Connor McLaughlin
7b7cffd545
(Vulkan) Fix incorrect structure type in vulkan_create_buffer
2020-07-05 22:36:58 +10:00
twinaphex
85d3a3723e
(Vulkan) VULKAN_TRANSFER_IMAGE_OWNERSHIP - reuse existing macro
2020-07-03 18:05:40 +02:00
twinaphex
09180e64b5
Start unifying more macros
2020-07-03 18:00:40 +02:00
twinaphex
a7a74a1d92
Cleanup
2020-07-03 17:51:07 +02:00
twinaphex
276e86a403
(Vulkan) Turn some of these functions into macros
2020-07-03 17:48:46 +02:00
twinaphex
25f682249f
(Vulkan) Turn vulkan_image_layout_transition into macro
2020-07-03 08:45:53 +02:00
twinaphex
7a22eb1f44
Turn vulkan_image_layout_transition_levels into macro
2020-07-03 08:32:33 +02:00
twinaphex
108dc26c86
(MSVC 2010) Buildfix
2020-07-03 08:04:15 +02:00
twinaphex
d9b4b44091
(Winraw) Cleanups
2020-07-02 07:07:42 +02:00
twinaphex
87b9c2a367
Add HAVE_REWIND switch
2020-07-01 21:04:05 +02:00
twinaphex
570f6ffb87
vulkan_copy_staging_to_dynamic - avoid memset
2020-06-29 00:14:50 +02:00
twinaphex
26969dd4e1
(Vulkan) Avoid callocs and memsets
2020-06-28 23:56:33 +02:00
twinaphex
c600fbc6ff
Cleanups
2020-06-28 21:33:07 +02:00
twinaphex
bc73a815b7
Prevent memsets for vk->tracker
2020-06-28 19:18:48 +02:00
twinaphex
9e65ab63fe
(vulkan_common) Prevent memsets and implicit memsets
2020-06-28 18:45:46 +02:00
twinaphex
9684bde88a
Cleanup vulkan_create_texture
2020-06-28 18:25:17 +02:00
twinaphex
776e95d4e1
(vulkan_common.c) Cleanups
2020-06-27 18:28:33 +02:00
twinaphex
72d1a313ae
(vulkan_common.c) Cleanups
2020-06-27 18:17:33 +02:00
twinaphex
d8cf551608
Silence 'suggest braces around initialization of subobject' warning
2020-06-11 17:38:11 +02:00
Themaister
f089e1ccf5
Vulkan: Do not emulate mailbox on Android.
2020-06-09 00:24:29 +02:00
Themaister
cd4f22c275
Vulkan: Add path which uses WSI acquire semaphores.
...
Fence wait path has some issues on certain platforms. For now, gate this
on whether the GPU is integrated or not.
2020-06-09 00:24:29 +02:00
Themaister
15df55d011
Vulkan: Refactor swapchain index and frame index.
...
Do not tie these concepts together, it will not work for upcoming
refactor of swapchain logic.
2020-06-09 00:24:29 +02:00
Themaister
6f68571805
Vulkan: Use VK_LAYER_KHRONOS_validation in VULKAN_DEBUG=1.
...
LUNARG_standard_validation was deprecated and removed ages ago.
2020-06-09 00:24:28 +02:00
twinaphex
fc491e9ea4
Add more environ logs
2020-06-08 17:32:36 +02:00
twinaphex
2660182d52
Get rid of gfx_widgets_ready call inside
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gfx_widgets_frame
2020-06-08 05:45:15 +02:00
twinaphex
573eddb5a4
(Metal) Always run this regardless
2020-06-08 03:28:32 +02:00
twinaphex
be76958070
Unneeded gdi_has_menu_frame
2020-06-07 02:56:56 +02:00
twinaphex
b42897d0b6
(GDI) Weird code - clean this up
2020-06-07 02:55:51 +02:00
Guo Yunhe
e9916df9d0
Change keys to upper case
2020-06-02 10:28:00 +03:00
Rinnegatamante
14a6c42e0d
[VITA] Using a global to prevent erroneous vitaGL re-initializations.
2020-06-01 11:12:16 +02:00
twinaphex
bc226305d7
(x11_common.c) Cleanup
2020-05-24 19:38:41 +02:00
twinaphex
ad1aa59ce1
Cleanup != NULL comparisons
2020-05-19 21:15:06 +02:00
twinaphex
9ace693ec0
Refactor menu_driver_frame
2020-05-19 16:20:43 +02:00
twinaphex
bde18ba86a
Style nits
2020-05-12 14:36:27 +02:00
Olivier PARRA
5813228c6c
[FIXES]GPU capture on Metal/OSX/NVidia
...
[FIX]RetroArch CRASH on Metal internal assert
_validateGetBytes:39: failed assertion `texture must not be a
framebufferOnly texture.' GPU Capture were done on a
framebufferOnly texture. Fix it by setting framebufferOnly
CAMetalLayer property to NO. Subsequent MTLTexture inherits from
this property.
[FIX]Capture black frames. Resulting PNG screenshots were black.
Since GPU texture where not sync with CPU,
getBytes:bytesPerRow:fromRegion:mipmapLevel: behavior is undefined
Fix it by adding synchronizeResource command to blitCommandEncoder
In order to keep performances, syncing is done ONLY when a GPU
Capture is requested.
[FIX]Corrupted image due to incorrect viewport copy
Modify code in charge of copying MTLTexture bytes to 24bits PNG
buffer.
2020-04-02 23:01:48 +02:00
twinaphex
7986561598
Rename menu widgets to display widgets
2020-03-13 03:58:33 +01:00
twinaphex
7f8c13ae09
(GDI/Win32) Refactor code - handle doubleclick press on title bar
...
inside DInput driver
2020-03-13 02:20:31 +01:00
twinaphex
30e8ec6543
(win32_common.c) Put g_win32_resized into struct
2020-03-13 00:15:51 +01:00
twinaphex
c796f3268b
(win32_common.c) Cleanups
2020-03-13 00:11:21 +01:00
twinaphex
b4da4940eb
Revert "(Win32) Move global state to struct"
...
This reverts commit dfa1288988
.
2020-03-12 22:10:24 +01:00
twinaphex
26bb0105c0
(Vita) Buildfix
2020-03-12 20:54:38 +01:00
twinaphex
dfa1288988
(Win32) Move global state to struct
2020-03-12 17:47:49 +01:00
jdgleaver
086c68bca7
Enable widget persistence across drivers_init()/driver_uninit() events
2020-03-11 11:47:13 +00:00
twinaphex
abcfe03059
(Metal) Simplification
2020-03-10 19:03:34 +01:00
Twinaphex
d81e756fa7
(Metal) Buildfix
2020-03-10 03:37:48 +01:00
twinaphex
f4c5036c3c
Get rid of video_frame_info dep for fonts
2020-03-10 03:24:59 +01:00
Twinaphex
783f16b198
Updates
2020-03-10 02:48:01 +01:00
twinaphex
a395bf9355
(Drivers font) Start getting rid of video_frame_info dependency
2020-03-09 21:56:03 +01:00
twinaphex
c16568cf32
(gfx drivers display) No more video_frame_info dependency
2020-03-08 22:06:08 +01:00
twinaphex
874510152e
(drivers_display) Get rid of video_frame_info argument for
...
