adelikat
|
240b89082b
|
Tastudio - fix capturing during the movie playback frame loop, used some duct tape for now, need a better solution
|
2015-02-24 21:56:01 +00:00 |
adelikat
|
6a02656417
|
Tastudio - track lag log history (1 level deep) and color "invalidated greenzone" using this information (a lighter shade of normal greezone colors)
|
2015-02-24 21:23:16 +00:00 |
adelikat
|
817b9d83aa
|
tabs to spaces, whitespace commits are the best
|
2015-02-24 20:15:43 +00:00 |
adelikat
|
634acd8fe1
|
TAStudio - Remove some code that captures lag and savestate info of the current frame when requesting input, because that's a bogus notion, such methods shoudln't have side effects. I was going to hack it for the scenarios where it needs to happen, but I couldn't find any downside to just deleting the code, if there's regressions traced back to this commit, let me know!
|
2015-02-24 03:06:15 +00:00 |
christoph.boehmwalder
|
c3f51f8b39
|
Made saving a little more convenient by putting it in its own thread. Might be very buggy still.
Also temporarily disabled reading TAStudio settings in PlaybackBox because of a NullReferenceException
|
2015-01-03 02:29:55 +00:00 |
adelikat
|
6d0a764a72
|
Tastudio - quick fix for crashing on startup, a better solution is needed eventually but this will work fine, it just isn't conceptually how we want to do things anymore
|
2014-12-21 23:53:40 +00:00 |
adelikat
|
f5cc38c9cd
|
AsInputPollable()
|
2014-12-05 00:59:00 +00:00 |
adelikat
|
e2033c9d2e
|
AsStatable() and also update statusbar saveslots on CloseRom()
|
2014-12-05 00:52:16 +00:00 |
adelikat
|
a83d714c42
|
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
|
2014-11-30 20:29:30 +00:00 |
adelikat
|
eed16fafc8
|
TasStateManager - don't check for null emulator nor IStatable, fail catastrophically if a core is not IStatable, they shouldn't have gotten this far if it wasn't
|
2014-11-30 17:54:21 +00:00 |
adelikat
|
76148ae111
|
Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
|
2014-11-30 16:42:58 +00:00 |
adelikat
|
2041b15260
|
Tasproj loading - don't attempt to read from empty files if they exist but are empty
|
2014-11-20 00:14:33 +00:00 |
adelikat
|
b4f7e13d1b
|
Tastudio - in non-developer builds, set the minimum savestate frequency from 2 to 1
|
2014-11-19 16:22:03 +00:00 |
adelikat
|
ea6966a911
|
Tastudio - fix loading of projects
|
2014-11-19 15:54:00 +00:00 |
adelikat
|
5349affbc4
|
Tastudio - support "out of order savestating" using saveslot states. Experiemental, could have bugs particularly off by one issues
|
2014-11-15 21:49:58 +00:00 |
adelikat
|
410078081c
|
Tastudio - fix lag lag to reflect the next frame
|
2014-11-15 14:55:44 +00:00 |
adelikat
|
80dae0d026
|
Tastudio - refactor lag log to be a list of frame,bool combinations instead of just a list of bools, note: this changeset reverts the list back to an "off by 1" where it corresponds to the current frame not the next frame, that will be solved in a later commit
|
2014-11-15 14:31:18 +00:00 |
adelikat
|
891d3933bd
|
Don't increment the Rerecord counter with loading a bk2 or tasproj movie, fixes the obvserved issue in issue 303. However, a bigger concern is why loading a movie and stopping it is causing the movie to be saved in the first place
|
2014-11-13 23:49:58 +00:00 |
adelikat
|
149a759a26
|
Tastudio - oops, fix major bug in r8145
|
2014-11-02 14:25:06 +00:00 |
adelikat
|
2f3f3d29fc
|
Tastudio - invalidate lag log when editing frame 0
|
2014-11-02 13:52:45 +00:00 |
adelikat
|
7f18d9ebc0
|
Fix bugs in last commit
|
2014-11-02 01:10:19 +00:00 |
adelikat
|
f7460d1821
|
Tastudio - make green/red drawing for lag correspond with FCEUX's taseditor. Rather than show what the lag counter is saying, show what the next frame will be. The logic here is that green means a frame in which an edit will have an effect on emulation and red means it will not.
