Commit Graph

13795 Commits

Author SHA1 Message Date
adelikat 870c5c186a Hex editor - remember last domain used, and load it automatically if available, fixes #1345, fixes#508 2018-11-18 11:18:42 -06:00
adelikat b73e9d2f7a
Merge pull request #1371 from TASVideos/rewind_frame0
This fixes a bug in TAStudio where you cannot use '<'to get to frame 0
2018-11-18 11:07:11 -06:00
adelikat 32b1fa6f3f messages config - change label "Last Frame Input" to "Previous Frame Input" to avoid confusion 2018-11-18 11:06:19 -06:00
adelikat 288baf568d Revert "here's how I think input display should work. also fixes your bug. also breaks something that had this comment (maybe)"
This reverts commit d4a48a8ee1.
2018-11-18 10:43:11 -06:00
zeromus 9d6997692f Merge remote-tracking branch 'remotes/peeweek/retroizer' 2018-11-18 11:09:53 -05:00
adelikat 06bb89791f Add a nag when attempting to record a quicknes movie (but allow the user to continue), fixes #1353 2018-11-18 10:05:12 -06:00
zeromus e368f42254 probably should not try to set last rom directory when opening al ibretro core 2018-11-18 10:58:28 -05:00
zeromus 63e1bc5511 fix loading archive from recent roms (broke in 7a72bf72e6) 2018-11-18 10:55:19 -05:00
adelikat c8265f6c10 allow snes9x movies to be recorded (still nag, but allow the user to continue) 2018-11-18 09:52:35 -06:00
alyosha-tas 4794c1bd46
Add files via upload 2018-11-18 09:04:56 -06:00
alyosha-tas ae21d1748f
Add files via upload 2018-11-18 09:03:49 -06:00
alyosha-tas b65d87f40c
Add files via upload 2018-11-18 09:03:03 -06:00
adelikat a4dcd4d010
Merge pull request #1321 from TASVideos/firmwareimporterfixes
FirmwaresConfig: Stop indiscriminate importing (and some other things…
2018-11-18 08:37:26 -06:00
adelikat db50cfc648 Merge branch 'lua-polygon-pos' 2018-11-18 08:28:05 -06:00
adelikat 7d708029ad drawPolygon - change x,y to offsetX,offsetY, make them truely optional by fixing a subtle order of operations problem 2018-11-18 08:27:32 -06:00
adelikat ee9e21bcb2
Merge pull request #1180 from AntyMew/lua-polygon-pos
Lua: Add optional position parameters to `DrawPolygon`
2018-11-18 08:12:01 -06:00
adelikat 8582023346
Merge pull request #1291 from TASVideos/force_DE_onMovieRecord
EmuHawk: Movies and DeterministicEmulation - ensure this is enforced …
2018-11-18 08:06:34 -06:00
adelikat 1d82ab4e3a
Merge pull request #1326 from nog5/master
lua: drawText() vertical alignment "top" and "bottom" was backwards
2018-11-18 07:55:22 -06:00
alyosha-tas 4c5723b95e A7800: pokey version of pacman collection 2018-11-17 14:54:13 -06:00
alyosha-tas d465ddbf53 A7800 mapper fix 2018-11-17 14:46:22 -06:00
alyosha-tas f91c14e42e A7800: more Pokey fixes, should sound correct now 2018-11-17 11:37:18 -06:00
alyosha-tas c8bb21ab38 A7800: more pokey work, starting to sound correct 2018-11-17 10:18:11 -06:00
cah4e3 02e1ccd541 removing "alt version" or Joshua by Wisdom Tree. This is just a bad file. 2018-11-15 16:52:46 +03:00
zeromus 026527380d gbhawk CDL - fiddle with it a bit, ignore writes to rom 2018-11-15 05:00:53 -05:00
cah4e3 9955b43c0a Merge branch 'master' of https://github.com/TASVideos/BizHawk 2018-11-15 11:45:52 +03:00
zeromus 6dd6314c87 gbhawk CDL - all the mappers. not tested very thoroughly. 2018-11-14 21:27:13 -05:00
zeromus 7143b2c83f GBHawk CDL - hook up mappers, test with MBC5 2018-11-14 21:10:01 -05:00
zeromus a8db56d8b2 rough draft gbhawk CDL 2018-11-14 21:04:31 -05:00
zeromus 7a72bf72e6 experimental: add %rom% to path manager, so files related to a rom can be located relative to the rom
also refactored how %exe% worked because it blew my mind
2018-11-14 19:04:02 -05:00
alyosha-tas c7f717981b
Update GBHawk.cs 2018-11-14 17:47:34 -06:00
cah4e3 ce7977f015 fix gbhawk firmware load crash 2018-11-15 01:14:27 +03:00
zeromus 5a38882f9e refix CDL autosave 2018-11-13 03:21:19 -05:00
zeromus 026bd3e1e5 more cdlogger ux improvements; fixes #1346 2018-11-13 02:06:39 -05:00
zeromus 872af8517f improve CDL autoloading (should fix #1346, but this is all a mess. I dont know) 2018-11-12 18:50:58 -05:00
zeromus 68f97a708d fix more mess in cdl file management 2018-11-12 18:12:00 -05:00
zeromus 25ff1f9539 libgambatte CDL - dont log anything while the bios runs (fixes #1349) 2018-11-12 17:52:41 -05:00
alyosha-tas a3e0a9818e Merge branch 'master' of https://github.com/TASVideos/BizHawk 2018-11-12 09:29:23 -06:00
alyosha-tas ca52715673 A7800: Audio Overhaul 2018-11-12 09:29:11 -06:00
zeromus 25dcc8d05d try cleaning up some garbage in CDL file management
see #1346
2018-11-12 02:25:51 -05:00
alyosha-tas 6dbbc9256a Movie Importer: Display Failure Message 2018-11-10 17:23:45 -06:00
alyosha-tas f0271b1f72 GBHawk: Pass many more tests 2018-11-10 12:47:46 -06:00
zeromus 1961d8b8d0 fix mupen dll not to have 100 frame hack crash; change c# side to more visibly hang (the frame counter stops, so the condition can be detected) 2018-11-07 19:59:03 -05:00
zeromus 2eade372fd try a new technique to just unstick the frontend when the n64 emulation thread dies 2018-11-07 15:37:37 -05:00
zeromus aee7358a6d fix starting up in dist packages with dlls relocated 2018-11-06 19:05:03 -05:00
alyosha-tas 3eefa19d68 A2600: MegaBoy special frame setting 2018-11-04 14:04:08 -06:00
James Groom ca021d96cc Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux (#1237)
- Update to latest OpenTK, add input code from `mono-stable` branch
(kudos), and fix bugs arisen from version differences
- Move some functionality into Win-specific classes and add Wine+Mono
implementation where simple
- Add conditions to main loop so some things only run on Windows
2018-11-04 20:05:20 +03:00
zeromus 30bf94e68d use newer rsp vcxproj (old one doesnt build) 2018-11-04 05:39:18 -05:00
zeromus e6d1feaf83 fix output directories in newer rsp vcxproj 2018-11-04 05:39:07 -05:00
zeromus 4e76bd97d1 fix regression from 2948d7597a loading archive roms 2018-11-04 05:25:24 -05:00
zeromus 482a3ab8f6 trap more cases where n64 emulation can halt when running buggy code and shunt through my don't-halt-after-all logic. these are now all associated with error messages; it would be nice if someone knew a way to get those error messages out to c#. then again, that might make buggy code become hopelessly slow due to error spew
re #1214
2018-11-03 14:04:34 -04:00