get_default_mvp
2020-03-08 19:59:03 +01:00
twinaphex
3e706fe5b2
(D3D9 renderchain) Take out video_frame_info dependencies
2020-03-08 19:03:57 +01:00
twinaphex
f0bf2df92f
Get rid of stale PERF_START/PERF_STOP macros in d3d files
2020-03-07 23:16:25 +01:00
twinaphex
935393b391
Cleanups
2020-03-07 23:12:02 +01:00
twinaphex
212f32e2fd
Get rid of the static asserts
2020-03-07 22:54:57 +01:00
twinaphex
83ac24e7f1
(VGA) Move static global variables to struct
2020-03-07 19:33:03 +01:00
twinaphex
daea169e5d
(GL1) Move static global variables into struct
2020-03-07 17:47:26 +01:00
twinaphex
b1337d0a21
(GL) Move shared_context_use into struct
2020-03-07 17:34:35 +01:00
twinaphex
8ec6447b18
(FPGA) Move regOp to struct too
2020-03-07 17:30:56 +01:00
twinaphex
87f34eb12f
Add missing header
2020-03-07 17:29:08 +01:00
twinaphex
3e35fb8672
(D3D8/D3D9) Move static global to struct
2020-03-07 17:04:06 +01:00
twinaphex
d63daacdf9
(GDI) Put gdi_menu_frame into struct
2020-03-07 16:50:25 +01:00
twinaphex
efe72dea94
(Caca) Put everything into the struct
2020-03-07 16:42:12 +01:00
twinaphex
203b4d7f80
(GDI) Move these variables to struct
2020-03-07 16:31:04 +01:00
twinaphex
bdc31234d5
(Caca) Move caca global state to struct
2020-03-07 06:03:32 +01:00
twinaphex
f588e7f646
Buildfix
2020-03-07 04:22:20 +01:00
twinaphex
250468a1ba
drm_get_connector - cleanup
2020-03-06 23:18:22 +01:00
twinaphex
304cd05dc6
(X11) Buildfix
2020-03-06 23:00:06 +01:00
twinaphex
4d7b627421
Get rid of video_info dependency for set_video_mode
2020-03-06 22:58:12 +01:00
twinaphex
68664fdf1d
update_title - we don't need video_info
2020-03-06 22:11:44 +01:00
twinaphex
8b43e1b4ef
Can get rid of IS_SHUTDOWN
2020-03-06 20:32:22 +01:00
twinaphex
4aae293e3d
Remove is_shutdown from check_window
2020-03-06 20:29:31 +01:00
jdgleaver
7873b5f044
(QT) Populate 'db_name' and 'crc32' fields when adding entries to content history
2020-03-06 14:00:04 +00:00
twinaphex
a7d679d391
Rename WndProcGL to WndProcWGL
2020-03-05 18:45:41 +01:00
twinaphex
da60c1bb96
Header cleanups
2020-03-05 14:06:04 +01:00
twinaphex
1167a06a5a
Settings Cleanups
2020-03-02 20:34:31 +01:00
twinaphex
1b0ab1c05f
Cleanups
2020-02-21 07:34:53 +01:00
twinaphex
ab94af68c1
Cut down on settings access
2020-02-19 19:31:00 +01:00
twinaphex
682462fb20
Cleanups
2020-02-19 19:23:10 +01:00
twinaphex
7c7d0f596a
HAVE_MENU_WIDGETS now decoupled from HAVE_MENU
2020-02-17 21:28:42 +01:00
twinaphex
b00bf17153
Move menu_widgets to gfx/ and call it gfx_widgets
2020-02-17 01:54:07 +01:00
twinaphex
b229f267e4
Rename menu_widgets to gfx_widgets
2020-02-17 01:43:40 +01:00
twinaphex
47af95469a
(font_driver.c) Remove configuration.h dependency
2020-02-16 21:59:03 +01:00
twinaphex
c71469c715
Rename menu_display to gfx_display
2020-02-16 15:10:07 +01:00
twinaphex
cb0c145e3d
Cleanups
2020-02-14 12:55:36 +01:00
twinaphex
2e0f921ded
Cleanups
2020-02-13 02:18:38 +01:00
twinaphex
64c515bac4
Turn while (true) into for (;;) for easier MSVC backwards compatibility
2020-02-01 04:15:22 +01:00
twinaphex
f0e889b552
Change prototype of video_driver_set_size
2020-01-31 15:06:50 +01:00
twinaphex
74cd84399f
Cleanups - Replace '== NULL'
2020-01-30 16:47:33 +01:00
trioan
0e20be17cc
fix vulkan_framebuffer_generate_mips (msvc2017)
...
{0} initializer
2020-01-25 21:14:28 -05:00
twinaphex
920e89a506
Move pass set texture to vulkan_common.c
2020-01-22 14:27:24 +01:00
twinaphex
376ad6d61d
move more C functions over to gl_core.c
2020-01-22 13:12:00 +01:00
twinaphex
90874b434e
(shader_vulkan.cpp) Move more C code to vulkan_common.c
2020-01-22 12:09:08 +01:00
twinaphex
bcf8ff3d0a
(shader_gl_core) Get rid of ConfigDeleter - move C code to gl_core.c
2020-01-22 11:57:06 +01:00
twinaphex
f853632260
Move framebuffer generate_mips function to vulkan_common.c
2020-01-22 10:52:20 +01:00
twinaphex
e9c73bd9a6
(Vulkan) Move more C code to vulkan_common.c
2020-01-22 10:41:38 +01:00
twinaphex
ef27a660a7
(shader vulkan) Cleanups - moving C code out of the C++ file
2020-01-22 10:11:42 +01:00
twinaphex
8a989b65ee
Cleanup
2020-01-19 13:19:25 +01:00
twinaphex
826b2245ec
WndProcCommon - small optimization
2020-01-19 12:17:26 +01:00
twinaphex
f852209040
Silence some unused variable warnings on some targets
2020-01-19 06:04:37 +01:00
twinaphex
51d6b467d6
(Win32) Buildfix
2020-01-19 04:56:12 +01:00
twinaphex
c26c9483ec
Cleanup WNDPROC functions
2020-01-18 11:34:50 +01:00
twinaphex
a01e6652df
Replace ZeroMemory with memset
2020-01-18 10:46:25 +01:00
twinaphex
57c00e7e26
Cleanup
2020-01-18 10:41:26 +01:00
twinaphex
a67896ab2b
Cleanup
2020-01-18 09:37:16 +01:00
twinaphex
142503d3b5
move win32_menu_loop and win32_browser to win32_common
2020-01-18 09:28:46 +01:00
twinaphex
f97e557194
(DRM/EGL) Buildfix
2020-01-06 00:33:28 +01:00
twinaphex
4380b73ca6
Add HAVE_DYNAMIC_EGL option
2020-01-05 19:14:47 +01:00
twinaphex
6e0971fc61
(EGL) Call EGL common calls
2020-01-04 19:58:57 +01:00
twinaphex
d5cdfbb7ba
Move all EGL functions to egl_common.c file
2020-01-04 19:22:02 +01:00
twinaphex
1216c3ef6d
(OSX/Metal) Buildfix
2020-01-04 17:44:33 +01:00
twinaphex
3e1f56d57f
Change function signature of win32_has_focus
2020-01-04 15:49:23 +01:00
twinaphex
91baea201a
Change function signature of win32_show_cursor
2020-01-04 15:40:02 +01:00
twinaphex
53dbd69751
(EGL) Create egl_bind_api
2020-01-04 15:09:42 +01:00
twinaphex
6c97a7514c
(Vulkan) turn superfluous functions in vulkan_common.c into macros
...
to avoid unnecessary function overhead
2020-01-03 20:20:59 +01:00
twinaphex
051342cc8b
Rewrite win32_get_video_output
2019-12-20 07:15:03 +01:00
Hans-Kristian Arntzen
96723c6f70
Vulkan/Android: Workaround weird WSI return codes in landscape mode.
...
Android WSI wants you to use preTransform, and if it is not used
correctly, Android 10 will return VK_SUBOPTIMAL_KHR, and we would create
a new swapchain every frame.
This workaround just ignores this error, since it's not really an error.
A more "proper" fix is to use prerotate and modify the MVP matrices,
which might help certain devices with crummy display processors.
2019-12-17 19:08:20 +01:00
driver1998
a8a4e60171
[ANGLE] Cleanup
2019-12-06 13:59:22 +08:00
driver1998
de203390be
[Windows] Add ANGLE support
2019-12-06 13:24:17 +08:00
Twinaphex
002f2ab6e7
Merge pull request #9801 from cmitu/kms-video-mode-selection
...
KMSDRM: better detection for the current video mode
2019-12-05 23:39:02 +01:00
cmitu
3953659901
KMSDRM: better detection for the current video mode
2019-12-01 06:45:43 +00:00
Jean-André Santoni
c0dfcd2adf
Fix Metal build
2019-11-30 12:49:52 +07:00
Rinnegatamante
6394342b9c
[VITA] Add gl1 video driver support through vitaGL.
2019-11-12 11:54:00 +01:00
Twinaphex
4ac264b1d0
Merge pull request #9591 from Rinnegatamante/videodrivers2
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Graceful switching between videodrivers #2 .
2019-10-15 22:49:17 +02:00
orbea
55d123d95a
Fix build when SDL2 is not built against wayland.
...
Fixes https://github.com/libretro/RetroArch/issues/9583 .
2019-10-15 09:10:18 -07:00
Rinnegatamante
d1a74e1b96
Fix for crash on Linux.
2019-10-15 09:07:15 +02:00
jdgleaver
3057c31798
(Menu Input) Add mouse/touchscreen gesture support + full gesture support for XMB
2019-09-30 16:55:41 +01:00
Tor Arne Vestbø
b5cf9b639e
metal: Improve shader debugging
...
Having the path to each shader is helpful when debugging the
rendering pipeline. The render command encoder label is limited
to just the filename of the shader, as the graphics debugging
UI in Xcode doesn't handle long names very well.
We don't encode the pass number into the string as the shaders
can be organized in a graph, not just a linked list, so an
indexed order can be misrepresenting the flow.
2019-09-25 22:36:40 +02:00
Tor Arne Vestbø
91caf28bfc
metal: Add some missing debug labels and groups
2019-09-25 22:36:40 +02:00
twinaphex
f33264f7a6
(X11) XStoreName is a useless wrapper function around XChangeProperty
2019-09-22 13:00:44 +02:00
twinaphex
c5b3428408
Add sdl2_common.c/.h
2019-09-22 12:40:40 +02:00
twinaphex
ad1fb29092
(Metal) Refactor
2019-09-22 10:28:51 +02:00
twinaphex
c7fd375120
Create video_driver_display_userdata_{set/get}
2019-09-22 07:35:05 +02:00
twinaphex
302e2fdc53
Move show memory details outside of the video context driver and
...
into retroarch.c - avoid lots of code duplication
2019-09-21 07:49:33 +02:00
Brad Parker
c7c7d0988e
initial network video driver, sends raw frames over TCP
2019-09-17 04:18:44 +02:00
Tor Arne Vestbø
af75ddd04a
metal: Draw video stats on top of overlay
2019-09-02 20:02:16 +02:00
Tor Arne Vestbø
204407b64a
metal: Set up correct viewport before rendering overlay
2019-09-02 18:02:30 +02:00
Tor Arne Vestbø
48d28aa734
metal: Split menu drawing out from core drawing
2019-09-02 18:02:30 +02:00
Tor Arne Vestbø
e6227f9898
Use correct uniforms when blitting menu frame with Metal
...