|
2014-11-02 00:39:53 +00:00 |
adelikat
|
8197f96c98
|
TasMovie - make a TasLagLog class to simplify some code
|
2014-11-02 00:22:04 +00:00 |
adelikat
|
01909dfb98
|
Tastudio - When creating a savestate-anchored movie from an existing movie, copy the previous input into VerificationLog.txt
|
2014-11-01 14:01:21 +00:00 |
adelikat
|
900ce76a3b
|
TasMovie - add a VerificationLog.txt file in the tasproj, doesn't use it yet but it does properly save and load it, will save if there is any log entries, will load it if the file exists in the tasproj
|
2014-11-01 13:37:18 +00:00 |
adelikat
|
6611ddd9ba
|
Some fixups to TasMovie - mostly code cleanup but also some subtle bug fixes
|
2014-11-01 12:50:36 +00:00 |
adelikat
|
549b948ffd
|
Tastudio - add a context menu "create new project from here", it will take the currently selected frame and create a savestate-anchored project on this frame (keeping any input after this frame), and load this new project.
|
2014-10-30 23:29:21 +00:00 |
adelikat
|
e3b6d29956
|
Refactor last commit and some other code so that reset happens in a singular place when loading a state from the state manager
|
2014-10-26 23:37:42 +00:00 |
adelikat
|
59494767f5
|
Tastudio - refactor TasStateManager GetStateClosestToFrame() to return a KeyValuePair (frame number and savestate data) so the calling code has a clue which savestate was returned, reset counters if a savestate-anchored movie's "anchor" was loaded
|
2014-10-26 23:26:43 +00:00 |
adelikat
|
fa9971022b
|
TasStateManager - GetStateClosestToFrame() - state savestate anchored movies into account
|
2014-10-26 23:17:20 +00:00 |
adelikat
|
170bc4aab0
|
TasStateManager - Invalidate() - take savestate anchored movies into account
|
2014-10-25 19:33:28 +00:00 |
adelikat
|
b301546237
|
TasStateManager - take starts from savestate into account in the HasState() method
|
2014-10-25 16:11:40 +00:00 |
adelikat
|
429b298dc1
|
TastStateManager - take starts from savestate into account when deciding if there are any states
|
2014-10-25 16:05:11 +00:00 |
adelikat
|
c49e51d03f
|
When converting a movie to a tasproj, properly capture whether it starts from savestate and make the appropriate marker
|
2014-10-25 15:47:15 +00:00 |
adelikat
|
d0aee55059
|
Tastudio - a bit of simplifying some code
|
2014-10-20 19:04:59 +00:00 |
adelikat
|
3593588d5f
|
InputRoll - ColunReorder event handler, Tastudio - subscribe to this event handler and flag changes to the movie (since this information is saved into the tasproj file)
|
2014-10-19 14:46:01 +00:00 |
adelikat
|
ceb79a4c26
|
Tastudio - make a new project called default.tasproj rather than gamename, only use gamename when suggesting a movie in a Open/SaveFileDialog
|
2014-10-18 15:50:12 +00:00 |
adelikat
|
e1b0544668
|
TasMovie - fix stop movie, if there were no changes to the movie file it was IGNORING the request to stop, that was bad and was the cause of various subtle oddities
|
2014-10-18 15:17:49 +00:00 |
adelikat
|
305dea53ab
|
Tastudio - a dialog to change the default "greenzone" settings
|
2014-10-18 01:01:45 +00:00 |
adelikat
|
48eb40449c
|
Make TasStateManagerSettings use default values from the config, next step: a ui to change the config values
|
2014-10-17 22:47:30 +00:00 |
adelikat
|
f930622b5e
|
Move TasStateManagerSettings to its own file
|
2014-10-17 22:39:40 +00:00 |
adelikat
|
fe9dade094
|
tasmovie - don't capture information on GetInputLogEntry(), that is code that should have been been whaked when refactoring Everything ot UseGetInputState() instead. Still todo: get rid of this method alltogether
|
2014-10-16 23:11:29 +00:00 |
adelikat
|
e58e911d7e
|
Tastudio - when emuhawk is playing back frames, we must be logging lag and savestates in tasmovie if we do not have the information! This fixes a number of "spooky" bugs I've been finding!
