Atari - console buttons now work in input config dialog

This commit is contained in:
adelikat 2012-03-30 23:34:38 +00:00
parent e4acb65ed1
commit cb3df74105
1 changed files with 8 additions and 4 deletions

View File

@ -301,13 +301,20 @@ namespace BizHawk.MultiClient
return;
}
mainController = controller;
if (prev >= PADS[platform])
if (platform == "AtariConsoleButtons")
{
prev = 0;
}
else if (prev >= PADS[platform])
{
prev -= PADS[platform];
controller = autoController;
}
switch (platform)
{
case "AtariConsoleButtons":
((Atari2600ConsoleButtonsTemplate)mainController[0]).Enabled = IDX_CONTROLLERENABLED.Checked;
break;
case "Atari":
((Atari2600ControllerTemplate)mainController[prev]).Enabled = IDX_CONTROLLERENABLED.Checked;
break;
@ -402,9 +409,6 @@ namespace BizHawk.MultiClient
Label TempLabel = Labels[button] as Label;
TempLabel.Dispose();
}
/*hacky add atari controller stuff*/
}
private void InputConfig_Load(object sender, EventArgs e)