andres.delikat
0d714aa6d1
Hook up movie autoload
2011-05-21 22:37:15 +00:00
zeromus
90e5090e0e
change HawkFile.CanonicalName to CanonicalFullPath, and add a new HawkFile.CanonicalName which returns the archive|member where CanonicalFullPath would be c:\path\to\archive|member
2011-05-21 19:31:00 +00:00
andres.delikat
40f473d629
Option to Bind Savestates to Movies (on by default)
2011-05-21 18:44:45 +00:00
andres.delikat
b019329f01
Run in Background toggle
2011-05-21 03:30:32 +00:00
andres.delikat
11ddd79229
Screenshot As menu item
2011-05-21 02:51:47 +00:00
andres.delikat
c15c9217f7
Recent Movies menu implemented
2011-05-19 18:50:09 +00:00
andres.delikat
bee9eaf6f3
Movie finished mode savestate logic implemented though resuming recording after a movie is finished results in a desynced movie
2011-05-17 23:52:10 +00:00
andres.delikat
5a082bad2f
Save input log into savestates. Also add more informative messages & frame counter for better debugging
2011-05-17 22:44:31 +00:00
andres.delikat
e5af4418da
Movies - CheckTimelines function, disabled until rerecording is smoothed out better
2011-05-17 01:10:04 +00:00
andres.delikat
311af36737
Add read-only checkbox to Play Movie dialog. Record movie dialog sets the emulator to read+write.
2011-05-17 00:27:22 +00:00
andres.delikat
b9ec7e626e
Various tweaks related to movie code
2011-05-16 17:58:59 +00:00
andres.delikat
2331e12c9f
Movies - add hotkeys for play movie, record movie, stop movie, playbeginning, toggle read-only. Made multitrack tab just a movie tab. Other misc cleanups
2011-05-16 17:07:09 +00:00
andres.delikat
85e52c3bcb
Some refactoring of savestate + movie code and laid out the logic for how these situations should be handled
2011-05-16 15:38:48 +00:00
offspring131313
96b80f4789
Added a single variable in MainForm from which to derive the Emulator Version number. Just call MainForm.EMUVERSION
...
Only updated the new method for deriving this in MovieHeader, I'm unaware of anywhere else this information is requested as I'm still learning the system.
2011-05-16 02:54:53 +00:00
andres.delikat
3dbf342dbe
Set system ID in input log
2011-05-14 02:34:18 +00:00
andres.delikat
12adf89ca1
On movie playback - input display = gray (todo: make the color configurable in message config
2011-05-13 20:19:12 +00:00
andres.delikat
3ccd1b1f66
Restore input to the user after StopMovie or going into Movie Finished Mode
2011-05-13 20:02:28 +00:00
andres.delikat
d95681c39e
Rerecord count display
2011-05-13 19:07:11 +00:00
andres.delikat
fe0363d80b
Movies - Add all current valid movie file extensions to drag & drop, Hook up movie finished mode to frame loop & frame counter display, clean up some logic regarding the toggling of InputLog and UserMovie
2011-05-13 17:03:05 +00:00
andres.delikat
6825c9f84c
Drag & Drop for .tas files, refactor play movie function
2011-05-13 01:44:20 +00:00
andres.delikat
769a5d10ec
bizhawk now compiles
2011-05-12 22:45:35 +00:00
andres.delikat
ca457d4ce3
Implement Play Movie from beginning, add author & rerecord header params to file reading/writing code.
2011-05-12 21:00:04 +00:00
andres.delikat
1813829c5f
More movie code fixes
2011-05-12 17:29:34 +00:00
andres.delikat
ced976a65d
Misc cleanups on movie code
2011-05-12 16:56:30 +00:00
andres.delikat
7d135a5d62
Lot's of fix ups to the Play Movie dialog and the Movie class. Cleaned up behavior of main form to allow for a user movie and an input log when the user movie is not active. Currently selecting a movie for playback crashes though.
