Commit Graph

328 Commits

Author SHA1 Message Date
adelikat 9ee8093f7a Open Virtual Pad hotkey 2012-11-23 17:03:10 +00:00
adelikat bde940ad0b Controller Config - auto tab checkbox 2012-11-23 16:14:47 +00:00
adelikat f50933b914 Controller Config - on load, select tab based on currently running core, path config - fix tab select logic on non-interim builds 2012-11-23 15:38:27 +00:00
adelikat 999646f92b Controller Config - cleanup UI positioning 2012-11-23 15:20:00 +00:00
adelikat ec21c5160f Path Config - Hook up GBA (interim only) 2012-11-23 03:46:05 +00:00
goyuken db8590e55b add some GBA related path config stuff. gbabios.rom will now attempt to load from GBA firmwares directory. 2012-11-20 03:17:53 +00:00
adelikat bb7c5893cb Code clean up on controller config and properly interim flag some tabs, fix open rom dialog file extension list and sort out interim vs release 2012-11-18 02:51:39 +00:00
adelikat 8e21318bf7 Path Config - code clean that fixes an exception when loading from ColecoHawk 2012-11-18 02:22:30 +00:00
adelikat 823e84592a Coleco - hook up controller 2 2012-11-17 22:38:32 +00:00
adelikat a0281498d3 Coleco - fix mnemonics, hookup up controller 1 autofire 2012-11-17 21:57:39 +00:00
adelikat 5a2b79f33e Cool up coleco to controller config (only controller 1 for now, no autofire) 2012-11-17 21:28:09 +00:00
adelikat 3595516ae5 Hook up Coleco folders to path config, Change coleco system ID to "Coleco" 2012-11-17 21:12:51 +00:00
adelikat 9864c6a192 Path Config - FDS Bios - make browse button a file browser not a folder browser 2012-11-17 19:08:43 +00:00
adelikat 07615f58bb Path Config - fix bug where PCE BIOS path config was not respected when clicking the browse button 2012-11-17 19:02:28 +00:00
adelikat 9d070deb16 C64 - hook up keyboard to input config 2012-11-14 03:01:48 +00:00
goyuken e95efcb91b throttling UI is now set up to be done in one of three ways: sound, vsync, timer. in addition, there's an option to use vsync even when not throttling to it (but this doesn't really work too well...) 2012-11-12 17:57:11 +00:00
zeromus 9053ac5b67 refine input event system and binding logic to allow more natural use of modifier keys as hotkeys 2012-11-09 20:03:59 +00:00
adelikat dd24b2d255 Path Config - change link to SNES firmwares, add link to C64 firmwares 2012-11-08 18:40:49 +00:00
adelikat 01102b67bd C64- hook up to path config dialog 2012-11-08 17:06:25 +00:00
adelikat 6e5e187b1a NESHawk - hook up remappable controller button for FDS and VS special commands (not hooked up on mnemonics) 2012-11-08 14:49:57 +00:00
adelikat a205158a0f Hook up C64 joysticks on client side (except for mnemonics) 2012-11-08 13:33:30 +00:00
adelikat db2b4584f5 Controller Config - implement Gameboy power button 2012-11-08 04:43:07 +00:00
adelikat 68cba7d792 Genesis - implement Reset button on client side (not yet hooked up in core) 2012-11-08 04:33:18 +00:00
adelikat c32cef4bc4 SNES - Implement Reset and Power as controller buttons 2012-11-08 04:13:55 +00:00
adelikat 027b56e861 ControllerConfig object - automatically make columns if controller buttons don't fit in a single column, fix formatting of TI-83 2012-11-08 04:09:24 +00:00
adelikat b59d248cda Controller Config - hook up sms, pce, atari console buttons 2012-11-08 03:16:41 +00:00
adelikat 9681fc137e Controller config - cleanup and fix compiling that was broken in last commit, also turn on new config dialog 2012-11-08 02:20:34 +00:00
adelikat 835084d812 Controller config - start console button stuff 2012-11-07 22:53:15 +00:00
adelikat 7d62265047 Controller Config - implement L+R checkbox 2012-11-07 16:17:35 +00:00
