Commit Graph

9637 Commits

Author SHA1 Message Date
Suuper d1fa718120 Put my AutofireStickyXORAdapter back and fixed the bug it had. 2015-10-03 09:36:07 -05:00
zeromus 5cfc1dae2a update psx core to 0.9.38.7 2015-10-02 00:53:03 -05:00
feos 29767ba522 tastudio: fix branchview bg updating. 2015-10-01 19:48:08 +03:00
zeromus f50795b180 make on-screen watches position editable via the messages configuration ui 2015-10-01 01:39:22 -05:00
zeromus e6ea96771b fix crashes removing lua callbacks on some cores 2015-10-01 01:16:34 -05:00
adelikat ba74cc5dda Remove some unnecessary previxes in Global.cs 2015-09-30 16:26:09 -04:00
zeromus 5b923fa8d2 update changelog 2015-09-29 17:51:46 -05:00
feos f3ad71af24 tastudio: duplicate hash check before adding. 2015-09-29 19:51:41 +03:00
zeromus 5b4845692a hex editor - clean up copy/paste. fix data scrambling bugs and handling of weird selection areas. copy now creates writes raw (non-byteswapped) values. add 'export' command which creates the text you have copied, complete with spaces. 2015-09-29 02:29:19 -05:00
zeromus 56c3360ec8 minor tweax 2015-09-29 02:27:06 -05:00
zeromus 3c0e46b5b2 mgba - add "Combined WRAM" memory domain. fixes #507 2015-09-28 23:54:44 -05:00
zeromus bacd3f6704 hex editor - clear selection range when changing data size 2015-09-28 23:54:26 -05:00
zeromus 764befa698 cg2glsl no longer needed 2015-09-28 23:38:21 -05:00
scrimpeh 69d0d813eb NEShawk - Mapper 17, small adjustments 2015-09-27 14:42:32 +02:00
scrimpeh d8c49a7d6d NEShawk - Mapper 17 (FFE copier hack) 2015-09-27 14:31:50 +02:00
scrimpeh 86b1ab5282 NEShawk - Mapper197 2015-09-26 15:33:56 +02:00
feos 0bd4e99c8f tastudio: allow loading the current branch, since it might have been edited. 2015-09-25 21:17:07 +03:00
scrimpeh 62ba39b633 NES - Mapper 90 - Implement CHR Latch Logic, makes Punch-Out (Unl.) and various others playable. 2015-09-24 21:06:11 +02:00
zeromus 1e67943b99 snes - fix more bugs in interlaced handling 2015-09-23 20:48:07 -05:00
zeromus f42a585fee snes - handle interlaced modes differently 2015-09-23 20:28:46 -05:00
feos 60555db3cc tastudio: ColorZone for branches too. 2015-09-23 20:03:26 +03:00
feos 1175a86123 tastudio: use DivergentPoint() as a backup in case branches lose their states. 2015-09-23 19:43:21 +03:00
zeromus a31492a57f Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"
This reverts commit d012dd831f.

We'll do this after the next release, along with some other major timing stuff.
2015-09-22 00:33:23 -05:00
zeromus ea63fd5516 when continuous-frame-rewinding and clock throttle isnt enabled, clock throttling would occur--not any more. 2015-09-20 21:08:26 -05:00
zeromus d012dd831f neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?) 2015-09-20 20:49:04 -05:00
adelikat 8b6a513f6b NES - support an overdump of a game with a gamedb entry 2015-09-18 18:44:24 -04:00
zeromus 8db3402502 why not commit the changelog? 2015-09-17 18:24:53 -05:00
zeromus 6f049c2ab8 discsys/psx - dont crash when reading absurdly negative LBAs 2015-09-17 18:18:06 -05:00
zeromus de85a6fdef gpgx - handle virtualwidth/virtualheight more modernly and add option to pad screen out to prevent window resizes 2015-09-17 16:49:30 -05:00
zeromus ef5bfc49a7 gambatte - add LY to trace log 2015-09-17 14:10:31 -05:00
feos b5582722c8 tastudio: fix yet another branch crash. 2015-09-16 23:19:03 +03:00
zeromus bafe41fa54 discsystem - successfully parse cues that are bigger garbage 2015-09-16 14:37:42 -05:00
zeromus 8f5059d53e discsystem - handle some errors that werent handled before 2015-09-16 14:27:28 -05:00
zeromus 67d45dde10 add documentation link to displayconfig dialog 2015-09-16 14:09:59 -05:00
zeromus cf1c53f3fb fix quicknes lua rendering being offset incorrectly sometimes. fixes #498 2015-09-16 14:02:45 -05:00
feos 6e16f0c5dc tastudio: thanks for letting a ulong overflow backwards. 2015-09-16 21:44:42 +03:00
feos 4f07c908a0 tastudio: more branch work.
- change skipRemoval default to true, set to false only on state capturing
- put guid hashes to BranchStates
- setup a couple of functions using guid
2015-09-16 19:40:50 +03:00
adelikat 227a35e474 Add a unique identifier to branches and save and load them to disk, still todo - use them in stuff 2015-09-15 20:42:27 -04:00
adelikat a8409a9c86 TasStateManager - some cleanup 2015-09-15 20:03:50 -04:00
feos ce3c9364df tastudio: ban state removal per branch load.
todo: figure out way to skip removal internally in StateToRemove().
2015-09-15 21:47:59 +03:00
feos b31c43321b tastudio: branches.
- update inputroll after branch operations
- properly remove BranchStates units
- don't load current branch
2015-09-14 20:45:27 +03:00
zeromus 9df7a4d31b psx - add option (defaults to disabled) to use mednafen's error correction 2015-09-13 19:17:17 -05:00
zeromus c942350beb psx - re-add mednafen's disc error correction capability 2015-09-13 19:17:17 -05:00
feos 62e25eadb0 tastudio: attempts to fix branch states.
relying on dynamic serial number was plain wrong, but TotalSeconds might be obsoleted by new branch field that doesn't change and is unique for each branch, like a counter of created branches.
todo: load branch states from tasproj, or at least not drop the states above divergent point when loading.
2015-09-13 23:36:47 +03:00
zeromus ee0992158d neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them 2015-09-13 14:09:57 -05:00
feos 4fd55da52a tastudio: various fixes.
- saving and loading tasproj markers
- flagging changes after branch operations
- clearing InputRoll selection
2015-09-13 11:44:15 +03:00
zeromus 5406fc9cfa remove a likely old and senseless developer build check breaking the genesis cheat decoder command from the cheats dialog only (fixes #494) 2015-09-10 16:59:08 -05:00
zeromus a3ff5b0d8c improve discohawk reliability 2015-09-10 16:54:02 -05:00
zeromus af9395f687 add tool for clearing NXCOMPAT bit on PE headers 2015-09-10 16:53:48 -05:00
adelikat f1c77c349e Oops, add EmuLuaLibrary.MemorySavestate.cs 2015-09-10 17:36:20 -04:00