adelikat
|
ed4ccdbfc6
|
InputRoll - don't call LastVisibleIndex, a calculated field, in a for loop, seems to be a nice speedup
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2015-09-05 15:27:59 -04:00 |
adelikat
|
e9d7c7c88c
|
InputRoll - more shenanigans
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2015-09-05 15:09:55 -04:00 |
adelikat
|
747c0fddda
|
InputRoll - remove a todo
|
2015-09-05 14:33:34 -04:00 |
adelikat
|
b45f34dc3e
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InputRoll - code cleanup - make NormalFont readonly and remove redundant use of this.NormalFont
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2015-09-05 14:21:58 -04:00 |
adelikat
|
76db52966e
|
InputRoll - on paint method, calculate visible columns once and pass into draw functions rather than making a new list in every method on every draw
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2015-09-05 14:00:08 -04:00 |
adelikat
|
dec25850c5
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InputRoll - a small cleanup
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2015-09-02 19:39:57 -04:00 |
adelikat
|
fceb4487c9
|
InputRoll - tiny optimization - don't calculate lastvisiblecolumnindex during a for loop
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2015-09-02 19:38:33 -04:00 |
adelikat
|
0e11ae4316
|
Tastudio - store icon Resources in variables to keep from churning while drawing, big speed up to tastudio
|
2015-09-02 19:00:52 -04:00 |
adelikat
|
ed26eb002d
|
InputRoll - break off drawing methods into a separate file
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2015-09-02 18:46:23 -04:00 |
adelikat
|
951129048d
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Move InputRoll to the CustomControls folder
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2015-09-02 18:27:34 -04:00 |
adelikat
|
888423df58
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InputRoll - some misc formatting and cleanups
|
2015-09-02 18:23:29 -04:00 |
adelikat
|
c64e1ccdd9
|
Fix hiding of Reset and Power columns
|
2015-09-02 17:53:02 -04:00 |
adelikat
|
8d6dfcc7c1
|
Fix misnamed reference to an icon
|
2015-09-02 17:14:52 -04:00 |
feos
|
0949bcb1bb
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tastudio: hide Power and Reset columns by default.
|
2015-09-01 21:24:13 +03:00 |
feos
|
a998d472cf
|
tastudio: optional icons for states and markers.
Settings -> Icons.
|
2015-09-01 21:24:12 +03:00 |
zeromus
|
bd796a9cb9
|
add kitchen sink icon for help > features
|
2015-09-01 11:56:37 -05:00 |
zeromus
|
c99cc7fa2a
|
fix #484
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2015-08-31 14:50:26 -05:00 |
zeromus
|
5e40adf1f7
|
fix #490
|
2015-08-31 11:37:46 -05:00 |
adelikat
|
89664c4a7e
|
Basic Bot - misc UI improvements
|
2015-08-30 20:53:22 -04:00 |
adelikat
|
9ab2edd39f
|
Basic Bot - progress! Now has the ability to bot, still todo: ability to replay the best attempt, saving and loading of bot files, and make the ui nicer
|
2015-08-30 17:57:40 -04:00 |
zeromus
|
f0c34517e1
|
display manager: sort out all the y-flipping madness and fix some bugs in gdi+ with screenshot and prescaling
|
2015-08-30 09:20:03 -05:00 |
zeromus
|
d9b765ac89
|
display a warning reminder that client restart is needed when changing display method
|
2015-08-30 09:20:01 -05:00 |
adelikat
|
46d847875d
|
NESHawk - implement board UNIF_BMC_Supervision16in1
