Commit Graph

1766 Commits

Author SHA1 Message Date
zeromus 1250b72bce tidy autoflushing stuff 2017-08-23 10:32:17 -04:00
shanehoman 85575eae82 Standardize as AutoSaveRAM
- Rename files
- Add path to PathManager
- Alter config UI
Set default settings
- ASR disabled
- 5m preselected
Display OSD messages when ASR enabled
- SaveRAM is older than ASR
- SaveRAM doesn't exist but ASR does
2017-08-19 23:14:08 -07:00
shanehoman 89059673f0 Configure autosave in Config -> Customize... -> Advanced under the SaveRAM backup option
reduced options to 5s for HUDs or other RAM watchers or 5m, typical backup save timing in visual studio and office.
Added option for custom autosave interval
Split Autosave enable/disable and time settings
Fixed hotkey display for Flush SaveRAM (menu was reading the wrong key in HotkeyBindings)
2017-08-18 21:02:51 -07:00
shanehoman acd194128e automatically save saveram every 1/5/15/30/60/300s
fun fact: a 1 frame flush timer is workable on a RAM disk
2017-08-18 15:36:26 -07:00
adelikat b5bb68fec5 Atari 7800 - when GameInfo options contains Pokey=true, use Emu7800 instead of A7800Hawk, regardless of core setting 2017-08-04 22:46:33 -05:00
adelikat 9819b92a42 expose Atari7800Hawk in release builds 2017-08-04 22:02:38 -05:00
adelikat 49fc7223e6 Atari7800Hawk, wire up the disassembler, default to this core instead of emu7800 2017-08-04 15:57:26 -05:00
adelikat 04ce66c397 phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods 2017-08-01 22:05:17 -05:00
alyosha-tas 3889955eab Update Bk2MnemonicConstants.cs
Add BW (black/white <-> color switch) to mnemonics
2017-07-29 19:20:32 -04:00
adelikat bb1afe059e add the .32x extension to various lists of extensions that should probably not exists in the first place, fixes file chooser from opening up on unknown .32x roms, and auto-picking a .32x rom if it is the only file in an archive 2017-07-24 12:28:49 -05:00
alyosha-tas 471f931b7c ROM Loading: keep header if game not in DB (A78)
-Only for A78 games for now, so the core can parse the header if it needs too
-Probably should do it for other systems as well but I don't know how it will impact them.
2017-07-23 10:26:08 -04:00
zeromus d5770fb8a3 re-apply "keepalive" GC fixes to luainterface mode in emuhawk; maybe it will actually work now and not result in crashes. at least we should check it. 2017-07-22 23:41:30 -05:00
alyosha-tas 4b38d13ef4 Update RomLoader.cs 2017-07-21 19:43:46 -04:00
alyosha-tas d8b13d21b8 Update RomLoader.cs 2017-07-21 19:30:00 -04:00
adelikat 140f603607 rename menu item from Pizza Boy to SameBoy, remove some commented code 2017-07-21 08:34:44 -05:00
nattthebear cf8013af4a sameboy: Add more features for the merciless slave driver 2017-07-19 18:48:11 -04:00
nattthebear bfd7337a32 sameboy: SGB support. Mostly accomplished through the power of copy+paste, since we plan on dropping pizza boy 2017-07-18 19:57:53 -04:00
nattthebear 34e68c589f Sameboy progress 2017-07-18 16:48:49 -04:00
adelikat f60a4a07e7 UI for multi-disc Sega-CD support. Note that the ui will technically allow you to bundle a mix of dics and carts, but tom loading for now will only take multiple discs. 2017-07-17 20:36:04 -05:00
nattthebear c31ebe176d gpgx: multidisk? dunno 2017-07-17 18:49:16 -04:00
zeromus 720cc0d9bb fix path manager support of fully rooted paths (e.g. c:\roms) 2017-07-17 09:47:25 -05:00
nattthebear abc894da93 meh 2017-07-16 07:38:52 -04:00
