adelikat
|
9ee8093f7a
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Open Virtual Pad hotkey
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2012-11-23 17:03:10 +00:00 |
adelikat
|
bde940ad0b
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Controller Config - auto tab checkbox
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2012-11-23 16:14:47 +00:00 |
adelikat
|
f50933b914
|
Controller Config - on load, select tab based on currently running core, path config - fix tab select logic on non-interim builds
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2012-11-23 15:38:27 +00:00 |
adelikat
|
999646f92b
|
Controller Config - cleanup UI positioning
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2012-11-23 15:20:00 +00:00 |
adelikat
|
ec21c5160f
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Path Config - Hook up GBA (interim only)
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2012-11-23 03:46:05 +00:00 |
goyuken
|
db8590e55b
|
add some GBA related path config stuff. gbabios.rom will now attempt to load from GBA firmwares directory.
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2012-11-20 03:17:53 +00:00 |
adelikat
|
bb7c5893cb
|
Code clean up on controller config and properly interim flag some tabs, fix open rom dialog file extension list and sort out interim vs release
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2012-11-18 02:51:39 +00:00 |
adelikat
|
8e21318bf7
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Path Config - code clean that fixes an exception when loading from ColecoHawk
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2012-11-18 02:22:30 +00:00 |
adelikat
|
823e84592a
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Coleco - hook up controller 2
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2012-11-17 22:38:32 +00:00 |
adelikat
|
a0281498d3
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Coleco - fix mnemonics, hookup up controller 1 autofire
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2012-11-17 21:57:39 +00:00 |
adelikat
|
5a2b79f33e
|
Cool up coleco to controller config (only controller 1 for now, no autofire)
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2012-11-17 21:28:09 +00:00 |
adelikat
|
3595516ae5
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Hook up Coleco folders to path config, Change coleco system ID to "Coleco"
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2012-11-17 21:12:51 +00:00 |
adelikat
|
9864c6a192
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Path Config - FDS Bios - make browse button a file browser not a folder browser
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2012-11-17 19:08:43 +00:00 |
adelikat
|
07615f58bb
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Path Config - fix bug where PCE BIOS path config was not respected when clicking the browse button
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2012-11-17 19:02:28 +00:00 |
adelikat
|
9d070deb16
|
C64 - hook up keyboard to input config
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2012-11-14 03:01:48 +00:00 |
goyuken
|
e95efcb91b
|
throttling UI is now set up to be done in one of three ways: sound, vsync, timer. in addition, there's an option to use vsync even when not throttling to it (but this doesn't really work too well...)
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2012-11-12 17:57:11 +00:00 |
zeromus
|
9053ac5b67
|
refine input event system and binding logic to allow more natural use of modifier keys as hotkeys
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2012-11-09 20:03:59 +00:00 |
adelikat
|
dd24b2d255
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Path Config - change link to SNES firmwares, add link to C64 firmwares
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2012-11-08 18:40:49 +00:00 |
adelikat
|
01102b67bd
|
C64- hook up to path config dialog
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2012-11-08 17:06:25 +00:00 |
adelikat
|
6e5e187b1a
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NESHawk - hook up remappable controller button for FDS and VS special commands (not hooked up on mnemonics)
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2012-11-08 14:49:57 +00:00 |
adelikat
|
a205158a0f
|
Hook up C64 joysticks on client side (except for mnemonics)
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2012-11-08 13:33:30 +00:00 |
adelikat
|
db2b4584f5
|
Controller Config - implement Gameboy power button
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2012-11-08 04:43:07 +00:00 |
adelikat
|
68cba7d792
|
Genesis - implement Reset button on client side (not yet hooked up in core)
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2012-11-08 04:33:18 +00:00 |
adelikat
|
c32cef4bc4
|
SNES - Implement Reset and Power as controller buttons
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2012-11-08 04:13:55 +00:00 |
adelikat
|
027b56e861
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ControllerConfig object - automatically make columns if controller buttons don't fit in a single column, fix formatting of TI-83
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2012-11-08 04:09:24 +00:00 |
adelikat
|
b59d248cda
|
Controller Config - hook up sms, pce, atari console buttons
