Commit Graph

531 Commits

Author SHA1 Message Date
alyosha-tas a1dd3253c9 Create blank 2017-03-01 10:51:59 +08:00
alyosha-tas c96a3c9588 Coleco Controller 2017-03-01 10:48:19 +08:00
adelikat eccfd94cce expose intellvision in the path config in release builds 2017-02-11 13:05:16 -06:00
adelikat 72e5c3e4dd refactor a usage of Global.Emulator in MessageConfig, this place is still bad code though, needs to be rethought 2016-12-07 12:32:59 -06:00
adelikat eba11b259e HawkFile - fix exception when a file has no extension, and also simplify the logic 2016-12-06 12:21:05 -06:00
adelikat 5665de1797 Intellivision - add a "Fake analog" controller as the default controller for easier binding for casual play, but also leave a boolean option as well for more precise (TAS) control. Add a controller config dialog to select them. 2016-12-03 17:44:25 -06:00
adelikat 3d402ee40e Change "Gameboy" to "Game Boy" on a few config dialogs and also change their default location to CenterParent, #411 2016-11-12 11:11:38 -06:00
adelikat bb8bac3fb3 NesHawk - UI for setting VS dipswitches 2016-11-05 17:32:58 -05:00
adelikat 7a31121f20 NESHawk - Provide a UI for initial ram pattern override 2016-09-27 09:52:21 -04:00
pjgat09 32be471382 GLideN64: Changed UseNativeResolutionFactor to an int setting 2016-09-26 11:13:07 -04:00
pjgat09 59e43a25f9 GLideN64: Added settings to the plugin dialog. Removed some settings from the sync settings that we will not need. 2016-09-22 12:57:09 -04:00
pjgat09 a85da435f9 GLideN64: Added a sync settings, hooked up the dll, and added it to the video plugin list in the plugin dialog. Updated the submodule reference. 2016-09-22 08:46:49 -04:00
zeromus a7d2b8d7f7 * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
* make trace logging "core-pushes" model, to a sink installed by the frontend. This sink can go straight to the disk without wasting memory if that's what the Trace Logger tool has selected; or the Trace Logger will buffer it if it needs to.  Formerly, we had a "core-pushes-to-buffer" and "client-pulls-once-per-frame" which necessarily caused huge buffers no matter what was going on.
2016-08-13 15:31:26 -05:00
zeromus 0cac65c184 use gambatte window option in emuhawk 2016-04-12 03:02:11 -05:00
zeromus 1b8a51e447 rework sound config dialog and sound volume control to permit independent control of volume during FF & RW, and independent toggling of sound synthesis vs volume=0 suppression 2016-03-29 03:40:37 -05:00
zeromus 10272b4857 add alternate vsync method for d3d display method, in case youre the lucky owner of a system that sucks 2016-03-27 04:49:17 -05:00
zeromus 66683b16ed replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
zeromus 3deb7fcb31 add autoprescale concept. default it to on, since really I can't think of when you'd ever not want it, except in some very low-spec system scenarios. Add NOP concept to filter chain, potentially troublesome 2016-03-23 20:26:31 -05:00
Isotarge 66ae06f96a OCD UI alignment
For the bicubic filter radio button in the display config window
2016-03-22 03:21:59 +10:30
zeromus d06c035df4 add scrollbar to pathconfig tabpages (fix #594) 2016-03-15 00:35:48 -05:00
zeromus 86b3ecf7b8 displaymanager: change how windows shrink to <1:1 by shrinking content instead of attempting to inversely 'letterbox' it by shoving it offscreen (fixes #579) 2016-03-04 01:59:25 -06:00
zeromus bff0d5b95d add and hook up AWEMemoryStream option for movie storage. GUI is intentionally shoddy to convey sense that it's experimental. Has been cursorily verified but not thoroughly tested. 2016-02-10 01:09:43 -06:00
zeromus d37233fe46 copyright material -> copyrighted material 2016-02-08 20:03:39 -06:00
zeromus ae8c961ac7 refine rewind config dialog 2016-02-08 02:46:16 -06:00
zeromus 89a4381d9d add GB layer toggles 2016-02-08 02:18:24 -06:00
zeromus 3b9796232c MoviesOnDisk: now ready for primetime; hooked up as option in customize config dialog 2016-02-06 15:07:58 -06:00
adelikat da421483f6 Firmware disclaimer 2016-02-06 14:54:39 -05:00
zeromus e0d74c7718 better error handling in shader compiling. kind of sloppy, but gets the job done. entire system could use a little rethinking, if i ever revisit filters 2016-02-03 02:28:03 -06:00
zeromus 1e928c6b17 add sha1: label to hashes in firmwares config info sub-window 2016-01-31 16:39:54 -06:00
adelikat 5ddd9e097b clean up some warnings 2016-01-30 21:28:49 -05:00
zeromus e855cb39cd psx - add "determine lag from GPU frames" option 2016-01-28 13:53:22 -06:00
feos c5526a1169 Fix #134 - Option to turn off "savestate every frame" for bsnes
Warning text: "Guarantee deterministic emulation by savestating every frame. Don't TAS without it! Only ~75% of runs sync without it, but speed boost is ~30%."
