goyuken
|
facee4e113
|
Fix oopsie
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2015-05-20 00:12:19 +00:00 |
goyuken
|
ef20ef1991
|
[JsonIgnore] an unneeded part of Apple II video core
|
2015-05-19 23:49:19 +00:00 |
goyuken
|
46c374f8a3
|
ye olde drive lighte
|
2015-05-19 23:33:50 +00:00 |
goyuken
|
894cae0c52
|
apple 2 savestates: custom Type handling to be more resilient to assembly changes
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2015-05-19 23:27:28 +00:00 |
goyuken
|
704ace5eb7
|
AppleII - don't savestate unneeded AV buffers.
|
2015-05-19 22:01:13 +00:00 |
goyuken
|
8cbaf6304a
|
clean up array handling in apple 2 savestates
|
2015-05-19 21:39:29 +00:00 |
goyuken
|
a0288bbf7f
|
clarify comments
|
2015-05-19 20:42:41 +00:00 |
goyuken
|
15b29de1c2
|
AppleII: Savestate MegaFun. All existing savestates are obsoleted.
|
2015-05-19 01:20:35 +00:00 |
goyuken
|
0ca6faea01
|
AppleII: squeeze a bit of speed out of binary states, still way too slow
|
2015-05-18 22:18:09 +00:00 |
goyuken
|
6710b60788
|
Add stuff that didn't work (commented out) to speed up Apple II savestates
|
2015-05-18 02:33:18 +00:00 |
adelikat
|
0cb912cfb2
|
Apple II mnemonics
|
2015-05-18 02:01:57 +00:00 |
goyuken
|
d91e6f184a
|
Add support for binary savestate as BSON, but turn it off and make binary savestates a stupid text clone because BSON sucks
|
2015-05-18 01:52:14 +00:00 |
adelikat
|
9f0e4f0735
|
Apple II VirtualPad - fix up names now that we have them
|
2015-05-18 01:34:35 +00:00 |
goyuken
|
fcb5af62d6
|
speed up apple2 savestates, round 1
|
2015-05-18 01:30:30 +00:00 |
adelikat
|
44027bc6de
|
compile Virtu.dll in release mode
|
2015-05-18 01:00:57 +00:00 |
adelikat
|
59090e5751
|
Apple II - make binary state preferred = false for now
|
2015-05-18 00:54:59 +00:00 |
goyuken
|
a4469120a5
|
Forgot this
|
2015-05-18 00:43:23 +00:00 |
adelikat
|
549e9650ae
|
oops, didn't mean to check this in
|
2015-05-18 00:38:27 +00:00 |
goyuken
|
6ab8be0a1d
|
Screwball mode Apple II savestates
|
2015-05-18 00:14:00 +00:00 |
adelikat
|
9024df91f5
|
Virtual pad for Apple II, many of the names will have to be cross referenced with the core when those buttons are added
|
2015-05-17 23:05:12 +00:00 |
adelikat
|
3178dd8b6b
|
and awesome and snazzy apple II keyboard image for the controller config dialog
|
2015-05-17 21:22:13 +00:00 |
adelikat
|
530f2a43ed
|
add an ignore
|
2015-05-17 20:38:29 +00:00 |
adelikat
|
7af274c1cc
|
MultiDiskBundler - don't autofill stuff if the current "rom" is a .xml file
|
2015-05-17 20:37:19 +00:00 |
adelikat
|
a04a80bfce
|
add "new" to LuaCanvas.Refresh() because I"m tired of seeing the warning
|
2015-05-17 20:33:27 +00:00 |
adelikat
|
5354be978a
|
remove DualGBFileSelector tool
|
2015-05-17 20:32:49 +00:00 |
adelikat
|
c9f4a27fcd
|
Multi-Disk bundler - add a system picker, with GB and Apple II as they are currently the only systems that support this
|
2015-05-17 20:26:25 +00:00 |
adelikat
|
5a03e96932
|
add Tools folder to build script
|
2015-05-17 17:08:53 +00:00 |
adelikat
|
f912103914
|
