beirich
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afaf5879f6
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Improve CD-Audio w/ volume/fade support; put error messages in client when invalid system card selected
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2011-08-30 04:02:52 +00:00 |
beirich
|
2caf635dd9
|
derp :(
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2011-08-29 22:49:24 +00:00 |
beirich
|
8571853828
|
still-in-the-midst-of-it turbocd check-in
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2011-08-29 02:47:03 +00:00 |
zeromus
|
f210e21b1e
|
NES-support super C
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2011-08-29 00:38:29 +00:00 |
zeromus
|
470b36a20d
|
nes-add OAM memory domain
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2011-08-28 19:07:33 +00:00 |
andres.delikat
|
942a9e086a
|
Add a SoundOn flag to the nes core and hook to the sound on/off in sound config. the flag bypasses the apu.run function. the apu read/writes are still going, and seems to be TAS safe to do this
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2011-08-27 15:49:16 +00:00 |
beirich
|
e703d3a99f
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[pce] fix R-Type CD audio start bug(s)
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2011-08-16 03:11:27 +00:00 |
zeromus
|
3bab049363
|
disc-clarify difference between LBA and ABA
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2011-08-15 10:43:36 +00:00 |
beirich
|
cd65961b53
|
fixed subcode stuff and a stupid bug in CDAudio.cs
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2011-08-15 04:22:54 +00:00 |
zeromus
|
019ad69459
|
disc subchannel Q calculation; make TOC a little more useful by adding TOCPoints which are easier to search than nested sessions, tracks, and indices; and change path browser to use a superior folder browser which lets you enter paths into a textbox. I refuse to click to navigate folders
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2011-08-14 23:13:31 +00:00 |
beirich
|
0a5157d9a6
|
Extremely preliminary TurboCD support
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2011-08-14 18:20:13 +00:00 |
beirich
|
cfccc65672
|
add metaspu V method, set NES to use it experimentally
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2011-08-14 01:42:54 +00:00 |
beirich
|
b27673f26c
|
M-M-M-MONSTER COMMIT! change Game-load api stuff
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2011-08-04 03:20:54 +00:00 |
beirich
|
6f379cee76
|
remove freeze system; replacement incoming
|
2011-08-03 02:13:42 +00:00 |
zeromus
|
0f2b81796f
|
demo altered freeze system for nes
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2011-08-03 01:42:51 +00:00 |
beirich
|
74a58186df
|
fix Disc/Disc name collision
add function to disc-api to get game-ID hash from 1st data track
|
2011-08-03 00:57:01 +00:00 |
andres.delikat
|
183ef7f14c
|
Cheats implemented in the TI83 core, show messagebox on Cheat enable failure
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2011-08-02 22:41:47 +00:00 |
zeromus
|
f356d5b354
|
add core scanning system
|
2011-07-31 19:46:42 +00:00 |
andres.delikat
|
2e68314e01
|
Movies that start from savestate now supported. Record Movie dialog "Record from Now" option implemented. ResetFrameCounter() added to IEmulator and implemented in all existing cores
|
2011-07-30 20:49:36 +00:00 |
beirich
|
0b49dd25a0
|
[PCE] fix Lost Sunheart sound glitch, calling PSG fixed for now (except LFO)
|
2011-07-28 06:09:04 +00:00 |
beirich
|
cc3206a610
|
crash bugfix
|
2011-07-24 22:46:32 +00:00 |
beirich
|
06d8792830
|
[PCE] fix Youkai Douchuuki, Yo Bro, and Order of the Griffon
|
2011-07-24 19:52:20 +00:00 |
beirich
|
c30529685d
|
[PCE] regretfully implement sprite limit, fixing some anomalies
|
2011-07-24 03:32:39 +00:00 |
beirich
|
d8b6432d9a
|
[PCE] cap active display to 242 lines, fixes Puzzle Boy (requests 512)
|
2011-07-23 21:52:44 +00:00 |
beirich
|
91baebf8b2
|
[PCE] Implement ORA under T-Flag, fixes City Hunter
|
2011-07-23 21:24:43 +00:00 |
beirich
|
8295e6d65b
|
PCE GameDB overhaul
|
2011-07-23 20:22:32 +00:00 |
beirich
|
3bedad1e95
|
Update SGX with new timing & support frameskip... huge success!
