BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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zeromus 21c355b5ab mednadisc release builds 2015-07-11 13:46:59 -05:00
BizHawk.Client.Common restore discsys TOCRaw and DiscStructure synthesis and make octoshock disc reading work again 2015-07-11 13:46:36 -05:00
BizHawk.Client.DBMan update DBMan for new discsystem stuff and framework for batch disc hashing 2015-07-11 13:46:59 -05:00
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BizHawk.Client.MultiHawk When loading GBA movies, load the correct core too 2015-06-21 13:32:53 +00:00
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Bizware Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
Build BizHawk.Build.Tool cleanup 2015-03-06 03:13:36 +00:00
CpuCoreGenerator PCE - Hu6280 - pass in and store the callback system instead of an IDebuggable instance and calling .MemoryCallbacks constantly 2015-01-24 15:05:03 +00:00
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References appletwo: fix mono setting being borked on loadstate 2015-06-21 14:40:58 +00:00
Tools/cg2glsl add a rather bulky build of themaister's cg2glsl. as usual, the python->exe conversion story is totally bolloxed, so I had to use ironpython which turns 250KB of python code into 5280KB of MSIL 2014-02-03 07:16:26 +00:00
Version VersionInfo.cs updated for 1.10.0 release 2015-06-15 17:08:08 +00:00
attic old VRC6 sound moved to attic/ 2012-12-10 20:26:59 +00:00
blip_buf Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed. 2012-12-09 03:13:47 +00:00
genplus-gx gpgx: fix audio CD scanning 2014-10-10 01:05:13 +00:00
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libmeteor gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea. 2013-11-12 00:40:28 +00:00
libmupen64plus n64 - fix crash when attempting to read the PC register on frame 0, solved on the c++ side with a null pointer check and a default value returned. 2015-01-25 03:54:07 +00:00
libsnes bsnes - vs2015 can now be used to build 2015-06-18 03:09:08 +00:00
lynx lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B. 2014-11-02 19:11:19 +00:00
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quicknes fix FME-7 IRQ ACK logic in quicknes and neshawk 2015-03-05 18:36:09 +00:00
vbanext can the special saveram format for vbanext and use dumbo saves instead. if a game breaks, we could always add some hack or something. probably nothing will break. 2015-06-05 22:47:22 +00:00
wonderswan wonderswan: clear out unused code for clear saveram 2014-11-24 18:50:18 +00:00
yabause give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
BizHawk.sln import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
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Good Core Bad Core.txt philosophize about good cores and bad cores 2015-02-01 02:57:52 +00:00
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README.md

BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

[http://tasvideos.org/Bizhawk/ReleaseHistory.html Release Notes]

[Features here] is a list of features offered by bizhawk.

==Download Binaries==

Windows users, don't forget to run the [http://sourceforge.net/projects/bizhawk/files/Prerequisites/bizhawk_prereqs_v1.1.zip/download prereq installer] first!

Binaries can be found on [https://sourceforge.net/projects/bizhawk/?source=navbar the sourceforge page]

=== Supported Systems ===

  • Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
  • Super Nintendo (SNES)
  • Nintendo 64
  • Gameboy
  • Gameboy Color
  • Super Gameboy
  • Sega Master System
  • SG-1000
  • Game Gear
  • Sega Genesis / Sega-CD
  • Sega Saturn
  • PC-Engine (TurboGrafx-16) / CD-ROM
  • SuperGrafx
  • Atari 2600
  • Atari 7800
  • Atari Lynx
  • ColecoVision
  • TI-83 Calculator
  • Wonderswan
  • Gameboy Advance
  • Apple II

==Resources== [http://tasvideos.org/Bizhawk.html BizHawk homepage]

[http://tasvideos.org/Bizhawk/FAQ.html FAQ] - Frequently Asked Questions / Troubleshooting

[http://tasvideos.org/Bizhawk/Compiling.html Compiling] - What is needed to compile BizHawk src

[http://tasvideos.org/Bizhawk/CompactDiscInfoDump.html CompactDiscInfoDump] - A concise explanation of compact disc CDs, gathered for the first time EVER in one location

[http://tasvideos.org/Bizhawk/Rerecording.html Rerecording] - (Work in progress) - Documentation of the rerecording implementation of BizHawk

[http://tasvideos.org/Bizhawk/CommandLine.html Commandline] - Documentation of the command line options in BizHawk