Fixes broken rgui with the Metal video driver.
2019-09-02 13:01:42 +02:00
Brad Parker
4e9cd6ff3e
win32: set menubar language to same as config
2019-08-29 16:36:09 -04:00
twinaphex
2609747243
MSVC buildfix
2019-08-29 20:20:35 +02:00
twinaphex
718d65d95d
Take this out - too unsafe - fixes D3D12 driver
2019-08-29 12:30:56 +02:00
twinaphex
029f1c403e
Turn function static
2019-08-29 10:16:26 +02:00
twinaphex
967aae04c8
Cleanups
2019-08-29 09:55:27 +02:00
twinaphex
9a49da10e5
(WndProcCommon) Put this back in
2019-08-29 09:31:08 +02:00
twinaphex
df4f2a67e3
(Win32) Simplify WndProcCommon
2019-08-29 02:26:32 +02:00
twinaphex
3a7515c82f
Cut down on code duplication
2019-08-28 23:58:15 +02:00
twinaphex
aa428e4a82
(X11) Better resizing of menu when window is resized
2019-08-24 20:50:06 +02:00
twinaphex
8780541de9
(Win32) Add deferred menu context reset - menu should properly rescale now
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when we do a Win32 window resize
2019-08-24 20:03:09 +02:00
jdgleaver
f85c0737e4
(3DS) Build fix
2019-08-24 14:37:45 +01:00
LazyBumHorse
a882901e39
save unmodified auto-shaders as a reference instead of a copy, see:
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- implement #reference directive for auto-shaders
- replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
- apply saved presets automatically for console menus
- move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
- refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
Twinaphex
3bc5c15526
Merge pull request #9309 from LazyBumHorse/fix_vulkan_gpu_list
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fix handling of vulkan_gpu_list
2019-08-15 18:17:56 +02:00
LazyBumHorse
3c6a46d95d
fix handling of vulkan_gpu_list (use after free, not always being initialized)
2019-08-15 17:52:24 +02:00
twinaphex
6c671faed6
Start preparing for menu_widgets_ready to be moved to retroarch.c
2019-08-15 14:20:51 +02:00
twinaphex
d43b26348b
(Vulkan) Don't use video_driver_get_size
2019-08-13 12:28:16 +02:00
twinaphex
e43c55bef3
(GLCore) Don't use video_driver_get_size
2019-08-13 12:23:02 +02:00
twinaphex
c3d624267b
(GL) Start avoiding usage of video_driver_get_size
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from within video drivers
2019-08-13 12:14:53 +02:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
dfc85f5908
Simplify win32_has_process
2019-07-26 06:10:02 +02:00
Twinaphex
1661f86ec0
Merge pull request #9154 from LazyBumHorse/shader_paths
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simplify video_shader_read_conf_preset() calls
2019-07-22 01:21:47 +02:00
orbea
e13ec54dc6
Fix --disable-overlay.
2019-07-21 10:26:42 -07:00
LazyBumHorse
f8b92770d4
simplify video_shader_read_conf_preset() calls
2019-07-21 18:15:28 +02:00
Yoshi Sugawara
f292a5b9cb
macos: fix call to video_shader_read_conf_preset
2019-07-20 12:08:37 -10:00
twinaphex
ac47f54a8e
(Win32) Not sure why menubar was disabled when threaded video is
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enabled, going to assume enabling it is thread-safe
2019-07-20 11:45:28 +02:00
twinaphex
c4c7a1b8cc
(Vulkan) Dehardcode application name
2019-07-19 20:12:12 +02:00
twinaphex
b747bb22f4
Properly dehardcode program name now
2019-07-19 20:08:45 +02:00
twinaphex
b04e057b5d
Revert "(Win32/Vulkan) Dehardcode more program name strings"
...
This reverts commit 5cefcb8327
.
2019-07-19 19:39:43 +02:00
twinaphex
5cefcb8327
(Win32/Vulkan) Dehardcode more program name strings
2019-07-19 19:27:24 +02:00
twinaphex
4c69dad0ce
Define DEFAULT_MAX_PADS inside config.def.h - get rid of the messy
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MAX_PADS macros everywhere
2019-07-19 12:55:38 +02:00
twinaphex
b2946f4f1e
egl_swap_buffers - be safer
2019-07-18 18:54:26 +02:00
twinaphex
c0787accc3
Use config_file_new_from_path_to_string
2019-07-18 12:13:09 +02:00
LazyBumHorse
208d23b39d
fix hanging window under Windows 7 with threaded video
2019-07-17 23:27:43 +02:00
twinaphex
bddfca940e
Add HAVE_GDI switch
2019-07-11 13:18:38 +02:00
twinaphex
e02ff9c40c
(Win32) Reimplement PeekMessage implementation - this should be at the
...
start of the while loop
2019-07-11 03:49:33 +02:00
twinaphex
09f5d2c95d
Fix compilation when configuring with --disable-overlay
2019-07-10 05:39:50 +02:00
twinaphex
f0f5c32b51
Remove state tracker - legacy code - we can revisit this later
...
and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00
twinaphex
3cfa3ff1d8
Cleanups
2019-07-04 22:05:38 +02:00
Dwedit
81b6703912
Fix wrong reference count for D3D12 adapters (crash at close due to a destroyed adapter being released again)
2019-07-03 15:35:06 -05:00
Dwedit
10343d51b9
Small fixes for D3D12: Do not return false when enumerating, and add a null check for the Fence object
2019-07-02 19:46:02 -05:00
stoofin
1b57cf6112
Fall back to libvulkan.so.1 if libvulkan.so isn't present
2019-06-27 14:08:14 -07:00
LazyBumHorse
b5199d7921
fix black screen in Metal
2019-06-22 11:07:08 +02:00
twinaphex
6b9238198b
Cleanups
2019-06-21 04:47:51 +02:00
twinaphex
48eeb15d2c
Silence warnings
2019-06-20 01:16:05 +02:00
Brad Parker
d01f04c146
d3d10/11/12: add GPU selection
2019-06-18 16:35:50 -04:00
LazyBumHorse
692dc9f6a9
refactor shader checks affected by last commit and more:
...
- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
- d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
- configuration.c: remove check_shader_compatibility
- shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
- shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
- menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
- video_shader_parse.c: add `video_shader_to_str` for easier logging
- remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
twinaphex
f60306b232
Rename read_conf_cgp/write_conf_cgp to
...
read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
Brad Parker
c962da0ddb
add video setting to select gpu (currently implemented for vulkan)
2019-06-13 12:47:08 -04:00
LazyBumHorse
9ab49b7b2c
Add FrameDirection for metal and gx2_gfx
2019-05-29 21:06:44 +02:00
LazyBumHorse
b54ad4d67f
implement FrameDirection slang semantic for d3d10,11,12
2019-05-29 18:09:37 +02:00
twinaphex
e1b39f6621
(WinRT) Make dxgi_update into a stub function for WinRT
2019-05-26 08:22:16 +02:00
twinaphex
17b2019e11
(Vulkan) Fix potential memory leak
2019-05-26 08:18:42 +02:00
Huw Pascoe
acb28a38c4
video_layout gl basic implementation
2019-05-11 14:23:26 +01:00
twinaphex
52dd39f98a
Another buildfix
2019-05-10 20:17:20 +02:00
twinaphex
74388d8490
Remove string_concat
2019-05-10 18:05:58 +02:00
Nathan S
775c272029
Menu widgets stuff + vulkan sanity check ( #8710 )
...
* task_screenshot: fix hang with menu widgets
* word_wrap: add max_lines parameter
* vulkan: better instance creation sanity check
2019-05-06 21:10:57 +02:00
twinaphex
39eadbab6f
Use string_concat in more performance critical areas
2019-04-30 21:17:51 +02:00
twinaphex
bc2bdd5734
config_file_read not needed anymore
2019-04-30 13:37:10 +02:00
twinaphex
c55873c324
(GL_CORE) More updates
2019-04-24 03:33:32 +02:00
twinaphex
59b45f7812
Start making HAVE_OPENGL_CORE independent
2019-04-24 03:23:57 +02:00
twinaphex
04d062b3d4
(MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
...
HAVE_OPENGL
2019-04-22 22:48:23 +02:00
twinaphex
955a149ce9
Use config_file_read where we can assume we are reading a file
2019-04-22 01:56:24 +02:00
twinaphex
7372bafb44
Remove RARCH_CTL_SET_LIBRETRO_PATH
2019-04-21 06:03:02 +02:00
jdgleaver
54e1711f9a
(3DS) Sanitise/Improve display mode selection
2019-04-15 17:05:55 +01:00
Huw Pascoe
fed06044c4
silence warnings
2019-04-12 17:32:11 +01:00
Brad Parker
9579804c72
gl1: add overlay support
2019-04-05 23:07:59 -04:00
twinaphex
a5aa4d731b
Use memset instead of bzero
2019-04-03 16:56:50 +02:00
twinaphex
f67bfa24ef
Get rid of video_poke_interface set_mvp
2019-03-18 15:19:11 +01:00
Hugo Hromic
136c08a4bb
(x11_common.c) Fix C89 build
2019-03-14 16:09:34 +00:00
twinaphex
3691f4fabf
Fix CXX_BUILD errors
2019-03-13 17:00:52 +01:00
Twinaphex
75102a435f
Merge pull request #8437 from DSkywalk/master
...
X11 auto-repeat event fixed
2019-03-10 23:17:53 +01:00
David Skywalker
83e7fda272
sorry, fixed typo.
