Commit Graph

64 Commits

Author SHA1 Message Date
adelikat cb3df74105 Atari - console buttons now work in input config dialog 2012-03-30 23:34:38 +00:00
andres.delikat e4acb65ed1 Controller Config - hook up atari console buttons mostly, still one thing to fix up, currently crashes when trying to save 2012-03-30 22:03:08 +00:00
brandman211 81586afc20 Finished merging...499 lines. Not as good as I had hoped, but the file would have been significantly smaller if controller templates just used dictionaries and had just a little bit more consistency. 2012-03-25 07:10:11 +00:00
brandman211 da65f8bdd4 -Merged Atari.
-Line count: 583.

TODO: The one I really didn't want to deal with...Gameboy. Why did you have to make this a NESControllerTemplate instead of a GameboyControllerTemplate[]?
2012-03-25 07:00:21 +00:00
brandman211 bc1804dcdb -Made it so that the right controllers use the default settings.
-Merged Genesis.
--This was completely broken beforehand.
---Update updated PCE.
---It had 8 joypads instead of 1.
-Line count: 661.

Note: Atari Auto 2 throws an exception.
2012-03-25 06:42:31 +00:00
brandman211 b28cfca204 -Merged TI-83.
--As it'd be obnoxious to make CONTROLS a string, object dictionary and have casts all over the place, I just made a TI83Controls string array to match CONTROLS["TI-83"].
--Positioned the fields as well as I could.
--The config for ( and ) were switched. Fixed. Yet another example of redundant code failing! :)
-Line count: 741.
2012-03-25 06:05:13 +00:00
brandman211 5e126bf04f -Made the last two TI-83 buttons visible in the Config by increasing the height from 556 to 580.
-Started merging TI-83 to Do:
--This is going to be difficult because the field names are not the same as the label names, meaning that I'm going to have to use a dictionary for TI-83, if not for all of the controls.
--I have to create a formula that calculates the proper row / column for a given field to be placed. Sounds like fun.
2012-03-25 02:36:20 +00:00
brandman211 a07165cffd -"PC Engine / SGX" -> "PC Engine / SuperGrafx".
-Line count: 978.
2012-03-25 02:11:26 +00:00
brandman211 4f2ebdfbd4 -Fixed InputConfig_Load...forgot that the switch syntax from before acts like an OR statement; I thought it meant "don't do anything".
-PCE.
2012-03-25 01:58:33 +00:00
brandman211 1d21a89f3a Converting merges one at a time...here's SMS.
-Because of Reset and Pause being separate from everything else, I had to code a special condition for these.
-Line count: 1081.
2012-03-25 01:32:44 +00:00
brandman211 8686cc87ff Converted the switch statement in InputConfig_Load to a dictionary. 2012-03-25 00:54:40 +00:00
brandman211 0eae992403 Created general functions Do and Update.
-Because I have been advised not to convert the objects to dictionaries, and because using the equivalent of typedef seems confusing if it isn't outright impossible, I had to implement switch statements to handle certain aspects on a platform to platform basis.
-These will end up being much bigger than I would have hoped, but the entire file will be much, much smaller.

TODO: Implement all of the other platforms using these functions.

Note: It seems that the Enabled checkbox doesn't do anything other than persist its state. I checked the latest release, and the same issue was there, so I didn't break it!
2012-03-25 00:39:51 +00:00
brandman211 d7453a3770 -Shrunk UpdateNES. 2012-03-24 21:06:47 +00:00
brandman211 f6a353196d -Started refactoring InputConfig.cs as adelikat requested:
--Created CONTROLS constant which contains all of the controls in one dictionary.
--Shrunk DoNES significantly.

