riccardom
2ed569e475
Temporary workaround for forcing the cli keyboard mapping
...
instead of the gtk one.
2010-03-02 16:46:28 +00:00
zeromus
0254b5e5e2
screw around with some debugging features and the win32 disassembler windows
2010-02-28 00:07:11 +00:00
riccardom
9698f5670f
Add a note about the libagg now optional for linux
...
frontends.
2010-02-20 13:57:06 +00:00
mtabachenko
f89f383f91
core:
...
- add 32bits BLDY register write (fix fading in GTA);
2010-02-19 19:25:07 +00:00
riccardom
b171a0991a
Whitespace cleanup.
2010-02-17 21:40:30 +00:00
riccardom
af100c36dc
Don't build the wx frontend if antigrain is not available
...
I don't want to clutter the source code with ifdef :)
2010-02-17 14:36:51 +00:00
riccardom
264b0987e8
Let desmume build without libagg
...
libagg is used only by the HUD but the usage of it
outside windows is pretty small. So just in case it is
not available we can live without it.
2010-02-17 14:06:00 +00:00
riccardom
3573ce6248
GPU_osd.h is not needed here.
2010-02-17 10:49:02 +00:00
zeromus
40b6351dae
stop letting roms read off the end of the cart and crash the emulator.
2010-02-15 11:02:49 +00:00
riccardom
ecf8cf18c7
We can make CLZ_TAB const.
2010-02-12 16:57:39 +00:00
zeromus
277401e4d8
don't print mandatory \n in ideaslog
2010-02-09 19:33:03 +00:00
mtabachenko
f5e29556bc
winport:
...
- removed EXPERIMENTAL_WIFI_COMM definition from VS2008 x86 project (use userconfig.h for definitions);
2010-02-08 12:27:12 +00:00
zeromus
87124da471
fix another typo. this is why i said I dont have a code pattern i like yet
2010-02-06 15:51:04 +00:00
zeromus
15a712cc42
fix typo in powcnt1
2010-02-06 15:37:30 +00:00
zeromus
bc3fd907e3
fix powcnt1 better (fixes manicminer homebrew)
...
note that 90% of all remaining desmume bugs can probably be fixed by more correct register emulation in a way done like this checkin. however I have not yet established a code pattern that I like for it so I am not sweeping through and changing them all at once yet.
2010-02-05 18:48:44 +00:00
mtabachenko
721f0406c9
OpenGL:
...
- rewrite shaders, optimized & fixed some bugs (fixed dark donuts in Garfield, bosses in Nanostray 2);
2010-02-05 16:41:15 +00:00
riccardom
e48fcc9e85
Dont include lua cflags unconditionally especially since
...
we don't compile lua stuff.
2010-02-05 14:24:07 +00:00
wntrmute
fdd1c0e6e8
build with gdb stub
2010-02-05 01:52:20 +00:00
zeromus
e48bd707f3
wx port vcproj
2010-02-04 06:22:54 +00:00
wntrmute
99401dd1f4
fix about dialog
2010-02-04 03:11:08 +00:00
wntrmute
fbd2bceab4
emulate 8bit REG_AUXSPIDATA writes
2010-02-04 01:16:08 +00:00
wntrmute
ca4912c0f2
fix type error on OSX
2010-02-03 22:30:00 +00:00
wntrmute
20d1adf7b4
use --enable-wxwidgets for wx build as per help text
2010-02-03 22:14:09 +00:00
wntrmute
b40dcdf3f7
use __APPLE__ for OSX specifics
2010-02-03 21:55:22 +00:00
riccardom
7d557512be
Now that it build we can add the wx frontend, beware it
...
will hurt your kittens if you try to run it.
2010-02-03 21:29:51 +00:00
riccardom
b0596ab4a2
Oops, missed icon and desktop file.
2010-02-03 21:28:09 +00:00
riccardom
8af1a93e77
Rename binary to wxdesume to avoid name clash with gtk
...
frontend. Add icon and desktop file.
2010-02-03 21:27:00 +00:00
riccardom
87f110db0b
Fixup includes and add missing pieces needed for linkage.
2010-02-03 20:58:41 +00:00
riccardom
5b3f629a8d
Add missing files to wx build.
2010-02-03 20:57:56 +00:00
riccardom
1743b0b81b
More string fixup.
2010-02-03 20:28:52 +00:00
riccardom
83aad21779
Correctly use _T() to convert const char * to wxString
...
instead of a simple cast.
2010-02-03 20:16:32 +00:00
riccardom
13283cdf8f
A few more const char * to wxChar * cast.
2010-02-03 19:49:33 +00:00
riccardom
fd16c41514
Rename switch and description for wxwidgets.
2010-02-03 16:03:43 +00:00
riccardom
cb63fb4d98
Add a makefile for wx frontend
...
The frontend will not build automatically from top dir,
you have to type make inside wx until it starts to compile
fine.
2010-02-03 15:35:46 +00:00
riccardom
ec455a15aa
Tentative fix for "conversion from const char * to const Wstring ambiguos" error, please review.
...
While at it define lstrlen as strlen which is not available
on !WIN32. Pretty sure it will not handle unicode chars
correctly but we can fix that issue later.
2010-02-03 15:32:39 +00:00
riccardom
144d049898
First batch to have wx stuff compiling
...
This is mostyle missing includes, includes with the wrong
case and wrong path, also there is that PanicAlert
function that is not defined.
2010-02-03 14:19:10 +00:00
riccardom
4433cec8fc
Show the view3d stuff and move it under tools.
2010-02-03 13:43:42 +00:00
riccardom
1721251fcb
Avoid to link wxlibs with frontends that does not use them
...
The only frontend that may use wxwidgets library is the
gtk one so there is no need to link the others against
a tons of wxwidgets libs when calling configure with
--enable-wxwidgets.
2010-02-03 13:21:23 +00:00
riccardom
1f745442b8
Use memset to initialize data instead of a loop.
2010-02-02 17:06:55 +00:00
riccardom
7a6c1e5fd7
Plug file pointer leak, spotted by cppcheck.
2010-02-02 16:58:32 +00:00
riccardom
9ade0bd991
Fix a memory leak on error path, spottend by cppcheck.
...
While at it cleanup a static vs const misuse.
2010-02-02 16:46:44 +00:00
riccardom
8875c7d302
Fix allocation / deallocation mismatch, found by cppcheck.
2010-02-02 15:52:15 +00:00
riccardom
3db430b2bf
Fix allocator / deallocator mismatch, found by cppcheck.
2010-02-02 15:47:42 +00:00
riccardom
26c12949b0
Remove some missing bits of disable limiter and sound in
...
cli frontend.
2010-02-02 13:53:36 +00:00
riccardom
a5bbd83c8e
Move disable sound and disable limiter switches to common
...
code.
2010-02-02 09:14:41 +00:00
zeromus
4e7172ac4a
win32: fix x64 zlib link error
2010-02-02 05:38:35 +00:00
riccardom
aed5f82988
Does not need GTK_CFLAGS here.
2010-02-01 20:46:04 +00:00
riccardom
69bf4a0b03
Don't link unconditionally against libosmesa
...
fix cli frontend --opengl-2d when libosmesa is available.
2010-02-01 20:22:30 +00:00
zeromus
568e0548e5
gpu: fix broken bg regression
2010-02-01 18:47:35 +00:00
riccardom
bfaa92649e
SDL_GL_DOUBLEBUFFER is not a valid SDL_SetVideoMode flag.
2010-02-01 17:05:23 +00:00