Add a tools folder and map paths of things like watch files, debug stuff, etc there rather than defaulting to cluttering up the bizhawk root folder
|
2015-05-17 17:06:23 +00:00 |
adelikat
|
bc1115d62d
|
XmlGame - support an xml that refers to roms in archives
|
2015-05-17 16:30:39 +00:00 |
adelikat
|
5f2e2f39b2
|
MultiDiskBundler - use relative paths when possible
|
2015-05-10 22:17:00 +00:00 |
adelikat
|
3e47055ca2
|
Apple II - fix crash on loadstate when not using an xml
|
2015-05-10 20:20:24 +00:00 |
adelikat
|
c80fb97bc9
|
MultiDiskBundler - fix exception on load when the current rom is in an archive
|
2015-05-10 20:04:27 +00:00 |
adelikat
|
ea72da9f89
|
Refector xml game, it now has a List of keyvalue pairs instead of dictionary, and the schema is now LoadAssets with an array of Asset tags. MultiDiskBundler changes to account for this, also remove restriction of using current rom based on system type, isntead it will assume any system is ok
|
2015-05-10 18:58:00 +00:00 |
adelikat
|
f6e9f79e71
|
Apple II - remove a bogus hack in LoadState that I did awhile back
|
2015-05-09 15:32:18 +00:00 |
adelikat
|
99e3c688bc
|
progress on MultiDiskBundler
|
2015-05-09 13:05:19 +00:00 |
adelikat
|
adb9f542c0
|
add core selection to the Nes menu
|
2015-05-09 12:19:55 +00:00 |
adelikat
|
2715d7bfca
|
Don't expose the Advanced Movie Settings when running quicknes
|
2015-05-09 12:10:31 +00:00 |
zeromus
|
6833a24638
|
add NES music ripper tool prototype
|
2015-05-08 00:56:46 +00:00 |
beirich
|
64741e8973
|
PCE: tweak VDC register commit logic
|
2015-05-04 04:54:39 +00:00 |
adelikat
|
69146e5c1b
|
I like to forget to add files
|
2015-04-29 20:57:20 +00:00 |
adelikat
|
dbc3a5cb2c
|
Apple II - wire up the lag counter, may or may not be correct logic, don't know too much about Apple II internals, but eyeballing the code, it looks like a reasonable place to decide if input was polled.
|
2015-04-26 12:40:21 +00:00 |
adelikat
|
bd07bfa310
|
Apple II - fix some input issues
|
2015-04-26 11:55:17 +00:00 |
adelikat
|
04b490aca4
|
Apple II - add frame count to savestates
|
2015-04-25 13:14:12 +00:00 |
adelikat
|
d604c89de5
|
MultiDiskBundler - progress
|
2015-04-23 01:41:56 +00:00 |
zeromus
|
f94460dc46
|
fix bsnes xml loading
|
2015-04-21 23:50:15 +00:00 |
adelikat
|
732bc5389c
|
progress on MultiDiskBundler
|
2015-04-19 22:34:08 +00:00 |
adelikat
|
64c588ea5a
|
start the MultiDiskBundler tool, that will make it easy to make multi-game xml files such as for Apple II and dual gameboy (and eventually other systems)
|
2015-04-19 21:02:22 +00:00 |
adelikat
|
e8cc7f5cc9
|
when quicknes doesn't support a game and we magically fallback to neshawk, show a message on screen, since nobody reads the statusbar information
|
2015-04-19 14:29:26 +00:00 |
adelikat
|
0d59fd622e
|
Apple II - mnemonics
|
2015-04-19 14:18:35 +00:00 |
goyuken
|
c4f608a39b
|
"Correct" IPS applier to resize file if it tries to write off end. I'm not sure what the spec behavior is, but this works for at least one file in the wild.
|
2015-04-19 13:55:47 +00:00 |