2015-12-20 11:58:11 +03:00
zeromus a9b094c11b fix path config window size (too small for global, looks bad) 2015-12-10 07:01:37 -06:00
feos d0772a6b44 reduce default binding repetition.
add tastudio hotkeys and tip.
2015-12-05 14:48:04 +03:00
Hathor86 1e2f4e12be Watch refactoring
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
zeromus d24f778a40 try supporting U+D/L+R priority control in addition to allow and forbid 2015-11-14 01:49:16 -06:00
zeromus 7702ae5f3c work on keyboard input, but hasnt been tested yet. also reorg the core a bit 2015-11-08 22:05:48 -06:00
zeromus 7651f418fe usably functional libretro player 2015-11-07 00:14:59 -06:00
zeromus 4fe51a1364 support custom AR selection in addition to custom exact-specified resolution 2015-10-25 02:15:59 -05:00
zeromus b0a44bed07 test-compile retro filters with the currently selected driver instead of opengl always 2015-10-18 21:15:18 -05:00
zeromus bd795ed162 validate shaders when selecting them from display manager config dialog to prevent setting broken shaders. also specifically reject .cgp containing .glsl references 2015-10-17 19:28:57 -05:00
zeromus 7f5546fac4 tidy some oddities with the scanline filter 2015-10-15 20:10:35 -05:00
zeromus 529ec876a2 firmwares config - escape should exit dialog 2015-10-15 19:47:38 -05:00
zeromus 7e9c966887 fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
zeromus f410ac04b8 psx - fix controller config dialog which was making controllers seem effectively disconnected or malfunctiony 2015-10-12 19:19:27 -05:00
adelikat c57519c54f C64 - add a c64 menu with a settings menu and dialog 2015-10-10 12:20:59 -04:00
adelikat 33f1f8904e meh 2015-10-03 20:30:10 -04:00
zeromus c9838d668a psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release. 2015-10-03 17:27:52 -05:00
zeromus f50795b180 make on-screen watches position editable via the messages configuration ui 2015-10-01 01:39:22 -05:00
zeromus 67d45dde10 add documentation link to displayconfig dialog 2015-09-16 14:09:59 -05:00
zeromus 9df7a4d31b psx - add option (defaults to disabled) to use mednafen's error correction 2015-09-13 19:17:17 -05:00
zeromus ee0992158d neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them 2015-09-13 14:09:57 -05:00
zeromus 21da5ad45a allow user to suppress doubleclick-to-toggle-fullscreen behaviour 2015-09-08 14:03:52 -05:00
zeromus c99cc7fa2a fix #484 2015-08-31 14:50:26 -05:00
zeromus d9b765ac89 display a warning reminder that client restart is needed when changing display method 2015-08-30 09:20:01 -05:00
zeromus 7e828d5618 d3d display method 2015-08-24 13:10:50 -05:00
zeromus 3f78e2e70f add feature to display config > misc tab for disabling display of screen and hud for true maximum turbo performance. also display FPS in window caption during that mode, so you can still tell what's going on 2015-08-17 23:26:19 -05:00
zeromus 8a1fd67497 refactor psx controller P# assignment to reusable code 2015-08-10 17:07:44 -05:00
zeromus 0cd3a82862 psx - improve framebuffer clipping method, add deinterlacer settings, fix some PAR for PAL games; fix bugs in GameExtraPadding handling 2015-08-09 13:57:45 -05:00
adelikat d662d9a700 clean up the NESSyncSettingsForm 2015-08-07 17:15:50 -04:00
zeromus 4e673df06f psx - continue fiddling with framebuffer cropping mode 2015-08-02 15:37:04 -05:00
zeromus 8fc5acfdcd psx - add clip to framebuffer option 2015-08-02 11:35:19 -05:00