2019-03-09 21:29:21 +01:00
David Skywalker
46036894d4
fix x11 auto-repeat event
2019-03-09 19:06:01 +01:00
Themaister
3029f96511
Add a new "glcore" driver with slang support.
...
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.
Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.
This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Brad Parker
10df615d14
add "Send Debug Info" option under Help
2019-03-07 19:17:54 -05:00
driver1998
6ea79bca36
Allow winraw and xinput to work without dinput in Windows
...
Necessary for Windows ARM32 Desktop (RT)
2019-02-26 21:29:43 +08:00
Brad Parker
4f0d61a2ac
update copyright
2019-02-22 19:13:36 -05:00
Brad Parker
477d46d52b
update copyright
2019-02-22 19:13:36 -05:00
Brad Parker
99f4203abf
win32: implement screen orientation support
2019-02-21 14:37:24 -05:00
radius
814db2c44e
fix #7670 by checking threaded video
2019-02-21 11:54:10 -05:00
twinaphex
691462e3d6
Change INT32 to int32_t
2019-02-16 10:52:40 +01:00
Brad Parker
5e177c75a5
add memory stats to more context drivers, use correct default variables for fps/stats/framecount/memory_show
2019-02-15 15:59:00 -05:00
Themaister
3b9ad729fb
Vulkan: Fix color issues with RGBA8888 swapchains in readback.
2019-02-15 20:30:08 +01:00
Brad Parker
5a3a58c8a6
gl1: fix order of non-rgui menu drawing, add proper texture support
2019-02-11 12:05:31 -05:00
orbea
d3dcc548b2
qb: Allow falling back to a bundled wayland-protocols when not found.
2019-02-10 15:34:50 -08:00
twinaphex
1a8ad73c3f
(Cocoa) Unify both headers
2019-02-09 04:40:38 +01:00
Brad Parker
8d8feec318
gl1: screenshot support
2019-02-08 16:31:34 -05:00
Brad Parker
cbbb81f46f
gl1: add BFI and menu/content linear filtering
2019-02-08 15:37:38 -05:00
Brad Parker
333c630469
gl1: blend menu with video
2019-02-08 13:47:43 -05:00
Brad Parker
74fd184097
initial GL1 video driver, only rgui is working currently
2019-02-08 12:14:55 -05:00
twinaphex
e612773645
(Xbox OG) Buildfixes
2019-02-07 05:42:23 +01:00
twinaphex
f49b6e26a0
(Metal) Add menu widget support
2019-02-07 02:00:23 +01:00
twinaphex
b7c1fda56f
(Windows) Fix C89_BUILD
2019-02-06 19:08:56 +01:00
orbea
28ff4b391a
Clean up white space.
2019-02-03 16:00:50 -08:00
twinaphex
9aa542b1ae
* Get rid of video_shader_driver_use
...
* Get rid of Nuklear - ozone/menu widgets is probably the replacement
for it - Zarch will go next
2019-02-03 04:37:54 +01:00
twinaphex
91f8e8465a
(GL) Cleanups
2019-02-03 00:11:41 +01:00
twinaphex
97dc77b940
(GL) renderchain interface is gone now
2019-02-03 00:07:53 +01:00
twinaphex
62bea6ad11
SOme header cleanups
2019-02-02 22:02:24 +01:00
twinaphex
0c0ab19b11
(GL) We don't need gl_common.c anymore
2019-02-02 21:47:31 +01:00
twinaphex
350b0dd1a2
gl_add_lut can now become a static function inside gl.c
2019-02-02 21:34:02 +01:00
twinaphex
90f1317498
Cut down on code duplication - create gl_load_luts
2019-02-02 21:32:37 +01:00
twinaphex
2560d1c105
Move gl_load_texture_data to gl_common.c
2019-02-02 17:33:58 +01:00
twinaphex
7c74f0abe8
Create gl_add_lut
2019-02-02 17:25:27 +01:00
twinaphex
5d77244334
(OSX) Implement flyinghead's GL3 support
2019-01-31 21:30:49 +01:00
David Skywalker
347519a4d8
now X11 driver using keycodes instead keysyms, fixes international layouts problems.
2019-01-31 12:50:58 +01:00
krzys-h
3c18232448
Fix d3d12 swap chain creation
...
Apparently, HAVE_WINDOW was not defined in this file (and this obviously
doesn't appear on MSVC because of how griffin.c works...)
2019-01-28 10:44:47 +01:00
Twinaphex
8b958b91f9
Merge pull request #8105 from orbea/qb
...
Update generate_wayland_protos.sh.
2019-01-28 00:31:57 +01:00
Brad Parker
8b6676e17f
d3d9: implement scissor test
2019-01-26 20:13:39 -05:00
orbea
ae7b09afae
gfx: Update generate_wayland_protos.sh.
2019-01-26 16:08:18 -08:00
Twinaphex
b512c0aeb9
Merge pull request #8095 from Sunderland93/wayland-version
...
[Wayland] Set minimum wayland version to 1.12
2019-01-26 22:49:34 +01:00
Sunderland93
10d2d13004
Fix version's comparison
2019-01-26 13:41:03 +04:00
orbea
63c7abef06
qb: Allow testing more than one version in check_pkgconf.
2019-01-25 15:04:29 -08:00
Sunderland93
677395f05e
[Wayland] Set minimum wayland version to 1.12
2019-01-25 21:41:13 +04:00
orbea
d3f81e8db8
Fix the osx metal travis build.
2019-01-21 13:03:51 -08:00
twinaphex
b13777e9fc
Header cleanups
2019-01-20 03:16:58 +01:00
twinaphex
d3ae2cbd29
Cleanup some header includes
2019-01-20 01:49:21 +01:00
twinaphex
83241ed0b1
Some header cleanups
2019-01-19 23:27:59 +01:00
orbea
e062b98088
Remove trailing blank lines.
...
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
orbea
ff2e3bbbce
Fix CXX_BUILD errors.
2019-01-13 11:51:33 -08:00
twinaphex
7ad34509e7
Silence more CXX_BUILD warnings
2019-01-12 21:16:48 +01:00
Twinaphex
ff8e10f014
Merge pull request #7984 from myfreeweb/egl-fix
...
Fix EGL initialization not setting 'n'
2019-01-12 05:10:46 +01:00
CozmoP
2052e15a08
pass content label when loading content from Qt ( #7982 )
2019-01-11 18:51:44 -05:00
Greg V
3ab7e780d1
EGL: use unused 'n' argument for storing the config count ( fixes #7953 )
...
The 'n' argument was probably intended for the count, but it was unused.
The Wayland platform would check whether n would be non-zero (and
wouldn't initialize n with zero), so it would only succeed because it
was initialized with random garbage.
Pointy hat: @Sunderland93
2019-01-11 20:41:40 +03:00
twinaphex
c98b2e2292
Buildfixes and more static code analysis warning fixes
2019-01-10 22:24:43 +01:00
twinaphex
b9ff2e4de1
Fix some static code analysis warnings from MSVC 2017
2019-01-10 21:47:15 +01:00
Twinaphex
ac04c1bfc5
Merge pull request #7892 from Datamats/libnx_nwindow
...
libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-08 23:36:20 +01:00
Twinaphex
40997473ed
Merge branch 'master' into orbis2
2019-01-08 20:18:08 +01:00
orbea
bfc366decc
Squeeze extra blank lines with cat(1).
...
Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Mats
462a4b24fd
libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-07 15:03:44 +01:00
Brad Parker
85b560e76b
vc2003 buildfix
2019-01-05 19:19:53 -05:00
Greg V
a1c15b5362
Wayland: try /usr/local for wayland-scanner/protocols
...
Default prefix is /usr/local on FreeBSD
2019-01-01 03:07:20 +03:00
Francisco José García García
c56e9b1ff6
[ORBIS] eglSwapInterval workaround
2018-12-30 14:01:10 +01:00
twinaphex
1cb9f7c1bf
Fix D3D10/11/12 drivers for Win32 build
2018-12-30 05:08:57 +01:00
Twinaphex
22e54dfc6b
Merge pull request #7839 from frangarcj/orbis2
...
[WIP] ORBIS / PS4 Port
2018-12-30 01:04:50 +01:00
Francisco José García García
d34b94a661
[ORBIS] Several EGL and GL fixes
2018-12-30 00:11:53 +01:00
krzys-h
1cb1ea55b1
Bugfix - creating swap chain twice in d3d11
...
Not sure what I was thinking when writing this
dd60b5d576 (commitcomment-31801518)
2018-12-29 11:38:09 +01:00
twinaphex
bddcd2d5e5
Buildfix - include header for prototype definition
2018-12-29 06:04:46 +01:00
twinaphex
8f67cf7384
Some buildfixes
2018-12-29 02:20:25 +01:00
twinaphex
0e5fbbb9e1
Silence some warnings
2018-12-29 02:12:50 +01:00
krzys-h
4fb06703b3
Port d3d12 driver for UWP
2018-12-28 22:10:26 +01:00
krzys-h
f6c8a0c5c2
Add UWP input driver
...
Keyboard, mouse and touch support: done
2018-12-28 22:09:30 +01:00
krzys-h
b201d669b5
First iteration of UWP support
...