|
2014-10-16 23:05:59 +00:00 |
adelikat
|
5436a7d24e
|
BinarySavestates - add a HasLump() method, and use it to check for clientsettings in tasproj since it may or may not have it
|
2014-10-15 15:55:41 +00:00 |
adelikat
|
3be3264d60
|
TasStateManager - make frequency based on savestate size, formula should be tinkered with to get best results on all platforms, also dont' ever capture frame 0 on savestate-anchored movies since the anchor will be returned when 0 is requested
|
2014-10-15 15:47:04 +00:00 |
adelikat
|
fc311c12e9
|
Tastudio - never remove the frame 0 savestate in non-savestate-anchored movies
|
2014-10-15 15:23:48 +00:00 |
adelikat
|
e6cec0f52f
|
Tastudio - Saving and loading of column info to the .tasproj file, loading is still problematic because it is being whacked by code that rebuilds the columns later, need to unspeghettify some things
|
2014-10-14 18:09:30 +00:00 |
adelikat
|
ce58f0e803
|
Tastudio/TasMovie - simplify some more code
|
2014-10-14 13:31:14 +00:00 |
adelikat
|
a639cfd275
|
remove some code in tasmovie that isn't necessary now
|
2014-10-14 13:24:15 +00:00 |
goyuken
|
4ee816e8bc
|
code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do
|
2014-10-12 04:24:31 +00:00 |
adelikat
|
99e6b7ce27
|
Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating
|
2014-10-05 14:11:30 +00:00 |
adelikat
|
cfff19b808
|
TasStateManager - add an InitialState property, not used yet and has limited value, but might help with clarity
|
2014-10-05 12:59:12 +00:00 |
adelikat
|
fda36d349d
|
a fix to the fix of last commit
|
2014-10-02 23:50:50 +00:00 |
adelikat
|
d0970c5ba4
|
fix last commit
|
2014-10-02 23:19:37 +00:00 |
adelikat
|
535ba7dc4a
|
TasStateManager - don't delete frame 0 greenzone, todo: refactor to store this (for non-savestate anchored movies) separately
|
2014-10-02 23:10:36 +00:00 |
adelikat
|
4addd7fcbc
|
Tastudio - implement a Clear Greenzone menu item
|
2014-10-02 22:58:36 +00:00 |
adelikat
|
e00801d6f3
|
tasmovie - only save when stopping if there are changes
|
2014-09-27 23:56:23 +00:00 |
adelikat
|
624ad32d4e
|
Tastudio - fix some go to frame logic, but probably broke stuff too
|
2014-09-22 23:24:34 +00:00 |
adelikat
|
ea3f86c11e
|
Tastudio - Fix some erroneous StateManager logic
|
2014-09-22 22:52:34 +00:00 |
adelikat
|
0ef72d3ab2
|
Tastudio - fix a bug in tastatemanager
|
2014-09-22 14:44:32 +00:00 |
adelikat
|
8b212da594
|
tastudio/lua - implement tastudio.getmarker(), tastudio.setmarker(), and tastudio.removemarker()
|
2014-09-21 15:17:29 +00:00 |
adelikat
|
e6d6dc7e51
|
Tastudio - more go to frame stuff
|
2014-08-30 00:40:53 +00:00 |
adelikat
|
c7949501b2
|
Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works
|
2014-08-29 02:58:52 +00:00 |
adelikat
|
86fc66820c
|
Oops
|
2014-08-29 02:40:45 +00:00 |
adelikat
|
c033b26ad0
|
TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance
|
2014-08-29 01:59:08 +00:00 |
adelikat
|
bbc84471d8
|
TasStateManager - capture every other frame for now
|
2014-08-27 20:43:45 +00:00 |
adelikat
|
ed6aeeba45
|
TasStateManager - yes we want to clear
|
2014-08-25 22:04:05 +00:00 |
adelikat
|
3aec45448c
|
TasMovie - TasStateManager - pre-allocate the SortedDictionary size based on state size and memory usage capacity. Fixes the problem of performance grinding to a halt as the movie frame count increases
|
2014-08-24 22:50:21 +00:00 |
goyuken
|
63b533f15c
|
tasstatemanager: fix out of memory on save
|
2014-08-24 21:53:48 +00:00 |
goyuken
|
aab2a17947
|
tasstatemanagerstuff
|
2014-08-24 21:29:51 +00:00 |
adelikat
|
1d5cd2eb6d
|
oops, nevermind
|
2014-08-24 20:30:56 +00:00 |
adelikat
|
2a98534fe4
|
TasMovie - optimize greenzone adding, no longer gets slower and slower as frame count increases
|
2014-08-24 20:28:46 +00:00 |
adelikat
|
24bb942dd1
|
if TasMovie constructors (a hacky way for now)
|
2014-08-24 15:07:27 +00:00 |
kylelyk
|
4455d5deac
|
Editing Markers now is managed by TasMovie as a change to the movie file. Fixed bugs to do with adding and deleting markers.
|
2014-08-24 14:41:56 +00:00 |
kylelyk
|
b66db36046
|
Dialog Title now has a asterisk at the end if the movie has pending changes to be saved. Added UI functionality for Auto-pause At End of Movie; does work yet.
|
2014-08-23 18:02:02 +00:00 |
kylelyk
|
6fa3cf4d28
|
Inserting frames in TAStudio now inserts before FirstSelectedIndex like FCEUX and most other programs with insertion options.
|
2014-08-23 02:06:56 +00:00 |
kylelyk
|
25b512a9c7
|
Quick add to subversion.
|
2014-08-23 01:28:04 +00:00 |
kylelyk
|
92bdba7938
|
GreenzoneSettings.MaxStatesInCapacity is now updated at dialog load and is a integer instead of a decimal.
|
2014-08-22 17:04:31 +00:00 |
kylelyk
|
17489f6175
|
Added Name property to Bk2Movie, fixed off-by-one in greenzone truncation, TAStudio displays name of movie in dialog title.
|
2014-08-22 02:56:27 +00:00 |
kylelyk
|
9bcb5f835a
|
Fixed unable to edit subtitles while TAStudio is open.
|
2014-08-22 00:31:41 +00:00 |
kylelyk
|
464cde5efa
|
Fixed crash on copy rows in TAStudio. Replaced spaces with tabs in previous commits.
|
2014-08-21 22:53:03 +00:00 |
kylelyk
|
1b85a89b66
|
Markers on frames to be truncated are now deleted like in TAS Editor.
|
2014-08-21 21:24:25 +00:00 |
kylelyk
|
26c65d727d
|
Fixed TAStudio crashing on truncating movie in greenzone.