100% SGX compatibility (not that this is difficult)
|
2011-07-20 03:57:41 +00:00 |
beirich
|
47def064fa
|
significant PCE timing/compat improvements, still poking at a few things
|
2011-07-19 03:53:07 +00:00 |
beirich
|
cc9cf04a57
|
"Fix" PCE Paranoia by marking bad roms
|
2011-07-18 00:11:16 +00:00 |
beirich
|
1475d55da1
|
blegh
|
2011-07-16 21:09:44 +00:00 |
andres.delikat
|
7445ff887c
|
small amount of work on NES Sprite viewer, added nesasm.pdf to NES docs
|
2011-07-16 18:16:21 +00:00 |
beirich
|
3f27ac0b2a
|
Fix PCE Populous by supporting its custom SaveRAM.
+ Unsubstantial TurboCD progress.
|
2011-07-15 02:08:18 +00:00 |
zeromus
|
4b892cdfea
|
ti83: savestate vram
|
2011-07-14 01:18:04 +00:00 |
beirich
|
652e56083f
|
PCE: fix sprite bugs introduced in fighting run fix
|
2011-07-12 00:37:00 +00:00 |
zeromus
|
9628ab3506
|
hook up nes dump status stuff, and also add a log window that we could use for console output in the near future but for now is just used to show you a detailed rom analysis report
|
2011-07-10 21:00:28 +00:00 |
beirich
|
bf203b54f5
|
FIX FIGHTING RUN PCE!
|
2011-07-10 19:55:17 +00:00 |
beirich
|
732bd982af
|
Update to GameDB and update PCE compat.txt
|
2011-07-10 18:26:55 +00:00 |
beirich
|
c8727ae01f
|
fix some gamedb stuff, add some genesis games to db, get genesis back to a state where it at least loads roms correctly
|
2011-07-10 04:54:18 +00:00 |
andres.delikat
|
de1a3fdc50
|
Fix TI83 screenshots. Fix screenshot naming code to use the filesystemsafe name, fix bug in screenshotas function
|
2011-07-10 01:55:37 +00:00 |
zeromus
|
0aa234282e
|
phase 1 of fixing up controller logic. tell me how terribly ive broken the movie code. might want to fix it before moving on to phase 2 or decide to revert.
|
2011-06-27 05:31:46 +00:00 |
andres.delikat
|
52215061aa
|
some implementations necessary for the gameboy controller
|
2011-06-27 01:24:26 +00:00 |
andres.delikat
|
8096316981
|
Make GB debugger not load by default when a gb game is loaded, misc cleanups gb related
|
2011-06-27 00:15:47 +00:00 |
zeromus
|
e9fa5eae96
|
[NES] mapper 240 support
|
2011-06-22 04:43:05 +00:00 |
zeromus
|
dc7f00b862
|
kill some warnings and add handy util methods
|
2011-06-20 09:07:38 +00:00 |
beirich
|
a659c05b21
|
TurboCD progress
|
2011-06-19 03:27:18 +00:00 |
beirich
|
8b00da908e
|
[PCE] TurboCD Battery RAM implemented
|
2011-06-19 01:37:09 +00:00 |
andres.delikat
|
e250355024
|
NES controller 2 implemented with some bugs
|
2011-06-19 00:18:02 +00:00 |
zeromus
|
d1212176a0
|
[NES] core work for player2 pad
|
2011-06-18 21:47:20 +00:00 |
beirich
|
7d80290ef8
|
[PCE] maybe improve raster timing
|
2011-06-18 06:06:10 +00:00 |
beirich
|
c9c5f030d7
|
[PCE] at least somewhat improved VDC timing
|
2011-06-15 04:55:22 +00:00 |