|
2015-08-30 09:58:49 -04:00 |
adelikat
|
724c4b748b
|
NESHawk - implement mapper 53 (multicart junk)
|
2015-08-30 09:41:41 -04:00 |
adelikat
|
80dd120b9d
|
Basicbot - some progress, nothing useable yet
|
2015-08-29 20:19:56 -04:00 |
adelikat
|
e48ea685c3
|
Add a bad dump to the gamedb
|
2015-08-29 13:07:28 -04:00 |
adelikat
|
f46eb21c93
|
Remove hack that attempted to support mapper 219 badly, better to not support it
|
2015-08-29 13:02:25 -04:00 |
zeromus
|
46870ec488
|
cleanup gdi+ renderer
|
2015-08-29 11:17:25 -05:00 |
adelikat
|
3f847b7b6f
|
Map Mapper 255 to 225 in accordance with http://problemkaputt.de/everynes.htm
Also, remove documentation and replace with wiki link
|
2015-08-28 22:23:48 -04:00 |
adelikat
|
9e36096472
|
oops, forgot to check these files in
|
2015-08-27 08:19:36 -04:00 |
adelikat
|
bba170a6b2
|
Sketching out the UI of Basic Bot
|
2015-08-26 22:41:34 -04:00 |
adelikat
|
d6a998b6de
|
Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff
|
2015-08-26 21:55:55 -04:00 |
adelikat
|
defdfa6e2e
|
NESHawk - fix mapper 164
|
2015-08-25 20:11:32 -04:00 |
adelikat
|
d91c7a26df
|
Fix database entry for Pipe 5 (Sachen)
|
2015-08-25 19:36:45 -04:00 |
zeromus
|
90e8abd2df
|
change interaction of throttle and frame advance / continuous frame advance
|
2015-08-25 16:41:54 -05:00 |
zeromus
|
e4679a90e2
|
straighten out the skipframes menu which was completely bolloxed
|
2015-08-25 16:41:53 -05:00 |
adelikat
|
858834ae94
|
NESHawk - mapper 91 - set mirroring based on cart info, fixes all mapper 91 games that need vertical mirroring
|
2015-08-25 17:07:43 -04:00 |
adelikat
|
45dfee6605
|
add MAPPER119 designation to TQROM
|
2015-08-25 17:07:42 -04:00 |
nattthebear
|
56ec186b3f
|
For iNES v2, attempt to detect pal/ntsc region from header
|
2015-08-25 16:19:50 -04:00 |
adelikat
|
ba8860b1c5
|
NESHawk - fix mapper 60, including dipswitches
|
2015-08-24 22:49:57 -04:00 |
adelikat
|
254263c1df
|
For QuickNES to bail out on Pro Action Replay (E) (REVA), since it can't do PAL
|
2015-08-24 21:24:59 -04:00 |
adelikat
|
407f44bf96
|
Fix issue #461 - broken by Tastudio autofire patterns, THIS BREAKS TAStudio autofire patterns, they need to be fixed, in a way that doesn't break autofire
|
2015-08-24 20:51:53 -04:00 |
adelikat
|
f9e2b924cd
|
proof of concept means it should only be in developer builds
|
2015-08-24 19:57:54 -04:00 |
adelikat
|
2a1c9e8602
|
TAStudio - anchor icons on frames with savestates, proof of concept. InputRoll - add offsetx,y values to queryItemIcon and queryItemText, also support ability to draw icons and text in the same cell
|
2015-08-24 18:30:45 -04:00 |
zeromus
|
109ee3981b
|
support xpad guide button
|
2015-08-24 15:05:06 -05:00 |
zeromus
|
a51e7ddb0b
|
create TAStudio States directory if it doesnt exist
|
2015-08-24 13:42:46 -05:00 |
zeromus
|
bcefd6f2d7
|
fix mistake requiring optional shaders to succeed compiling and add printfs of compilation errors
|
2015-08-24 13:36:25 -05:00 |
zeromus
|
f20a77790d
|
Merge pull request #486 from zeromus/master
d3d display method
|
2015-08-24 13:12:15 -05:00 |
zeromus
|
7e828d5618
|
d3d display method
|
2015-08-24 13:10:50 -05:00 |
feos
|
c270b78ecb
|
tastudio: ColorZone, taseditor style
- frame column lighter than input
- 2/4p column not so dark
- semi-pale for logged, but not stated frames (taseditor does it!)
|
2015-08-24 20:51:48 +03:00 |