twinaphex
e5ca68a518
Simplify video_driver_get_ptr
2021-03-21 17:33:44 +01:00
sonninnos
1e95683c06
(WINRAW) Key position fixes
2021-03-20 00:58:11 +02:00
twinaphex
4d8db1a091
Small cleanups
2021-02-20 10:05:41 +01:00
sonninnos
f333cd0df8
Logging level adjustments
2021-02-18 19:28:08 +02:00
sonninnos
6c3c2bea5f
Logging cleanups
2021-02-18 18:35:31 +02:00
sonninnos
aad12cc663
(Windows) Mouse grabbing/clipping with alt-tab
2021-02-07 20:18:04 +02:00
sonninnos
e39ade0f05
(WIN32) Cursor clipping for grabbed mouse
2021-02-02 14:15:58 +02:00
Autechre
7ea1d7d0da
Revert "Mac buildfixes ( #11933 )" ( #11934 )
...
This reverts commit 18a6880900
.
2021-01-24 03:56:05 +01:00
Autechre
18a6880900
Mac buildfixes ( #11933 )
...
* (Metal/WindowListener) Fix duplicate symbol errors by
moving implementation of WindowListener to cocoa_common.m
* (Apple) Cleanup some conditionals
* (Cocoa) Cut down on OSX ifdefs in Cocoa-specific code
2021-01-24 03:53:10 +01:00
Autechre
a49b02c44b
(Mac) Makefile changes for supporting Metal build ( #11929 )
...
* (QB) Add rule for Metal - define HAVE_COCOA_METAL for now
when building for Metal, and HAVE_COCOA for non-Metal build
* Make necessary changes to Makefile.common and qb/config.libs.sh:
- Disable OpenGL for now for Metal build
- Take Metal conditional out of OpenGL block in Makefile.common
* (Metal) Header fixes for compiling without Xcode/Griffin
* (Mac) Some buildfixes for non-Xcode building
* (cocoa_common.h) Restructure to no longer use -DOSX
* (Apple) More buildfixes
* (Apple) Cleanups
2021-01-22 22:20:38 +01:00
Autechre
cff0a4e202
MSVC2003 buildfix - ( #11915 )
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* MIIM_STRING and MIIM_FTYPE only available if WINVER is higher than
or equal to 0x0500
2021-01-21 03:07:46 +01:00
Autechre
39e84fd5b2
Refactor Win32 menubar code - ( #11914 )
...
* Get rid of camelCase notation
* Turn functions into static functions if not used outside
* Rewrite while (true) as for (;;)
* Some general cleanups
2021-01-21 02:59:30 +01:00
twinaphex
1e9f6f175e
(OSX) Fix PowerPC build
2021-01-17 05:02:07 +01:00
OsirizX
b96a0c495a
[VITA] Add support for Vita GLES2 (PIGLET)
2021-01-06 19:14:30 +01:00
Autechre
9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
...
Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
Dwedit
217b6d2f9d
Restored missing comments and fixes
2020-12-28 16:45:33 -05:00
Dwedit
34a31f8a1c
ui_win32_application.c: Add support for accelerators to main win32 message loop
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rarch.rc: Add accelerators for Open (Ctrl+O) and Fullscreen (Alt+Enter)
ui_win32_resource.h: Add accelerator resource ID definition
win32_common.c: Load accelerators, Localize Win32 menu items to current language, and display shortcut keys
2020-12-28 16:39:39 -05:00
HyperspaceMadness
0c526b6498
Shaders Load Refactor and Fix Referenced Texture Loading
...
Partial update to work with shaders directly
More Edits
More changes
more shader fixes
More Fixes Compiling, reference load still wrong
Added Feedback & things are working
Logging Fixes
Log Fix
More Fixes
Added Feedback Logging
Fixes for file pathing in Linux
Fix GLCore and Crash in QT Saving
Code Cleanup
Removed Unused Function filepath.c
Code Cleanup
2020-12-26 21:09:27 -05:00
aliaspider
16f997172f
(D3D12) allocate rt_view descriptors for feedback render targets too.
2020-12-20 08:08:04 +01:00
aliaspider
bf2adda421
(D3D12) move D3D12SignalCommandQueue to d3d12_gfx_sync.
2020-12-20 07:13:11 +01:00
aliaspider
1681322ffc
(D3D12) fix the D3D12GetCompletedValue function wrapper.
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- a function wrapper shouldn't contain any NULL checks, and it should
return the original UINT64 value, not a boolean.
2020-12-20 07:08:33 +01:00
twinaphex
7d313647ae
(D3D11) Add flip model support - fallback to blit model for OSes
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where flip model is not supported (windows 7 and earlier). Will add
a menu option later allowing the user to switch inbetween the two
2020-12-17 14:39:58 +01:00
twinaphex
d6a0bdaa30
(D3D12) Increase this to 2048 - avoids D3D12 crash on startup
2020-12-17 09:41:05 +01:00
twinaphex
2d588ca4ef
Simplify vulkan_create_texture
2020-12-15 08:00:22 +01:00
twinaphex
cdca5d0afc
Turn vulkan_copy_staging_to_dynamic into macro
2020-12-15 07:20:33 +01:00
twinaphex
d70420a12d
vulkan_copy_staging_to_dynamic - put sync texture to GPU
...
outside of the function
2020-12-15 07:01:00 +01:00
aliaspider
c6b77f6c62
(D3D11) get the hwrender texture format from the view desc
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the format set in the texture desc isn't necessarily the same as the
view format.
2020-11-15 15:07:53 +01:00
aliaspider
b3134fc05a
(D3D11) fix slang shaders
2020-11-15 13:04:24 +01:00
aliaspider
b7d3efc503
(D3D11) rename D3D11SetState to D3D11SetRasterizerState.
2020-11-14 04:29:44 +01:00
Tony Jansson
f497608055
(WINRAW) Keyboard mods fix
2020-11-13 04:25:07 +02:00
Tony Jansson
eca9c452d8
(DINPUT) Simultaneous shift sticky fix
2020-11-09 21:20:46 +02:00
twinaphex
44b7234756
Move cheat_manager and state_manager to root folder
2020-10-15 05:29:20 +02:00
Tony Jansson
c2e8752395
(DINPUT+WINRAW) Keyboard fixes
2020-10-14 21:23:06 +03:00
twinaphex
c01e8d52a5
Small cleanups to vulkan_create_texture
2020-10-12 01:53:21 +02:00
Connor McLaughlin
12382c057a
(video/d3d11) Cache view left bound by hw renderers
...
Fixes garbage/black screen when menu is active.
2020-10-01 00:19:11 +10:00
twinaphex
bc43db1789
Remove gfx_display_get_coords_array
2020-09-25 10:31:07 +02:00
Tony Jansson
a0eee521e3
(Vulkan) Fix CPU usage when minimized
2020-09-23 04:17:30 +03:00
Tony Jansson
bb1c853ecd
(Vulkan) Reduce log spam
2020-09-23 02:00:03 +03:00
Ophidon
2f36c94f3f
Variable BFI
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BFI support added for 180hz / 240hz / etc. Solves issue with image retention from voltage issues at 120hz BFI. Also disabled BFI while in menu, as if set to an incorrect value for the current refresh rate, could cause severe flickering and difficulty reverting to the correct value.
