BizHawk/BizHawk.Client.Common
adelikat b2b8edb319 Fix removing of registered functions via Lua console 2013-12-19 01:02:50 +00:00
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7z detangle and move some savestate code to client.common 2013-11-01 20:53:47 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config Tastudio - topmost off by default 2013-12-16 18:19:37 +00:00
helpers etc 2013-10-25 00:59:34 +00:00
lua Fix removing of registered functions via Lua console 2013-12-19 01:02:50 +00:00
movie clean up the binary save state api a bit 2013-12-17 21:26:15 +00:00
tools Ram Watch - fix bug where Domain wasn't being loaded from a .wch file 2013-12-05 18:34:42 +00:00
BinarySaveStates.cs clean up the binary save state api a bit 2013-12-17 21:26:15 +00:00
BizHawk.Client.Common.csproj Split NewMnemonicsGenerator into its own file and do some code cleanup on the two implementations 2013-12-14 15:19:05 +00:00
ControllerBinding.cs Rip out UpdateControls() method from IController, also some code cleanup in related files 2013-12-07 00:53:06 +00:00
CoreFileProvider.cs rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident 2013-12-13 05:20:50 +00:00
FirmwareManager.cs rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident 2013-12-13 05:20:50 +00:00
Global.cs Rip out UpdateControls() method from IController, also some code cleanup in related files 2013-12-07 00:53:06 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs move NES game genie encoding/decoding logic into specialized classes in client.common and refactor the dialog and lua functions accordingly 2013-11-02 01:48:35 +00:00
PathManager.cs rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident 2013-12-13 05:20:50 +00:00
RecentFiles.cs etc 2013-10-25 00:59:34 +00:00
RomGame.cs start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00
SaveSlotManager.cs Move interfaces and base implemenations from emulation to emulation.common 2013-11-04 01:39:19 +00:00
SavestateManager.cs clean up the binary save state api a bit 2013-12-17 21:26:15 +00:00
SevenZipSharpArchiveHandler.cs move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files 2013-10-27 22:07:40 +00:00
XmlGame.cs start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00