BizHawk/BizHawk.Emulation.Common
adelikat 71f23f4886 nothing to see here 2015-06-11 13:13:11 +00:00
..
Base Implementations nothing to see here 2015-06-11 13:13:11 +00:00
Database Add .do and .po files as Apple II files 2015-05-28 00:16:08 +00:00
Interfaces IInputPollable - remove the set on LagCount as it is not needed 2015-06-11 01:23:14 +00:00
Properties redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times. 2014-12-09 19:20:22 +00:00
Sound More extension reorg 2014-07-03 17:23:03 +00:00
BinaryQuickSerializer.cs cleanup 2014-12-20 04:25:31 +00:00
BizHawk.Emulation.Common.csproj Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup 2015-02-22 17:15:09 +00:00
CoreAttributes.cs iemulator single instance attribute. to find out about: PSX, Apple2 2015-03-03 00:23:50 +00:00
CoreComms.cs Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly 2014-12-12 01:49:54 +00:00
EmulationExceptions.cs quicknes: reject (with the appropriate unsupported exception) any bootgod positive euro rom 2014-10-29 18:58:43 +00:00
Enums.cs Emulation.Common - move some misc enums into Enums.cs 2014-12-16 17:06:29 +00:00
Extensions.cs IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available 2015-01-25 22:14:58 +00:00
ServiceInjector.cs toolmanager: when electing to close and not restart a tool because of lack of services on the new core, clear out all services attached to the core first. this will turn some existing silent failures into NullReferenceExceptions, likely. fix one such bug in GBAGPUView 2014-12-31 17:18:51 +00:00
SystemLookup.cs Add apple II to the core picker 2015-05-26 23:43:55 +00:00
TextState.cs comments! 2014-12-09 21:52:03 +00:00