2020-09-18 11:57:32 -04:00
twinaphex
4e594c6437
Move win32_window_init outside of ui_win32.c and to gfx/common/win32_common.c
2020-09-16 10:29:50 +02:00
Soar Qin
728c2b3af4
fix over-translating codes for window ClassName, as an additional fix to 3c6552b
2020-09-11 01:38:58 +08:00
Autechre
2d3c63f545
Merge pull request #11248 from justinweiss/update-libctru
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[3DS] Update to libctru 2.0
2020-09-10 06:49:54 +02:00
twinaphex
197f6a7763
Struct reordering, alignment
2020-09-01 19:59:56 +02:00
twinaphex
e810b0251a
(GL) Cleanups
2020-09-01 19:54:41 +02:00
twinaphex
5f08605680
Refactor joypad drivers
2020-08-30 05:29:32 +02:00
twinaphex
8999d6e4a6
(DInput) Set a userdata struct for the window message loop properly -
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get rid of input_get_data - we no longer need it
2020-08-29 03:41:33 +02:00
twinaphex
d02d9573ab
Silence unused variable warnings
2020-08-28 05:05:15 +02:00
twinaphex
4d1cfa9c41
Make the 'raw' versions the generic function for the message loop
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callback - this way it's reused for SDL2 input driver too
2020-08-28 02:55:39 +02:00
twinaphex
32279c3a70
Split up wnd_proc_common_internal into two - one for dinput,
...
one for raw
2020-08-28 02:21:13 +02:00
twinaphex
73fc7c9873
Rename create_graphics_context to create_wgl_context
2020-08-28 01:29:23 +02:00
twinaphex
d249f83c85
(Win32) Message loop - more cleanups
2020-08-28 01:20:54 +02:00
twinaphex
5f2e810879
Deduplicate code in WndProc function callback implementations
2020-08-28 00:38:15 +02:00
twinaphex
7b30d4eec2
Move macro up in the file
2020-08-27 12:13:21 +02:00
Justin Weiss
9ae2514009
[3DS] Update to libctru 2.0
...
Set USE_CTRULIB_2=1 to build with libctru 2.0. When unset, this code
is compatible with the older toolchain.
Some 2.0 changes addressed rare problems in earlier versions:
- Save / restore stack pointer for init / exit
Otherwise, it could be outside of the range we deallocate.
- Run aptMainLoop in the audio driver to react correctly to sleep events
Other changes for 2.0:
- Remove ninjhax1 -- requires outdated APIs that have been removed
- Switch from __sync_arbiter to syncArbitrateAddress
- Use implicit gxCmdBuf
- Use gpuPresentBuffer for double buffering
2020-08-26 19:08:12 -07:00
twinaphex
b4d26aca9c
Turn vulkan_write_quad_vbo into macro
2020-08-27 02:29:32 +02:00
twinaphex
9672d9b12f
Cleanup
2020-08-27 02:07:33 +02:00
twinaphex
6b3fcf79f0
(DXGI) Turn these into macros
2020-08-24 00:04:12 +02:00
twinaphex
54c31348ce
Further simplify vulkan_write_quad_vbo
2020-08-19 06:06:30 +02:00
twinaphex
2f405c4088
Optimize vulkan_write_quad_vbo
2020-08-19 05:32:40 +02:00
twinaphex
6136035f2e
Optimize vulkan_write_quad_vbo
2020-08-19 04:59:14 +02:00
twinaphex
bbb4d12881
(vulkan_common.c) Optimize array access
2020-08-19 03:19:21 +02:00
twinaphex
4177ea4256
Update
2020-08-17 15:11:48 +02:00
twinaphex
c81d06d0a1
Reorder structs, alignment
2020-08-17 15:09:19 +02:00
twinaphex
f09df7c6e3
Reorder structs, alignment
2020-08-15 19:43:17 +02:00
twinaphex
acfb7d0a23
Reorder structs, alignment
2020-08-14 23:13:05 +02:00
twinaphex
327d82cc1d
Struct reordering/alignment
2020-08-14 22:21:05 +02:00
twinaphex
bfc8a7beca
Reorder structs/alignment
2020-08-14 21:45:41 +02:00
twinaphex
dffa052958
Rearrange draw struct
2020-08-14 15:58:43 +02:00
twinaphex
379cc9ca4a
Small cleanup to get_refresh_rate function
2020-08-04 03:12:51 +02:00
twinaphex
84d849f49b
Optimize vulkan_acquire_next_image
2020-08-03 19:12:55 +02:00
twinaphex
72afa2f932
Cleanups
2020-08-03 16:33:54 +02:00
twinaphex
3653451c40
Cleanup
2020-08-03 15:51:07 +02:00
twinaphex
fe59fdb39a
Cleanups
2020-08-03 15:49:44 +02:00
twinaphex
332bcc7f9e
Remove dxgi_update_title
2020-08-03 15:48:08 +02:00
twinaphex
89461eb6a5
Move vulkan gpu_list to struct data
2020-08-03 15:30:46 +02:00
twinaphex
2d10d9fd7a
(D3D10) Move these static global variables to D3D10 struct
2020-08-03 12:39:46 +02:00
twinaphex
db80281b0f
(D3D11) Move static global variables to D3D11 state
2020-08-03 12:36:51 +02:00
Autechre
6c7143d02d
Merge pull request #10981 from yoshisuga/yoshisuga/ios-metal
...
iOS/tvOS Metal Renderer
2020-07-21 20:41:07 +02:00
twinaphex
a5a3d64b18
(Vulkan) Cleanups
2020-07-20 06:31:15 +02:00
twinaphex
9ac9309991
Optimize call to vulkan_present
2020-07-20 04:45:12 +02:00
Yoshi Sugawara
b83823f1f1
Add preprocessor flags for tvOS and other build settings; fix compiler errors when building for tvOS sdk
2020-07-19 11:42:19 -10:00
Yoshi Sugawara
a2327be378
improved readability for references to the platform specific metal storage mode option; removed support for btstack since its not compiling and is less relevant for the iOS platform; removed commented out code
2020-07-19 07:48:07 -10:00
Yoshi Sugawara
fd9ac64d55
Merge branch 'master' into yoshisuga/ios-metal
2020-07-19 00:33:54 -10:00
Yoshi Sugawara
a19f1451cd
removed debug logging statements; enable multi touch on metal view to support touchscreen controls; fixed setting the metal view drawable size based on the view bounds size in pixels
2020-07-19 00:11:15 -10:00
twinaphex
7c66f0adbc
Simplify win32_check_window
2020-07-18 17:09:07 +02:00
twinaphex
04a0c55add
Cleanups
2020-07-18 16:54:14 +02:00
twinaphex
baa349f2ec
Cleanup
2020-07-17 02:32:37 +02:00
twinaphex
df73277ca8
(WGL) Bind different callback for Vulkan
2020-07-17 02:31:12 +02:00
Yoshi Sugawara
897aee0bcf
add more logging, use autolayout constraints to pin metal view to superview to support orientation changes easier
2020-07-14 17:49:38 -10:00
twinaphex
88f742894d
Move wayland header to input/common
2020-07-14 14:32:37 +02:00
twinaphex
0a492a49be
(Vulkan) Fix regression
2020-07-13 15:22:27 +02:00
twinaphex
39d3dd4b3c
Revert vulkan_framebuffer_generate_mips
2020-07-10 11:20:50 +02:00
Bernhard Schelling
e0a9ded6a3
Fix invalid calls to dinput_handle_message when input driver is not set to dinput
2020-07-09 22:32:43 +09:00
twinaphex
77d630a0a5
(GDI) Only render framebuffer texture when menu is enabled
2020-07-09 09:40:13 +02:00
twinaphex
f56b6a3a0f
(GDI) Merge gdi_ctx.c into gdi_gfx.c
2020-07-09 09:25:10 +02:00
twinaphex
e10f4eed8d
(Vulkan) Cleanups
2020-07-09 03:48:42 +02:00
twinaphex
e48ffd14cd
Cleanups
2020-07-09 00:24:09 +02:00
twinaphex
b94a3928e4
(MSVC) Buildfix
2020-07-07 21:04:45 +02:00
Yoshi Sugawara
6308ba1acb
support ApplePlatform for iOS and conform app delegate class to it, move app delegate class to apple_platform.h, fix metal references for iOS
2020-07-07 05:03:42 -10:00
twinaphex
00518d3470
Add TODO/FIXME notes
2020-07-07 03:02:55 +02:00
Connor McLaughlin
7b7cffd545
(Vulkan) Fix incorrect structure type in vulkan_create_buffer
2020-07-05 22:36:58 +10:00
twinaphex
85d3a3723e
(Vulkan) VULKAN_TRANSFER_IMAGE_OWNERSHIP - reuse existing macro
2020-07-03 18:05:40 +02:00
twinaphex
09180e64b5
Start unifying more macros
2020-07-03 18:00:40 +02:00
twinaphex
a7a74a1d92
Cleanup
2020-07-03 17:51:07 +02:00
twinaphex
276e86a403
(Vulkan) Turn some of these functions into macros
2020-07-03 17:48:46 +02:00
twinaphex
25f682249f
(Vulkan) Turn vulkan_image_layout_transition into macro
2020-07-03 08:45:53 +02:00
twinaphex
7a22eb1f44
Turn vulkan_image_layout_transition_levels into macro
2020-07-03 08:32:33 +02:00
twinaphex
108dc26c86
(MSVC 2010) Buildfix
2020-07-03 08:04:15 +02:00
twinaphex
d9b4b44091
(Winraw) Cleanups
2020-07-02 07:07:42 +02:00
twinaphex
87b9c2a367
Add HAVE_REWIND switch
2020-07-01 21:04:05 +02:00
twinaphex
570f6ffb87
vulkan_copy_staging_to_dynamic - avoid memset
2020-06-29 00:14:50 +02:00
twinaphex
26969dd4e1
(Vulkan) Avoid callocs and memsets
2020-06-28 23:56:33 +02:00
twinaphex
c600fbc6ff
Cleanups
2020-06-28 21:33:07 +02:00
twinaphex
bc73a815b7
Prevent memsets for vk->tracker
2020-06-28 19:18:48 +02:00
twinaphex
9e65ab63fe
(vulkan_common) Prevent memsets and implicit memsets
2020-06-28 18:45:46 +02:00
twinaphex
9684bde88a
Cleanup vulkan_create_texture
2020-06-28 18:25:17 +02:00
twinaphex
776e95d4e1
(vulkan_common.c) Cleanups
2020-06-27 18:28:33 +02:00
twinaphex
72d1a313ae
(vulkan_common.c) Cleanups
2020-06-27 18:17:33 +02:00
twinaphex
d8cf551608
Silence 'suggest braces around initialization of subobject' warning
2020-06-11 17:38:11 +02:00
Themaister
f089e1ccf5
Vulkan: Do not emulate mailbox on Android.