Enough to kind of run
Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
2018-12-28 22:09:22 +01:00
Francisco José García García
912060fc4b
[ORBIS] Use SceWindow
2018-12-28 11:19:28 +01:00
Francisco José García García
48167d46bc
[ORBIS] Initial video context driver
2018-12-28 01:27:13 +01:00
radius
d2a2878b2c
fix #935 thanks to @bparker
2018-12-23 19:55:26 -05:00
Themaister
077b108aa1
Vulkan: Fix potential crash when toggling fullscreen.
...
If we have HW rendering, and we toggle fullscreen while in the menu, we
don't have a ready HW image, so fall back to black dummy texture.
2018-12-12 13:28:46 +01:00
radius
a7e4d8359b
fix fullscreen=>windowed when remember window positions is on
2018-12-11 19:34:12 -05:00
Themaister
868465ad01
EGL: Add callback to select EGLConfig.
...
A more robust fix for DRM/GBM shenanigans.
2018-12-11 20:12:25 +01:00
Aleksey Samoilov
d82987b1b5
Merge branch 'master' into master
2018-12-09 20:56:20 +03:00
Sunderland93
830882e296
Merge branch 'server-decorations'
2018-12-09 19:03:57 +04:00
Sunderland93
d1c15efc24
Revert "Add KDE's server-decoration protocol as fallback (for KDE)"
...
This reverts commit 058a880a8b
.
2018-12-09 18:47:47 +04:00
Sunderland93
058a880a8b
Add KDE's server-decoration protocol as fallback (for KDE)
2018-12-09 18:42:45 +04:00
twinaphex
bfd9141577
Play it safe for non-GBM targets
2018-12-07 21:15:38 +01:00
twinaphex
96840572ef
Add HAVE_GBM ifdefs
2018-12-07 20:18:01 +01:00
Twinaphex
d6e96b986f
Merge pull request #7707 from fr500/upstream
...
make windowed size take into account window border and title height
2018-12-07 16:33:29 +01:00
twinaphex
7638637518
Cleanups
2018-12-07 00:51:56 +01:00
orbea
5898f3e5d2
Fix KMS with OpenGL.
...
All credit for this patch goes to dtsarr.
Fixes https://github.com/libretro/RetroArch/issues/7119
2018-12-06 08:34:26 -08:00
radius
defe82c9ce
fix the menubar height growing issue too
2018-12-06 10:15:50 -05:00
radius
e050ca89c7
make windowed size take into account window border and title height
2018-12-06 10:03:48 -05:00
Sunderland93
f960144212
Merge branch 'fallback' into 'master'
2018-12-05 23:23:02 +04:00
Sunderland93
dc94886664
Initial support for xdg-decoration-unstable-v1
2018-12-05 22:51:07 +04:00
Sunderland93
9b0bad5d9f
Add zxdg_shell_v6 and wl_shell ad fallback interfaces
2018-12-03 14:32:31 +04:00
twinaphex
b027395341
(Android/Vulkan) Enable 'emulate mailbox' for Android
2018-12-03 00:40:50 +01:00
Stuart Carnie
0e295716b9
feat(metal): Add native rotation support for Metal driver
...
* fix crash when frame or frame size is 0
2018-11-29 22:04:43 -07:00
dukemiller
8294bf86df
Create option for dx video drivers to toggle displaying memory use
2018-11-28 00:01:09 -07:00
Twinaphex
7a174d290e
Merge pull request #7655 from Sunderland93/master
...
[Wayland] Implement idle-inhibit support
2018-11-26 19:25:46 +01:00
Sunderland93
ea180a1775
Relax wayland and wayland-protocols version's
2018-11-26 21:58:43 +04:00
Sunderland93
b538786b00
Implement zwp_idle_inhibit_v1 protocol
2018-11-26 21:54:39 +04:00
twinaphex
6bf35ab6e8
(x11_common.c) Cleanups
2018-11-26 13:54:51 +01:00
twinaphex
098e62067e
Small cleanups
2018-11-26 13:37:35 +01:00
radius
77ae2dc0cd
don't change window position on fullscreen changes
2018-11-25 11:51:13 -05:00
twinaphex
4a4a6511e0
Workaround - fullscreen mode was no longer working properly
2018-11-25 10:08:50 +01:00
twinaphex
5313c50b0e
(Windows) Saves/remembers window size now too - still some edge case
...
when clicking maximize button - you need to then move the window
slightly in order for x/y position to be saved - just clicking maximize
alone is not enough
2018-11-25 09:50:08 +01:00
twinaphex
e1afdf8c3c
(Windows) Start implementing 'remember window positions'. Right now only
...
saves/remembers X, Y position
2018-11-25 09:02:32 +01:00
Twinaphex
3d4fc5d38f
Merge pull request #7607 from Sunderland93/master
...
Wayland: xdg-shell support
2018-11-24 18:45:20 +01:00
twinaphex
5d8666e226
Only one function calls EnumDisplaySettings now
2018-11-24 02:06:28 +01:00
Sunderland93
c32c98e667
Very WIP: xdg-shell support
2018-11-17 16:01:51 +04:00
Themaister
f51ef85f27
Vulkan: Fix scissor in menu driver.
2018-11-08 21:57:53 +01:00
Themaister
afcd25a3f8
Vulkan: Fix scissor in menu driver.
2018-11-08 21:45:51 +01:00
Stuart Carnie
fd2524429d
chore(meta): Cleanup
2018-11-06 07:56:05 -07:00
Stuart Carnie
8569ee79bc
feat(metal): Add scissor rect support
...
This is required for correct rendering of the ozone menu
2018-11-06 07:56:05 -07:00
Stuart Carnie
5c1075127b
chore(metal): Separate legacy GL and Metal source
...
* Forks of Cocoa / Cocoa Touch to *_metal.* version
* Reverted original GL Cocoa / Cocoa Touch versions
* GL and Metal projects still build
2018-11-04 20:50:50 -07:00
Themaister
3f41cd533b
Fix RGUI regression on Vulkan.
2018-10-16 23:29:17 +02:00
twinaphex
448d2d333c
Set ctx_driver
2018-10-14 08:22:26 +02:00
twinaphex
e661cf3cfd
Rewrite video_context_driver_init_first
2018-10-14 08:13:05 +02:00
twinaphex
5b4473b948
Create gl_set_core_context
2018-10-10 18:24:41 +02:00
Brad Parker
b9699f4780
gdi: texture load support, fix menu text alignment, support multi-line messages
2018-10-10 09:58:49 -04:00
twinaphex
77fba6d58d
(Vulkan) Silence warning
2018-10-01 00:41:29 +02:00
twinaphex
2125f92281
Silence warnings/cleanups
2018-09-30 13:43:56 +02:00
twinaphex
4c23fa02e9
(MSVC 2013) Fix build for rcheevos
...
(MSVC) Fix some warnings; unused variables, etc.
2018-09-30 13:38:58 +02:00
M4xw
cf097d7f42
[LIBNX] Implement OpenGL
2018-09-27 01:23:24 +02:00
misson20000
fa76a3cb60
CRLF -> LF
2018-09-15 03:27:05 -07:00
M4xw
64edf5f879
[LIBNX] Fixups and bare minimum to function
2018-09-14 20:38:42 +02:00
twinaphex
4738ef545c
Change interval type to signed int
2018-09-12 00:08:13 +02:00
Themaister
a1989afba9
Vulkan: Fix race condition in threaded mailbox emulation.
2018-09-10 19:35:13 +02:00
Themaister
d338dac277
Only do mailbox emulation for fullscreen.
...
Too large impact on performance in Windowed mode.
2018-09-08 16:27:25 +02:00
Themaister
d39f66a738
Emulate mailbox by wrapping acquire in a thread.
...
Needed on nVidia Windows since they don't support timeout == 0 ...
2018-09-08 15:56:49 +02:00
Themaister
157d1e7e63
Only use mailbox emulation on AMD.
2018-09-08 11:47:58 +02:00
Themaister
66c4f8fd35
Make sure to always clear out swapchain_fence_signalled.
2018-09-08 11:47:58 +02:00
Themaister
9ebac87638
Vulkan: Emulate mailbox on Windows.
2018-09-08 11:47:58 +02:00
Themaister
af534f0fa8
Vulkan maintenance fixes.
...
- Use VkBuffer instead of linear VkImage for staging uploads.
Not guaranteed to be supported, and desktop IHVs recommend using
buffers.
- Fix validation error where swapchain recreation with reuse of the old
VkSwapchainKHR does not create a fence properly, leading to validation
error next time that swapchain index is observed.
2018-09-08 11:47:58 +02:00
Stuart Carnie
99f497de85
feat(Metal): Add support for screen shots
2018-09-02 17:55:02 -07:00
Stuart Carnie
9d22aacaa7
refactor: Add vertex buffer struct to ShaderTypes and remove global
2018-09-02 17:53:18 -07:00
Stuart Carnie
eadc3f4a91
fix(Metal): Fix SIGFAULT if any attribute is 0
2018-09-01 16:13:23 -07:00
Stuart Carnie
802697fdec
fix(Metal): Use textures for pixel conversion
2018-09-01 11:58:37 -07:00
Stuart Carnie
577d81071e
fix(Metal): Cleanup shader logging messages
2018-09-01 11:58:37 -07:00
orbea
260ce526c2
Fix segfaults when starting vulkan without a working vulkan driver.
...
RetroArch will crash in several places when running vulkan in an
environment that does not have working vulkan drivers.
This should guard against those crashes and allow RetroArch to fail
safely in those cases.
