adelikat
290cf4c4a4
InputRoll - attempt to cleanup drawing logic a bit
2019-10-27 09:18:14 -05:00
adelikat
5f021ca0e2
InputRoll - attempt to put some attributes on public properties. This is a control, public properties without attributes and/or documentation should be avoided
2019-10-26 18:35:12 -05:00
adelikat
9d87550c2a
Cell - implement == and != overrides, this might fix some subtle problems in input roll
2019-10-26 17:22:49 -05:00
adelikat
6604e5dc17
InputRoll - cleanup and fix some typos
2019-10-26 17:16:15 -05:00
adelikat
0ce5046061
cleanup input roll column and cell classes
2019-10-26 17:06:42 -05:00
adelikat
b54be19e9e
InputRoll - reorg - put in its own folder, break out column and cell classes into separate files
2019-10-26 16:49:52 -05:00
adelikat
14ffd143d4
InputRoll - fix placement of rotated text
2019-10-26 16:25:42 -05:00
adelikat
5a17d20cf0
InputRoll - some more cleanup
2019-10-26 16:20:27 -05:00
adelikat
af59d2fe6b
InputRoll - misc cleanups
2019-10-26 16:04:27 -05:00
adelikat
179e71efee
remove some now unused control extension methods
2019-10-26 16:01:21 -05:00
adelikat
d592526c3c
InputRoll - stop passing around unused paint event args
2019-10-26 15:47:43 -05:00
adelikat
f7b2982dad
Merge branch 'inputroll-rotatefix'
2019-10-26 15:37:47 -05:00
J.D. Purcell
d2cf95e18f
GdiPlusRenderer: Implement string rotation.
2019-10-26 16:31:21 -04:00
adelikat
772bd5b65e
Remove blend option in IControlRenderer, true was always being passed for GDI, so just always do alpha blend in GDI
2019-10-26 15:22:47 -05:00
adelikat
4d576ea9da
Hex Editor - improve performance a bit when there are highlighted or frozen addresses by not newing up brushes and pens on every draw
2019-10-26 15:08:54 -05:00
adelikat
064a78d7f3
inputroll - fix crash when resized to 0
2019-10-26 14:37:42 -05:00
adelikat
e21e861e99
temp hack to force tastudio to draw the frame column rotated in horizontal orientation
2019-10-26 14:22:19 -05:00
adelikat
f6b0fa1550
GdiRenderer - cleanup font caching logic and fix rotated text
2019-10-26 12:59:30 -05:00
adelikat
e11f3e68e7
Merge pull request #1704 from TASVideos/GdipRenderer1
...
GdiPlusRenderer: Remove caches, implement Dispose
2019-10-26 12:45:16 -05:00
J.D. Purcell
4e2818222d
GdiPlusRenderer: Remove caches, implement Dispose.
2019-10-26 13:40:20 -04:00
YoshiRulz
5e5f69f07e
Move _vBar/_hVar init out of ctor, init CellHeight to non-zero
...
CellHeight/_vBar/_hBar were being read *while the ctor was running* due to
unexplained Mono magic (and hence their values were 0/null/null, respectively)
2019-10-27 03:38:30 +10:00
adelikat
437c2f067a
TAStudio - Consolidate the two restore defaults menu items. Restore splitter positions when restoring defaults
2019-10-26 11:40:04 -05:00
adelikat
9bbfb995b8
GDIPlusRenderer - put off rotate text, for now
2019-10-26 11:26:12 -05:00
adelikat
8977137e84
GDIPlusRenderer - cleanup
2019-10-26 11:11:38 -05:00
adelikat
2e489763b9
use OSTailoredCode class to decide GDI vs GDIPlus renderering
2019-10-25 18:20:13 -05:00
J.D. Purcell
6395089a9c
TAStudio.ListView.cs: Fix missing alpha values.
2019-10-25 18:02:31 -04:00
YoshiRulz
ada256b0f1
Port Gambatte
2019-10-25 22:07:14 +10:00
YoshiRulz
b5d188ad5e
Migrate RAM Search to PAVLV
2019-10-25 22:04:56 +10:00
YoshiRulz
0f687ff84e
Port Cygne (Wonderswan core)
...
also updates blup_buf headers? blame @Asnivor
2019-10-25 21:46:17 +10:00
YoshiRulz
d963f91707
Port VBA-Next
2019-10-25 21:39:46 +10:00
YoshiRulz
12e83ac257
Port Handy (Lynx core)
2019-10-25 21:36:18 +10:00
YoshiRulz
8c7862aa8a
Fix .so versioning
2019-10-25 21:33:05 +10:00
YoshiRulz
a4a11ef859
Refactor search paths
2019-10-25 21:30:43 +10:00
YoshiRulz
92721a816a
Add /usr/lib/bizhawk to the search path
2019-10-25 21:28:03 +10:00
YoshiRulz
9946f2ff16
Re-add FPU precision, enabled only on Windows
2019-10-25 21:27:05 +10:00
YoshiRulz
faddddca05
Add /usr/lib to the search path
2019-10-25 21:22:56 +10:00
YoshiRulz
60cf4e6c02
Remove FPU precision (probably not needed according to natt)
2019-10-25 21:21:56 +10:00
YoshiRulz
4974807b21
BizInvoke: resolve full path for DLLs on Unix
2019-10-25 21:19:58 +10:00
YoshiRulz
fb29663ce6
Platform-agnostic VirtualListView
2019-10-25 21:11:54 +10:00
YoshiRulz
b904d3d71c
Look for libquicknes.dll/.so better
2019-10-25 19:21:36 +10:00
YoshiRulz
d0159ee565
Port InputRoll by adding GDI+ implementation
...
also available for Windows users via a toggle in TAStudio
2019-10-25 19:17:50 +10:00
adelikat
28dcae6c8b
GDIPlus renderer - use brush cache for text drawing
2019-10-24 16:35:07 -05:00
Asnivor
2e8d7346c3
InputRoll: Implement proper double buffering (improves gdi+ inputroll performance by a factor of 8 or 9 on my machine)
2019-10-24 15:49:51 -05:00
adelikat
7b7e9a269a
Rough in of a GDI+ Renderer implementation
2019-10-24 15:49:51 -05:00
adelikat
b7f8f830e0
move some font shenanigans into GDI Renderer instead of input roll
2019-10-24 15:49:51 -05:00
adelikat
b4a38597a6
remove unnecessary hack
2019-10-24 15:49:51 -05:00
adelikat
f86b218111
Renderer doc fix
2019-10-24 15:49:51 -05:00
adelikat
9dc91e508e
simplify renderer api
2019-10-24 15:49:51 -05:00
adelikat
ca2767c536
HexView - cleanup and comment out GDIREnderer for now
2019-10-24 15:49:51 -05:00
adelikat
92d6769b06
inputroll - rename renderer variable
2019-10-24 15:49:50 -05:00