alyosha-tas
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9424f30243
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pick the correct mapper for Tapper and Congo Bongo
Based off SHA1 hash
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2016-05-20 09:06:56 -04:00 |
alyosha-tas
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1565a0adf8
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add sega mapper mod
mod to F8 that starts in bank 1
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2016-05-20 09:05:57 -04:00 |
alyosha-tas
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b60876f902
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try try again
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2016-05-16 20:35:52 -04:00 |
alyosha-tas
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9d00197c2a
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fixes 0 sample size in audio
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2016-05-16 07:55:58 -04:00 |
alyosha-tas
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3625bdaf9d
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Merge pull request #1 from TASVideos/master
sync up to test
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2016-05-16 06:55:49 -04:00 |
alyosha-tas
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0551099ac7
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Add files via upload
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2016-05-15 20:43:21 -04:00 |
alyosha-tas
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70fdbba229
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Fixes 6532 INSTAT
Fixes Tapper not running (other issues with that game remain)
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2016-05-06 22:58:41 -04:00 |
alyosha-tas
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a0ad9aab36
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HMove update
Fixes Kool Aid Man
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2016-04-22 09:17:01 -04:00 |
hegyak
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643e475ccc
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Merge pull request #614 from alyosha-tas/master
AtariHawk bug fixes pull request
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2016-04-18 08:06:15 -07:00 |
nattthebear
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111648cf98
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Break a bunch of memory domain stuff with pointless refactoring
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2016-04-13 19:50:06 -04:00 |
alyosha-tas
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3e365a2928
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update
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2016-04-10 20:21:12 -04:00 |
alyosha-tas
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0dd58abb28
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update
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2016-04-10 18:29:45 -04:00 |
alyosha-tas
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48dcf8fc91
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PRG delays due to HMOVE
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2016-04-09 12:57:32 -04:00 |
alyosha-tas
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3e14c07c51
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implement PRG delay
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2016-04-09 09:33:13 -04:00 |
alyosha-tas
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9d0d7fa85a
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rewrite enam delay for consistency
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2016-04-08 21:28:26 -04:00 |
alyosha-tas
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5e4874a870
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Added files via upload
implements PF delays
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2016-04-08 09:12:03 -04:00 |
alyosha-tas
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e96f057bd2
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Added files via upload
more bug fixes and clean up
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2016-04-06 20:37:19 -04:00 |
alyosha-tas
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ea18662bfe
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Added files via upload
star field correct
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2016-04-05 18:41:53 -04:00 |
alyosha-tas
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8e852622a1
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Added files via upload
correct star pattern
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2016-04-05 18:03:23 -04:00 |
alyosha-tas
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03b236b0cf
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Added files via upload
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2016-04-05 09:24:27 -04:00 |
alyosha-tas
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14e5f6319d
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Added files via upload
bug fix
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2016-04-05 09:04:56 -04:00 |
pjgat09
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29e6d5e1d5
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Atari 2600: Fixed an off by one bug with the 6532
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2016-03-11 10:50:03 -05:00 |
adelikat
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17b7d9790c
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Tracer header for Atari 2600
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2016-02-28 09:20:08 -05:00 |
pjgat09
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194905763a
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Atari 2600: Double and quad size players are now correctly delayed an extra pixel.
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2016-02-16 15:46:05 -05:00 |
pjgat09
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a3ef769407
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Atari 2600: Use the RDY flag to halt the CPU instead of a loop in the TIA.
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2016-02-13 17:11:07 -05:00 |
scrimpeh
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e4a1a517cd
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IInputPollable - Now with tabs instead of spaces.
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2016-01-26 11:46:52 +01:00 |
scrimpeh
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ef1bc65ce6
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IInputPollable - Make IsLagFrame settable
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2016-01-26 11:34:42 +01:00 |
adelikat
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ba21484ddd
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add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
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2015-08-05 20:12:09 -04:00 |
adelikat
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3541c9e975
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Make the lag counter settable, and expose this functionality in lua
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2015-07-09 13:05:30 -04:00 |
adelikat
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5bcdfb5991
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IInputPollable - remove the set on LagCount as it is not needed
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2015-06-11 01:23:14 +00:00 |
adelikat
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91ffc17aae
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Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
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2015-01-18 15:25:47 +00:00 |
adelikat
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bd74041cde
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fix atari 2600 and pc engine similarly
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2015-01-15 15:56:41 +00:00 |
goyuken
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82fcd0bc5e
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refactor IVideoProvider into a service. uses in mainform and friends are still hacky
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2015-01-14 22:37:37 +00:00 |
adelikat
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fbdb29b64c
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
adelikat
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d62ba4e2b4
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Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code
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2015-01-13 22:18:07 +00:00 |
adelikat
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7fd19ab26d
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Atari 2600 - implement StepOver and StepOut
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2014-12-24 17:08:09 +00:00 |
adelikat
|
85730524ef
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Atari 2600 - restrict the access level of a bunch of things, and some slight reorg
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2014-12-24 15:24:25 +00:00 |
adelikat
|
0f2197cec1
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Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
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2014-12-23 01:58:12 +00:00 |
goyuken
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8fb7d3ea9d
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does it work? who knows!
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2014-12-20 19:17:35 +00:00 |
adelikat
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6512dcbd62
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Atari 2600 - make the system bus 64k instead of 8k, this is technically more correct, even though all that space is just mirrored data
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2014-12-20 18:09:31 +00:00 |
adelikat
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ffdeb618f7
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IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations
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2014-12-20 13:29:57 +00:00 |
adelikat
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a8116297a0
|
Rename Register to RegisterValue
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2014-12-20 13:16:15 +00:00 |
adelikat
|
7bebb66589
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IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
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2014-12-20 03:19:33 +00:00 |
adelikat
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287d9376c8
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Atari 2600 - implement StepInto
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2014-12-18 18:48:37 +00:00 |
goyuken
|
972173282a
|
support new disassembler infrastructure in 2600 and nes
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2014-12-15 22:52:22 +00:00 |
adelikat
|
d08fb39cb8
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Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
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2014-12-15 22:19:10 +00:00 |
adelikat
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725a8fb092
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Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
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2014-12-14 18:58:16 +00:00 |
adelikat
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9fc46f6764
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mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
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2014-12-12 01:58:12 +00:00 |
adelikat
|
2d1a43dc65
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MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
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2014-12-07 18:53:56 +00:00 |
adelikat
|
0b84beec88
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Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
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2014-12-05 01:56:45 +00:00 |