Fix TabIndexes in Sound dialog.

This commit is contained in:
jdpurcell 2015-01-28 02:21:21 +00:00
parent 58cd9796f2
commit 50849d0043
2 changed files with 10 additions and 10 deletions

View File

@ -2,8 +2,8 @@
using System.Collections.Generic;
using System.Linq;
using BizHawk.Emulation.Common;
using BizHawk.Client.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Client.EmuHawk
{

View File

@ -54,7 +54,7 @@
this.Cancel.Location = new System.Drawing.Point(317, 244);
this.Cancel.Name = "Cancel";
this.Cancel.Size = new System.Drawing.Size(75, 23);
this.Cancel.TabIndex = 0;
this.Cancel.TabIndex = 1;
this.Cancel.Text = "&Cancel";
this.Cancel.UseVisualStyleBackColor = true;
this.Cancel.Click += new System.EventHandler(this.Cancel_Click);
@ -66,7 +66,7 @@
this.OK.Location = new System.Drawing.Point(236, 244);
this.OK.Name = "OK";
this.OK.Size = new System.Drawing.Size(75, 23);
this.OK.TabIndex = 1;
this.OK.TabIndex = 0;
this.OK.Text = "&Ok";
this.OK.UseVisualStyleBackColor = true;
this.OK.Click += new System.EventHandler(this.OK_Click);
@ -77,7 +77,7 @@
this.SoundOnCheckBox.Location = new System.Drawing.Point(147, 12);
this.SoundOnCheckBox.Name = "SoundOnCheckBox";
this.SoundOnCheckBox.Size = new System.Drawing.Size(74, 17);
this.SoundOnCheckBox.TabIndex = 2;
this.SoundOnCheckBox.TabIndex = 3;
this.SoundOnCheckBox.Text = "Sound On";
this.SoundOnCheckBox.UseVisualStyleBackColor = true;
this.SoundOnCheckBox.CheckedChanged += new System.EventHandler(this.SoundOnCheckBox_CheckedChanged);
@ -88,7 +88,7 @@
this.MuteFrameAdvance.Location = new System.Drawing.Point(147, 35);
this.MuteFrameAdvance.Name = "MuteFrameAdvance";
this.MuteFrameAdvance.Size = new System.Drawing.Size(128, 17);
this.MuteFrameAdvance.TabIndex = 3;
this.MuteFrameAdvance.TabIndex = 4;
this.MuteFrameAdvance.Text = "Mute Frame Advance";
this.MuteFrameAdvance.UseVisualStyleBackColor = true;
//
@ -99,7 +99,7 @@
this.SoundVolGroup.Location = new System.Drawing.Point(12, 12);
this.SoundVolGroup.Name = "SoundVolGroup";
this.SoundVolGroup.Size = new System.Drawing.Size(90, 219);
this.SoundVolGroup.TabIndex = 4;
this.SoundVolGroup.TabIndex = 2;
this.SoundVolGroup.TabStop = false;
this.SoundVolGroup.Text = "Volume";
//
@ -111,7 +111,7 @@
this.SoundVolBar.Name = "SoundVolBar";
this.SoundVolBar.Orientation = System.Windows.Forms.Orientation.Vertical;
this.SoundVolBar.Size = new System.Drawing.Size(45, 164);
this.SoundVolBar.TabIndex = 1;
this.SoundVolBar.TabIndex = 0;
this.SoundVolBar.TickFrequency = 10;
this.SoundVolBar.Scroll += new System.EventHandler(this.trackBar1_Scroll);
//
@ -120,7 +120,7 @@
this.SoundVolNumeric.Location = new System.Drawing.Point(16, 190);
this.SoundVolNumeric.Name = "SoundVolNumeric";
this.SoundVolNumeric.Size = new System.Drawing.Size(59, 20);
this.SoundVolNumeric.TabIndex = 0;
this.SoundVolNumeric.TabIndex = 1;
this.SoundVolNumeric.ValueChanged += new System.EventHandler(this.SoundVolNumeric_ValueChanged);
//
// UseNewOutputBuffer
@ -142,7 +142,7 @@
this.listBoxSoundDevices.Location = new System.Drawing.Point(108, 102);
this.listBoxSoundDevices.Name = "listBoxSoundDevices";
this.listBoxSoundDevices.Size = new System.Drawing.Size(284, 95);
this.listBoxSoundDevices.TabIndex = 6;
this.listBoxSoundDevices.TabIndex = 7;
//
// SoundDeviceLabel
//
@ -150,7 +150,7 @@
this.SoundDeviceLabel.Location = new System.Drawing.Point(108, 86);
this.SoundDeviceLabel.Name = "SoundDeviceLabel";
this.SoundDeviceLabel.Size = new System.Drawing.Size(78, 13);
this.SoundDeviceLabel.TabIndex = 7;
this.SoundDeviceLabel.TabIndex = 6;
this.SoundDeviceLabel.Text = "Sound Device:";
//
// BufferSizeLabel