312 lines
7.5 KiB
C#
312 lines
7.5 KiB
C#
using System;
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using ICSharpCode.SharpZipLib.Zip;
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using System.IO;
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using System.Collections.Generic;
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namespace BizHawk.Client.Common
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{
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public class BinaryStateFileNames
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{
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/*
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public const string Versiontag = "BizState 1.0";
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public const string Corestate = "Core";
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public const string Framebuffer = "Framebuffer";
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public const string Input = "Input Log";
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public const string CorestateText = "CoreText";
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public const string Movieheader = "Header";
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*/
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private static Dictionary<BinaryStateLump, string> LumpNames;
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static BinaryStateFileNames()
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{
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LumpNames = new Dictionary<BinaryStateLump, string>();
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LumpNames[BinaryStateLump.Versiontag] = "BizState 1.0";
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LumpNames[BinaryStateLump.Corestate] = "Core";
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LumpNames[BinaryStateLump.Framebuffer] = "Framebuffer";
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LumpNames[BinaryStateLump.Input] = "Input Log";
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LumpNames[BinaryStateLump.CorestateText] = "CoreText";
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LumpNames[BinaryStateLump.Movieheader] = "Header";
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}
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public static string Get(BinaryStateLump Lump) { return LumpNames[Lump]; }
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}
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public enum BinaryStateLump
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{
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Versiontag,
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Corestate,
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Framebuffer,
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Input,
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CorestateText,
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Movieheader
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};
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/// <summary>
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/// more accurately should be called ZipStateLoader, as it supports both text and binary core data
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/// </summary>
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public class BinaryStateLoader : IDisposable
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{
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private bool isDisposed;
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!isDisposed)
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{
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isDisposed = true;
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if (disposing)
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{
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zip.Close();
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}
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}
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}
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ZipFile zip;
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Version ver;
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private BinaryStateLoader()
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{
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}
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private void ReadVersion(Stream s)
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{
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// the "BizState 1.0" tag contains an integer in it describing the sub version.
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if (s.Length == 0)
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ver = new Version(1, 0, 0); // except for the first release, which doesn't
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else
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{
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StreamReader sr = new StreamReader(s);
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ver = new Version(1, 0, int.Parse(sr.ReadLine()));
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}
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Console.WriteLine("Read a zipstate of version {0}", ver.ToString());
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}
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public static BinaryStateLoader LoadAndDetect(string Filename)
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{
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BinaryStateLoader ret = new BinaryStateLoader();
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//PORTABLE TODO - SKIP THIS.. FOR NOW
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//check whether its an archive before we try opening it
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int offset;
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bool isExecutable;
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bool isArchive;
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using(var archiveChecker = new SevenZipSharpArchiveHandler())
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isArchive = archiveChecker.CheckSignature(Filename, out offset, out isExecutable);
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if(!isArchive)
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return null;
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try
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{
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ret.zip = new ZipFile(Filename);
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if (!ret.GetLump(BinaryStateLump.Versiontag, false, ret.ReadVersion))
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{
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ret.zip.Close();
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return null;
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}
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return ret;
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}
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catch (ZipException)
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{
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return null;
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="Lump">lump to retriever</param>
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/// <param name="abort">true to throw exception on failure</param>
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/// <param name="callback">function to call with the desired stream</param>
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/// <returns>true if callback was called and stream was loaded</returns>
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public bool GetLump(BinaryStateLump Lump, bool abort, Action<Stream> callback)
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{
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string Name = BinaryStateFileNames.Get(Lump);
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var e = zip.GetEntry(Name);
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if (e != null)
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{
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using (Stream zs = zip.GetInputStream(e))
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{
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callback(zs);
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}
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return true;
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}
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else if (abort)
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{
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throw new Exception("Essential zip section not found: " + Name);
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}
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else
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{
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return false;
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}
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}
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public bool GetLump(BinaryStateLump Lump, bool abort, Action<BinaryReader> callback)
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{
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return GetLump(Lump, abort, delegate(Stream s)
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{