2011-05-11 01:47:28 +00:00
andres.delikat
c09260cc72
Various fixes to play movie dialog & movie class
2011-05-10 00:38:20 +00:00
brandman211
56af359405
Made the status bar hidden when in full screen.
2011-05-09 01:17:51 +00:00
andres.delikat
40379f898d
Fixed NES mnemonic to match fm2. Fm2 files will now successfully playback. SMB TASes sync on bizhawk
2011-05-08 20:55:37 +00:00
andres.delikat
1c4fd5456e
Restore input log playback
2011-05-08 17:09:34 +00:00
andres.delikat
a3b996e4e2
Define active controller whenever a new null emulator is created
2011-05-08 14:25:51 +00:00
andres.delikat
fcae514df5
Don't log input while a null emulator core is running
2011-05-08 14:16:38 +00:00
andres.delikat
a5bf181621
active controls should be set to a null emulator as an option too (this still doesn't fix the crash on load though as it never gets to the code that sets active controls because that is triggered by the loading of a ROM)
2011-05-08 13:43:53 +00:00
andres.delikat
3ac209217c
Basic rerecording! Inputlog is now saved into savestates, and input log is replaced by savestates contents if in record mode. Still TODO: lots of logic about proper error/timeline checking & logic
2011-05-08 12:51:39 +00:00
beirich
33c300ff7b
good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit
2011-05-08 00:06:43 +00:00
andres.delikat
becbbc88ea
Input display now shows the previous frame input as well. The display currently doesn't look good, but I will improve on that soon. Save last input into NES savestates
2011-05-01 21:19:18 +00:00
andres.delikat
f440f843dd
Add IsLagFrame bool to IEmulator and implement in all platforms. Make an alert font in Render panel and make input display use it when a frame is a lag frame
2011-05-01 16:04:53 +00:00
andres.delikat
0c5b5f328d
TI83 specific menu with stuff
2011-04-25 01:28:48 +00:00
andres.delikat
c9bca52ccb
Fix up more TI83 buttons stuff, input display no longer crashes when navigating away from the TI83 section.
2011-04-25 00:45:22 +00:00
andres.delikat
09162b5367
TI83 - implement mnemonic functions, finish hooking up buttons to main form
2011-04-24 19:01:12 +00:00
andres.delikat
b52ab78e16
TI83 - remaining keys implemented into core. Most hardcoded to no mapping, or bad key choices. Not yet integrated into the remappable system.
2011-04-24 04:46:07 +00:00
andres.delikat
b79d179760
Hook up TI83 to controller config + snazzy "controller" image
2011-04-24 02:01:36 +00:00
andres.delikat
ac6ba9ce70
Fix frame counter, fps & input display to stand out more with a black overlay, and use the MessageColor config variable instead of being hard coded
2011-04-21 23:22:33 +00:00
andres.delikat
3007cd73cb
Ram Watch - implement restart method
2011-04-21 00:39:14 +00:00
andres.delikat
c76f9ed729
Bind ROM in HawkFile, add .rom to open file dialog (and a TI-83 row), fix a bunch of tool dialogs to end the Restart() method if dialog is not open. TI-83 will now open properly again.
2011-04-21 00:28:04 +00:00
andres.delikat
3c9cb66523
Hotkeys for Display FPS, Frame Counter, Lag Counter, Input Display
2011-04-16 20:12:16 +00:00
andres.delikat
d7148424aa
Open ROM & Close ROM hotkeys (no default mapping atm)
2011-04-16 19:35:37 +00:00
andres.delikat
e82b8ae823
Fix so that configuring controllers while in null emulator doesn't crash
2011-04-15 20:41:40 +00:00
andres.delikat
7b64abb475
Make all tool dialogs in the tools menu remappable hotkeys (no mapping by default)
2011-04-11 01:30:11 +00:00
andres.delikat
f1c5647481
Fullscreen menu item
2011-04-11 01:00:44 +00:00
andres.delikat
0fd0b80858
Update various menu item shortcut texts with the hotkey mapping
2011-04-11 00:55:39 +00:00