BizHawk/BizHawk.MultiClient
beirich 93b8bb291b update controller binding defaults to map well to xbox360 gamepads; corrected PCE keyboard bindings also 2011-06-10 05:52:01 +00:00
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Gameboy restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler 2011-01-20 06:24:31 +00:00
Input u+d/l+r toggle implemented 2011-06-10 04:14:21 +00:00
NEStools [NES] general ppu timing, mmc3, and nt view fixups. 2011-06-07 07:14:34 +00:00
Properties More fix up to toolbox - adding some icons 2011-04-30 23:45:02 +00:00
TI83tools good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit 2011-05-08 00:06:43 +00:00
config Input Config - Fix NES select & start (I had the saving of the key mappings flip flopped) 2011-06-09 00:58:09 +00:00
images Start a TAS Studio dialog 2011-05-07 21:52:26 +00:00
movie Input Config - Fix NES select & start (I had the saving of the key mappings flip flopped) 2011-06-09 00:58:09 +00:00
output [NES] rewrite core mmc3 mapping logic to be more clear, handle some assorted mislabeled games, and fix a bug with mmc3+vram+chrmode=1 2011-06-08 09:28:38 +00:00
tools fix various poorly constructed auxfile paths and paths with invalid characters 2011-06-07 21:10:30 +00:00
AboutBox.Designer.cs Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items 2011-04-11 00:22:17 +00:00
AboutBox.cs Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items 2011-04-11 00:22:17 +00:00
AboutBox.resx Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items 2011-04-11 00:22:17 +00:00
ArchiveChooser.Designer.cs Slight UI tweaks to Archive chooser 2011-03-28 17:18:50 +00:00
ArchiveChooser.cs archive file choosing. also, support archive subdirectories. just because i always wanted to. 2011-03-07 02:04:42 +00:00
ArchiveChooser.resx archive file choosing. also, support archive subdirectories. just because i always wanted to. 2011-03-07 02:04:42 +00:00
BizHawk.MultiClient.csproj [NES] fix triangle channel sound bug and add sound savestates 2011-06-10 05:02:06 +00:00
Config.cs update controller binding defaults to map well to xbox360 gamepads; corrected PCE keyboard bindings also 2011-06-10 05:52:01 +00:00
ConfigService.cs change some NES savestates to use cleaner code. rename some PRAM and CRAM to WRAM and VRAM. fix multiple save/load hotkey triggerings. dynamically drive file menu shortcut key labels instead of having hardcoded shortcut keys. this needs to be done to the other menus as well, where hardcoded shortcut keys exist. 2011-03-21 06:03:58 +00:00
Global.cs active controls should be set to a null emulator as an option too (this still doesn't fix the crash on load though as it never gets to the code that sets active controls because that is triggered by the loading of a ROM) 2011-05-08 13:43:53 +00:00
HawkFile.cs [NES] add loader for FCEUX format palettes and an example of how to set it 2011-06-10 05:31:46 +00:00
LuaImplementation.cs Adding lua function lists. 2011-05-14 01:05:26 +00:00
LuaInterface.dll Add Lua DLLs to BizHawk 2011-02-19 22:47:33 +00:00
MainForm.Designer.cs made the status bar toggleable 2011-06-10 04:41:33 +00:00
MainForm.MenuItems.cs made the status bar toggleable 2011-06-10 04:41:33 +00:00
MainForm.cs [NES] add loader for FCEUX format palettes and an example of how to set it 2011-06-10 05:31:46 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx Status bar! 2011-04-11 23:37:51 +00:00
MruStack.cs 2011-01-11 02:55:51 +00:00
NameStateForm.Designer.cs 2011-01-11 02:55:51 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx 2011-01-11 02:55:51 +00:00
PlayMovie.Designer.cs Added a CompareTo function for Movie objects, and created a basic insertion sort for the play movie dialog. 2011-05-24 01:19:42 +00:00
PlayMovie.cs hand coded special purpose sorts are a bad idea. 2011-05-24 05:30:21 +00:00
PlayMovie.resx Various fixes to play movie dialog & movie class 2011-05-10 00:38:20 +00:00
Program.cs Use EXE path instead of working directory for Nescarts.7z, config.ini, and gamedb.txt 2011-05-23 01:34:19 +00:00
RecentFiles.cs config system update 2011-02-20 06:13:26 +00:00
RecordMovie.Designer.cs Start a Starts From combo box in the Record Movie dialog, and use HawkFile instead of FileInfo for Play dialog 2011-05-22 14:51:22 +00:00
RecordMovie.cs Start a Starts From combo box in the Record Movie dialog, and use HawkFile instead of FileInfo for Play dialog 2011-05-22 14:51:22 +00:00
RecordMovie.resx Implement record movie dialog enough to choose a movie and begin recording. Needs a way to set header info & settings 2011-05-16 00:56:16 +00:00
RenderPanel.cs Save input log into savestates. Also add more informative messages & frame counter for better debugging 2011-05-17 22:44:31 +00:00
Rewind.cs [NES] mapper cleanup and savestates 2011-03-01 09:32:12 +00:00
RomGame.cs fix various poorly constructed auxfile paths and paths with invalid characters 2011-06-07 21:10:30 +00:00
ScreenSaver.cs 2011-01-11 02:55:51 +00:00
Sound.cs Rip out sample rate config 2011-06-04 01:03:13 +00:00
Throttle.cs Make fast-forward much less choppy, make frame counter display optional again 2011-02-28 07:17:57 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00
corphawk.ico Add icon to this folder, the properties seem to not like it being in another folder 2011-05-24 01:15:42 +00:00