zeromus afda5dbb62 set a value in the switchable lua library to indicate whether it's NLua or LuaInterface; effectively undo 8bc067cbbe for LuaInterface 2017-07-15 16:36:18 -05:00
adelikat af653725bb PCFX - multi-disc support 2017-07-14 19:46:05 -05:00
adelikat b67c104de7 Saturn - multi-disc support 2017-07-14 19:40:27 -05:00
zeromus a8d10525b6 make a comment on prior commit for good recordkeeping purposes 2017-07-14 13:48:33 -05:00
zeromus af7a2d8b4a forgot to commit 2017-07-14 01:02:15 -05:00
adelikat 9efa5a01b0 Option to pick the lua core in the customize dialog 2017-07-13 21:05:02 -05:00
adelikat 4a33ed219c make pizza boy the default for SGB 2017-07-13 20:49:01 -05:00
adelikat a105f29d04 PC-FX - mnemonics 2017-07-13 16:31:55 -05:00
adelikat be8baa9249 remove commented yabooze code 2017-07-13 14:38:02 -05:00
adelikat 9cb44cad03 Fix some filenames from previous renames, and more attribute renames 2017-07-12 14:48:27 -05:00
adelikat c6e0e9fa57 Rename CoreAttributes to CoreAttribute as to not be a bad person 2017-07-12 14:10:55 -05:00
adelikat 277c25c349 path configs for TST 2017-07-11 17:32:06 -05:00
nattthebear ff58de56a1 TSTHawk: Settings? 2017-07-11 18:12:03 -04:00
adelikat 875597ec24 remove movie.rerecordcount that has been deprecated for a long time now 2017-07-11 08:01:41 -05:00
adelikat 6074bd94e9 route .32x files to pico drive 2017-07-10 20:54:41 -05:00
zeromus 75f3ef9b4e fix regressions in path management caused by my trying to fix other things. whatever use case involved file:// may be broken now too, but im not sure. 2017-07-10 19:26:36 -05:00
adelikat 597708765a Lua canvas - use LuaMethodAttribute (if available) when registering canvas methods, also fix casing of a few methods for consistency, fixes #908 2017-07-10 14:59:05 -05:00
adelikat 9581ce6a93 rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
zeromus d68126ca82 fix build 2017-07-10 00:02:30 -05:00
zeromus 3417453b43 use NLua+KopiLua instead of LuaInterface 2017-07-09 23:51:02 -05:00
nattthebear 924515c69d Pizza: Fix trying to load a CGB rom in SGB causing the universe to explode 2017-07-09 14:44:56 -04:00
adelikat 2396ebeb82 use GLobal.Game to determine 32x flag 2017-07-09 12:27:13 -05:00
adelikat 4b2dfa97f8 asdf 2017-07-09 12:08:10 -05:00
nattthebear dd7389f848 PicoDrive: Add core query whether 32X hardware is currently active. Remove code that assumed that the emulator would always activate 32X hardware when _32xPreinit was true, or that it would never activate 32X hardware when _32xPreinit was false. Both assumptions are false. 2017-07-09 12:14:27 -04:00
adelikat a7766fc4ee capture game gear flag in movies 2017-07-09 11:11:33 -05:00
adelikat bbe9db2c62 Capture 32x flag in movies 2017-07-09 10:56:18 -05:00
adelikat d46e81ed5f Rom loader - support loading the pico core from gamedb, set 32x games to pico and 32x mode 2017-07-09 10:23:26 -05:00
nattthebear 0ee1832d57 Adult Video Games 2017-07-09 11:18:03 -04:00
adelikat 9a5ae16c7d remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
adelikat 7156d9c7c8 SNES - allow setting core from gamdb, set a bunch of roms to bsnes that either crash or do not run in snes9x, should fix #906 2017-07-08 21:33:21 -05:00