2020-06-09 00:24:29 +02:00
Themaister
cd4f22c275
Vulkan: Add path which uses WSI acquire semaphores.
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Fence wait path has some issues on certain platforms. For now, gate this
on whether the GPU is integrated or not.
2020-06-09 00:24:29 +02:00
Themaister
15df55d011
Vulkan: Refactor swapchain index and frame index.
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Do not tie these concepts together, it will not work for upcoming
refactor of swapchain logic.
2020-06-09 00:24:29 +02:00
Themaister
6f68571805
Vulkan: Use VK_LAYER_KHRONOS_validation in VULKAN_DEBUG=1.
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LUNARG_standard_validation was deprecated and removed ages ago.
2020-06-09 00:24:28 +02:00
twinaphex
fc491e9ea4
Add more environ logs
2020-06-08 17:32:36 +02:00
twinaphex
2660182d52
Get rid of gfx_widgets_ready call inside
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gfx_widgets_frame
2020-06-08 05:45:15 +02:00
twinaphex
573eddb5a4
(Metal) Always run this regardless
2020-06-08 03:28:32 +02:00
twinaphex
be76958070
Unneeded gdi_has_menu_frame
2020-06-07 02:56:56 +02:00
twinaphex
b42897d0b6
(GDI) Weird code - clean this up
2020-06-07 02:55:51 +02:00
Guo Yunhe
e9916df9d0
Change keys to upper case
2020-06-02 10:28:00 +03:00
Rinnegatamante
14a6c42e0d
[VITA] Using a global to prevent erroneous vitaGL re-initializations.
2020-06-01 11:12:16 +02:00
twinaphex
bc226305d7
(x11_common.c) Cleanup
2020-05-24 19:38:41 +02:00
twinaphex
ad1aa59ce1
Cleanup != NULL comparisons
2020-05-19 21:15:06 +02:00
twinaphex
9ace693ec0
Refactor menu_driver_frame
2020-05-19 16:20:43 +02:00
twinaphex
bde18ba86a
Style nits
2020-05-12 14:36:27 +02:00
Olivier PARRA
5813228c6c
[FIXES]GPU capture on Metal/OSX/NVidia
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[FIX]RetroArch CRASH on Metal internal assert
_validateGetBytes:39: failed assertion `texture must not be a
framebufferOnly texture.' GPU Capture were done on a
framebufferOnly texture. Fix it by setting framebufferOnly
CAMetalLayer property to NO. Subsequent MTLTexture inherits from
this property.
[FIX]Capture black frames. Resulting PNG screenshots were black.
Since GPU texture where not sync with CPU,
getBytes:bytesPerRow:fromRegion:mipmapLevel: behavior is undefined
Fix it by adding synchronizeResource command to blitCommandEncoder
In order to keep performances, syncing is done ONLY when a GPU
Capture is requested.
[FIX]Corrupted image due to incorrect viewport copy
Modify code in charge of copying MTLTexture bytes to 24bits PNG
buffer.
2020-04-02 23:01:48 +02:00
twinaphex
7986561598
Rename menu widgets to display widgets
2020-03-13 03:58:33 +01:00
twinaphex
7f8c13ae09
(GDI/Win32) Refactor code - handle doubleclick press on title bar
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inside DInput driver
2020-03-13 02:20:31 +01:00
twinaphex
30e8ec6543
(win32_common.c) Put g_win32_resized into struct
2020-03-13 00:15:51 +01:00
twinaphex
c796f3268b
(win32_common.c) Cleanups
2020-03-13 00:11:21 +01:00
twinaphex
b4da4940eb
Revert "(Win32) Move global state to struct"
...
This reverts commit dfa1288988
.
2020-03-12 22:10:24 +01:00
twinaphex
26bb0105c0
(Vita) Buildfix
2020-03-12 20:54:38 +01:00
twinaphex
dfa1288988
(Win32) Move global state to struct
2020-03-12 17:47:49 +01:00
jdgleaver
086c68bca7
Enable widget persistence across drivers_init()/driver_uninit() events
2020-03-11 11:47:13 +00:00
twinaphex
abcfe03059
(Metal) Simplification
2020-03-10 19:03:34 +01:00
Twinaphex
d81e756fa7
(Metal) Buildfix
2020-03-10 03:37:48 +01:00
twinaphex
f4c5036c3c
Get rid of video_frame_info dep for fonts
2020-03-10 03:24:59 +01:00
Twinaphex
783f16b198
Updates
2020-03-10 02:48:01 +01:00
twinaphex
a395bf9355
(Drivers font) Start getting rid of video_frame_info dependency
2020-03-09 21:56:03 +01:00
twinaphex
c16568cf32
(gfx drivers display) No more video_frame_info dependency
2020-03-08 22:06:08 +01:00
twinaphex
874510152e
(drivers_display) Get rid of video_frame_info argument for
...