TODO:
-Shrink UpdateNES.
-Generalize both functions and apply to NES.
-Have all of the platform specific functions utilize these generalized functions.
-Combine all of the platforms.
2012-03-24 19:45:50 +00:00
adelikat 2e5ec4fdcb Fix bugs in input config regarding atari controllers, fix auto-fire controllers for atari (both controllers) 2012-03-23 02:15:58 +00:00
adelikat 715d46ed1d Hook up atari controller 2 to input config dialog. 2012-03-23 00:39:21 +00:00
adelikat 684252a816 Fix mainform context menu logic from the screenshot to clipboard addition 2012-03-23 00:06:20 +00:00
adelikat 365f60988e Hook up Atari to the controller config dialog (interim only) 2012-03-21 02:44:01 +00:00
andres.delikat b2748b7836 Genesis - hook up lag counter (shows all frames as lag currently), and hook core up to input config dialog (1 controller only currently) 2011-12-24 01:59:51 +00:00
andres.delikat 9196e5d1ec Input Config - auto focus when drop down menus change 2011-09-11 04:23:35 +00:00
beirich 4b65d9e9cf Fix someone's freudian typo 2011-08-10 00:14:21 +00:00
andres.delikat 8fa630c0fa Autofire UI for PCE, GG, GB 2011-08-09 02:40:22 +00:00
andres.delikat 63b1f9b93a Input Config - autofire for SMS/GG/SG, disable autofire pulldown item for TI83 2011-08-09 02:16:46 +00:00
andres.delikat 4cd457ada6 Hook up autofire nes controls to the input config dialog 2011-08-09 01:38:51 +00:00
andres.delikat 9b2ba5c85c Basic implementation of Global.ActiveController, uses an ORAdapter to OR against Active Controller. Still TODO: setting up autofire controllers for platforms and a UI in the Controller Config 2011-08-09 00:51:46 +00:00
zeromus f8f1906a3c make alt hotkeys more useful by preventing interference from windows menu system 2011-07-10 19:50:59 +00:00
andres.delikat 3a9acac5a4 Input config - fix height resizing of TI83, fix ordering of controllers in combo box. Remove calls to hardcoded indexes of the comboboxes (use the string names instead!) 2011-07-10 13:16:24 +00:00
andres.delikat 7f2079beed Input config - autotab toggle 2011-07-09 18:01:46 +00:00
andres.delikat 7dbe4472d9 Default key mappings - switch so keyboard bindings are first, joypads 2nd 2011-07-09 17:40:26 +00:00
andres.delikat 8d856ccd53 Input Config - remove now obsolete TruncateButtonMapping function 2011-06-22 17:35:19 +00:00
andres.delikat 0e36c7d401 Input Widget - allow mapping to just ctrl, alt, or shift 2011-06-19 03:35:57 +00:00
andres.delikat 3a8721f600 Input Config - fix so that multiple mappings are at least displayed again 2011-06-19 02:55:15 +00:00
kylethomson 18fe637193 Start of MultiTrack. 2011-06-16 01:18:16 +00:00
andres.delikat 2fcb35a4e4 Input Config - Fix NES select & start (I had the saving of the key mappings flip flopped) 2011-06-09 00:58:09 +00:00
andres.delikat 0224eebbf1 Allow L+R/U+D toggle (just the GUI & config work, not hooked up yet) 2011-06-04 23:17:59 +00:00
andres.delikat 2a7996c228 Input Config - NES controls - swap Select & Start 2011-06-04 14:07:55 +00:00
andres.delikat c9bca52ccb Fix up more TI83 buttons stuff, input display no longer crashes when navigating away from the TI83 section. 2011-04-25 00:45:22 +00:00
andres.delikat c9067cc2ee Input Config - automatically resize bigger when selecting TI83 and downsize when selecting something else 2011-04-24 23:22:52 +00:00
andres.delikat 552649445a Input Config - make TI83 buttons in 3 separate columns 2011-04-24 19:38:08 +00:00
andres.delikat c94662ce00 Fix comma mapping for input/hotkey config, make TI83 buttons remappable. TODO: find bit that maps to APPS button in TI83.cs 2011-04-24 16:57:43 +00:00
andres.delikat b79d179760 Hook up TI83 to controller config + snazzy "controller" image 2011-04-24 02:01:36 +00:00
zeromus 046d815bd3 refresh controls immediately when rebinding instead of requiring emulator reboot 2011-04-06 05:43:59 +00:00
zeromus 5bd70da7f1 dont crash when opening controller config without a rom open 2011-04-06 04:57:59 +00:00
andres.delikat 8dfffb0d04 Make NES controls remappable, Make input config recognize a NES game is loaded and load the correct controller on form load 2011-03-01 13:25:23 +00:00
andres.delikat 6adf6c10bb Input Config Dialog - fix so that initial selection of controller type actually invokes the selected index event so that the dialog is set up to the proper controller. Also make the default (Null emulator) be SMS 2011-03-01 04:32:00 +00:00
kylethomson 005138b453 More cleanup of input Config 2011-02-20 15:25:00 +00:00
kylethomson 25364163a6 More tweaks to InputConfig 2011-02-20 07:30:16 +00:00
kylethomson 2b145b5d6e Add NES controllers to config and Input dialog. 2011-02-20 07:16:34 +00:00
kylethomson 3cf44657c1 Need to have instances in Controller types if no defaults.
Also added more HotKeys
2011-02-20 06:52:39 +00:00
kylethomson 1197a1bd33 First Run of Hotkey Dialog. 2011-02-20 02:59:15 +00:00