windows: improve "background input" a bit
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@ -3664,10 +3664,10 @@ DEFINE_LUA_FUNCTION(input_getcurrentinputstatus, "")
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#if defined(_WIN32) && !defined(WXPORT)
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// keyboard and mouse button status
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{
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int BackgroundInput = 0;//TODO
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extern bool allowBackgroundInput;
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unsigned char keys [256];
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if(!BackgroundInput)
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if(!allowBackgroundInput)
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{
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if(GetKeyboardState(keys))
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{
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@ -3863,6 +3863,8 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
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DesEnableMenuItem(mainMenu, ID_RAM_WATCH, romloaded);
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DesEnableMenuItem(mainMenu, ID_RAM_SEARCH, romloaded);
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DesEnableMenuItem(mainMenu, IDC_BACKGROUNDINPUT, !lostFocusPause);
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//Update savestate slot items based on ROM loaded
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for (int x = 0; x < 10; x++)
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{
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@ -5132,7 +5134,9 @@ DOKEYDOWN:
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case IDC_BACKGROUNDPAUSE:
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lostFocusPause = !lostFocusPause;
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allowBackgroundInput &= !lostFocusPause;
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WritePrivateProfileInt("Focus", "BackgroundPause", (int)lostFocusPause, IniName);
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WritePrivateProfileInt("Controls", "AllowBackgroundInput", (int)allowBackgroundInput, IniName);
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return 0;
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case IDC_BACKGROUNDINPUT:
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