get_default_mvp
2020-03-08 19:59:03 +01:00
twinaphex
3e706fe5b2
(D3D9 renderchain) Take out video_frame_info dependencies
2020-03-08 19:03:57 +01:00
twinaphex
f0bf2df92f
Get rid of stale PERF_START/PERF_STOP macros in d3d files
2020-03-07 23:16:25 +01:00
twinaphex
935393b391
Cleanups
2020-03-07 23:12:02 +01:00
twinaphex
212f32e2fd
Get rid of the static asserts
2020-03-07 22:54:57 +01:00
twinaphex
83ac24e7f1
(VGA) Move static global variables to struct
2020-03-07 19:33:03 +01:00
twinaphex
daea169e5d
(GL1) Move static global variables into struct
2020-03-07 17:47:26 +01:00
twinaphex
b1337d0a21
(GL) Move shared_context_use into struct
2020-03-07 17:34:35 +01:00
twinaphex
8ec6447b18
(FPGA) Move regOp to struct too
2020-03-07 17:30:56 +01:00
twinaphex
87f34eb12f
Add missing header
2020-03-07 17:29:08 +01:00
twinaphex
3e35fb8672
(D3D8/D3D9) Move static global to struct
2020-03-07 17:04:06 +01:00
twinaphex
d63daacdf9
(GDI) Put gdi_menu_frame into struct
2020-03-07 16:50:25 +01:00
twinaphex
efe72dea94
(Caca) Put everything into the struct
2020-03-07 16:42:12 +01:00
twinaphex
203b4d7f80
(GDI) Move these variables to struct
2020-03-07 16:31:04 +01:00
twinaphex
bdc31234d5
(Caca) Move caca global state to struct
2020-03-07 06:03:32 +01:00
twinaphex
f588e7f646
Buildfix
2020-03-07 04:22:20 +01:00
twinaphex
250468a1ba
drm_get_connector - cleanup
2020-03-06 23:18:22 +01:00
twinaphex
304cd05dc6
(X11) Buildfix
2020-03-06 23:00:06 +01:00
twinaphex
4d7b627421
Get rid of video_info dependency for set_video_mode
2020-03-06 22:58:12 +01:00
twinaphex
68664fdf1d
update_title - we don't need video_info
2020-03-06 22:11:44 +01:00
twinaphex
8b43e1b4ef
Can get rid of IS_SHUTDOWN
2020-03-06 20:32:22 +01:00
twinaphex
4aae293e3d
Remove is_shutdown from check_window
2020-03-06 20:29:31 +01:00
jdgleaver
7873b5f044
(QT) Populate 'db_name' and 'crc32' fields when adding entries to content history
2020-03-06 14:00:04 +00:00
twinaphex
a7d679d391
Rename WndProcGL to WndProcWGL
2020-03-05 18:45:41 +01:00
twinaphex
da60c1bb96
Header cleanups
2020-03-05 14:06:04 +01:00
twinaphex
1167a06a5a
Settings Cleanups
2020-03-02 20:34:31 +01:00
twinaphex
1b0ab1c05f
Cleanups
2020-02-21 07:34:53 +01:00
twinaphex
ab94af68c1
Cut down on settings access
2020-02-19 19:31:00 +01:00
twinaphex
682462fb20
Cleanups
2020-02-19 19:23:10 +01:00
twinaphex
7c7d0f596a
HAVE_MENU_WIDGETS now decoupled from HAVE_MENU
2020-02-17 21:28:42 +01:00
twinaphex
b00bf17153
Move menu_widgets to gfx/ and call it gfx_widgets
2020-02-17 01:54:07 +01:00
twinaphex
b229f267e4
Rename menu_widgets to gfx_widgets
2020-02-17 01:43:40 +01:00
twinaphex
47af95469a
(font_driver.c) Remove configuration.h dependency
2020-02-16 21:59:03 +01:00
twinaphex
c71469c715
Rename menu_display to gfx_display
2020-02-16 15:10:07 +01:00
twinaphex
cb0c145e3d
Cleanups
2020-02-14 12:55:36 +01:00
twinaphex
2e0f921ded
Cleanups
2020-02-13 02:18:38 +01:00
twinaphex
64c515bac4
Turn while (true) into for (;;) for easier MSVC backwards compatibility
2020-02-01 04:15:22 +01:00
twinaphex
f0e889b552
Change prototype of video_driver_set_size
2020-01-31 15:06:50 +01:00
twinaphex
74cd84399f
Cleanups - Replace '== NULL'
2020-01-30 16:47:33 +01:00
trioan
0e20be17cc
fix vulkan_framebuffer_generate_mips (msvc2017)
...
{0} initializer
2020-01-25 21:14:28 -05:00
twinaphex
920e89a506
Move pass set texture to vulkan_common.c
2020-01-22 14:27:24 +01:00
twinaphex
376ad6d61d
move more C functions over to gl_core.c
2020-01-22 13:12:00 +01:00
twinaphex
90874b434e
(shader_vulkan.cpp) Move more C code to vulkan_common.c
2020-01-22 12:09:08 +01:00
twinaphex
bcf8ff3d0a
(shader_gl_core) Get rid of ConfigDeleter - move C code to gl_core.c
2020-01-22 11:57:06 +01:00
twinaphex
f853632260
Move framebuffer generate_mips function to vulkan_common.c
2020-01-22 10:52:20 +01:00
twinaphex
e9c73bd9a6
(Vulkan) Move more C code to vulkan_common.c
2020-01-22 10:41:38 +01:00
twinaphex
ef27a660a7
(shader vulkan) Cleanups - moving C code out of the C++ file
2020-01-22 10:11:42 +01:00
twinaphex
8a989b65ee
Cleanup
2020-01-19 13:19:25 +01:00
twinaphex
826b2245ec
WndProcCommon - small optimization
2020-01-19 12:17:26 +01:00
twinaphex
f852209040
Silence some unused variable warnings on some targets
2020-01-19 06:04:37 +01:00
twinaphex
51d6b467d6
(Win32) Buildfix
2020-01-19 04:56:12 +01:00
twinaphex
c26c9483ec
Cleanup WNDPROC functions
2020-01-18 11:34:50 +01:00
twinaphex
a01e6652df
Replace ZeroMemory with memset
2020-01-18 10:46:25 +01:00
twinaphex
57c00e7e26
Cleanup
2020-01-18 10:41:26 +01:00
twinaphex
a67896ab2b
Cleanup
2020-01-18 09:37:16 +01:00
twinaphex
142503d3b5
move win32_menu_loop and win32_browser to win32_common
2020-01-18 09:28:46 +01:00
twinaphex
f97e557194
(DRM/EGL) Buildfix
2020-01-06 00:33:28 +01:00
twinaphex
4380b73ca6
Add HAVE_DYNAMIC_EGL option
2020-01-05 19:14:47 +01:00
twinaphex
6e0971fc61
(EGL) Call EGL common calls
2020-01-04 19:58:57 +01:00
twinaphex
d5cdfbb7ba
Move all EGL functions to egl_common.c file
2020-01-04 19:22:02 +01:00
twinaphex
1216c3ef6d
(OSX/Metal) Buildfix
2020-01-04 17:44:33 +01:00
twinaphex
3e1f56d57f
Change function signature of win32_has_focus
2020-01-04 15:49:23 +01:00
twinaphex
91baea201a
Change function signature of win32_show_cursor
2020-01-04 15:40:02 +01:00
twinaphex
53dbd69751
(EGL) Create egl_bind_api
2020-01-04 15:09:42 +01:00
twinaphex
6c97a7514c
(Vulkan) turn superfluous functions in vulkan_common.c into macros
...
to avoid unnecessary function overhead
2020-01-03 20:20:59 +01:00
twinaphex
051342cc8b
Rewrite win32_get_video_output
2019-12-20 07:15:03 +01:00
Hans-Kristian Arntzen
96723c6f70
Vulkan/Android: Workaround weird WSI return codes in landscape mode.
...
Android WSI wants you to use preTransform, and if it is not used
correctly, Android 10 will return VK_SUBOPTIMAL_KHR, and we would create
a new swapchain every frame.
This workaround just ignores this error, since it's not really an error.
A more "proper" fix is to use prerotate and modify the MVP matrices,
which might help certain devices with crummy display processors.
2019-12-17 19:08:20 +01:00
driver1998
a8a4e60171
[ANGLE] Cleanup
2019-12-06 13:59:22 +08:00
driver1998
de203390be
[Windows] Add ANGLE support
2019-12-06 13:24:17 +08:00
Twinaphex
002f2ab6e7
Merge pull request #9801 from cmitu/kms-video-mode-selection
...