zeromus 26da2a0733 add prototype of new PSX Controller config dialog 2015-07-27 12:18:21 -05:00
zeromus 63197300b4 add fullscreen auto-hide mouse cursor 2015-07-24 16:00:04 -05:00
scrimpeh 9b6ff71cac Enably NES Music Ripper only with NESHawk, also throw out vestigial method in HotkeyConfig. 2015-07-24 18:26:14 +02:00
zeromus 5f4f164a95 revert psx fast boot stuff. can't be done without full bios HLE. bad plan. nice try. much education. 2015-07-22 18:26:57 -05:00
zeromus a32cb8f3bf psx - add gui option for skip firmware boot screen 2015-07-22 15:37:28 -05:00
scrimpeh 2e208cca4e HotkeyConfig - Add Clear Hotkeys option, consolidate that and Defaults option into a Misc. button. 2015-07-19 21:58:38 +02:00
adelikat 673654d6cf PSX - expose PSX path config in release builds 2015-07-15 19:20:05 -04:00
scrimpeh 7b25254b72 Firmware Manager - Change wording to "Close and reload ROM" instead of "Close and load ROM", add tool tip displaying ROM path. 2015-07-15 08:31:03 +02:00
zeromus 7bec7b806b add PSX disc hashing tool 2015-07-12 20:08:30 -05:00
scrimpeh 667e4273f3 Firmware Manager - Add option to reload ROM if ROM load has failed before 2015-07-12 21:30:26 +02:00
zeromus 283de943d7 dont fail importing firmwares when target directory doesnt exist 2015-07-11 14:06:28 -05:00
adelikat a9c460802b add an option to run lua scripts while turboing instead of bypassing them. Make this option true by default (a change to the current behavior). Add a checkbox in the customize dialog to toggle this option. 2015-07-09 20:14:52 -04:00
feos bc321fedac keep DefaultMessageOptions instead of 2 _different_, _hardcoded_ units. 2015-07-09 02:07:21 +03:00
zeromus 83b2f70283 example of how to store default message positions so it can be used by default config and reset process too 2015-07-08 16:58:17 -05:00
zeromus 4b91330b75 the guy wants the thing says he doesnt need any more than 16 of the thing and neither does anyone else, so limit the thing to 16 2015-07-07 14:17:39 -05:00
zeromus db1191dc48 emuhawk - add experimental prescale option to display manager 2015-07-06 12:31:30 -05:00
zeromus 27e37679e7 psx - improve user friendliness of PSX options discriptory stuff 2015-06-16 10:00:48 +00:00
adelikat 8412c91739 Apple II - fix controller config, remove Black Apple, White Apple and Reset keys since they are not currently hooked up 2015-05-31 15:02:42 +00:00
adelikat 3178dd8b6b and awesome and snazzy apple II keyboard image for the controller config dialog 2015-05-17 21:22:13 +00:00
adelikat 5354be978a remove DualGBFileSelector tool 2015-05-17 20:32:49 +00:00
adelikat f4140de3f7 Apple II - get necessary firmware files from the firmwares system instead of a hardcoded path, added entries to the firmware database for the files I have, no idea what other files are compatible 2015-04-09 00:18:01 +00:00
mushman5 ac9f77ad00 Added UI to set custom resolutions for N64 (excluding Jabo plugin) 2015-04-04 12:22:09 +00:00
zeromus e485882aed add some remarks in the GUI about QuickNES palette being the default 2015-03-11 04:00:01 +00:00
adelikat 29fc42ec71 Better UI for low res large screenshot feature 2015-02-23 23:43:51 +00:00
adelikat 7e763408e2 Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup 2015-02-22 17:15:09 +00:00
jdpurcell 8f32899afd OpenAL sound device configuration. 2015-02-19 06:00:07 +00:00
jdpurcell 730694644d Add option for OpenAL on Windows. 2015-02-19 03:22:20 +00:00
jdpurcell c56edd6e93 Add OpenAL sound output.
