adelikat
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5897721637
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C64 - refactor Chip2114 to not use SyncObject
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2017-05-13 07:56:32 -05:00 |
adelikat
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1c8cc06a02
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C64 - Refactor Cia.Port to be a base interface instead of abstract class, and remove SyncState since none of the current implementations have any state to sync.
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2017-05-13 07:55:46 -05:00 |
adelikat
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1443e39ed0
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convert Motherboard, Cia SyncStates to explicit stating
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2017-05-12 19:44:20 -05:00 |
adelikat
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383baa6d1e
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c64 - savestate refactor round 1 - do explicit savestating for the root C64 object
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2017-05-12 16:26:04 -05:00 |
adelikat
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1222b4d5b5
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C64 - implement IBoardInfo
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2017-05-12 15:36:15 -05:00 |
adelikat
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91fb593ea1
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lua - implement emu.getboardname()
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2017-05-12 15:18:43 -05:00 |
adelikat
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ed27e9d361
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c64 - make mapper classes standalone instead of nested in the abstract class they derive. Just a stylistic preference I guess
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2017-05-12 15:13:05 -05:00 |
adelikat
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2c2b58d98b
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c64 nitpicks
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2017-05-12 14:57:22 -05:00 |
adelikat
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48080c838f
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do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs
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2017-05-12 14:32:56 -05:00 |
adelikat
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ff7db156f6
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C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64
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2017-05-12 14:29:26 -05:00 |
adelikat
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9cbe1e3112
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C64 - some cleanups - remove unused stuff, make unnecessarily public things private
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2017-05-12 14:22:37 -05:00 |
adelikat
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59ac3897da
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C64 - break up services more
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2017-05-12 14:06:34 -05:00 |
adelikat
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6cfd112791
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remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed
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2017-05-12 13:28:49 -05:00 |
adelikat
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7b2b1c325b
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C64 - fix framecount getting reset to 0 on savestate, not sure why it was broken teh way it was and why this is necessary but meh, it is fixed and more like how other cores handle Frame anyways
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2017-05-10 16:28:27 -05:00 |
adelikat
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9a936ec2d6
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developer builds - allow drag and drop of roms only support in developer builds, this code perpetuates a bad approach
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2017-05-10 15:19:09 -05:00 |
adelikat
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2c537ba6d2
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oops, nothing to see here
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2017-05-10 15:08:05 -05:00 |
adelikat
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eef79d25e0
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Drag and Drop - check if CDL is available when dropping a cdl file, instead of hardcoding what platforms has it, also some cleanup in relevant file
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2017-05-10 15:06:00 -05:00 |
adelikat
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22e2df3868
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Point out a probable bug
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2017-05-10 14:26:21 -05:00 |
adelikat
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29d470a933
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Cleanup tasproj related code. This includes C#6ism (feos has 2015 now). Added some todos for some sketch code
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2017-05-10 14:19:46 -05:00 |
adelikat
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adc60dc6fb
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more LINQ pet peeves
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2017-05-10 13:43:41 -05:00 |
adelikat
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3860cf89c3
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LINQ-fu
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2017-05-10 13:40:18 -05:00 |
adelikat
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429b066955
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Client.Common - remove various redundant codez
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2017-05-10 13:37:04 -05:00 |
adelikat
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f942a409d7
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Client.Common - remove a bunch of unused usings
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2017-05-10 13:27:10 -05:00 |
adelikat
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af2a9206dc
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Fine then.
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2017-05-10 13:19:18 -05:00 |
nattthebear
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ebe789eed2
|
heh
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2017-05-10 07:45:23 -04:00 |
zeromus
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8bc067cbbe
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lua: fix memory leak causing crash after a few dozen script loads/resets
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2017-05-10 01:58:19 -05:00 |
adelikat
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e0985465b6
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misc Client.Common code cleanups
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2017-05-09 13:19:55 -05:00 |
adelikat
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a996453fc0
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Oops, fix type in IVideoProvider refactor that broke the C64 core
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2017-05-09 09:58:23 -05:00 |
adelikat
|
cdb0802230
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Misc Client.Common cleanups
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2017-05-09 07:22:56 -05:00 |
J.D. Purcell
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e72aa11d5d
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Fix rewind crash when cancelling out of archive file picker dialog.
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2017-05-08 22:50:45 -04:00 |
adelikat
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ae8f44096a
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oops, fix colecovision
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2017-05-08 21:07:12 -05:00 |
nattthebear
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307d85cee0
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The point of INPUT_KEYS is to document actual behavior, so lets fix it
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2017-05-08 17:42:57 -04:00 |
adelikat
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b6fc3006e9
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Cleanup SMS.IEmulator.cs
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2017-05-08 11:42:22 -05:00 |
adelikat
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01eb150b3d
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ColecoVision - cleanup
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2017-05-08 11:37:16 -05:00 |
adelikat
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d7928377f2
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ColecoVision merge MemoryMap.cs into ColecoVision.cs
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2017-05-08 11:31:00 -05:00 |
adelikat
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44ef1f9568
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ColecoVision - break off IEmulator properties to their own file, move Input.cs code to ColecoVision.cs
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2017-05-08 11:29:09 -05:00 |
adelikat
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eafa39456f
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Genesis - there's a couple more buttons on the menacer
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2017-05-07 18:05:09 -05:00 |
adelikat
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e839a1c163
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Add lua canvas methods to documentation
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2017-05-07 16:33:48 -05:00 |
nattthebear
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999dcdaec8
|
The power of C# 5, or 6, or something
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2017-05-07 16:54:18 -04:00 |
adelikat
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c33fbfddf4
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Colecovision - virtualpad support for new controller options
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2017-05-07 10:04:15 -05:00 |
adelikat
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dee501ebd2
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tidy up the coleco submenu
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2017-05-06 19:49:25 -05:00 |
adelikat
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cb24ed1d22
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some mnemonics for colecovision peripheral buttons
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2017-05-06 19:08:57 -05:00 |
zeromus
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ac767a2acc
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clarification to the saveram flushing system
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2017-05-06 17:50:36 -05:00 |
alyosha-tas
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03f5403b71
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Check if save ram exists before writing it
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2017-05-06 18:42:09 -04:00 |
alyosha-tas
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3769967fb0
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Update MemoryMap.Korea.cs
Fix Xyzolog
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2017-05-06 18:10:10 -04:00 |
alyosha-tas
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2407220273
|
Update gamedb_sega_sms.txt
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2017-05-06 18:09:16 -04:00 |
zeromus
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5059565fd1
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change sln to not claim to support vs2010 but 2013 instead as a minimum. does this wreck feos?
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2017-05-06 16:58:21 -05:00 |
zeromus
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98ba4c5f77
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SGB cdl (dlls)
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2017-05-06 16:23:53 -05:00 |
zeromus
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c641e163f9
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SGB CDL c# side; and fix SGB loading (broken by pwrap refactors)
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2017-05-06 16:23:26 -05:00 |
zeromus
|
64e71415a3
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SGB CDL
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2017-05-06 16:23:00 -05:00 |