2018-08-24 19:36:03 -07:00
twinaphex
7250181319
Add some __WINRT__ ifdefs
2018-08-17 14:51:27 +02:00
twinaphex
4a54826d9b
Remove unused variable
2018-08-16 21:14:56 +02:00
twinaphex
a1d5b0fd03
Update MSVC 2012 solution
2018-08-16 20:49:31 +02:00
twinaphex
921e52e64f
Remove old leftover buggy Win32 driver
2018-08-16 00:05:09 +02:00
Wiktor Strzębała
45799ee034
Bring up touch support for wayland subsystem for sailfish os devices
...
Touch code cleanup
Make variabled static as suggest bparker06
C89 compilation error fix (at least for loops)
More C89 fixes
Signed-off-by: Wiktor Strzębała <wiktorek140@tlen.pl>
2018-08-09 20:49:27 +02:00
Stuart Carnie
0291c41afa
fix(Metal): Fix blank screen after full screen toggle; window focus
2018-07-14 11:18:21 -07:00
Dwedit
fa00eda625
Relocation of Win32 Message Loop Fix is now tied to whether threaded video is enabled or not
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Menu bar is removed if threaded video is enabled, due to code currently being unsafe when using threaded video.
2018-07-13 22:34:03 -05:00
twinaphex
abc6eb7d8c
Revert "Re-revert this - causes issues with toggling fullscreen with threaded"
...
This reverts commit 52a55695ce
.
2018-07-14 00:22:52 +02:00
twinaphex
52a55695ce
Re-revert this - causes issues with toggling fullscreen with threaded
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video mode and GL driver
2018-07-14 00:10:21 +02:00
twinaphex
38a35e53fd
Revert "Move Message loop call to right before `video_driver_get_status` call"
...
This reverts commit 838dcc8a5a
.
2018-07-14 00:01:25 +02:00
Stuart Carnie
13a9aca88a
fix(Metal): Render search box correctly
2018-07-12 23:15:24 -07:00
Stuart Carnie
167ad3b57d
fix(Metal): Various Metal fixes
...
* OSD message background
* clear glui background
* add Metal to configuration
* added optional config to compile Metal build without OpenGL
* fixed fill_pathname_join_delim; if out_path and dir are same, don't
strlcpy, as the results are undefined.
2018-07-12 21:33:18 -07:00
Brad Parker
ab27b7c85f
initial SIXEL video driver
2018-07-12 16:55:08 -04:00
Brandon Wright
c81aab345c
Lock sizes of enum fields at 32 bits.
2018-07-11 16:37:37 -05:00
Stuart Carnie
01df2c5e88
fix(Metal): Check for nil drawable
2018-07-06 23:37:15 -07:00
Dwedit
838dcc8a5a
Move Message loop call to right before `video_driver_get_status` call
2018-07-05 20:07:01 -05:00
twinaphex
c3d469dd8e
Revert "Moved WIN32 message loop out of win32_check_window, and into just before the call to runloop_iterate"
...
This reverts commit 7108628369
.
2018-07-05 02:42:16 +02:00
Twinaphex
95500f5631
Merge pull request #6948 from stuartcarnie/sgc-metal
...
feat(Metal): Add support for overlays
2018-07-04 22:52:29 +02:00
Stuart Carnie
a19ea2ed07
feat(Metal): Add support for overlays
2018-07-04 13:12:40 -07:00
Dwedit
7108628369
Moved WIN32 message loop out of win32_check_window, and into just before the call to runloop_iterate
2018-07-04 14:20:38 -05:00
Twinaphex
63a071b85a
Merge pull request #6945 from Themaister/master
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Vulkan: WSI stability fixes
2018-07-04 21:04:08 +02:00
Hans-Kristian Arntzen
52cb0fe375
Vulkan: Fix crash when we get two create_swapchain errors in a row.
2018-07-04 20:25:03 +02:00
Hans-Kristian Arntzen
f1d2dac213
Vulkan: Fix various stability issues with WSI.
...
Added an ifdef to trigger "hardening" which will return spurious errors
for critical WSI things like acquire next image, queue submit and
surface dimension queries.
2018-07-04 19:45:54 +02:00
Stuart Carnie
048aa16599
feat(Metal): Support vsync enable / disable
2018-07-04 09:50:09 -07:00
Stuart Carnie
844e5e15d0
fix(Metal): fix XRGBA rendering; no nil texture; undefined stuff bad
2018-07-04 08:50:46 -07:00
Stuart Carnie
30d2192338
fix(Metal): Fix release build crash for misaligned read
2018-07-04 00:16:14 -07:00
Stuart Carnie
44ca1062b0
formatting
2018-07-03 22:32:12 -07:00
Stuart Carnie
a0900ec433
feat(Metal): full xmb pipeline support
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Menu TODOs:
* understand why ribbon does not look the same as GL
* add clear support to `MenuDisplay` for glui
2018-07-03 22:32:12 -07:00
Stuart Carnie
4a101734a1
More cleanup
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* use single render command encoder for display for better performance
* Context handles all rendering and presentation
2018-07-03 22:32:12 -07:00
Stuart Carnie
1c5d94aca1
Improve performance; don't care about previous state ofcolor attachment
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Color attachment is being completely overwritten.
2018-07-03 22:32:12 -07:00
Stuart Carnie
5e1f991e32
feat(Metal): initial xmb and glui menu support
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TODOs
* menu shader pipeline effects
* refactor / optimize graphics rendering
2018-07-03 22:32:12 -07:00
Themaister
f2cae17021
Vulkan: Try to avoid creating swapchains redundantly.
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Win32: Only make resize events when needed.
Do not create swapchain unless necessary.
Deal better with Windows WSI workarounds.
2018-07-01 16:21:09 +02:00
Themaister
c4ba8d26a0
Support multiple displays in VK_KHR_display.
2018-07-01 01:21:51 +02:00
Stuart Carnie
367c15f488
feat(Metal): font rendering
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* FPS and other OSD messages render correctly
* add autoreleasepool around entire render loop to avoid memory leaks
2018-06-23 23:54:23 -07:00
Stuart Carnie
eacd52f009
fix(Metal): improve shader stability
...
* use MTKView, which handles layer and scaling changes automatically
between displays
2018-06-23 13:33:27 -07:00
Stuart Carnie
ee8d82dcfe
add additional project files
2018-06-23 13:33:27 -07:00
Twinaphex
467aa30131
Cleanups
2018-06-21 07:26:05 +02:00
Stuart Carnie
411bcf8bdd
feat(apple): Metal support for macOS
...
* includes rgui
* shader support
This is a work-in-progress and there are some bugs and visual artifacts
still to be fixed.
2018-06-20 21:33:45 -07:00
Hans-Kristian Arntzen
16c797f057
Vulkan: Fix two validation errors.
...
- Mipgen was only transitioning the first miplevel to GENERAL.
Fix the image barrier helper function to transition all levels and
layers.
- Validation layer was complaining that a VkSwapchainKHR was not
properly destroyed. After recycling the swapchain, destroy the old
one.
2018-06-06 23:23:32 +02:00
twinaphex
23b0444afe
Update libretro-common
2018-05-28 17:30:56 +02:00
twinaphex
c7c1983c91
Update d3d9_set_pixel_shader
2018-05-18 20:43:12 +02:00
twinaphex
8fadef7082
Update d3d9_set_vertex_shader
2018-05-17 23:23:17 +02:00
twinaphex
6d2b5c8052
Move read_viewport function back to d3d9.c
2018-05-17 17:17:08 +02:00
twinaphex
2d540264e8
Start hooking up set_shader_mvp function
2018-05-15 06:02:10 +02:00
twinaphex
e1368a9209
(Cg D3D9) Buildfix
2018-05-14 21:42:14 +02:00
twinaphex
39f45a17d2
create d3d9_convert_geometry
2018-05-14 21:32:14 +02:00
twinaphex
e9054159ec
Remove set_font_rect callback
2018-05-14 16:57:34 +02:00
twinaphex
232d3f4d92
Take out add_state_tracker function callback for D3D9 renderchain
2018-05-14 06:33:51 +02:00
twinaphex
2c5112f3ac
Cleanups
2018-05-14 05:07:12 +02:00
twinaphex
c40c08375c
(d3d9_common.h) Cleanups
2018-05-14 05:04:45 +02:00
twinaphex
cbe4c78979
(D3D8/D3D9) Cleanups
2018-05-14 04:55:33 +02:00
twinaphex
606d700bf2
No more D3D8/D3D9 header includes in d3d_common.c
2018-05-14 04:36:08 +02:00
twinaphex
8733a41e58
(d3d_common.c) Get rid of these header includes
2018-05-14 04:00:27 +02:00
twinaphex
6a9b39da3f
Get rid of d3d.h and xdk_defines.h
2018-05-14 03:57:27 +02:00
twinaphex
d1c1e4e2aa
Move D3D9_DECL_FVF_TEXCOORD to d3d9_common.h
2018-05-14 03:17:26 +02:00
twinaphex
2dae506e88
(MSVC2003) Buildfix
2018-05-14 01:11:47 +02:00
twinaphex
aea89bfde3
Cleanups
2018-05-14 00:37:03 +02:00
twinaphex
8a78b69689
Buildfix
2018-05-14 00:31:58 +02:00
Stuart Carnie
0a4ff225be
Update Vulkan
2018-05-13 21:35:18 +02:00
twinaphex
85da5360d2
(D3D9) Update
2018-05-13 18:47:24 +02:00
twinaphex
34149e510e
(D3D9) Cleanups
2018-05-13 18:36:17 +02:00
twinaphex
33d2c2d422
(D3D9) Cleanups
2018-05-13 18:33:16 +02:00
twinaphex
46f23f9fbd
Get rid of d3d_video_viewport
2018-05-13 18:24:19 +02:00
twinaphex
5bde17025a
Move min_filter_to_mag to gl_common.h
2018-05-13 14:24:49 +02:00
twinaphex
41295ef7b9
Remove viewport_info callback from D3D9 renderchain interface
2018-05-13 06:29:17 +02:00
twinaphex
27170674a5
(D3D9) Cleanups
2018-05-13 06:22:12 +02:00
twinaphex
dee50349ba
Rename d3d_renderchain_driver to d3d9_renderchain_driver
2018-05-13 06:03:26 +02:00
twinaphex
494ddb16d9
Get rid of viewport_info callback function - was the same for both
...
