GB Game Genie - for now add a Gameboy object as a required service, even though it doesn't get used, the tool isn't useful and should not be used on any other core
This commit is contained in:
parent
78d462dda3
commit
4dd4e839ff
|
@ -7,6 +7,7 @@ using System.Windows.Forms;
|
|||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.IEmulatorExtensions;
|
||||
using BizHawk.Client.Common;
|
||||
using BizHawk.Emulation.Cores.Nintendo.Gameboy;
|
||||
|
||||
namespace BizHawk.Client.EmuHawk
|
||||
{
|
||||
|
@ -15,8 +16,13 @@ namespace BizHawk.Client.EmuHawk
|
|||
// TODO: fix the use of Global.Game.System and Emulator.SystemId
|
||||
[RequiredService]
|
||||
private IEmulator Emulator { get; set; }
|
||||
|
||||
[RequiredService]
|
||||
private IMemoryDomains MemoryDomainSource { get; set; }
|
||||
|
||||
[RequiredService]
|
||||
private Gameboy Gb { get; set; }
|
||||
|
||||
private MemoryDomainList MemoryDomains { get { return MemoryDomainSource.MemoryDomains; } }
|
||||
|
||||
private readonly Dictionary<char, int> _gameGenieTable = new Dictionary<char, int>();
|
||||
|
|
Loading…
Reference in New Issue