KMSDRM: better detection for the current video mode
2019-12-05 23:39:02 +01:00
cmitu
3953659901
KMSDRM: better detection for the current video mode
2019-12-01 06:45:43 +00:00
Jean-André Santoni
c0dfcd2adf
Fix Metal build
2019-11-30 12:49:52 +07:00
Rinnegatamante
6394342b9c
[VITA] Add gl1 video driver support through vitaGL.
2019-11-12 11:54:00 +01:00
Twinaphex
4ac264b1d0
Merge pull request #9591 from Rinnegatamante/videodrivers2
...
Graceful switching between videodrivers #2 .
2019-10-15 22:49:17 +02:00
orbea
55d123d95a
Fix build when SDL2 is not built against wayland.
...
Fixes https://github.com/libretro/RetroArch/issues/9583 .
2019-10-15 09:10:18 -07:00
Rinnegatamante
d1a74e1b96
Fix for crash on Linux.
2019-10-15 09:07:15 +02:00
jdgleaver
3057c31798
(Menu Input) Add mouse/touchscreen gesture support + full gesture support for XMB
2019-09-30 16:55:41 +01:00
Tor Arne Vestbø
b5cf9b639e
metal: Improve shader debugging
...
Having the path to each shader is helpful when debugging the
rendering pipeline. The render command encoder label is limited
to just the filename of the shader, as the graphics debugging
UI in Xcode doesn't handle long names very well.
We don't encode the pass number into the string as the shaders
can be organized in a graph, not just a linked list, so an
indexed order can be misrepresenting the flow.
2019-09-25 22:36:40 +02:00
Tor Arne Vestbø
91caf28bfc
metal: Add some missing debug labels and groups
2019-09-25 22:36:40 +02:00
twinaphex
f33264f7a6
(X11) XStoreName is a useless wrapper function around XChangeProperty
2019-09-22 13:00:44 +02:00
twinaphex
c5b3428408
Add sdl2_common.c/.h
2019-09-22 12:40:40 +02:00
twinaphex
ad1fb29092
(Metal) Refactor
2019-09-22 10:28:51 +02:00
twinaphex
c7fd375120
Create video_driver_display_userdata_{set/get}
2019-09-22 07:35:05 +02:00
twinaphex
302e2fdc53
Move show memory details outside of the video context driver and
...
into retroarch.c - avoid lots of code duplication
2019-09-21 07:49:33 +02:00
Brad Parker
c7c7d0988e
initial network video driver, sends raw frames over TCP
2019-09-17 04:18:44 +02:00
Tor Arne Vestbø
af75ddd04a
metal: Draw video stats on top of overlay
2019-09-02 20:02:16 +02:00
Tor Arne Vestbø
204407b64a
metal: Set up correct viewport before rendering overlay
2019-09-02 18:02:30 +02:00
Tor Arne Vestbø
48d28aa734
metal: Split menu drawing out from core drawing
2019-09-02 18:02:30 +02:00
Tor Arne Vestbø
e6227f9898
Use correct uniforms when blitting menu frame with Metal
...
Fixes broken rgui with the Metal video driver.
2019-09-02 13:01:42 +02:00
Brad Parker
4e9cd6ff3e
win32: set menubar language to same as config
2019-08-29 16:36:09 -04:00
twinaphex
2609747243
MSVC buildfix
2019-08-29 20:20:35 +02:00
twinaphex
718d65d95d
Take this out - too unsafe - fixes D3D12 driver
2019-08-29 12:30:56 +02:00
twinaphex
029f1c403e
Turn function static
2019-08-29 10:16:26 +02:00
twinaphex
967aae04c8
Cleanups
2019-08-29 09:55:27 +02:00
twinaphex
9a49da10e5
(WndProcCommon) Put this back in
2019-08-29 09:31:08 +02:00
twinaphex
df4f2a67e3
(Win32) Simplify WndProcCommon
2019-08-29 02:26:32 +02:00
twinaphex
3a7515c82f
Cut down on code duplication
2019-08-28 23:58:15 +02:00
twinaphex
aa428e4a82
(X11) Better resizing of menu when window is resized
2019-08-24 20:50:06 +02:00
twinaphex
8780541de9
(Win32) Add deferred menu context reset - menu should properly rescale now
...
when we do a Win32 window resize
2019-08-24 20:03:09 +02:00
jdgleaver
f85c0737e4
(3DS) Build fix
2019-08-24 14:37:45 +01:00
LazyBumHorse
a882901e39
save unmodified auto-shaders as a reference instead of a copy, see:
...
- implement #reference directive for auto-shaders
- replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
- apply saved presets automatically for console menus
- move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
- refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
Twinaphex
3bc5c15526
Merge pull request #9309 from LazyBumHorse/fix_vulkan_gpu_list
...
fix handling of vulkan_gpu_list
2019-08-15 18:17:56 +02:00
LazyBumHorse
3c6a46d95d
fix handling of vulkan_gpu_list (use after free, not always being initialized)
2019-08-15 17:52:24 +02:00
twinaphex
6c671faed6
Start preparing for menu_widgets_ready to be moved to retroarch.c
2019-08-15 14:20:51 +02:00
twinaphex
d43b26348b
(Vulkan) Don't use video_driver_get_size
2019-08-13 12:28:16 +02:00
twinaphex
e43c55bef3
(GLCore) Don't use video_driver_get_size
2019-08-13 12:23:02 +02:00
twinaphex
c3d624267b
(GL) Start avoiding usage of video_driver_get_size
...
from within video drivers
2019-08-13 12:14:53 +02:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
dfc85f5908
Simplify win32_has_process
2019-07-26 06:10:02 +02:00
Twinaphex
1661f86ec0
Merge pull request #9154 from LazyBumHorse/shader_paths
...
simplify video_shader_read_conf_preset() calls
2019-07-22 01:21:47 +02:00
orbea
e13ec54dc6
Fix --disable-overlay.
2019-07-21 10:26:42 -07:00
LazyBumHorse
f8b92770d4
simplify video_shader_read_conf_preset() calls
2019-07-21 18:15:28 +02:00
Yoshi Sugawara
f292a5b9cb
macos: fix call to video_shader_read_conf_preset
2019-07-20 12:08:37 -10:00
twinaphex
ac47f54a8e
(Win32) Not sure why menubar was disabled when threaded video is
...
enabled, going to assume enabling it is thread-safe
2019-07-20 11:45:28 +02:00
twinaphex
c4c7a1b8cc
(Vulkan) Dehardcode application name
2019-07-19 20:12:12 +02:00
twinaphex
b747bb22f4
Properly dehardcode program name now
2019-07-19 20:08:45 +02:00
twinaphex
b04e057b5d
Revert "(Win32/Vulkan) Dehardcode more program name strings"
...
This reverts commit 5cefcb8327
.
2019-07-19 19:39:43 +02:00
twinaphex
5cefcb8327
(Win32/Vulkan) Dehardcode more program name strings
2019-07-19 19:27:24 +02:00
twinaphex
4c69dad0ce
Define DEFAULT_MAX_PADS inside config.def.h - get rid of the messy
...