GL1 and GL2 renderchains
2018-05-13 05:56:44 +02:00
twinaphex
6996e72b49
Move renderchain driver interface to gl_common.h - and replace
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some void pointers in function callbacks with gl_t
2018-05-13 05:53:35 +02:00
twinaphex
be502a39fd
Cleanups
2018-05-12 19:24:04 +02:00
twinaphex
58ac7c320e
(dxgi_common.c) Add more __WINRT__ ifdefs
2018-05-12 19:22:37 +02:00
twinaphex
542294900f
(WinRT) More compilation fixes
2018-05-12 19:03:39 +02:00
Dwedit
387d4d87eb
Fix core selection appearing unnecessarily
...
Re-order the dialog items in core selection dialog to make the listbox have focus
Removed the "do wm close" stuff.
2018-05-09 21:04:23 -05:00
Dwedit
f3f0d4f787
Unify File Open and File Drag Drop code
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* Code in `win32_drag_query_file` was split off into `win32_load_content_from_gui`
* File Open dialog now uses the same code as drag drop instead of the non-working code that was in there before.
* File Dialog and Core Select Dialog show and hide mouse cursor if they were invoked in fullscreen mode
2018-05-09 21:04:23 -05:00
twinaphex
46f7742afc
Some early WinRT commits
2018-05-09 16:13:29 +02:00
twinaphex
82ebb9576f
Create d3d9_video_t and d3d8_video_t
2018-05-03 22:03:12 +02:00
Dwedit
81457d74d3
Use `WINAPI` instead of `__stdcall`, not sure what keywords I can use or not, so I'll just use the macro instead of the keyword
2018-05-02 22:09:20 -05:00
Dwedit
0d2f9b9b11
Fix __stdcall calling convention for Win32 32-bit builds
2018-05-02 21:59:07 -05:00
twinaphex
95278d39f7
Buildfix for MSVC 2003
2018-05-02 01:03:40 +02:00
twinaphex
33c1d55801
GetDisplayConfigBufferSizes and QueryDisplayConfig now go
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through function pointers for backwards compatibility
2018-05-01 21:44:10 +02:00
Brad Parker
a1aefc901c
Qt WIMP GUI
2018-04-30 14:33:05 -04:00
twinaphex
714f7b7b13
Cleanups
2018-04-27 23:21:44 +02:00
twinaphex
72428a23c5
(shader_vulkan.cpp) Move some functions to vulkan_common.c
2018-04-24 07:07:58 +02:00
twinaphex
77d815a572
Get rid of warning
2018-04-23 17:48:31 +02:00
twinaphex
789ef63dee
(360) Don't bake in HAVE_XUI anymore; buildfixes for C++
2018-04-23 17:35:36 +02:00
twinaphex
fec8d3294c
Cleanup
2018-04-23 17:23:14 +02:00
twinaphex
95ecbc0859
Update
2018-04-23 17:22:02 +02:00
twinaphex
830068e5bd
Create d3d9x_constant_table_set_float_array
2018-04-23 17:20:08 +02:00
twinaphex
a6fcd9dae0
Create d3d9x_constant_table_set_defaults
2018-04-23 17:09:11 +02:00
twinaphex
0e5ccd7c15
Create d3d9x_constant_table_set_matrix
2018-04-23 17:04:30 +02:00
twinaphex
282b4ba21b
(d3d9_common.c) Cleanups
2018-04-23 15:40:43 +02:00
twinaphex
af734939ee
More HLSL work
2018-04-23 15:26:35 +02:00
twinaphex
32c92a9a22
Rename d3dxbuffer_release
2018-04-23 15:04:19 +02:00
twinaphex
5dc916f0b3
Take out another header include
2018-04-22 15:45:56 +02:00
twinaphex
04fa4871f0
Create d3d_translate_filter and get rid of duplicate functions
2018-04-22 15:45:11 +02:00
twinaphex
88387ccbde
(D3D8) Cleanups
2018-04-22 15:34:08 +02:00
twinaphex
3a93377811
D3D8 buildfix
2018-04-22 14:55:15 +02:00
twinaphex
80fdd6d2a1
Less pointer/variable casting going on
2018-04-22 14:20:59 +02:00
twinaphex
ca8829fe3c
(D3D9) Simplifications
2018-04-22 14:00:32 +02:00
twinaphex
a7e40ea3f4
(d3d8_common.c) Define CINTERFACE, get rid of C++ versions
2018-04-22 13:34:05 +02:00
twinaphex
5ee6cdf753
(d3d9_common.c) Cleanups
2018-04-22 13:26:58 +02:00
twinaphex
8de03fe843
(D3D9 common) Define CINTERFACE and get rid of C++ ifdefs
2018-04-22 13:18:56 +02:00
twinaphex
58623d7540
(d3d_common.h) Cleanups
2018-04-22 13:09:03 +02:00
twinaphex
3033dda866
(x11_common.c) Cleanups
2018-04-22 13:05:40 +02:00
twinaphex
248f1242dc
Some warning fixes
2018-04-21 18:14:19 +02:00
twinaphex
6929db9fb6
(D3D10/D3D11) Compile shaders with SM 4.0 instead of 5.0
2018-04-21 05:36:59 +02:00
twinaphex
832cc4e945
(MSVC) Silence warnings
2018-04-21 05:20:22 +02:00
aliaspider
b78dcf9f4c
update D3D10 driver.
2018-04-21 03:56:19 +01:00
twinaphex
7515c3d7c3
(D3D10) Switch to shader model 4.0
2018-04-21 03:33:08 +02:00
twinaphex
9f2b56a929
Update Direct3D 10 driver
2018-04-21 03:27:41 +02:00
twinaphex
9532a77b4f
Buildfix
2018-04-18 07:53:25 +02:00
twinaphex
e17c3d869d
Avoid warnings on gx2_common.h
2018-04-18 06:43:21 +02:00
Brandon Wright
6aa33c8710
Add some X11 error checking.
2018-04-16 16:56:36 -05:00
Brandon Wright
95f8205fd1
Add DRM interface for refresh rate.
2018-04-16 15:36:46 -05:00
Brandon Wright
64b2830889
Fix Win32 build. Set Windows header API to Win7.
2018-04-16 14:51:38 -05:00
twinaphex
d46011ae14
Cleanups
2018-04-16 04:20:24 +02:00
Brandon Wright
e049605359
Add refresh rate polling to Win32 >= Windows 7.
2018-04-15 19:33:38 -05:00
Brandon Wright
533f898132
Add get refresh rate context function. Implement for X11 and Wayland.
2018-04-15 17:56:12 -05:00
twinaphex
359de5c84b
Create win32_change_display_settings
2018-04-15 17:55:37 +02:00
twinaphex
b6764c43db
Buildfix
2018-04-09 19:09:00 +02:00
twinaphex
ff9aebedca
Some more Clang warning fixes
2018-04-09 17:48:11 +02:00
twinaphex
8e7b1ede7f
Silence Clang warnings
2018-04-09 17:35:27 +02:00
Brandon Wright
9f15e39114
Also use the original fallback designed for older window managers.
2018-04-02 20:21:32 -05:00
Brandon Wright
0a5e65dc06
Add workarounds based on window manager for override-redirect.
2018-04-02 20:01:14 -05:00
Brandon Wright
64686d8106
Set override-redirect on true fullscreen, but after window is mapped.
2018-04-01 17:47:27 -05:00
twinaphex
92b46a8275
Some cleanups
2018-03-30 15:50:27 +02:00
twinaphex
008900e73d
(D3D11/D3D12) Fix crashes with completely black or white thumbnail
...
textures in XMB
2018-03-30 02:30:56 +02:00
Brandon Wright
3bbff3c689
Use _NET_WM_STATE_FULLSCREEN as a first measure, only falling back to override-redirect when not supported.
2018-03-29 17:13:51 -05:00
twinaphex
ef5830b233
Silence some CXX_BUILD warnings
2018-03-29 15:27:30 +02:00
twinaphex
163be3ccfd
(vulkan_common.c) Prevent some more collissions in the future
2018-03-28 17:41:04 +02:00
aliaspider
3d96cacd71
add experimental D3D11 hwrender support.
2018-03-25 23:14:14 +01:00
twinaphex
9057ffbde4
use boolean.h instead of stdbool.h
2018-03-24 11:45:50 +01:00
twinaphex
1d1acc8940
Cleanup
2018-03-03 16:33:49 +01:00
twinaphex
542cd6b6bf
Uniquely name variables
2018-03-03 15:51:00 +01:00
twinaphex
b4a743fff4
Split up menu display drivers for D3D8/D3D9 into separate drivers;
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split up d3d_common into separate files
2018-03-03 15:28:58 +01:00
twinaphex
070c09faec
Avoid more pointer grabbing for video driver ptr
2018-02-16 20:42:37 +01:00
Twinaphex
34edaaf98b
Merge pull request #6291 from aliaspider/master
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(D3D12) silence warning.
