quicknes: reject (with the appropriate unsupported exception) any bootgod positive euro rom
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84fa4feba1
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@ -433,7 +433,7 @@ namespace BizHawk.Client.Common
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ex = ex.InnerException;
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// Specific hack here, as we get more cores of the same system, this isn't scalable
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if (ex is UnsupportedMapperException)
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if (ex is UnsupportedGameException)
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{
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return LoadRom(path, nextComm, forceAccurateCore: true);
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}
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@ -10,9 +10,12 @@ namespace BizHawk.Emulation.Common
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}
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}
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public class UnsupportedMapperException : InvalidOperationException
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/// <summary>
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/// indicates that this core does not support the game, but it may be valid
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/// </summary>
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public class UnsupportedGameException : InvalidOperationException
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{
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public UnsupportedMapperException(string message)
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public UnsupportedGameException(string message)
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: base(message)
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{
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@ -414,9 +414,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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case 0x08: break;
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case 0x09: break;
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case 0x0b: throw new UnsupportedMapperException("\"MM01\" Mapper not supported!");
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case 0x0c: throw new UnsupportedMapperException("\"MM01\" Mapper not supported!");
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case 0x0d: throw new UnsupportedMapperException("\"MM01\" Mapper not supported!");
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case 0x0b: throw new UnsupportedGameException("\"MM01\" Mapper not supported!");
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case 0x0c: throw new UnsupportedGameException("\"MM01\" Mapper not supported!");
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case 0x0d: throw new UnsupportedGameException("\"MM01\" Mapper not supported!");
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case 0x0f: break;
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case 0x10: break;
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@ -424,9 +424,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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case 0x12: break;
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case 0x13: break;
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case 0x15: throw new UnsupportedMapperException("\"MBC4\" Mapper not supported!");
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case 0x16: throw new UnsupportedMapperException("\"MBC4\" Mapper not supported!");
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case 0x17: throw new UnsupportedMapperException("\"MBC4\" Mapper not supported!");
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case 0x15: throw new UnsupportedGameException("\"MBC4\" Mapper not supported!");
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case 0x16: throw new UnsupportedGameException("\"MBC4\" Mapper not supported!");
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case 0x17: throw new UnsupportedGameException("\"MBC4\" Mapper not supported!");
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case 0x19: break;
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case 0x1a: break;
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@ -435,14 +435,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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case 0x1d: break; // rumble
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case 0x1e: break; // rumble
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case 0x20: throw new UnsupportedMapperException("\"MBC6\" Mapper not supported!");
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case 0x22: throw new UnsupportedMapperException("\"MBC7\" Mapper not supported!");
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case 0x20: throw new UnsupportedGameException("\"MBC6\" Mapper not supported!");
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case 0x22: throw new UnsupportedGameException("\"MBC7\" Mapper not supported!");
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case 0xfc: throw new UnsupportedMapperException("\"Pocket Camera\" Mapper not supported!");
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case 0xfd: throw new UnsupportedMapperException("\"Bandai TAMA5\" Mapper not supported!");
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case 0xfe: throw new UnsupportedMapperException("\"HuC3\" Mapper not supported!");
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case 0xfc: throw new UnsupportedGameException("\"Pocket Camera\" Mapper not supported!");
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case 0xfd: throw new UnsupportedGameException("\"Bandai TAMA5\" Mapper not supported!");
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case 0xfe: throw new UnsupportedGameException("\"HuC3\" Mapper not supported!");
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case 0xff: break;
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default: throw new UnsupportedMapperException(string.Format("Unknown mapper: {0:x2}", romdata[0x147]));
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default: throw new UnsupportedGameException(string.Format("Unknown mapper: {0:x2}", romdata[0x147]));
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}
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return;
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}
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@ -226,7 +226,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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string s = Marshal.PtrToStringAnsi(p);
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if (s == "Unsupported mapper" || s == "Not an iNES file") // Not worth making a new exception for the iNES error, they ultimately are the same problem
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{
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throw new Emulation.Common.UnsupportedMapperException("Quicknes unsupported mapper");
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throw new Emulation.Common.UnsupportedGameException("Quicknes unsupported mapper");
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}
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else
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{
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@ -10,6 +10,7 @@ using Newtonsoft.Json;
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using BizHawk.Common.BufferExtensions;
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using BizHawk.Emulation.Common;
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using BizHawk.Common;
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using BizHawk.Common.CollectionExtensions;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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{
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@ -395,6 +396,17 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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if (carts.Count > 0)
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{
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Console.WriteLine("BootGod entry found: {0}", carts[0].name);
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switch (carts[0].system)
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{
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case "NES-PAL":
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case "NES-PAL-A":
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case "NES-PAL-B":
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case "Dendy":
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Console.WriteLine("Bad region {0}! Failing over...", carts[0].system);
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throw new UnsupportedGameException("Unsupported region!");
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default:
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break;
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}
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BootGodStatus = RomStatus.GoodDump;
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BootGodName = carts[0].name;
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}
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