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2012-11-08 03:16:41 +00:00 |
adelikat
|
9681fc137e
|
Controller config - cleanup and fix compiling that was broken in last commit, also turn on new config dialog
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2012-11-08 02:20:34 +00:00 |
adelikat
|
835084d812
|
Controller config - start console button stuff
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2012-11-07 22:53:15 +00:00 |
adelikat
|
7d62265047
|
Controller Config - implement L+R checkbox
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2012-11-07 16:17:35 +00:00 |
adelikat
|
def7193b27
|
Controller Config - hook up Genesis, Atari, PCE
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2012-11-07 15:31:07 +00:00 |
adelikat
|
ee912d700d
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Controller Config - fix bug in saving, hook up controllers for SNES, GBx, SMS
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2012-11-07 15:15:23 +00:00 |
adelikat
|
cb88230d98
|
New Controller Config - more robust saving logic, some UI cleanup, delete now unused gamepad config objects
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2012-11-07 14:31:12 +00:00 |
adelikat
|
122c48289a
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New Controller Config - fix bug where bindings were losing input and failing to save
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2012-11-07 13:31:38 +00:00 |
adelikat
|
28cc3bb6c6
|
Controller Config - a new type of controller panel, this one uses reflection to dynamically load and set its values, still some bugs with the dialog
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2012-11-07 04:31:29 +00:00 |
zeromus
|
877b95e3d5
|
c64-hook up firmwares configuration. expected to be by default in C64/Firmwares output directory, named basic,chargen,kernal
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2012-11-06 06:19:27 +00:00 |
adelikat
|
e7f3abdfc3
|
Add NES Reset and Power as remappable controller buttons, remapping not hooked up to old config dialog, new config dialog - start console button remapping still has some bugs
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2012-11-06 03:27:24 +00:00 |
zeromus
|
b4b2657965
|
some libmednahawk work. it can't possibly be used by anyone else yet, but i gotta do a checkin.
|
2012-11-04 23:29:06 +00:00 |
adelikat
|
e8b9bb38b6
|
Add Save Movie hotkey and context menu item
|
2012-10-28 23:38:41 +00:00 |
zeromus
|
07c4ce88ae
|
add a link in the snes firmwares path config to a page with information about the firmwares.
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2012-10-28 21:04:47 +00:00 |
adelikat
|
11db3f1912
|
Atari 7800 - cleanup the BIOS paths and usage of those variables
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2012-10-23 20:21:55 +00:00 |
goyuken
|
7568ff9437
|
add FDS skeleton. set up your fds bios with pathconfig, then try to load any file with extension ".fds"
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2012-10-21 15:58:24 +00:00 |
adelikat
|
9d25dfa2b4
|
Open up atari stuff for release builds
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2012-10-20 13:40:58 +00:00 |
adelikat
|
2659caec94
|
Path Config - fix atari browse buttons
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2012-10-15 20:52:55 +00:00 |
adelikat
|
613e801b22
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Path Config - hook up SNES save ram folder button
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2012-10-13 12:37:10 +00:00 |
goyuken
|
b40897bb77
|
sound api changes. added a new ISyncSoundProvider, which works similarly to ISoundProvider except the source (not the sink) determines the number of samples to process. Added facilities to metaspu, dcfilter, speexresampler to work with ISyncSoundProvider. Add ISyncSoundProvider to IEmulator. All IEmulators must provide sync sound, but they need not provide async sound. When async is needed and an IEmulator doesn't provide it, the frontend will wrap it in a vecna metaspu. SNES, GB changed to provide sync sound only. All other emulator cores mostly unchanged; they just provide stub fakesync alongside async, for now. For the moment, the only use of the sync sound is for realtime audio throttling, where it works and sounds quite nice. In the future, sync sound will be supported for AV dumping as well.
|
2012-10-11 00:44:59 +00:00 |
adelikat
|
16b1f28212
|
Path Config - on start up, set the open tab to match the console loaded, if null emulator, open up the tools tabs
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2012-10-09 01:47:50 +00:00 |
stuyck
|
1b0f1a54be
|
MokeUp for Control Config
|
2012-10-08 21:07:12 +00:00 |
goyuken
|
3d52ed49e5
|
fix GBC input config tab
fix GBC savestate locations
fix GBC saveram locations
fix GBC screenshot locations
fix GBC titlebar text
|
2012-10-07 14:52:03 +00:00 |
adelikat
|
c6165b8b27
|
Path Config - clean up interim vs release logic
|
2012-10-07 00:56:43 +00:00 |
zeromus
|
96089026cd
|
remove "SGB" systemid because its gonna cause a lot of trouble if we dont hook it up in a lot of places.. why can't we set it up as just a regular snes core? and run the sgb rom through the snes firmwares directory.
|
2012-10-05 04:47:45 +00:00 |