adelikat
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d5a87f667c
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C64 - oops, fix crash due to misconfigured autofire
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2012-11-08 19:39:00 +00:00 |
adelikat
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dd24b2d255
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Path Config - change link to SNES firmwares, add link to C64 firmwares
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2012-11-08 18:40:49 +00:00 |
adelikat
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01102b67bd
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C64- hook up to path config dialog
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2012-11-08 17:06:25 +00:00 |
adelikat
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6e5e187b1a
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NESHawk - hook up remappable controller button for FDS and VS special commands (not hooked up on mnemonics)
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2012-11-08 14:49:57 +00:00 |
adelikat
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a205158a0f
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Hook up C64 joysticks on client side (except for mnemonics)
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2012-11-08 13:33:30 +00:00 |
adelikat
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49dc9cbfa0
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only load ControllerConfig dialog, remove option for old input config
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2012-11-08 04:46:48 +00:00 |
adelikat
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db2b4584f5
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Controller Config - implement Gameboy power button
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2012-11-08 04:43:07 +00:00 |
adelikat
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68cba7d792
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Genesis - implement Reset button on client side (not yet hooked up in core)
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2012-11-08 04:33:18 +00:00 |
adelikat
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c32cef4bc4
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SNES - Implement Reset and Power as controller buttons
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2012-11-08 04:13:55 +00:00 |
adelikat
|
027b56e861
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ControllerConfig object - automatically make columns if controller buttons don't fit in a single column, fix formatting of TI-83
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2012-11-08 04:09:24 +00:00 |
adelikat
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b59d248cda
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Controller Config - hook up sms, pce, atari console buttons
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2012-11-08 03:16:41 +00:00 |
adelikat
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9681fc137e
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Controller config - cleanup and fix compiling that was broken in last commit, also turn on new config dialog
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2012-11-08 02:20:34 +00:00 |
adelikat
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835084d812
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Controller config - start console button stuff
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2012-11-07 22:53:15 +00:00 |
adelikat
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7d62265047
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Controller Config - implement L+R checkbox
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2012-11-07 16:17:35 +00:00 |
adelikat
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def7193b27
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Controller Config - hook up Genesis, Atari, PCE
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2012-11-07 15:31:07 +00:00 |
adelikat
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ee912d700d
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Controller Config - fix bug in saving, hook up controllers for SNES, GBx, SMS
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2012-11-07 15:15:23 +00:00 |
adelikat
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cb88230d98
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New Controller Config - more robust saving logic, some UI cleanup, delete now unused gamepad config objects
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2012-11-07 14:31:12 +00:00 |
adelikat
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122c48289a
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New Controller Config - fix bug where bindings were losing input and failing to save
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2012-11-07 13:31:38 +00:00 |
adelikat
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28cc3bb6c6
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Controller Config - a new type of controller panel, this one uses reflection to dynamically load and set its values, still some bugs with the dialog
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2012-11-07 04:31:29 +00:00 |
goyuken
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513793a177
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gb gpu view: sprite mouseovers
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2012-11-07 03:06:28 +00:00 |
goyuken
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94da0b6f49
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gb gpu view: more mouseover stuff
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2012-11-07 00:04:49 +00:00 |
goyuken
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0d77f77069
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gp gpu view: some mouseover stuff
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2012-11-06 21:29:42 +00:00 |
goyuken
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d1613d2cb5
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gb gpu: fix new bug with game switching
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2012-11-06 18:02:19 +00:00 |
goyuken
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ad3e1bff21
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gb gpu view: beautify and add scanline callback control
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2012-11-06 17:54:04 +00:00 |
adelikat
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ca8832e464
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oops
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2012-11-06 13:23:56 +00:00 |
adelikat
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7682422c9b
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Virtualpads - hook up NES Power button
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2012-11-06 12:56:01 +00:00 |
