Don't log input while a null emulator core is running
This commit is contained in:
parent
a5bf181621
commit
fcae514df5
|
@ -99,6 +99,7 @@ namespace BizHawk.MultiClient
|
|||
|
||||
InitControls();
|
||||
Global.Emulator = new NullEmulator();
|
||||
InputLog.StopMovie();
|
||||
Global.Sound = new Sound(Handle, Global.DSound);
|
||||
Global.Sound.StartSound();
|
||||
|
||||
|
@ -694,6 +695,7 @@ namespace BizHawk.MultiClient
|
|||
writer.Close();
|
||||
}
|
||||
Global.Emulator = new NullEmulator();
|
||||
InputLog.StopMovie();
|
||||
}
|
||||
|
||||
[System.Security.SuppressUnmanagedCodeSecurity, DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
|
|
Loading…
Reference in New Issue