MAX_PADS macros everywhere
2019-07-19 12:55:38 +02:00
twinaphex
b2946f4f1e
egl_swap_buffers - be safer
2019-07-18 18:54:26 +02:00
twinaphex
c0787accc3
Use config_file_new_from_path_to_string
2019-07-18 12:13:09 +02:00
LazyBumHorse
208d23b39d
fix hanging window under Windows 7 with threaded video
2019-07-17 23:27:43 +02:00
twinaphex
bddfca940e
Add HAVE_GDI switch
2019-07-11 13:18:38 +02:00
twinaphex
e02ff9c40c
(Win32) Reimplement PeekMessage implementation - this should be at the
...
start of the while loop
2019-07-11 03:49:33 +02:00
twinaphex
09f5d2c95d
Fix compilation when configuring with --disable-overlay
2019-07-10 05:39:50 +02:00
twinaphex
f0f5c32b51
Remove state tracker - legacy code - we can revisit this later
...
and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00
twinaphex
3cfa3ff1d8
Cleanups
2019-07-04 22:05:38 +02:00
Dwedit
81b6703912
Fix wrong reference count for D3D12 adapters (crash at close due to a destroyed adapter being released again)
2019-07-03 15:35:06 -05:00
Dwedit
10343d51b9
Small fixes for D3D12: Do not return false when enumerating, and add a null check for the Fence object
2019-07-02 19:46:02 -05:00
stoofin
1b57cf6112
Fall back to libvulkan.so.1 if libvulkan.so isn't present
2019-06-27 14:08:14 -07:00
LazyBumHorse
b5199d7921
fix black screen in Metal
2019-06-22 11:07:08 +02:00
twinaphex
6b9238198b
Cleanups
2019-06-21 04:47:51 +02:00
twinaphex
48eeb15d2c
Silence warnings
2019-06-20 01:16:05 +02:00
Brad Parker
d01f04c146
d3d10/11/12: add GPU selection
2019-06-18 16:35:50 -04:00
LazyBumHorse
692dc9f6a9
refactor shader checks affected by last commit and more:
...
- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
- d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
- configuration.c: remove check_shader_compatibility
- shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
- shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
- menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
- video_shader_parse.c: add `video_shader_to_str` for easier logging
- remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
twinaphex
f60306b232
Rename read_conf_cgp/write_conf_cgp to
...
read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
Brad Parker
c962da0ddb
add video setting to select gpu (currently implemented for vulkan)
2019-06-13 12:47:08 -04:00
LazyBumHorse
9ab49b7b2c
Add FrameDirection for metal and gx2_gfx
2019-05-29 21:06:44 +02:00
LazyBumHorse
b54ad4d67f
implement FrameDirection slang semantic for d3d10,11,12
2019-05-29 18:09:37 +02:00
twinaphex
e1b39f6621
(WinRT) Make dxgi_update into a stub function for WinRT
2019-05-26 08:22:16 +02:00
twinaphex
17b2019e11
(Vulkan) Fix potential memory leak
2019-05-26 08:18:42 +02:00
Huw Pascoe
acb28a38c4
video_layout gl basic implementation
2019-05-11 14:23:26 +01:00
twinaphex
52dd39f98a
Another buildfix
2019-05-10 20:17:20 +02:00
twinaphex
74388d8490
Remove string_concat
2019-05-10 18:05:58 +02:00
Nathan S
775c272029
Menu widgets stuff + vulkan sanity check ( #8710 )
...
* task_screenshot: fix hang with menu widgets
* word_wrap: add max_lines parameter
* vulkan: better instance creation sanity check
2019-05-06 21:10:57 +02:00
twinaphex
39eadbab6f
Use string_concat in more performance critical areas
2019-04-30 21:17:51 +02:00
twinaphex
bc2bdd5734
config_file_read not needed anymore
2019-04-30 13:37:10 +02:00
twinaphex
c55873c324
(GL_CORE) More updates
2019-04-24 03:33:32 +02:00
twinaphex
59b45f7812
Start making HAVE_OPENGL_CORE independent
2019-04-24 03:23:57 +02:00
twinaphex
04d062b3d4
(MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
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HAVE_OPENGL
2019-04-22 22:48:23 +02:00
twinaphex
955a149ce9
Use config_file_read where we can assume we are reading a file
2019-04-22 01:56:24 +02:00
twinaphex
7372bafb44
Remove RARCH_CTL_SET_LIBRETRO_PATH
2019-04-21 06:03:02 +02:00
jdgleaver
54e1711f9a
(3DS) Sanitise/Improve display mode selection
2019-04-15 17:05:55 +01:00
Huw Pascoe
fed06044c4
silence warnings
2019-04-12 17:32:11 +01:00
Brad Parker
9579804c72
gl1: add overlay support
2019-04-05 23:07:59 -04:00
twinaphex
a5aa4d731b
Use memset instead of bzero
2019-04-03 16:56:50 +02:00
twinaphex
f67bfa24ef
Get rid of video_poke_interface set_mvp
2019-03-18 15:19:11 +01:00
Hugo Hromic
136c08a4bb
(x11_common.c) Fix C89 build
2019-03-14 16:09:34 +00:00
twinaphex
3691f4fabf
Fix CXX_BUILD errors
2019-03-13 17:00:52 +01:00
Twinaphex
75102a435f
Merge pull request #8437 from DSkywalk/master
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X11 auto-repeat event fixed
2019-03-10 23:17:53 +01:00
David Skywalker
83e7fda272
sorry, fixed typo.
2019-03-09 21:29:21 +01:00
David Skywalker
46036894d4
fix x11 auto-repeat event
2019-03-09 19:06:01 +01:00
Themaister
3029f96511
Add a new "glcore" driver with slang support.
...
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.
Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.
This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Brad Parker
10df615d14
add "Send Debug Info" option under Help
2019-03-07 19:17:54 -05:00
driver1998
6ea79bca36
Allow winraw and xinput to work without dinput in Windows
...
Necessary for Windows ARM32 Desktop (RT)
2019-02-26 21:29:43 +08:00
Brad Parker
4f0d61a2ac
update copyright
2019-02-22 19:13:36 -05:00
Brad Parker
477d46d52b
update copyright
2019-02-22 19:13:36 -05:00
Brad Parker
99f4203abf
win32: implement screen orientation support
2019-02-21 14:37:24 -05:00
radius
814db2c44e
fix #7670 by checking threaded video
2019-02-21 11:54:10 -05:00
twinaphex
691462e3d6
Change INT32 to int32_t
2019-02-16 10:52:40 +01:00
Brad Parker
5e177c75a5
add memory stats to more context drivers, use correct default variables for fps/stats/framecount/memory_show
2019-02-15 15:59:00 -05:00
Themaister
3b9ad729fb
Vulkan: Fix color issues with RGBA8888 swapchains in readback.
2019-02-15 20:30:08 +01:00
Brad Parker
5a3a58c8a6
gl1: fix order of non-rgui menu drawing, add proper texture support
2019-02-11 12:05:31 -05:00
orbea
d3dcc548b2
qb: Allow falling back to a bundled wayland-protocols when not found.
2019-02-10 15:34:50 -08:00
twinaphex
1a8ad73c3f
(Cocoa) Unify both headers
2019-02-09 04:40:38 +01:00
Brad Parker
8d8feec318
gl1: screenshot support
2019-02-08 16:31:34 -05:00
Brad Parker
cbbb81f46f
gl1: add BFI and menu/content linear filtering
2019-02-08 15:37:38 -05:00
Brad Parker
333c630469
gl1: blend menu with video
2019-02-08 13:47:43 -05:00
Brad Parker
74fd184097
initial GL1 video driver, only rgui is working currently
2019-02-08 12:14:55 -05:00
twinaphex
e612773645
(Xbox OG) Buildfixes
2019-02-07 05:42:23 +01:00
twinaphex
f49b6e26a0
(Metal) Add menu widget support
2019-02-07 02:00:23 +01:00
twinaphex
b7c1fda56f
(Windows) Fix C89_BUILD
2019-02-06 19:08:56 +01:00
orbea
28ff4b391a
Clean up white space.
2019-02-03 16:00:50 -08:00
twinaphex
9aa542b1ae
* Get rid of video_shader_driver_use
...
