-Shrunk UpdateNES.

This commit is contained in:
brandman211 2012-03-24 21:06:47 +00:00
parent f6a353196d
commit d7453a3770
1 changed files with 13 additions and 61 deletions

View File

@ -884,71 +884,23 @@ namespace BizHawk.MultiClient
private void UpdateNES(int prev)
{
ButtonsGroupBox.Controls.Clear();
InputWidget TempBox;
Label TempLabel;
TempBox = TextBoxes[0] as InputWidget;
if (prev < 4)
NESControllerTemplate[] controller = Global.Config.NESController;
if (prev > 3)
{
Global.Config.NESController[prev].Up = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Up);
TempBox.Dispose();
TempBox = TextBoxes[1] as InputWidget;
Global.Config.NESController[prev].Down = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Down);
TempBox.Dispose();
TempBox = TextBoxes[2] as InputWidget;
Global.Config.NESController[prev].Left = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Left);
TempBox.Dispose();
TempBox = TextBoxes[3] as InputWidget;
Global.Config.NESController[prev].Right = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Right);
TempBox.Dispose();
TempBox = TextBoxes[4] as InputWidget;
Global.Config.NESController[prev].A = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].A);
TempBox.Dispose();
TempBox = TextBoxes[5] as InputWidget;
Global.Config.NESController[prev].B = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].B);
TempBox.Dispose();
TempBox = TextBoxes[6] as InputWidget;
Global.Config.NESController[prev].Select = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Select);
TempBox.Dispose();
TempBox = TextBoxes[7] as InputWidget;
Global.Config.NESController[prev].Start = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Start);
TempBox.Dispose();
Global.Config.NESController[prev].Enabled = IDX_CONTROLLERENABLED.Checked;
prev -= 4;
controller = Global.Config.NESAutoController;
}
else
Global.Config.NESController[prev].Enabled = IDX_CONTROLLERENABLED.Checked;
for (int button = 0; button < CONTROLS["NES"].Length; button++)
{
Global.Config.NESAutoController[prev - 4].Up = AppendButtonMapping(TempBox.Text, Global.Config.NESAutoController[prev - 4].Up);
InputWidget TempBox = TextBoxes[button] as InputWidget;
FieldInfo buttonField = controller[prev].GetType().GetField(CONTROLS["NES"][button]);
buttonField.SetValue(
controller[prev],
AppendButtonMapping(TempBox.Text, (string)buttonField.GetValue(controller[prev]))
);
TempBox.Dispose();
TempBox = TextBoxes[1] as InputWidget;
Global.Config.NESAutoController[prev - 4].Down = AppendButtonMapping(TempBox.Text, Global.Config.NESAutoController[prev - 4].Down);
TempBox.Dispose();
TempBox = TextBoxes[2] as InputWidget;
Global.Config.NESAutoController[prev - 4].Left = AppendButtonMapping(TempBox.Text, Global.Config.NESAutoController[prev - 4].Left);
TempBox.Dispose();
TempBox = TextBoxes[3] as InputWidget;
Global.Config.NESAutoController[prev - 4].Right = AppendButtonMapping(TempBox.Text, Global.Config.NESAutoController[prev - 4].Right);
TempBox.Dispose();
TempBox = TextBoxes[4] as InputWidget;
Global.Config.NESAutoController[prev - 4].A = AppendButtonMapping(TempBox.Text, Global.Config.NESAutoController[prev - 4].A);
TempBox.Dispose();
TempBox = TextBoxes[5] as InputWidget;
Global.Config.NESAutoController[prev - 4].B = AppendButtonMapping(TempBox.Text, Global.Config.NESAutoController[prev - 4].B);
TempBox.Dispose();
TempBox = TextBoxes[6] as InputWidget;
Global.Config.NESAutoController[prev - 4].Select = AppendButtonMapping(TempBox.Text, Global.Config.NESAutoController[prev - 4].Select);
TempBox.Dispose();
TempBox = TextBoxes[7] as InputWidget;
Global.Config.NESAutoController[prev - 4].Start = AppendButtonMapping(TempBox.Text, Global.Config.NESAutoController[prev - 4].Start);
TempBox.Dispose();
Global.Config.NESController[prev - 4].Enabled = IDX_CONTROLLERENABLED.Checked;
}
TempBox.Dispose();
for (int i = 0; i < NESControlList.Length; i++)
{
TempLabel = Labels[i] as Label;
Label TempLabel = Labels[button] as Label;
TempLabel.Dispose();
}
}