CasualPokePlayer
|
9138859bf5
|
am/pm flag fix?
|
2021-10-26 18:04:41 -07:00 |
Dennis
|
1e65515f63
|
Encode screenshot as JPEG when it has the extension (#2982)
|
2021-10-26 18:22:17 -04:00 |
zeromus
|
c5a09f123b
|
remove `?? ""` litter from ImageSequenceWriter (re #2982)
|
2021-10-26 18:18:31 -04:00 |
CasualPokePlayer
|
bb318df49e
|
SGB Cheats Fix (#2980)
NOTE: LLE SGB cores seem to report an SNES ID anyways. Cheat code converter would need some work if changing them to report a SGB ID (also see https://github.com/TASEmulators/BizHawk/issues/2863#issuecomment-881970014)
|
2021-10-26 12:32:11 -07:00 |
CasualPokePlayer
|
080ed049f5
|
Switch these all around, also let's make this nice in solexp
|
2021-10-25 19:59:29 -07:00 |
CasualPokePlayer
|
148d6503d3
|
switch these all around, oops
|
2021-10-25 19:52:24 -07:00 |
CasualPokePlayer
|
a0d03fdda0
|
Gambatte Cleanup
|
2021-10-25 19:33:33 -07:00 |
CasualPokePlayer
|
d3bebefcbc
|
[NDS] Don't try to check for null in an out of range array (#2979)
I have no idea wtf I was thinking with this
|
2021-10-25 07:10:04 -07:00 |
CasualPokePlayer
|
bc9331cb6f
|
[NDS] Double Mmap Heap Size (#2978)
|
2021-10-25 07:09:49 -07:00 |
zeromus
|
d9ae8e330d
|
oops, forgot to commit
|
2021-10-25 01:46:09 -04:00 |
zeromus
|
7c8bd4f98c
|
improve pcehawk memory domains
|
2021-10-25 01:43:10 -04:00 |
CasualPokePlayer
|
41128abc37
|
[melonDS] Redo porting, waterbox style now (#2945)
Co-authored-by: nattthebear <goyuken@gmail.com>
|
2021-10-24 21:40:23 +03:00 |
James Groom
|
f14b057d94
|
Ehh fix latest release badges
|
2021-10-25 01:46:53 +10:00 |
YoshiRulz
|
b0e1458137
|
Merge CRC32 impls and clean up
|
2021-10-23 03:05:46 +10:00 |
YoshiRulz
|
7953152d51
|
Move CRC32 impls to `BizHawk.Common/checksums`
|
2021-10-23 03:05:46 +10:00 |
YoshiRulz
|
71be5c7997
|
Use `ReadOnlySpan` for `SpecialCRC32.Add`
|
2021-10-23 03:05:46 +10:00 |
YoshiRulz
|
de76127f76
|
Move `SpecialCRC32.Add(int)` to a local helper method
|
2021-10-23 03:05:46 +10:00 |
YoshiRulz
|
f95e03bff3
|
Make `CRC32.Calculate` return a uint
|
2021-10-23 03:05:45 +10:00 |
YoshiRulz
|
484a1d8fa4
|
Add unit tests for CRC32 impls
|
2021-10-23 03:05:42 +10:00 |
James Groom
|
7c6f78b461
|
Add `save_image_to_disk` to Lua canvases (#2973)
* Pass PathEntryCollection through to Lua libs
* Pass EmulationLuaLibrary to LuaCanvas, add save function to LuaCanvas
resolves #2744
|
2021-10-20 08:57:39 -05:00 |
YoshiRulz
|
98ee0d446f
|
Add IEmuClientApi method (+Lua) for getting approximate framerate
|
2021-10-20 17:00:14 +10:00 |
YoshiRulz
|
f56a98116e
|
Remove now-unused reference to System.Web
see #2261, #2535
|
2021-10-19 14:47:18 +10:00 |
CasualPokePlayer
|
9a87a0f586
|
nuke sameboy (#2934)
|
2021-10-18 21:38:23 -04:00 |
nattthebear
|
09ccf0dbe8
|
Unthread tastudio seek progress bar (#2774)
Co-authored-by: feos <feos-theos@yandex.ru>
|
2021-10-18 21:03:25 +03:00 |
adelikat
|
681b564bce
|
remove system.web dependency in DiscoHawk
|
2021-10-18 12:49:29 -05:00 |
adelikat
|
dda83033bd
|
Lua canvas documentation - properly document that methods are PascalCase. Ideally they would be camelCase, but the LuaMethod attribute wasn't used in the process of regsitering these. They are aout in the wild now, so it would be disruptive to change. Plus, nocasing is used often as well, so we have no consistency anyway. Fixes #2772