* Get rid of Nuklear - ozone/menu widgets is probably the replacement
for it - Zarch will go next
2019-02-03 04:37:54 +01:00
twinaphex
91f8e8465a
(GL) Cleanups
2019-02-03 00:11:41 +01:00
twinaphex
97dc77b940
(GL) renderchain interface is gone now
2019-02-03 00:07:53 +01:00
twinaphex
62bea6ad11
SOme header cleanups
2019-02-02 22:02:24 +01:00
twinaphex
0c0ab19b11
(GL) We don't need gl_common.c anymore
2019-02-02 21:47:31 +01:00
twinaphex
350b0dd1a2
gl_add_lut can now become a static function inside gl.c
2019-02-02 21:34:02 +01:00
twinaphex
90f1317498
Cut down on code duplication - create gl_load_luts
2019-02-02 21:32:37 +01:00
twinaphex
2560d1c105
Move gl_load_texture_data to gl_common.c
2019-02-02 17:33:58 +01:00
twinaphex
7c74f0abe8
Create gl_add_lut
2019-02-02 17:25:27 +01:00
twinaphex
5d77244334
(OSX) Implement flyinghead's GL3 support
2019-01-31 21:30:49 +01:00
David Skywalker
347519a4d8
now X11 driver using keycodes instead keysyms, fixes international layouts problems.
2019-01-31 12:50:58 +01:00
krzys-h
3c18232448
Fix d3d12 swap chain creation
...
Apparently, HAVE_WINDOW was not defined in this file (and this obviously
doesn't appear on MSVC because of how griffin.c works...)
2019-01-28 10:44:47 +01:00
Twinaphex
8b958b91f9
Merge pull request #8105 from orbea/qb
...
Update generate_wayland_protos.sh.
2019-01-28 00:31:57 +01:00
Brad Parker
8b6676e17f
d3d9: implement scissor test
2019-01-26 20:13:39 -05:00
orbea
ae7b09afae
gfx: Update generate_wayland_protos.sh.
2019-01-26 16:08:18 -08:00
Twinaphex
b512c0aeb9
Merge pull request #8095 from Sunderland93/wayland-version
...
[Wayland] Set minimum wayland version to 1.12
2019-01-26 22:49:34 +01:00
Sunderland93
10d2d13004
Fix version's comparison
2019-01-26 13:41:03 +04:00
orbea
63c7abef06
qb: Allow testing more than one version in check_pkgconf.
2019-01-25 15:04:29 -08:00
Sunderland93
677395f05e
[Wayland] Set minimum wayland version to 1.12
2019-01-25 21:41:13 +04:00
orbea
d3f81e8db8
Fix the osx metal travis build.
2019-01-21 13:03:51 -08:00
twinaphex
b13777e9fc
Header cleanups
2019-01-20 03:16:58 +01:00
twinaphex
d3ae2cbd29
Cleanup some header includes
2019-01-20 01:49:21 +01:00
twinaphex
83241ed0b1
Some header cleanups
2019-01-19 23:27:59 +01:00
orbea
e062b98088
Remove trailing blank lines.
...
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
orbea
ff2e3bbbce
Fix CXX_BUILD errors.
2019-01-13 11:51:33 -08:00
twinaphex
7ad34509e7
Silence more CXX_BUILD warnings
2019-01-12 21:16:48 +01:00
Twinaphex
ff8e10f014
Merge pull request #7984 from myfreeweb/egl-fix
...
Fix EGL initialization not setting 'n'
2019-01-12 05:10:46 +01:00
CozmoP
2052e15a08
pass content label when loading content from Qt ( #7982 )
2019-01-11 18:51:44 -05:00
Greg V
3ab7e780d1
EGL: use unused 'n' argument for storing the config count ( fixes #7953 )
...
The 'n' argument was probably intended for the count, but it was unused.
The Wayland platform would check whether n would be non-zero (and
wouldn't initialize n with zero), so it would only succeed because it
was initialized with random garbage.
Pointy hat: @Sunderland93
2019-01-11 20:41:40 +03:00
twinaphex
c98b2e2292
Buildfixes and more static code analysis warning fixes
2019-01-10 22:24:43 +01:00
twinaphex
b9ff2e4de1
Fix some static code analysis warnings from MSVC 2017
2019-01-10 21:47:15 +01:00
Twinaphex
ac04c1bfc5
Merge pull request #7892 from Datamats/libnx_nwindow
...
libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-08 23:36:20 +01:00
Twinaphex
40997473ed
Merge branch 'master' into orbis2
2019-01-08 20:18:08 +01:00
orbea
bfc366decc
Squeeze extra blank lines with cat(1).
...
Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Mats
462a4b24fd
libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-07 15:03:44 +01:00
Brad Parker
85b560e76b
vc2003 buildfix
2019-01-05 19:19:53 -05:00
Greg V
a1c15b5362
Wayland: try /usr/local for wayland-scanner/protocols
...
Default prefix is /usr/local on FreeBSD
2019-01-01 03:07:20 +03:00
Francisco José García García
c56e9b1ff6
[ORBIS] eglSwapInterval workaround
2018-12-30 14:01:10 +01:00
twinaphex
1cb9f7c1bf
Fix D3D10/11/12 drivers for Win32 build
2018-12-30 05:08:57 +01:00
Twinaphex
22e54dfc6b
Merge pull request #7839 from frangarcj/orbis2
...
[WIP] ORBIS / PS4 Port
2018-12-30 01:04:50 +01:00
Francisco José García García
d34b94a661
[ORBIS] Several EGL and GL fixes
2018-12-30 00:11:53 +01:00
krzys-h
1cb1ea55b1
Bugfix - creating swap chain twice in d3d11
...
Not sure what I was thinking when writing this
dd60b5d576 (commitcomment-31801518)
2018-12-29 11:38:09 +01:00
twinaphex
bddcd2d5e5
Buildfix - include header for prototype definition
2018-12-29 06:04:46 +01:00
twinaphex
8f67cf7384
Some buildfixes
2018-12-29 02:20:25 +01:00
twinaphex
0e5fbbb9e1
Silence some warnings
2018-12-29 02:12:50 +01:00
krzys-h
4fb06703b3
Port d3d12 driver for UWP
2018-12-28 22:10:26 +01:00
krzys-h
f6c8a0c5c2
Add UWP input driver
...
Keyboard, mouse and touch support: done
2018-12-28 22:09:30 +01:00
krzys-h
b201d669b5
First iteration of UWP support
...
Enough to kind of run
Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
2018-12-28 22:09:22 +01:00
Francisco José García García
912060fc4b
[ORBIS] Use SceWindow
2018-12-28 11:19:28 +01:00
Francisco José García García
48167d46bc
[ORBIS] Initial video context driver
2018-12-28 01:27:13 +01:00
radius
d2a2878b2c
fix #935 thanks to @bparker
2018-12-23 19:55:26 -05:00
Themaister
077b108aa1
Vulkan: Fix potential crash when toggling fullscreen.
...
If we have HW rendering, and we toggle fullscreen while in the menu, we
don't have a ready HW image, so fall back to black dummy texture.
2018-12-12 13:28:46 +01:00
radius
a7e4d8359b
fix fullscreen=>windowed when remember window positions is on
2018-12-11 19:34:12 -05:00
Themaister
868465ad01
EGL: Add callback to select EGLConfig.
...
A more robust fix for DRM/GBM shenanigans.
2018-12-11 20:12:25 +01:00
Aleksey Samoilov
d82987b1b5
Merge branch 'master' into master
2018-12-09 20:56:20 +03:00
Sunderland93
830882e296
Merge branch 'server-decorations'
2018-12-09 19:03:57 +04:00
Sunderland93
d1c15efc24
Revert "Add KDE's server-decoration protocol as fallback (for KDE)"
...
This reverts commit 058a880a8b
.
2018-12-09 18:47:47 +04:00
Sunderland93
058a880a8b
Add KDE's server-decoration protocol as fallback (for KDE)
2018-12-09 18:42:45 +04:00
twinaphex
bfd9141577
Play it safe for non-GBM targets
2018-12-07 21:15:38 +01:00
twinaphex
96840572ef
Add HAVE_GBM ifdefs
2018-12-07 20:18:01 +01:00
Twinaphex
d6e96b986f
Merge pull request #7707 from fr500/upstream
...
make windowed size take into account window border and title height
2018-12-07 16:33:29 +01:00
twinaphex
7638637518
Cleanups
2018-12-07 00:51:56 +01:00
orbea
5898f3e5d2
Fix KMS with OpenGL.
...