|
2014-08-21 18:45:14 +00:00 |
goyuken
|
7ac1d58a51
|
fix zipstate internals that caused movies that started from savestate to explode
|
2014-07-25 16:51:27 +00:00 |
adelikat
|
36fe0473f5
|
TAStudio - keep markers sorted by frame
|
2014-07-23 01:52:12 +00:00 |
adelikat
|
2ebba5ab07
|
Tastudio - implement playback controls
|
2014-07-17 19:00:28 +00:00 |
adelikat
|
816fac55fa
|
Tastudio - implement the Select Between Markers menu item
|
2014-07-17 18:38:30 +00:00 |
adelikat
|
103de3d34f
|
TAStudio - when creating a power-on movie make a savestate on frame 0, if starting from savestate, use the savestate from the movie as frame 0 in the greenzone
|
2014-07-17 18:21:12 +00:00 |
adelikat
|
b63a34249f
|
TAStudio - add the notion of the "pending" frame, the frame about to be emulated, for which you can click to add input that will be captured into the movie the next frame. Logic is still wonky when switching from play to record at the end of a movie, and frame 0 is still messed up but that's a different problem
|
2014-07-16 23:04:56 +00:00 |
adelikat
|
d8216ae0fc
|
Tastudio - remove marker button
|
2014-07-16 02:17:19 +00:00 |
adelikat
|
f286d07a9d
|
TAStudio - background color logic
|
2014-07-16 00:10:37 +00:00 |
adelikat
|
8c064875c2
|
TAStudio - ability to add markers, very crude implementation for now
|
2014-07-15 23:43:17 +00:00 |
adelikat
|
0b35490b16
|
Profile Config - don't show custom profile in non-developer builds, put saving logic in the ok button click event instead of drop down change event. Remove a warning in TasMovie.cs
|
2014-07-15 00:05:18 +00:00 |
adelikat
|
02a5337cd6
|
Movies - rework some things so that MovieSession is in charge of sending a movie into finished mode, as opposed to GetInutState() having the side effect of MovieFInished
|
2014-07-13 22:36:37 +00:00 |
adelikat
|
f79a674219
|
Remove GetInput() from IMovie
|
2014-07-13 22:17:31 +00:00 |
adelikat
|
57c86f7491
|
TAStudio - capture lag log during playback
|
2014-07-13 20:51:19 +00:00 |
adelikat
|
eae94f9184
|
TAStudio - stuff
|
2014-07-13 15:26:50 +00:00 |
adelikat
|
43a687060c
|
oops
|
2014-07-13 14:26:40 +00:00 |
adelikat
|
6b1bfc2d4a
|
TAStudio - stuff
|
2014-07-13 14:13:20 +00:00 |
adelikat
|
3f461990c4
|
TAStudio - insert num frames implemented
|
2014-07-13 12:44:31 +00:00 |
adelikat
|
43415044e7
|
Tastudio - implement truncate movie
|
2014-07-12 01:23:38 +00:00 |
adelikat
|
e49754b705
|
TAStudio - implement paste and paste insert
|
2014-07-11 23:54:18 +00:00 |
adelikat
|
e8f821117b
|
TAStudio - implement the Insert menu item
|
2014-07-11 21:05:16 +00:00 |
adelikat
|
40912a3c2b
|
TAStuduio - implement Clear menu item and hotkey, properly invalidate greenzone on input painting and other already implemented editing events
|
2014-07-11 19:58:24 +00:00 |
adelikat
|
76fc763715
|
TAStudio - implement the Cut menu item
|
2014-07-11 19:11:30 +00:00 |
adelikat
|
2072eac45f
|
Some Changes flag management in movie objects
|
2014-07-11 18:06:18 +00:00 |
adelikat
|
f8ee569bbb
|
TAStudio - float painting
|
2014-07-11 16:26:19 +00:00 |
adelikat
|
2e508c1468
|
TAStudio - greenzone settings dialog
|
2014-07-11 15:43:47 +00:00 |
adelikat
|
9f94ee1e33
|
