 2010-08-08 22:46:13 +00:00
riccardom 56ea49a9e3 Some fixes and cleanups for FAT_R4
- Use typedef in struct definition
- Fix zeroing of struct, {0} is not enough need memset
- Fix english and size specifier in printf: u64 wants ll
2010-08-06 16:53:23 +00:00
mtabachenko 3bfdea87a1 sorry, forgot update MMU.cpp 2010-08-06 10:04:41 +00:00
mtabachenko dbea6bfe75 SLOT1:
- separated slot1 handler to new files;
- fix boot games from firmware;
2010-08-06 09:39:36 +00:00
mtabachenko 8f090d0499 cheats:
- add support for Action Replay V1.54
2010-08-06 07:27:21 +00:00
zeromus da36b80fdd win32: repair a copy/paste error which prevented layer display twiddling for sub gpu from working 2010-08-01 23:59:54 +00:00
riccardom f842340653 gtk: kill gdk_draw_* apis that will go away in gtk 2.22
So it's summer cleanup in gnome land and some functions
will go away in the next gtk release. So remove the
usage.

Reference:
http://blogs.gnome.org/otte/2010/07/27/rendering-cleanup/
2010-08-01 14:35:15 +00:00
mtabachenko 82db2206b0 core:
- ignore writting to the GPU engine control registers when it disabled in POW register (ex. Youshi Touch Go send commands to GE, but 3D GE bit in POW register disabled);
2010-07-28 08:50:20 +00:00
zeromus e4fcfb08af try fix 64bit pointer math compile errors 2010-07-28 03:58:59 +00:00