zeromus 5986a03543 refactorer in chief moved VsyncNumerator from a corecomm field to an interface property and then made it throw invalid operation exceptions on types where it doesnt make sense because thats just what you have to do when you choose to use interfaces, but users dont know whether it makes sense to call that. so return 0 instead of throwing exceptions. (should fix crashes dumping AVI with OSD captured) 2017-07-01 17:18:55 -05:00
adelikat a2a27fb634 Merge branch 'a26peripherals' 2017-06-30 08:36:49 -05:00
adelikat 9c60243f4e remove unused deterministic flag from LibsnesCore contructor 2017-06-29 19:56:17 -05:00
adelikat 3be2a92390 wire up pizza boy as a sgb option in the core menu 2017-06-29 19:34:02 -05:00
adelikat f5cb35a862 Atari 2600 - vritual pad and mnemonics for paddles 2017-06-28 14:27:15 -05:00
adelikat e604406f41 fix description of the SQL lua library 2017-06-27 20:26:16 -05:00
zeromus 00968423a0 fix crash loading tasproj with bitmap thumbnails caused by 43cb50d5c3 2017-06-27 17:14:23 -05:00
zeromus 7a2c8bbf69 shut up MSB3270 2017-06-27 16:25:50 -05:00
zeromus f536002053 ramwatch: print diffs as integers always, fixes spurious - display as well as what I assume is a combination of unwanted and illogical behaviour attempting to display it as the same format as the value 2017-06-27 16:20:19 -05:00
zeromus 872bc39583 Merge pull request #890 from wert23239/SQL
Added SQLite Calls to Lua
2017-06-26 22:00:53 -05:00
wert23239 6f2f09dbda Fixed SQL dll from x86 to x64 2017-06-26 20:06:39 -04:00
wert23239 6cc06fc898 Small spelling mistake 2017-06-26 19:53:53 -04:00
wert23239 d85ef21899 "Added SQLite Calls to Lua 2017-06-26 19:48:42 -04:00
zeromus cad5f441dd fix build paths to output 2017-06-26 17:57:50 -05:00
zeromus 0085729392 delete x64 build configuration, use anycpu instead. take care to set Prefer32Bit false in exe csproj, since visualstudio's gui preference doesn't work. 2017-06-26 17:47:51 -05:00
zeromus 9ad4c32b73 fix global base path handling to make some sense to me 2017-06-25 23:12:31 -05:00
adelikat 4982af7521 Merge branch 'master' into waterbox2
# Conflicts:
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISaveRam.cs
2017-06-19 10:04:46 -05:00
adelikat d7423d45a0 File Extensions dialog - support .cue, also fix specific platform setting it looks like it never worked in the first place 2017-06-17 17:29:16 -05:00
nattthebear aac25082d0 Video dumping: Store the audiosync option in configuration, and default it to true. If the emulator's av output is perfect, the two will produce identical results. In every instance I'm aware of where the emulator's av output is not perfect, the audio sync mode will produce better results. 2017-06-16 14:11:43 -04:00
alyosha-tas 93254b4b6e Update RomLoader.cs
Fixes #865
2017-06-16 10:35:41 -04:00
nattthebear 8fa903c004 pizza progress: it runs 2017-06-15 19:00:41 -04:00
adelikat c33271e534 make mGBA the default GBA core 2017-06-13 17:35:10 -05:00
adelikat 4ce583b141 Movie import - import smv's with snes9x sync settings but lsmv as bsnes, dont' set profile of bsnes. Set the core toggle based on which movie being imported (this could be annoying but so can a movie load exception) 2017-06-12 20:56:32 -05:00
adelikat b38237a3fc expose snes9x in release builds 2017-06-12 17:45:05 -05:00
zeromus 39433e509e change some output64 to output 2017-06-12 01:38:02 -05:00
zeromus 0942d4f498 remove x86 project configurations 2017-06-12 01:24:35 -05:00
zeromus eec9c54236 comment out all dynarec related things 2017-06-11 17:24:32 -05:00
zeromus 103bf484b6 fix racey crash during rewinder thread shutdown 2017-06-11 17:24:32 -05:00