XAudio2: Some stuff I forgot to dispose.
2015-02-19 02:30:55 +00:00
adelikat 0eec6530f6 PSX - change controller definition name dynamically, use it in Controller Config to set a gamepad or dualshock image. The logic here is dubious when you consider multiple players and mixed controllers but that doesn't sound like a real situation anyway. 2015-02-05 22:08:23 +00:00
adelikat 45b2fcb8af Controller Config - properly prune analog buttons that aren't in the curent configuration 2015-02-01 22:14:27 +00:00
adelikat 6854a9a709 PSX - Config dialog - set accept and cancel buttons 2015-02-01 14:52:46 +00:00
adelikat c299f46439 PSX - ui for controller type config 2015-02-01 03:19:23 +00:00
adelikat 8222028169 PSX Controller Config dialog 2015-01-31 20:24:06 +00:00
jdpurcell 5eee1cd306 Add UI for choosing between DirectSound / XAudio2.
Always use new sound output buffering (remove option).
2015-01-31 06:40:14 +00:00
jdpurcell 83e8abc963 XAudio2! There's no UI for it yet. 2015-01-31 04:49:53 +00:00
jdpurcell 50849d0043 Fix TabIndexes in Sound dialog. 2015-01-28 02:21:21 +00:00
jdpurcell 0f5fc96410 Only trigger reload of rewind settings when something important changed, so we don't unnecessarily lose the rewind history. 2015-01-26 04:22:07 +00:00
jdpurcell 8fe850ba1b Rewind speed setting.
Add comment to clarify the various methods of unthrottling.
2015-01-25 18:34:53 +00:00
adelikat 0d43688138 Change default savestate compression level to 0, I haven't seen a situation where 5 is better 2015-01-25 13:00:01 +00:00
jdpurcell e69dcfc167 Change minimum sound buffer size from 80 ms to 60 ms. 2015-01-25 05:33:56 +00:00
jdpurcell 69c66d12b1 Configurable DirectSound buffer size.
A bunch of changes in Sound / SoundOutputProvider to support this and behave nicely.
2015-01-25 03:33:45 +00:00
jdpurcell e3e5ae4934 New SoundOutputProvider class which takes the place of BufferedAsync. This should be far less prone to audible glitches and reduces latency. 2015-01-23 04:16:25 +00:00
zeromus 566107e12e rewind & states config - use of lowercase kb and mb as compared to KB MB offend me 2015-01-23 02:47:16 +00:00
adelikat 2e737e66be NES - remove some more unnecessary partial class usage 2015-01-19 13:38:08 +00:00
jdpurcell ac4e197e22 Fix trackbars in Display config having different background color than their container (workaround applied only at runtime to avoid breaking designer). 2015-01-18 19:44:51 +00:00
goyuken 82fcd0bc5e refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
jdpurcell e66fe70365 Proportional rewind speed is now always enabled - revert user-configurable setting.
Fix fast rewind with proportional rewind speed.
2015-01-12 15:09:27 +00:00
jdpurcell 3d37e3dc5a Option to make rewind speed proportional to rewind frequency. 2015-01-12 05:30:27 +00:00
jdpurcell 1d7e9bd80a Cleanup profile saving. 2015-01-04 18:07:54 +00:00
jdpurcell cd9c9d62d9 Move update notification setting to profile config. 2015-01-04 17:54:13 +00:00
jdpurcell 891998be12 Fix "Sound On" checkbox always showing as checked even when sound is off.
Fix null reference exception when opening homepage from update notification.
2015-01-04 16:48:11 +00:00
jdpurcell 8c41af53d1 Option to automatically check for and notify of new versions. 2015-01-04 15:04:44 +00:00
adelikat c10682b147 Controller Config - use AutoScroll on tab pages, and fix anchoring of the Misc. button 2015-01-02 23:04:02 +00:00
jdpurcell eacadc8e09 Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
jdpurcell 9a1108e9f7 Fix control positions/sizes in the cases where auto scaling doesn't apply (e.g. dynamically created controls). 2014-12-28 21:59:53 +00:00
jdpurcell 30d3b02a7f Auto scaling: All forms should have AutoScaleMode set to Font.