|
2021-10-18 10:24:24 -05:00 |
adelikat
|
eab4d2127a
|
Ram Search - bg color drawing - don't use engine indexer so much, it news up a new object every time
|
2021-10-18 09:59:48 -05:00 |
alyosha-tas
|
98f9db4bc8
|
fix tsuri kichi blue marlin hen
|
2021-10-16 18:00:35 -04:00 |
zeromus
|
45c635ac70
|
update some urls
|
2021-10-16 14:38:24 -04:00 |
nattthebear
|
1a0b0bbd3d
|
rename some upstreams
|
2021-10-16 11:20:37 -04:00 |
CasualPokePlayer
|
d0caff6cf3
|
Dumb (#2968)
* dumb
* dumb
|
2021-10-14 08:22:21 -04:00 |
YoshiRulz
|
97e030fcb8
|
Add confirmation modal when launching TAStudio during casual play
|
2021-10-14 14:49:19 +10:00 |
alyosha-tas
|
52715383c5
|
SMS: add SRAM to Terminator in gamedb fixes #2966
|
2021-10-13 16:20:13 -04:00 |
alyosha-tas
|
5626edf43d
|
TAStudio: do not seek when needing to load greenzone on paint
|
2021-10-12 19:04:43 -04:00 |
YoshiRulz
|
f721dad395
|
Replace some hardcoded checksums in GBHawk w/ SHA1 to match gamedb
|
2021-10-10 18:18:56 +10:00 |
YoshiRulz
|
cf7cc3bd0e
|
Use named constants for hardcoded rom checksums in Hawk cores
|
2021-10-10 18:18:56 +10:00 |
YoshiRulz
|
d8dc06cbd2
|
Don't unnecessarily recompute rom hashes
|
2021-10-10 18:18:52 +10:00 |
YoshiRulz
|
b614edecdb
|
Detect when running as Superuser/Administrator
not using this for anything atm
|
2021-10-10 13:06:43 +10:00 |
zeromus
|
8145dfbdce
|
neshawk - remove misleading non-functional function for setting volume (don't worry the feature is still there, this was just an unused method)
|
2021-10-08 22:20:41 -04:00 |
YoshiRulz
|
1dbcdcdfc1
|
Fix loading of Basic Bot under Mono
|
2021-10-08 13:28:45 +10:00 |
alyosha-tas
|
e5c2e7ce4b
|
TAStudio: Fix #2811 NOTE: I am leaving a TODO in InputRoll, there are some complicated bugs happening with pointed cell updates, but for now everything happens to work out ok.
|
2021-10-07 08:50:01 -04:00 |
YoshiRulz
|
56de859042
|
Use new fallback mechanism in v2.x of Cyotek.Drawing.BitmapFont
|
2021-10-06 08:33:09 +10:00 |
alyosha-tas
|
a63b7c262b
|
GBHawk: set bk2 movie CGB flag properly
|
2021-10-04 16:16:22 -04:00 |
YoshiRulz
|
f46ff85287
|
Fix indentation in FFmpegService
|
2021-10-04 08:23:18 +10:00 |
YoshiRulz
|
ef059dbcaa
|
Missed the newline on this print
|
2021-10-04 08:11:42 +10:00 |
YoshiRulz
|
df5ef0ec2d
|
Clean up drag+drop handling in MainDiscoForm
|
2021-10-04 07:00:19 +10:00 |
YoshiRulz
|
a514effba7
|
Encapsulate "hawking" routine in DiscoHawk and use it in CLI
resolves #2947
|
2021-10-04 07:00:19 +10:00 |
zeromus
|
253d532a63
|
make FFmpegService more reliable (fixes inexplicable hangs in reading ffmpeg output which breaks discohawk audio extractor sometimes and probably other things sometimes unpredictably). fixes #2952
|
2021-10-03 01:25:45 -04:00 |
zeromus
|
d3e1a6db99
|
make discohawk AudioExtractor multi-threaded
|
2021-10-03 01:24:12 -04:00 |
zeromus
|
b14c434377
|
fix snes graphics debugger getting permanently hidden (til app is restarted) when choosing new bsnesv115+ core. fixes #2950
|
2021-10-03 00:09:35 -04:00 |