nattthebear 9f19e00668 add Miniz-based ZipWriter. Ends up being aboot 15-20% faster than FrameworkZipWriter, but as a minus requires the entire contents of each chunk to be buffered first. Not connected until I can think of a better strategy... 2017-06-11 14:37:19 -04:00
adelikat 20ccb66318 Mnemonics - Hack to support 10+ controllers 2017-06-11 12:04:02 -05:00
nattthebear 460519fa06 deposit failed experiment in the gallery. 2017-06-11 13:01:29 -04:00
nattthebear 1c46b79bbb saturnus: settings 2017-06-09 16:42:08 -04:00
adelikat b39c2dccf0 NGP - mnemonic for Option button, Virtualpad support 2017-06-06 11:07:16 -05:00
adelikat 5fec117b68 Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users 2017-06-06 10:24:21 -05:00
adelikat 8816f38645 snes9x - stuff core name into savestate filenames 2017-06-04 18:29:27 -05:00
adelikat 4ae0b2cd22 Merge branch 'master' into waterbox2
Conflicts:
	BizHawk.Client.EmuHawk/MainForm.Events.cs
	BizHawk.Client.EmuHawk/MainForm.cs
2017-06-04 18:18:11 -05:00
nattthebear b9ab41a4da More like Chie SatURNaka 2017-06-04 16:41:11 -04:00
adelikat 05bc1d34fd Hotkeys for toggling Gameboy 2017-06-04 14:14:06 -05:00
adelikat 617bc16079 C64 - FIx mnemonics for previous and next disk buttons 2017-06-04 11:27:36 -05:00
adelikat 6dcaebb0d7 Disable Atari7800Hawk from release builds 2017-06-03 12:54:00 -05:00
adelikat c772bc4941 make snes9x the default snes core 2017-06-03 09:28:43 -05:00
adelikat edde51bea9 Change default savestate compression level from 0 to 1 2017-06-02 21:42:31 -05:00
adelikat fda9812688 NGP - paths, display text 2017-05-31 19:09:31 -05:00
adelikat 9e1b00fd58 VBoii - display text, and platform frame rate 2017-05-30 17:42:23 -05:00
adelikat 1a54ff1818 Merge branch 'master' into waterbox2 2017-05-30 17:31:30 -05:00
adelikat 95bea23aa5 Remove Global.MovieOuputController since it is no longer being used 2017-05-30 12:28:56 -05:00
adelikat c0542c1301 VB - mnemonics 2017-05-29 16:39:04 -05:00
nattthebear f99a080e60 Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.cs
2017-05-29 14:35:30 -04:00
feos 2e519eda05 tastudio: fix marker copies being recorded to history when branch backup is created 2017-05-29 21:20:46 +03:00
adelikat 92acca2975 Vboy - paths 2017-05-29 13:03:11 -05:00
feos c1ee1d9505 tastudio: fix stupid bug in SetBoolStates() 2017-05-29 20:20:46 +03:00
nattthebear 7071d74416 cut some old savestate cruft 2017-05-27 19:58:22 -04:00
nattthebear 76022f66f9 update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster. 2017-05-27 18:15:15 -04:00
adelikat be39513b9e C64 - show mapper info in rom annotation, if rom is a cart 2017-05-27 11:57:38 -05:00
adelikat 8de4e7bff9 add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff 2017-05-27 08:56:25 -05:00
adelikat 47758a519d delete more meteor stuff 2017-05-27 07:51:11 -05:00
adelikat c8d6ef0628 since Global.AutofireNullControlls was only being used by Mainform, move it there instead of having in Globals 2017-05-22 07:30:34 -05:00
adelikat 43cb50d5c3 Misc cleanups in Client.Common 2017-05-19 13:17:07 -05:00
adelikat 7f269d25df Make lua library dependent services private 2017-05-19 08:58:23 -05:00
adelikat 82ee945782 Misc controller adapter cleanups 2017-05-19 08:51:35 -05:00
adelikat e0e5eaea44 Movie Session - fix logic with remembering mGBA vs VBA, also some other misc cleanups and add some documentation 2017-05-19 08:36:52 -05:00