Auto scaling: All user controls should have AutoScaleMode set to Inherit (i.e. they inherit their containing form's AutoScaleMode, in this case Font). Explicitly setting an AutoScaleMode on user controls causes problems with child controls anchored to the bottom and/or right.
Remove explicitly set font in GenGameGenie form. Fonts set on the form/user control level cause problems with auto scaling.
Fix text box anchoring in DualGBFileSelector control.
2014-12-28 21:19:34 +00:00
adelikat ffa672fd4a Rewind & States Config - when clicking ok, change the OSD message to mention states 2014-12-25 13:35:59 +00:00
goyuken 6f195ba0d8 RecentItems Menu: add ability to configure its own recent size 2014-12-22 21:51:35 +00:00
goyuken 7e51289003 pce cdl: change settings system 2014-12-22 21:38:57 +00:00
zeromus 4d1cd06dcf psx - add note that hardcore debug mode might be nice for users of segmented AV dumping 2014-12-21 05:36:44 +00:00
goyuken ecf8728de6 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
zeromus 8d0205f962 psx - fix some small bugs in PAL support and make psx options dialog update labels with calculated resolutions so you can better understand what the options do 2014-12-17 02:54:43 +00:00
zeromus 3f15ae4e91 psx - PAL mode now works (required fixing resolution tweaks and firmware setup). also hook up scanline and overscan control options 2014-12-17 01:23:24 +00:00
goyuken ba6f740382 use service injection for nessoundconfig 2014-12-15 21:21:37 +00:00
goyuken 7b580e7dca tim the tool form taylor 2014-12-15 03:19:23 +00:00
zeromus ede9620446 psx - settings framework and implement mednafen-compatible display mode 2014-12-14 08:48:23 +00:00
zeromus 24526669fe emuhawk - add options for display of various window components (menu,frame,caption,statusbar). add --chromeless commandline argument and logic for folks embedding in frontends 2014-12-14 01:43:46 +00:00
scepheo 769cbeb1a0 - IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them.
- IServiceProvider, BasicServiceProvider: Added compile-time unknown type versions of GetService and HasService.
- ToolManager: Added IsAvailable to test whether all dependencies for a tool are available.
2014-12-13 21:54:59 +00:00
adelikat fbe64083e6 update psx controller image cuz spikestuff told me to 2014-12-13 14:44:47 +00:00
adelikat a4e5bdc934 Add dualshock controller image to controller config 2014-12-13 02:16:05 +00:00
zeromus c895d4602f forgot to add 2014-12-11 22:12:10 +00:00
zeromus 08ae448257 start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time. 2014-12-08 02:15:42 +00:00
zeromus 556b7b0123 gdi+ display method! 2014-12-07 02:26:52 +00:00
adelikat e2033c9d2e AsStatable() and also update statusbar saveslots on CloseRom() 2014-12-05 00:52:16 +00:00
goyuken 40416656a2 eliminate snowiy emulator option from CoreComm. this commit is a bit hackish 2014-12-05 00:39:02 +00:00
goyuken f2ff432b3a helpful mouseover tooltips in firmwares config 2014-12-04 00:37:06 +00:00
adelikat 76148ae111 Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc) 2014-11-30 16:42:58 +00:00
adelikat d64be5ed76 SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
adelikat 81146fde8e Add Lynx controller image to controller config dialog 2014-11-19 02:39:43 +00:00
hegyak 33f52599f8 Fix Issue 310 2014-11-19 01:00:35 +00:00
adelikat 34741cb614 Path Config - fix exception when opening during null emulator, fixes Issue 312 2014-11-19 00:42:46 +00:00
adelikat 0cf61812c2 Path Config - Fix bug where dual gb is selected by default when a gb game is active 2014-11-17 23:16:50 +00:00
goyuken 0a17fadb8e gb: add mute sound as a setting. most useful in dual mode. 2014-11-16 21:56:32 +00:00
zeromus a7432a1e52 firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning 2014-11-13 00:09:16 +00:00