2018-02-12 01:32:16 +01:00
aliaspider
8a93e8d503
(D3D12) silence warning.
2018-02-12 01:29:44 +01:00
Twinaphex
e428cec428
Merge pull request #6290 from aliaspider/master
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(D3D11/12) add overlays.
2018-02-12 01:25:19 +01:00
aliaspider
98682197c9
(D3D11/12) add overlays.
2018-02-12 01:19:43 +01:00
Twinaphex
327e2237d6
Merge pull request #6289 from aliaspider/master
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(D3D11/12) prevent double-free when resizing framebuffers.
2018-02-11 23:03:04 +01:00
aliaspider
19aed2af36
(D3D11/12) prevent double-free when resizing framebuffers.
...
(D3D12)
- correctly support lut/filtering/wrap options for slang shaders.
- rework frame sync.
2018-02-11 22:56:37 +01:00
Twinaphex
4d1090dc53
Merge pull request #6281 from bparker06/decorations
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add menu setting to toggle window decorations
2018-02-11 05:56:15 +01:00
Brad Parker
43aa977a91
add menu setting to toggle window decorations
2018-02-10 23:46:09 -05:00
aliaspider
37bebb5b65
(D3D12) slang shaders support.
2018-02-11 00:00:20 +01:00
aliaspider
6fe379d978
(D3D12) add a compute shader for mipmap generation.
2018-02-09 14:57:07 +01:00
aliaspider
97813b9722
(D3D11/12) fix dialogbox / gradient.
2018-02-08 17:11:24 +01:00
aliaspider
0d88799e6d
(D3D12) add menu display driver.
2018-02-08 00:18:05 +01:00
aliaspider
92afd7387d
(D3D12) add a font driver.
2018-02-08 00:18:04 +01:00
aliaspider
e42015e026
(D3D12) allow for dynamic allocation of descriptors.
2018-02-08 00:18:04 +01:00
aliaspider
757a9c08de
(D3D) refactors.
2018-02-08 00:18:04 +01:00
aliaspider
4ccb844ad6
(D3D12) add font and menu pipelines.
2018-02-08 00:18:04 +01:00
aliaspider
b030588669
(D3D12) refactor d3d12_init_samplers, add support for wrap modes.
2018-02-08 00:18:04 +01:00
aliaspider
6d90aae5d6
(D3D12) refactor init_pipeline.
2018-02-08 00:18:04 +01:00
aliaspider
5549b136c2
(msvc) CXX_BUILD + griffin fixes.
2018-02-05 00:25:03 +01:00
twinaphex
6982dd838f
(MSVC 2017) Fix VS 2017 solution
2018-02-05 00:04:41 +01:00
twinaphex
f364d2d3ec
(C89) Don't build D3D9/10/11/12
2018-02-04 23:25:12 +01:00
twinaphex
534e5bbf34
Make code compatible when compiled as C++
2018-02-04 21:50:05 +01:00
twinaphex
028fc18294
Fix more warnings
2018-02-04 21:12:42 +01:00
twinaphex
2b4890220a
(D3D) Silence CXX_BUILD warnings
2018-02-04 20:40:28 +01:00
Twinaphex
5483f5fc39
Merge pull request #6234 from aliaspider/master
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various fixes for CXX_BUILD.
2018-02-04 20:08:43 +01:00
aliaspider
700fce3bd2
various fixes for CXX_BUILD.
2018-02-04 20:03:27 +01:00
Twinaphex
39406c3357
Merge pull request #6233 from fr500/fixes
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Fixes
2018-02-04 18:17:37 +01:00
twinaphex
ac22a9ce20
(D3D10) Start making D3D10 ready for CXX_BUILD
2018-02-04 17:11:00 +01:00
radius
c4bb588f3b
fix small logging issue
2018-02-04 10:59:02 -05:00
aliaspider
e225e96025
(D3D11) multi-pass shaders: add support for history frames.
2018-02-03 13:29:00 +01:00
aliaspider
e30c7edd8d
(D3D11) multi-pass shaders: add support for feed-back textures.
2018-02-02 19:57:45 +01:00
aliaspider
6fe3a31617
(D3D11) multi-pass shaders: add support for wrap modes and lut
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mipmapping.
2018-02-02 17:18:41 +01:00
Twinaphex
f096e667d8
Merge pull request #6204 from aliaspider/master
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(D3D11) Implement slang shader specification using Spirv-Cross.
2018-02-01 16:33:58 +01:00
aliaspider
3865856aa2
(D3D11) add support for `#pragma format` in slang shaders.
2018-02-01 15:07:12 +01:00
aliaspider
91298255ad
(D3D11) resize fbos when the viewport size changes.
2018-02-01 12:45:35 +01:00
aliaspider
5d46e8bca4
(D3D11) plug leak.
2018-02-01 11:29:28 +01:00
aliaspider
e6c455d2c6
(D3D11) move format support checks to d3d11_init_texture();
2018-02-01 11:21:51 +01:00
twinaphex
de1efd7878
This hack is no longer needed with latest nvidia windows
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drivers (390.77)
2018-01-31 18:10:53 +01:00
aliaspider
0ccfa3804b
(D3D11) frame count is an unsigned int.
2018-01-31 17:21:18 +01:00
aliaspider
d8924d6fbb
(D3D11) clear out all unused texture/sampler bindings each pass to avoid
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hazards with SetRenderTargets.
2018-01-31 17:05:48 +01:00
aliaspider
f907f2ea7d
(D3D11) save spirv-cross's hlsl output when shader compilation fails.
2018-01-31 15:55:59 +01:00
aliaspider
5e09af9c77
(D3D11) attach identifiers to the generated slang semantic mappings to
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simplify debugging.
2018-01-31 12:00:39 +01:00
aliaspider
5bc78d3ad5
(D3D11) Implement slang shader specification using Spirv-Cross.
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(incomplete)
2018-01-31 01:08:36 +01:00
aliaspider
b228775b0d
(D3D10/11/12) allow building without HAVE_D3D9
2018-01-30 21:33:25 +01:00
aliaspider
4a3e4fc7de
(mingw) include all of the sal.h defines in dxgi_common.h
2018-01-30 20:02:40 +01:00
aliaspider
13f18afcd9
(D3D10/11/12) cleanups / fixes.
2018-01-30 19:34:53 +01:00
twinaphex
27a133c4fd
Update
2018-01-30 17:20:34 +01:00
twinaphex
80bdcd89a6
(D3D10/11/12) Cleanup non-HAVE_DYNAMIC codepaths
2018-01-30 17:06:57 +01:00
twinaphex
a5f232793b
Silence warnings
2018-01-30 16:44:42 +01:00
twinaphex
aeab2e5bd1
enable d3d10/11/12 again for mingw build
2018-01-30 16:04:45 +01:00
twinaphex
05e35bd4b1
Compiles with MSVC 2013
2018-01-29 21:31:03 +01:00
twinaphex
a6f8013c24
More MSVC2013 buildfixes
2018-01-29 17:19:36 +01:00
twinaphex
2906744a0d
(D3D10) Add non_HAVE_DYNAMIC codepaths
2018-01-29 15:33:30 +01:00
twinaphex
03e800c1c8
Add HAVE_D3D11 to MSVC 2013 - we need non-HAVE_DYNAMIC codepaths
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for D3D11
2018-01-29 14:05:44 +01:00
twinaphex
ee813ab76b
Create new functions for d3d_common.c
2018-01-29 11:44:55 +01:00
twinaphex
6b45447425
(d3d_common.c) Cleanups
2018-01-26 07:28:54 +01:00
twinaphex
61971c2f0e
Remove header requirements for menu_display_d3d.c
2018-01-26 03:53:56 +01:00
Twinaphex
f97ebfbf1f
Merge pull request #6179 from aliaspider/master
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(D3D11) add the remaining menu shaders.
2018-01-25 17:18:59 +01:00
twinaphex
3adb6cc5a8
CXX_BUILD fixes
2018-01-25 16:42:10 +01:00
twinaphex
8e3b3762ad
More compatibility fixes for CXX_BUILD
2018-01-25 16:33:28 +01:00
twinaphex
b0f7728606
CXX_BUILD - buildfixes
2018-01-25 15:54:37 +01:00
aliaspider
a2cddb27e5
(D3D11) refactors.
2018-01-25 15:48:53 +01:00
twinaphex
d4367ed993
Cleanups
2018-01-25 15:30:48 +01:00
twinaphex
b9e65fc750
(D3D8) Buildfixes
2018-01-25 14:38:24 +01:00
twinaphex
8f4a1b748b
(D3D8/D3D9) More dehardcoding
2018-01-25 14:34:20 +01:00
twinaphex
8422e44a2d
Start moving d3dx fonts code to d3d_common.c
2018-01-25 14:13:21 +01:00
twinaphex
495c702860
Buildfixes/cleanups
2018-01-25 12:30:08 +01:00
twinaphex
4c390944bb
Remove some more HAVE_D3D8/HAVE_D3D9 ifdefs that depend on
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compile-time instead of runtime
2018-01-25 12:22:06 +01:00