zeromus
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877b95e3d5
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c64-hook up firmwares configuration. expected to be by default in C64/Firmwares output directory, named basic,chargen,kernal
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2012-11-06 06:19:27 +00:00 |
adelikat
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e7f3abdfc3
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Add NES Reset and Power as remappable controller buttons, remapping not hooked up to old config dialog, new config dialog - start console button remapping still has some bugs
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2012-11-06 03:27:24 +00:00 |
adelikat
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53520540ea
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NES - Implement ability to record hard resets
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2012-11-06 02:32:33 +00:00 |
adelikat
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5764b222ab
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NES Core - implement Hard Reset, currently crashes though
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2012-11-06 00:40:51 +00:00 |
adelikat
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aba91a6a73
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Fix cases where Statusbar pause icon didn't appear when paused
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2012-11-06 00:04:50 +00:00 |
pasky1382
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c7ecc91551
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Updated SNES gamedb to latest no-intro DAT (10-28-12)
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2012-11-05 21:51:56 +00:00 |
goyuken
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ac1f9a90a1
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libgambatte: switch the system bus read to use a much safer (100%?) deterministic peek. also implement core side stuff for scanline-based callback
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2012-11-05 20:15:53 +00:00 |
goyuken
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ef4bb14d59
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gb gpu view: oam
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2012-11-05 15:58:51 +00:00 |
goyuken
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1118fded53
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gb gpu view: palettes
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2012-11-05 14:37:55 +00:00 |
goyuken
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9d83249eba
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gb gpu view: more stuff
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2012-11-05 13:48:19 +00:00 |
goyuken
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32a3d9db80
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gbhawk gpu viewer: work correctly with palettes and CGB extended BG data
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2012-11-05 04:09:04 +00:00 |
goyuken
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271d4102e8
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GB: add "GPU Viewer", similar to other gpu debugging tools. doesn't do much yet.
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2012-11-05 01:34:11 +00:00 |
zeromus
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9ff8b450f4
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add the crudest possible psx disc detector. now other people can watch somewhat garbled psx game intros
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2012-11-05 00:11:41 +00:00 |
zeromus
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b4b2657965
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some libmednahawk work. it can't possibly be used by anyone else yet, but i gotta do a checkin.
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2012-11-04 23:29:06 +00:00 |
phillip.grimsrud
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499f049e42
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Take out a nonsense if statement that was breaking rewind in Tastudio in some circumstances.
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2012-11-03 00:53:46 +00:00 |
phillip.grimsrud
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4727ee72f0
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Change the movie RewindToFrame to load the proper state even if the current frame is before the one in the argument. This will now send you to any frame on or before the end of the savestate log. Also change Tastudio to take advantage of this.
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2012-11-03 00:20:40 +00:00 |
goyuken
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3eda4a90a6
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gbhawk: tracelogger
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2012-11-02 19:44:31 +00:00 |
zeromus
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9062c96ac3
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minor tweaks to make tasstudio not run out of memory so extremely. maybe not at all?
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2012-11-02 04:56:34 +00:00 |
adelikat
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c0c3c36e87
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C64 - Pass in extension to the core
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2012-11-01 17:56:48 +00:00 |
adelikat
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cc4c0ed693
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Fix C64 rom loading
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2012-11-01 17:06:14 +00:00 |
adelikat
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3858ff9b95
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start a skeleton C64 project, mapped .prg, .d64, .g64, .crt to C64, rom loading should work (gets the bytes to the core), haven't tested
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2012-11-01 16:48:32 +00:00 |
phillip.grimsrud
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98d86ec995
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Only go to Movie 'Finished' mode if Tastudio is not engaged. Make sure Movie log and savestates are updated correctly so that tastudio still works correctly when you play through the end of the movie in read-only mode.
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2012-11-01 03:53:12 +00:00 |
adelikat
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3db5afe8a7
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Oops, fix VirtualPadForm UpdateValues()
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2012-11-01 01:18:12 +00:00 |
goyuken
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5cbd11c850
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NES: add some vs system stuff. not done yet
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2012-10-31 21:15:44 +00:00 |