adelikat def7193b27 Controller Config - hook up Genesis, Atari, PCE 2012-11-07 15:31:07 +00:00
adelikat ee912d700d Controller Config - fix bug in saving, hook up controllers for SNES, GBx, SMS 2012-11-07 15:15:23 +00:00
adelikat cb88230d98 New Controller Config - more robust saving logic, some UI cleanup, delete now unused gamepad config objects 2012-11-07 14:31:12 +00:00
adelikat 122c48289a New Controller Config - fix bug where bindings were losing input and failing to save 2012-11-07 13:31:38 +00:00
adelikat 28cc3bb6c6 Controller Config - a new type of controller panel, this one uses reflection to dynamically load and set its values, still some bugs with the dialog 2012-11-07 04:31:29 +00:00
zeromus 877b95e3d5 c64-hook up firmwares configuration. expected to be by default in C64/Firmwares output directory, named basic,chargen,kernal 2012-11-06 06:19:27 +00:00
adelikat e7f3abdfc3 Add NES Reset and Power as remappable controller buttons, remapping not hooked up to old config dialog, new config dialog - start console button remapping still has some bugs 2012-11-06 03:27:24 +00:00
zeromus b4b2657965 some libmednahawk work. it can't possibly be used by anyone else yet, but i gotta do a checkin. 2012-11-04 23:29:06 +00:00
adelikat e8b9bb38b6 Add Save Movie hotkey and context menu item 2012-10-28 23:38:41 +00:00
zeromus 07c4ce88ae add a link in the snes firmwares path config to a page with information about the firmwares. 2012-10-28 21:04:47 +00:00
adelikat 11db3f1912 Atari 7800 - cleanup the BIOS paths and usage of those variables 2012-10-23 20:21:55 +00:00
goyuken 7568ff9437 add FDS skeleton. set up your fds bios with pathconfig, then try to load any file with extension ".fds" 2012-10-21 15:58:24 +00:00
adelikat 9d25dfa2b4 Open up atari stuff for release builds 2012-10-20 13:40:58 +00:00
adelikat 2659caec94 Path Config - fix atari browse buttons 2012-10-15 20:52:55 +00:00
adelikat 613e801b22 Path Config - hook up SNES save ram folder button 2012-10-13 12:37:10 +00:00
goyuken b40897bb77 sound api changes. added a new ISyncSoundProvider, which works similarly to ISoundProvider except the source (not the sink) determines the number of samples to process. Added facilities to metaspu, dcfilter, speexresampler to work with ISyncSoundProvider. Add ISyncSoundProvider to IEmulator. All IEmulators must provide sync sound, but they need not provide async sound. When async is needed and an IEmulator doesn't provide it, the frontend will wrap it in a vecna metaspu. SNES, GB changed to provide sync sound only. All other emulator cores mostly unchanged; they just provide stub fakesync alongside async, for now. For the moment, the only use of the sync sound is for realtime audio throttling, where it works and sounds quite nice. In the future, sync sound will be supported for AV dumping as well. 2012-10-11 00:44:59 +00:00
adelikat 16b1f28212 Path Config - on start up, set the open tab to match the console loaded, if null emulator, open up the tools tabs 2012-10-09 01:47:50 +00:00
stuyck 1b0f1a54be MokeUp for Control Config 2012-10-08 21:07:12 +00:00
goyuken 3d52ed49e5 fix GBC input config tab
fix GBC savestate locations
fix GBC saveram locations
fix GBC screenshot locations
fix GBC titlebar text
2012-10-07 14:52:03 +00:00
adelikat c6165b8b27 Path Config - clean up interim vs release logic 2012-10-07 00:56:43 +00:00
zeromus 96089026cd remove "SGB" systemid because its gonna cause a lot of trouble if we dont hook it up in a lot of places.. why can't we set it up as just a regular snes core? and run the sgb rom through the snes firmwares directory. 2012-10-05 04:47:45 +00:00