adelikat
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f89bcf4bfa
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cleanup of Lua some related files
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2017-05-19 11:05:21 -05:00 |
adelikat
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31e68a38f9
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Cleanup EmuHawk lua library code
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2017-05-19 09:47:18 -05:00 |
adelikat
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7f269d25df
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Make lua library dependent services private
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2017-05-19 08:58:23 -05:00 |
adelikat
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82ee945782
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Misc controller adapter cleanups
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2017-05-19 08:51:35 -05:00 |
adelikat
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e0e5eaea44
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Movie Session - fix logic with remembering mGBA vs VBA, also some other misc cleanups and add some documentation
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2017-05-19 08:36:52 -05:00 |
alyosha-tas
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0efdd2405c
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Update BizHawk.Emulation.Cores.csproj
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2017-05-18 16:19:53 -04:00 |
alyosha-tas
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86cfa69b98
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C64: Add Mapper 0008
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2017-05-18 16:18:49 -04:00 |
adelikat
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0d4313af91
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general Cheat code cleanup
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2017-05-18 15:16:02 -05:00 |
adelikat
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75affd8940
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Lua console code cleanup
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2017-05-18 14:53:03 -05:00 |
adelikat
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4c48542b98
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fix null reference exception when LuaSandbox attempts to use the Logger
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2017-05-18 14:27:22 -05:00 |
adelikat
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70baf9d306
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Client.Common cleanups
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2017-05-18 11:36:38 -05:00 |
adelikat
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85f78b358d
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IMovie - remove the unused GetInputLog() property and also from implementing classes. I guess savestate code that was using it got refactored at some point making it unused.
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2017-05-17 13:26:14 -05:00 |
adelikat
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cf15eb8950
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TasStateManager - deciding upon a "fix" to the probable bug. This is technically different behavior than before but the intended behavior? This might break stuff
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2017-05-17 13:20:57 -05:00 |
adelikat
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2a54517b52
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more misc Client.Common cleanups
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2017-05-17 13:18:26 -05:00 |
adelikat
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e930dd3326
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some bk2 code cleanup
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2017-05-17 11:53:42 -05:00 |
adelikat
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dfea029fe4
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Misc cleanups in Client.Common, documentation fixes
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2017-05-17 11:16:55 -05:00 |
adelikat
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f576cb14b0
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Watch classes - refactor, simplify, and cleanup code
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2017-05-17 10:46:56 -05:00 |
nattthebear
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c2fa9070a3
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I guess this might help us someday, if we support other environments...
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2017-05-16 20:55:37 -04:00 |
alyosha-tas
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1821f631fe
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Update Sid.Registers.cs
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2017-05-16 19:59:07 -04:00 |
alyosha-tas
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c1c80687c6
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Update Sid.cs
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2017-05-16 19:58:06 -04:00 |
adelikat
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001091f9a1
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C64 - wire up the trace logger, to the 6502 parts of the 6510 at least. THere might be more things to wire up
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2017-05-16 18:40:17 -05:00 |
adelikat
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f093ad8606
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C64 - multi-disk support
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2017-05-15 19:52:05 -05:00 |
adelikat
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120f70b83b
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When key priority is Hotkey over input, account for hotkeys that are not handled through the CheckHotkey() method
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2017-05-15 13:11:18 -05:00 |
alyosha-tas
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a2dfb639d4
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Update Atari2600.Core.cs
Fix #838
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2017-05-14 19:29:53 -04:00 |
adelikat
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58500fef0c
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Add Toggle Key Priority hotkey
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2017-05-14 13:53:44 -05:00 |
zeromus
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5b44f0960f
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snes: support trace logging GB and SMP cores (C# side and dlls)
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2017-05-14 13:51:02 -05:00 |
zeromus
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4eaf17c6c1
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snes: support trace logging GB and SMP cores
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2017-05-14 13:50:28 -05:00 |
adelikat
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618951403d
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drag & drop - default unknown file extensions to rom
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2017-05-14 10:13:22 -05:00 |
adelikat
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a9ba93fcf3
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C64 virtual pad - fixing mapping of joypad B buttons
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2017-05-13 16:45:18 -05:00 |
adelikat
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bc637928b1
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Apple II - Add default binding for the Return key, remove default bindings for keys that don't exist (yet)
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2017-05-13 16:32:57 -05:00 |
adelikat
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eb3c6a640e
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C64 - make binary states preferred, disks - dont' save _tracks to savestates since it currently isn't being written to, add a note for what to do if/when writing to disk is built
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2017-05-13 16:18:55 -05:00 |
adelikat
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47f5a8237e
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oops
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2017-05-13 13:18:52 -05:00 |
adelikat
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caf9802412
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C64 - remove the SaveState.DoNotSave attribute
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2017-05-13 13:04:02 -05:00 |
adelikat
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8ae05f2d01
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C64 - remove the SaveState.SaveWithName attribute
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2017-05-13 12:46:19 -05:00 |
adelikat
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c6c0f0e19a
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SaveState.SyncObject begone
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2017-05-13 12:35:44 -05:00 |
adelikat
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ec07983f92
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Refactor Disk.cs to not use SyncObject, still uses SyncDelta however
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2017-05-13 11:42:39 -05:00 |
adelikat
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99d2db0cdc
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C64 - refactor UserPort and nested class to not use SyncObject
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2017-05-13 11:31:52 -05:00 |
adelikat
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e626086b05
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C64 - progress on Motherboard savestate refactor
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2017-05-13 11:23:14 -05:00 |
adelikat
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2840b69e41
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refactor Via.Port from an abstract class to interface, require inheriting classes to implement SyncState, and of course, don't use SyncObject
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2017-05-13 11:10:37 -05:00 |
adelikat
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4d7afaa70a
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C64 - refactor Via and Drive 1541 to not use SyncObject (but not subclasses)
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2017-05-13 11:02:48 -05:00 |
adelikat
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4d99f9fd95
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C64 - refactor CassettePort and subclasses to not use SyncObject
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2017-05-13 10:20:44 -05:00 |
adelikat
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4ffcc9654a
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C64 - refactor cartridge classes to not use SyncObject
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2017-05-13 10:11:13 -05:00 |
adelikat
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762a35773c
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C64 - convert VIC and sublasses to not use SyncObject
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2017-05-13 09:37:11 -05:00 |
adelikat
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6640b4050a
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C64 - convert Sid object arrays to not use SyncObject
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2017-05-13 09:00:28 -05:00 |
adelikat
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0fc9ea7e14
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C64 - refactor Sid (but not subclasses) to not use SyncObject
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2017-05-13 08:51:03 -05:00 |
adelikat
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0eeee952c5
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Convert Chip4864 to not use SyncObject
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2017-05-13 08:42:07 -05:00 |
adelikat
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1fab08f91c
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C64 - Convert Chip90611401 to not use SyncObject
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2017-05-13 08:36:52 -05:00 |
adelikat
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9effe326ad
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C64 - Chip23128 has nothing to save so don't try to save things
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2017-05-13 08:27:13 -05:00 |
adelikat
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4d37e8b4e4
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C64 - refactor 6510 and subclassess to not use SyncObject
|
2017-05-13 08:25:50 -05:00 |
adelikat
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ee183d3505
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oops, remove some debugging code that shouoldnt' be checked in
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2017-05-13 08:01:04 -05:00 |