Start a TAS Studio dialog
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@ -327,6 +327,12 @@
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<Compile Include="RomGame.cs" />
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<Compile Include="ScreenSaver.cs" />
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<Compile Include="Sound.cs" />
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<Compile Include="tools\TAStudio.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="tools\TAStudio.Designer.cs">
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<DependentUpon>TAStudio.cs</DependentUpon>
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</Compile>
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<Compile Include="tools\ToolBox.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -441,6 +447,9 @@
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<DependentUpon>RamSearch.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\TAStudio.resx">
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<DependentUpon>TAStudio.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\ToolBox.resx">
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<DependentUpon>ToolBox.cs</DependentUpon>
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<SubType>Designer</SubType>
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@ -195,6 +195,13 @@
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public int CheatsDomainWidth = -1;
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public int CheatsOnWidth = -1;
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// TAStudio Dialog
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public bool TAStudioSaveWindowPosition = true;
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public int TASWndx = -1;
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public int TASWndy = -1;
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public int TASWidth = -1;
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public int TASHeight = -1;
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// NES Game Genie Encoder/Decoder
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public bool NESGGAutoload = false;
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public bool NESGGSaveWindowPosition = true;
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