zeromus 2e88a279bb rename firmwares base path to firmwares search path, cos thats more like what it is. 2014-11-12 01:32:56 +00:00
zeromus 4d5b25600e add a GC.Collect() call to workaround a .net slow-GC problem, and fix an old bug related to firmware scans occurring several times actually every time you think it should happen once, which probably wasn't helping things 2014-11-12 00:04:08 +00:00
zeromus 8c1eaf25ff system for more thorough tooltips in hotkey and controller config dialogs (so, for instance, the function of a key can be described) 2014-11-07 16:58:27 +00:00
zeromus 813bfa6ad4 use FolderBrowserEx instead of lame FolderBrowserDialog for the PathConfig dialog 2014-11-06 23:31:19 +00:00
zeromus 7a4d60c483 change AutoScaleMode of MainForm and GBPrefs to None and Inherit, so that the dialog wont be whack for japanese users 2014-11-06 21:35:45 +00:00
goyuken f3e9958f07 quicknes: support unplugging controllers 2014-11-01 17:44:04 +00:00
goyuken dc2ca1f010 remove the extra ISettable (non-generic argument) interface and corresponding crud from cores, and replace with a shim class 2014-10-31 15:46:13 +00:00
hegyak 975492b4de It's Fullscreen, not fullscreen or FullScreen. 2014-10-27 21:19:48 +00:00
zeromus 5cf5894329 firmware importer now supports archives 2014-10-26 14:22:26 +00:00
zeromus 2f374d9199 add firmware import option (copies firmwares into firmware directory through toolbar or drag&drop) 2014-10-26 04:23:56 +00:00
jlennox a64017366c Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested. 2014-10-19 01:22:47 +00:00
zeromus 6428b07d0a make input binding limitless (instead of limited to 4). at the same time, fix bugs caused by index accounting related to the limit. 2014-10-11 08:43:26 +00:00
adelikat 315388d0bb N64 Taser profile - turn off backup savestates, and use the regular rsp plugin instead of z64's 2014-10-09 21:11:32 +00:00
adelikat f14f226948 set savestate compression to 0 in N64 Taser profile 2014-10-09 20:40:33 +00:00
goyuken 3c7b2a620c pathconfig: no longer hide configuration options for GBAS core 2014-10-07 01:12:22 +00:00
zeromus 2a9f8d9309 refine hotkey/controller dialogs a tiny bit 2014-10-05 02:02:04 +00:00
zeromus 8479ea8c4c move some savestate-related settings to the newer (?) rewind & states dialog 2014-09-29 02:53:52 +00:00
hegyak 77ee19e5cd Updated the ProfileConfig.Designer.cs to have a more accurate description of N64 TAS. 2014-09-19 00:55:01 +00:00
hegyak 7629df2892 Make the Profile for N64 TAS option have some text. 2014-09-18 13:54:16 +00:00
goyuken 28a37a57da lynx mah boi https://www.youtube.com/watch?v=bNpLXo55yfw 2014-09-15 20:12:11 +00:00
zeromus 7e3144fd07 support custom AR and display client size while resizing. fixes Issue #251 . 2014-09-14 00:51:30 +00:00
adelikat 1efaa896bc Add a N64 TAS profile in the profile config, has identical settings to TAS but also the Frame Advance skips Lag Frames option set to true 2014-09-13 01:21:55 +00:00
pjgat09 181313cdf9 N64: Removed checks to see if the correct jabo dll was present 2014-09-07 03:13:53 +00:00
zeromus 98087fe9ea make note of accuracy core not being supported (and disable it) in snes options 2014-09-02 05:00:12 +00:00
adelikat 39526d3eb7 Make jabo available in non-developer mode 2014-08-24 17:25:39 +00:00
kylelyk 321c8c64bf Added documentation to IControlMainForm, renamed a few variables, moved IControlMainForm related code in MainForm to the same region. 2014-08-19 19:24:17 +00:00
pjgat09 fdb2e5a838 N64: Fixing the gamedb for jabo 2014-08-17 18:07:02 +00:00
goyuken 5db099ec8f 2014-08-16 16:31:59 +00:00
adelikat 69eea53c6e Controller Config - only show the analog tab if there is any thing in it 2014-08-16 16:12:22 +00:00