adelikat 0d4313af91 general Cheat code cleanup 2017-05-18 15:16:02 -05:00
adelikat 75affd8940 Lua console code cleanup 2017-05-18 14:53:03 -05:00
adelikat 4c48542b98 fix null reference exception when LuaSandbox attempts to use the Logger 2017-05-18 14:27:22 -05:00
adelikat 70baf9d306 Client.Common cleanups 2017-05-18 11:36:38 -05:00
adelikat 85f78b358d IMovie - remove the unused GetInputLog() property and also from implementing classes. I guess savestate code that was using it got refactored at some point making it unused. 2017-05-17 13:26:14 -05:00
adelikat cf15eb8950 TasStateManager - deciding upon a "fix" to the probable bug. This is technically different behavior than before but the intended behavior? This might break stuff 2017-05-17 13:20:57 -05:00
adelikat 2a54517b52 more misc Client.Common cleanups 2017-05-17 13:18:26 -05:00
adelikat e930dd3326 some bk2 code cleanup 2017-05-17 11:53:42 -05:00
adelikat dfea029fe4 Misc cleanups in Client.Common, documentation fixes 2017-05-17 11:16:55 -05:00
adelikat f576cb14b0 Watch classes - refactor, simplify, and cleanup code 2017-05-17 10:46:56 -05:00
adelikat 58500fef0c Add Toggle Key Priority hotkey 2017-05-14 13:53:44 -05:00
adelikat 91fb593ea1 lua - implement emu.getboardname() 2017-05-12 15:18:43 -05:00
adelikat 22e2df3868 Point out a probable bug 2017-05-10 14:26:21 -05:00
adelikat 29d470a933 Cleanup tasproj related code. This includes C#6ism (feos has 2015 now). Added some todos for some sketch code 2017-05-10 14:19:46 -05:00
adelikat adc60dc6fb more LINQ pet peeves 2017-05-10 13:43:41 -05:00
adelikat 3860cf89c3 LINQ-fu 2017-05-10 13:40:18 -05:00
adelikat 429b066955 Client.Common - remove various redundant codez 2017-05-10 13:37:04 -05:00
adelikat f942a409d7 Client.Common - remove a bunch of unused usings 2017-05-10 13:27:10 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
zeromus 8bc067cbbe lua: fix memory leak causing crash after a few dozen script loads/resets 2017-05-10 01:58:19 -05:00
adelikat e0985465b6 misc Client.Common code cleanups 2017-05-09 13:19:55 -05:00
adelikat cdb0802230 Misc Client.Common cleanups 2017-05-09 07:22:56 -05:00
adelikat eafa39456f Genesis - there's a couple more buttons on the menacer 2017-05-07 18:05:09 -05:00
adelikat e839a1c163 Add lua canvas methods to documentation 2017-05-07 16:33:48 -05:00
adelikat cb24ed1d22 some mnemonics for colecovision peripheral buttons 2017-05-06 19:08:57 -05:00
zeromus ac767a2acc clarification to the saveram flushing system 2017-05-06 17:50:36 -05:00
adelikat 59139ab266 Spell out Numerator and Denominator 2017-05-05 11:25:38 -05:00
adelikat 62a13d961d Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider 2017-05-05 11:21:37 -05:00
J.D. Purcell 8b2b12585a Mostly whitespace cleanup to reduce difference with mono-portable branch. 2017-05-02 23:09:50 -04:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
J.D. Purcell efb46d5fb2 Rewind initialization cleanup. 2017-04-30 20:38:10 -04:00
adelikat 26d8166c0e mnemonic for SNES multitap toggle button 2017-04-30 12:30:43 -05:00
J.D. Purcell 303e8d41e9 Cleanup code to create GUI Renderer. 2017-04-29 17:49:34 -04:00
J.D. Purcell 3ebcaa8af0 Rewind cleanup / tweaks. 2017-04-29 14:04:19 -04:00
adelikat a8c15a652b Emulation.Common cleanups 2017-04-27 11:37:26 -05:00
adelikat ebe001b526 Cleanup FirmwareManager, and some other Emulation.Common nitpicks 2017-04-27 10:55:22 -05:00