TAStudio - add capacity and SaveGreenzone settings to the greenzone and make greenzone respect the capacity. When adding a new state that exceeds capacity, the first one added will be removed (more intelligent logic will be done later). Respect the SaveGreenzone flag when saving and loading. Save and load greenzone settings to tasproj file, still todo: UI to let user manage greenzone settings
|
2014-07-10 22:44:44 +00:00 |
adelikat
|
4c9c8e3cb1
|
TAStudio - saving/loading of greenzone
|
2014-07-10 22:07:50 +00:00 |
adelikat
|
f3af2821bb
|
TAStudio - populate greenzone during playback
|
2014-07-10 20:48:43 +00:00 |
adelikat
|
f0425f3cc5
|
TAStudio - input painting for boolean input
|
2014-07-10 20:40:50 +00:00 |
adelikat
|
5681368e13
|
TAStudio - background coloring based on lag log and greenzone
|
2014-07-10 19:24:21 +00:00 |
adelikat
|
80d5e8a7be
|
TAStudio - input display
|
2014-07-10 02:45:56 +00:00 |
adelikat
|
537d8c5cac
|
TAStudio - misc stuff
|
2014-07-09 21:56:27 +00:00 |
adelikat
|
786b0238ba
|
Move Markers from TAStudio to TasMovie, and implement saving and loading of markers
|
2014-07-09 16:35:39 +00:00 |
adelikat
|
863d6f09ee
|
small tastudio progress
|
2014-07-08 13:33:01 +00:00 |
adelikat
|
84b8fa36f2
|
TAStudio - more stuff
|
2014-07-07 19:48:58 +00:00 |
adelikat
|
96b36cc230
|
TasMovie - save and load lag log to file
|
2014-07-07 19:32:37 +00:00 |
adelikat
|
6d61db045f
|
TasMovie - more reorg and restore state and lag capturing
|
2014-07-07 18:40:42 +00:00 |
adelikat
|
c019ec3bf0
|
More reorg
|
2014-07-07 18:03:02 +00:00 |
adelikat
|
7173447e8a
|
TasMovie - some reorg in preparation for actual progress
|
2014-07-07 18:00:25 +00:00 |
adelikat
|
46d6279f1b
|
TAStudio - some progress on dynamically displaying columns, and some fixups in movie code in general
|
2014-07-06 22:13:12 +00:00 |
adelikat
|
a5fadb8e0b
|
Some useless cleanup
|
2014-07-03 18:17:09 +00:00 |
adelikat
|
5cda104ea5
|
Start ToBk2() conversion method for BkmMovie
|
2014-06-17 01:24:44 +00:00 |
adelikat
|
d27df7816d
|
Rip out a bunch of stuff from my previous attempt at a mnemonics overhaul and from TasMovie
|
2014-06-14 21:09:14 +00:00 |
adelikat
|
1fcc105293
|
more 2.0 work
|
2014-06-14 20:17:07 +00:00 |
adelikat
|
c08e6bbf93
|
Some more bk2 and movies 2.0 stuff
|
2014-06-14 19:13:21 +00:00 |
adelikat
|
398577245e
|
Progress on Bk2 implementation
|
2014-06-13 00:43:55 +00:00 |
adelikat
|
b26b26efbe
|
More movies 2.0 work
|
2014-06-12 20:42:46 +00:00 |
adelikat
|
3dce396261
|
More movie 2.0 stuff
|
2014-06-12 11:53:25 +00:00 |
adelikat
|
373231379c
|
Movies 2.0 work - play movie dialog is now complete IMovie based and no specific implementation
|
2014-06-11 21:20:23 +00:00 |
adelikat
|
54c9c2c0a0
|
Some more Movies 2.0 work
|
2014-06-11 21:14:13 +00:00 |
adelikat
|
5d31fb2b3c
|
Some more movie 2.0 progress
|
2014-06-11 02:33:57 +00:00 |
adelikat
|
a682c667dd
|
Nuke IMovieHeader, put necessary methods into IMovie instead, and some todos on trouble spots for movie 2.0
|
2014-06-11 01:41:41 +00:00 |
adelikat
|
47d5b1e2e2
|
Movie Savestate blob from IMovieHeader to IMovie, Movie and TasMovie just use the MovieHeader object as usual, but at least the calling code no longer expects that
|
2014-06-11 00:41:20 +00:00 |
adelikat
|
229a6f6ac9
|
Oops
|
2014-06-11 00:27:19 +00:00 |
adelikat
|
e07c7a776f
|
Some simplifying of IMovieHeader
|
2014-06-11 00:21:14 +00:00 |
adelikat
|
5177051d08
|
Movie files - some more reorg - renaming and putting into new folders
|
2014-06-08 22:24:38 +00:00 |