zeromus dd8638ba06 improved life cycle management of picturebox images (dont we have some direct substitute for picturebox which doesnt suck so much?) 2014-08-14 15:51:49 +00:00
hegyak e02a0ebf9d Correct the Dual Gameboy XML creator to use the Global ROM path instead of Gameboy's pallet folder. 2014-08-13 19:09:15 +00:00
goyuken 28b26fadcc add a "defaults" button to the generic core config dialog, used by wonderswan, genesis, saturn, and 2600 2014-08-10 22:01:17 +00:00
pasky1382 f074bfbb33 Made the scanline intensity display the %. 2014-08-09 16:54:56 +00:00
pjgat09 ad66bc4f30 N64: Merged jabo's settings from PJ64's RDB into our gamedb. Tweaked the plugin settings screen to use those settings. 2014-08-07 02:48:01 +00:00
adelikat 86ed925cc7 N64 plugin config - finish up jabo settings 2014-08-07 01:17:14 +00:00
goyuken 3e3a885bd6 GB prefs UI: fix small bug in the getdefaults button 2014-08-06 14:52:27 +00:00
goyuken 0a7803c547 gb and dgb config UI: when movie is not active, be smart and don't commit syncsettings if they weren't touched 2014-08-06 01:06:52 +00:00
goyuken 09ca43328d generic core config - block making syncsettings changes when movies are active. other core config UIs to follow 2014-08-06 00:51:23 +00:00
adelikat 3d14177877 GB settings - diable Property Grid if a movie is active 2014-08-06 00:40:20 +00:00
zeromus d5c4787792 dont crash when organizing firmware 2014-08-03 22:38:27 +00:00
goyuken 768c2762a5 cleanup 2014-08-03 22:05:32 +00:00
adelikat b1cd40f276 N64 plugin config - Jabo - add per game settings logic and the Direct3D clear mode per game option, still todo: resolution width/height 2014-08-03 17:50:56 +00:00
adelikat 5908c0ab12 add Jabo settings to N64 plugin config, for non-game specific settings 2014-08-03 16:14:47 +00:00
adelikat d047e1f45c I'm picky about namespaces 2014-08-03 13:51:40 +00:00
zeromus 532cd76af0 round 2: superior jabo dll handling through shared code, and fix major bug in previous version which made dlls fail to get located sometimes 2014-08-03 05:09:28 +00:00
pjgat09 40b42feea3 N64: Change the resolutions available in the plugin config dialog when changing to/from Jabo. If the previously selected resolution is not supported by the newly selected plugin a resolution that is close is picked. 2014-08-03 03:40:48 +00:00
hegyak bfc42f3e58 Hide Jabo Tab in non-developer builds. 2014-08-01 17:34:33 +00:00
zeromus 7394044e00 displayconfig scanline intensity maximum was meant to be 256 2014-07-31 02:42:21 +00:00
adelikat 7ec866ced5 add some extensions to the ControlExtension class for converting cruddy .NET 1.0 collection objects to IEnumerable<T>, and start removing some code in specific forms that work around cruddy .NET 1.0 stuff 2014-07-28 03:01:57 +00:00
adelikat 0397ea1ff4 Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
adelikat 5f1df3224c fix some dangling references to BizHawk.Multiclient mostly in comments, but also in some client facing tooltip and lua documentation 2014-07-27 01:19:33 +00:00
adelikat 570f77cc68 Implement FastUpdate() on IToolForm. The intent here is for tools to do the minimum amount necessary when updating. This allows them to avoid slow things like drawing, but do critical activities such as Ram tools incrementing change counters, and loggers can continue logging. When Turboing, instead of bypassing tool updates, the client will run the fast update instead. Note: a few tools still need to be thought out as to what they need to do in a fast update 2014-07-25 01:55:21 +00:00
adelikat 41d33337e7 N64 plugin config - revert the user's plugin choice if they pick jabo and aren't ready to use it (but still show them the jabo warning messages) 2014-07-22 01:08:45 +00:00
pjgat09 ae381fc986 N64: Jabo readiness is now detected and displayed in the plugin config dialog. 2014-07-21 23:46:29 +00:00