All credit for this patch goes to dtsarr.
Fixes https://github.com/libretro/RetroArch/issues/7119
2018-12-06 08:34:26 -08:00
radius
defe82c9ce
fix the menubar height growing issue too
2018-12-06 10:15:50 -05:00
radius
e050ca89c7
make windowed size take into account window border and title height
2018-12-06 10:03:48 -05:00
Sunderland93
f960144212
Merge branch 'fallback' into 'master'
2018-12-05 23:23:02 +04:00
Sunderland93
dc94886664
Initial support for xdg-decoration-unstable-v1
2018-12-05 22:51:07 +04:00
Sunderland93
9b0bad5d9f
Add zxdg_shell_v6 and wl_shell ad fallback interfaces
2018-12-03 14:32:31 +04:00
twinaphex
b027395341
(Android/Vulkan) Enable 'emulate mailbox' for Android
2018-12-03 00:40:50 +01:00
Stuart Carnie
0e295716b9
feat(metal): Add native rotation support for Metal driver
...
* fix crash when frame or frame size is 0
2018-11-29 22:04:43 -07:00
dukemiller
8294bf86df
Create option for dx video drivers to toggle displaying memory use
2018-11-28 00:01:09 -07:00
Twinaphex
7a174d290e
Merge pull request #7655 from Sunderland93/master
...
[Wayland] Implement idle-inhibit support
2018-11-26 19:25:46 +01:00
Sunderland93
ea180a1775
Relax wayland and wayland-protocols version's
2018-11-26 21:58:43 +04:00
Sunderland93
b538786b00
Implement zwp_idle_inhibit_v1 protocol
2018-11-26 21:54:39 +04:00
twinaphex
6bf35ab6e8
(x11_common.c) Cleanups
2018-11-26 13:54:51 +01:00
twinaphex
098e62067e
Small cleanups
2018-11-26 13:37:35 +01:00
radius
77ae2dc0cd
don't change window position on fullscreen changes
2018-11-25 11:51:13 -05:00
twinaphex
4a4a6511e0
Workaround - fullscreen mode was no longer working properly
2018-11-25 10:08:50 +01:00
twinaphex
5313c50b0e
(Windows) Saves/remembers window size now too - still some edge case
...
when clicking maximize button - you need to then move the window
slightly in order for x/y position to be saved - just clicking maximize
alone is not enough
2018-11-25 09:50:08 +01:00
twinaphex
e1afdf8c3c
(Windows) Start implementing 'remember window positions'. Right now only
...
saves/remembers X, Y position
2018-11-25 09:02:32 +01:00
Twinaphex
3d4fc5d38f
Merge pull request #7607 from Sunderland93/master
...
Wayland: xdg-shell support
2018-11-24 18:45:20 +01:00
twinaphex
5d8666e226
Only one function calls EnumDisplaySettings now
2018-11-24 02:06:28 +01:00
Sunderland93
c32c98e667
Very WIP: xdg-shell support
2018-11-17 16:01:51 +04:00
Themaister
f51ef85f27
Vulkan: Fix scissor in menu driver.
2018-11-08 21:57:53 +01:00
Themaister
afcd25a3f8
Vulkan: Fix scissor in menu driver.
2018-11-08 21:45:51 +01:00
Stuart Carnie
fd2524429d
chore(meta): Cleanup
2018-11-06 07:56:05 -07:00
Stuart Carnie
8569ee79bc
feat(metal): Add scissor rect support
...
This is required for correct rendering of the ozone menu
2018-11-06 07:56:05 -07:00
Stuart Carnie
5c1075127b
chore(metal): Separate legacy GL and Metal source
...
* Forks of Cocoa / Cocoa Touch to *_metal.* version
* Reverted original GL Cocoa / Cocoa Touch versions
* GL and Metal projects still build
2018-11-04 20:50:50 -07:00
Themaister
3f41cd533b
Fix RGUI regression on Vulkan.
2018-10-16 23:29:17 +02:00
twinaphex
448d2d333c
Set ctx_driver
2018-10-14 08:22:26 +02:00
twinaphex
e661cf3cfd
Rewrite video_context_driver_init_first
2018-10-14 08:13:05 +02:00
twinaphex
5b4473b948
Create gl_set_core_context
2018-10-10 18:24:41 +02:00
Brad Parker
b9699f4780
gdi: texture load support, fix menu text alignment, support multi-line messages
2018-10-10 09:58:49 -04:00
twinaphex
77fba6d58d
(Vulkan) Silence warning
2018-10-01 00:41:29 +02:00
twinaphex
2125f92281
Silence warnings/cleanups
2018-09-30 13:43:56 +02:00
twinaphex
4c23fa02e9
(MSVC 2013) Fix build for rcheevos
...
(MSVC) Fix some warnings; unused variables, etc.
2018-09-30 13:38:58 +02:00
M4xw
cf097d7f42
[LIBNX] Implement OpenGL
2018-09-27 01:23:24 +02:00
misson20000
fa76a3cb60
CRLF -> LF
2018-09-15 03:27:05 -07:00
M4xw
64edf5f879
[LIBNX] Fixups and bare minimum to function
2018-09-14 20:38:42 +02:00
twinaphex
4738ef545c
Change interval type to signed int
2018-09-12 00:08:13 +02:00
Themaister
a1989afba9
Vulkan: Fix race condition in threaded mailbox emulation.
2018-09-10 19:35:13 +02:00
Themaister
d338dac277
Only do mailbox emulation for fullscreen.
...
Too large impact on performance in Windowed mode.
2018-09-08 16:27:25 +02:00
Themaister
d39f66a738
Emulate mailbox by wrapping acquire in a thread.
...
Needed on nVidia Windows since they don't support timeout == 0 ...
2018-09-08 15:56:49 +02:00
Themaister
157d1e7e63
Only use mailbox emulation on AMD.
2018-09-08 11:47:58 +02:00
Themaister
66c4f8fd35
Make sure to always clear out swapchain_fence_signalled.
2018-09-08 11:47:58 +02:00
Themaister
9ebac87638
Vulkan: Emulate mailbox on Windows.
2018-09-08 11:47:58 +02:00
Themaister
af534f0fa8
Vulkan maintenance fixes.
...
- Use VkBuffer instead of linear VkImage for staging uploads.
Not guaranteed to be supported, and desktop IHVs recommend using
buffers.
- Fix validation error where swapchain recreation with reuse of the old
VkSwapchainKHR does not create a fence properly, leading to validation
error next time that swapchain index is observed.
2018-09-08 11:47:58 +02:00
Stuart Carnie
99f497de85
feat(Metal): Add support for screen shots
2018-09-02 17:55:02 -07:00
Stuart Carnie
9d22aacaa7
refactor: Add vertex buffer struct to ShaderTypes and remove global
2018-09-02 17:53:18 -07:00
Stuart Carnie
eadc3f4a91
fix(Metal): Fix SIGFAULT if any attribute is 0
2018-09-01 16:13:23 -07:00
Stuart Carnie
802697fdec
fix(Metal): Use textures for pixel conversion
2018-09-01 11:58:37 -07:00
Stuart Carnie
577d81071e
fix(Metal): Cleanup shader logging messages
2018-09-01 11:58:37 -07:00
orbea
260ce526c2
Fix segfaults when starting vulkan without a working vulkan driver.
...
RetroArch will crash in several places when running vulkan in an
environment that does not have working vulkan drivers.
This should guard against those crashes and allow RetroArch to fail
safely in those cases.
2018-08-24 19:36:03 -07:00
twinaphex
7250181319
Add some __WINRT__ ifdefs
2018-08-17 14:51:27 +02:00
twinaphex
4a54826d9b
Remove unused variable
2018-08-16 21:14:56 +02:00
twinaphex
a1d5b0fd03
Update MSVC 2012 solution
2018-08-16 20:49:31 +02:00
twinaphex
921e52e64f
Remove old leftover buggy Win32 driver
2018-08-16 00:05:09 +02:00