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BinaryReader br = new BinaryReader(s);
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callback(br);
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});
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}
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public bool GetLump(BinaryStateLump Lump, bool abort, Action<TextReader> callback)
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{
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return GetLump(Lump, abort, delegate(Stream s)
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{
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TextReader tr = new StreamReader(s);
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callback(tr);
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});
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}
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/// <summary>
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/// load binary state, or text state if binary state lump doesn't exist
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/// </summary>
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/// <param name="callbackBinary"></param>
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/// <param name="callbackText"></param>
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public void GetCoreState(Action<Stream> callbackBinary, Action<Stream> callbackText)
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{
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if (!GetLump(BinaryStateLump.Corestate, false, callbackBinary)
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&& !GetLump(BinaryStateLump.CorestateText, false, callbackText))
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throw new Exception("Couldn't find Binary or Text savestate");
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}
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public void GetCoreState(Action<BinaryReader> callbackBinary, Action<TextReader> callbackText)
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{
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if (!GetLump(BinaryStateLump.Corestate, false, callbackBinary)
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&& !GetLump(BinaryStateLump.CorestateText, false, callbackText))
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throw new Exception("Couldn't find Binary or Text savestate");
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}
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/*
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public bool GetFrameBuffer(Action<Stream> callback)
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{
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return GetFileByName(BinaryStateFileNames.Framebuffer, false, callback);
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}
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public void GetInputLogRequired(Action<Stream> callback)
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{
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GetFileByName(BinaryStateFileNames.Input, true, callback);
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}
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public void GetMovieHeaderRequired(Action<Stream> callback)
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{
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GetFileByName(BinaryStateFileNames.Movieheader, true, callback);
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}
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*/
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}
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public class BinaryStateSaver : IDisposable
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{
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private readonly ZipOutputStream zip;
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private void WriteVersion(Stream s)
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{
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StreamWriter sw = new StreamWriter(s);
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sw.WriteLine("1"); // version 1.0.1
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sw.Flush();
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="s">not closed when finished!</param>
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public BinaryStateSaver(Stream s)
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{
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zip = new ZipOutputStream(s)
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{
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IsStreamOwner = false,
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UseZip64 = UseZip64.Off
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};
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zip.SetLevel(0);
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PutLump(BinaryStateLump.Versiontag, WriteVersion);
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}
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public void PutLump(BinaryStateLump Lump, Action<Stream> callback)
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{
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string Name = BinaryStateFileNames.Get(Lump);
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var e = new ZipEntry(Name) {CompressionMethod = CompressionMethod.Stored};
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zip.PutNextEntry(e);
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callback(zip);
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zip.CloseEntry();
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}
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public void PutLump(BinaryStateLump Lump, Action<BinaryWriter> callback)
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{
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PutLump(Lump, delegate(Stream s)
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{
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BinaryWriter bw = new BinaryWriter(s);
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callback(bw);
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bw.Flush();
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});
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}
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public void PutLump(BinaryStateLump Lump, Action<TextWriter> callback)
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{
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PutLump(Lump, delegate(Stream s)
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{
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TextWriter tw = new StreamWriter(s);
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callback(tw);
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tw.Flush();
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});
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}
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/*
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public void PutCoreStateBinary(Action<Stream> callback)
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{
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PutFileByName(BinaryStateFileNames.Corestate, callback);
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}
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public void PutCoreStateText(Action<Stream> callback)
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{
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PutFileByName(BinaryStateFileNames.CorestateText, callback);
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}
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public void PutFrameBuffer(Action<Stream> callback)
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{
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PutFileByName(BinaryStateFileNames.Framebuffer, callback);
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}
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public void PutInputLog(Action<Stream> callback)
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{
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PutFileByName(BinaryStateFileNames.Input, callback);
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}
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public void PutMovieHeader(Action<Stream> callback)
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{
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PutFileByName(BinaryStateFileNames.Movieheader, callback);
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}
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*/
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private bool isDisposed;
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!isDisposed)
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{
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isDisposed = true;
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if (disposing)
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{
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zip.Close();
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}
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}
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}
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}
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}
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