Commit Graph

8185 Commits

Author SHA1 Message Date
faceshed 844f66f9db 2014-12-17 17:41:52 +00:00
goyuken 02b799b491 cleanup NES ppu\nt stuff 2014-12-17 17:26:47 +00:00
zeromus 4569a3697b psx - tidy and comments 2014-12-17 10:50:20 +00:00
zeromus f9b4ad82b9 psx - fix a bad savestate bug 2014-12-17 10:50:00 +00:00
zeromus 08608b0137 merge osx octoshock work to trunk 2014-12-17 04:12:32 +00:00
zeromus efbc4980fc psx - 2 dual shock pads 2014-12-17 04:01:26 +00:00
adelikat 84c6c94df0 Hex Editor - remove a usage of Global.Emulator 2014-12-17 03:57:07 +00:00
adelikat ffe3be09a4 Remove some now useless logic in the Restart() method of some tools (checking IsHandleCreated and IsDisposed) 2014-12-17 03:48:08 +00:00
goyuken 1504f8d441 itoolform remove spurious restart calls 2014-12-17 03:35:57 +00:00
zeromus 94be779707 psx - A cant be the default MODE button for dualshock, lets try D 2014-12-17 03:35:41 +00:00
adelikat cc1b3832f4 Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
goyuken d305b2f538 partially functional ppu viewing tools for quicknes 2014-12-17 03:27:44 +00:00
adelikat 53dc38ee66 ToolManager - manage IsHandleCreated and IsDisposed logic when deciding to restart a tool, still todo: a billion tools do this logic unnecessarily now 2014-12-17 03:21:32 +00:00
adelikat 6ac789f5e8 PCE CDL - don't call restart in the constructor, the ToolManager will take care of that, still todo: a billion other tools do this 2014-12-17 03:20:49 +00:00
zeromus fb8a870607 psx - sloppily fix msvcism in ARRAY_SIZE in emuware 2014-12-17 03:08:54 +00:00
adelikat 95c57da72c Ram Watch - add back the text property as "Ram Watch" don't know when that went blank 2014-12-17 03:03:12 +00:00
zeromus 8d0205f962 psx - fix some small bugs in PAL support and make psx options dialog update labels with calculated resolutions so you can better understand what the options do 2014-12-17 02:54:43 +00:00
goyuken 215e155b47 fix recent hex editor regression (would not load) 2014-12-17 02:44:49 +00:00
goyuken eb4aa94546 stuff 2014-12-17 02:33:05 +00:00
goyuken 50704247fa NES: ppu view internal infrastructure 2014-12-17 02:01:48 +00:00
adelikat bb85875b94 Undo the GBGameGenie change, forgot that it also does Game Gear codes 2014-12-17 01:51:52 +00:00
adelikat 4dd4e839ff GB Game Genie - for now add a Gameboy object as a required service, even though it doesn't get used, the tool isn't useful and should not be used on any other core 2014-12-17 01:32:22 +00:00
adelikat 78d462dda3 Atari 2600 debugger - use RequiredService 2014-12-17 01:29:21 +00:00
zeromus 3f15ae4e91 psx - PAL mode now works (required fixing resolution tweaks and firmware setup). also hook up scanline and overscan control options 2014-12-17 01:23:24 +00:00
zeromus 275c72d0c2 psx - framerate definitions 2014-12-17 01:22:25 +00:00
goyuken 7efcd7cc0b comments! 2014-12-17 01:20:53 +00:00
goyuken 7cecd20d8d restore large speed regression on NESHawk core from r8379. other managed cores were likely affected. most managed cores not affected because of event tracking... 2014-12-17 01:17:41 +00:00
zeromus 45716e8acf add a little fast path to BitmapBuffer. probably no real use 2014-12-17 01:07:09 +00:00
goyuken 665ead318b nes ppu view infrastructure changes, not complete 2014-12-17 00:35:59 +00:00
adelikat 84f1ba2dd4 PSX - enable 2nd dualshock controller, add 2nd controller to virtualpad 2014-12-16 23:44:23 +00:00
adelikat 03e92ce883 Add a ToolAttributes.cs class, right now it just has a released flag, mark a few tools as unreleased, eventually there's code that will take advantage of this flag 2014-12-16 23:33:07 +00:00
zeromus b3923283d2 emuhawk - fallback to gdi+ on systems with less than 2.0 opengl 2014-12-16 20:24:14 +00:00
zeromus facb9457b1 fix subwcrev.bat again, it was missing some (most) revisions 2014-12-16 19:44:55 +00:00
zeromus 2255e5c9ea emuhawk - add --gdi commandline so that you can force the program to boot up that way instead of attempting to use a broken opengl by default (take 2) 2014-12-16 19:35:52 +00:00
zeromus 26969addb9 emuhawk - add --gdi commandline so that you can force the program to boot up that way instead of attempting to use a broken opengl by default 2014-12-16 19:22:49 +00:00
adelikat bb940473bb Emulation.Common - move some misc enums into Enums.cs 2014-12-16 17:06:29 +00:00
zeromus f6fd73fe1c psx - disc swapping tiny fixes 2014-12-16 10:59:39 +00:00
zeromus 7f44621f97 psx - disc swapping 2014-12-16 10:47:50 +00:00
zeromus bcf053d0e9 psx - big update from upstream (0.9.36.5 -> 0.9.37-UNSTABLE) 2014-12-16 05:04:55 +00:00
hegyak 9dea7cf0b0 Hide Frame Count on Null Emulator. 2014-12-16 04:31:07 +00:00
zeromus 98cf92a665 psx - fix input 2014-12-16 04:02:55 +00:00
hegyak 69473b842c Correct Issue 343 2014-12-16 03:36:38 +00:00
zeromus c43dd9fc34 psx - revise disc switch schema stuff; add MinValue support to analog button and tweak the pip positioning 2014-12-16 03:15:27 +00:00
scepheo 14e2b280ac Removed reference to Global.Emulator from RamSearchEngine. 2014-12-16 01:50:22 +00:00
scepheo 77be509e44 RAM Search: Implement previous type "last change". Fixes issue 331. 2014-12-16 01:19:29 +00:00
scepheo 528b7ea104 RAM Search: Fix issues with signed values. Resolves issue 340. 2014-12-16 00:41:47 +00:00
scepheo 53ea2caeac ^Really^ fix cheats not working (forgot WordWatch & DWordWatch) 2014-12-15 23:57:56 +00:00
goyuken 972173282a support new disassembler infrastructure in 2600 and nes 2014-12-15 22:52:22 +00:00
goyuken ea47246658 remove the IEmulator inheritance from some services, and fix code as needed 2014-12-15 22:25:06 +00:00
adelikat d08fb39cb8 Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type); 2014-12-15 22:19:10 +00:00