Commit Graph

1066 Commits

Author SHA1 Message Date
andres.delikat 8075d4453d Message Config - add rerecord counter 2011-07-01 02:00:11 +00:00
andres.delikat 2b661b52ba Save slot system in status bar, shows which slots have a file associated with them, which slot is currently selected, and clicking loads the state 2011-07-01 01:28:25 +00:00
andres.delikat b5ecda4f3e if commandline or autoload movie and no game, do openfile dialog, if still not game, don't attempt to load movie 2011-06-30 02:30:06 +00:00
andres.delikat 33cf3412de oops, config file change not checked in 2011-06-30 02:25:32 +00:00
andres.delikat 3c378bc312 Add soft reset hotkey, remove hard coded nes reset hotkey, fix small errors on TI83 hotkey mapping 2011-06-30 02:22:12 +00:00
andres.delikat 2a1788d067 Path config - make browse buttons use image instead 2011-06-30 02:00:01 +00:00
andres.delikat 9a80fb206c Save a default user setting and allow the user to set this in the record movie dialog 2011-06-30 01:37:54 +00:00
andres.delikat 889d997a32 More images for menu items 2011-06-30 01:27:46 +00:00
andres.delikat a47f7e0550 Fix crash when no game loads on startup 2011-06-28 23:43:13 +00:00
andres.delikat 2b677d3245 Change ToolStrip widgets to ToolStripEx so that they can focus+click 2011-06-28 23:32:55 +00:00
zeromus 0aa234282e phase 1 of fixing up controller logic. tell me how terribly ive broken the movie code. might want to fix it before moving on to phase 2 or decide to revert. 2011-06-27 05:31:46 +00:00
zeromus e020da8dba add a little tweak to VirtualListView which may be necessary if things ever get rough 2011-06-27 05:22:12 +00:00
zeromus bff2c12765 remove completely useless one-byte "archive" signature detectors which cause spurious results. we can no longer open roms in .flv or in .elf :( 2011-06-27 02:59:47 +00:00
zeromus 71a8705d81 fix tab order in RecordMovie dialog 2011-06-27 01:34:23 +00:00
andres.delikat 52215061aa some implementations necessary for the gameboy controller 2011-06-27 01:24:26 +00:00
andres.delikat 6c6929b625 Gameboy - implement memory domains (system bus only for now) and other small things 2011-06-27 01:05:30 +00:00
andres.delikat 4b417ec898 oops 2011-06-27 00:22:25 +00:00
andres.delikat 8096316981 Make GB debugger not load by default when a gb game is loaded, misc cleanups gb related 2011-06-27 00:15:47 +00:00
andres.delikat d3f4da39a3 Subtitle viewer implemented for play movie dialog, context menu for edit/viewing subtitles (depending on read only status). Still TODO: save changes when in edit mode 2011-06-26 21:11:12 +00:00
andres.delikat 3235fc1618 Start a subtitle viewer/editor form and hook to the subtitle button on the play movie dialog 2011-06-26 20:26:37 +00:00
zeromus 33c5182296 fix annoying toolstrip/menustrip non-clickthrough behaviour 2011-06-26 20:10:05 +00:00
andres.delikat 5fa8ae99fe Map hokeys - fix default focused widget when clicking the tabs 2011-06-26 20:06:27 +00:00
andres.delikat 87fb448cc0 Set FullRowSelect on a bajillion listview objects 2011-06-26 19:50:15 +00:00
andres.delikat ed529b9322 Ram Watch - don't start a new watch file when restarting the dialog, at least for now until I find a happy compromise 2011-06-26 19:35:13 +00:00
andres.delikat 98988e4b49 RamWatch - save window position menu item 2011-06-26 19:13:52 +00:00
andres.delikat 4bc5ee663c Cheats & Ram Search - ditto 2011-06-26 19:03:16 +00:00
andres.delikat c8e8cee822 Ram Watch - when saving a new watch, add it to the recent menu 2011-06-26 19:01:06 +00:00
andres.delikat ec7e4123fd Ram Watch - show "saved" message when doing Save, not just SaveAs 2011-06-26 18:56:56 +00:00
andres.delikat 685a500cc5 movie - Reset recording for the NES core 2011-06-26 18:08:27 +00:00
andres.delikat 3a15dd6bb9 Basic subtitle loading and rendering. Still lots of todos but basic functionality now exists 2011-06-26 16:39:48 +00:00
andres.delikat 61e82793e9 Start movie subtitle system 2011-06-26 14:36:41 +00:00
andres.delikat 70dc87a971 Lua Console - Move Up/Down, Insert Seperator, other small things 2011-06-26 03:03:15 +00:00
andres.delikat 3569f3cd0a Remove bmp images in favor of png, small implementations to Lua Console 2011-06-26 02:09:06 +00:00
andres.delikat 58a0a77ae5 More images and small gui tweaks 2011-06-26 01:22:52 +00:00
andres.delikat 12027d4da9 Close icon 2011-06-26 00:42:12 +00:00
andres.delikat 7663a53824 Some more images 2011-06-26 00:17:42 +00:00
andres.delikat b40c861ee7 Images for all kinds of menu items 2011-06-26 00:06:50 +00:00
andres.delikat 4247b43b07 shut up some warnings 2011-06-22 17:41:59 +00:00
andres.delikat 8d856ccd53 Input Config - remove now obsolete TruncateButtonMapping function 2011-06-22 17:35:19 +00:00
zeromus e9fa5eae96 [NES] mapper 240 support 2011-06-22 04:43:05 +00:00
zeromus 316720baf4 boot up without crashing on systems without HWTransformAndLight 2011-06-22 01:57:37 +00:00
zeromus 453b02a7ff fix occasional crash in throttle due to a funky order of operations 2011-06-21 08:36:49 +00:00
andres.delikat 6cca2a666a Context menu - disable "Load Last" menu items if no items in recent menus 2011-06-21 02:09:53 +00:00
beirich dfda7d909b Don't die when D3D9 device is lost 2011-06-21 02:01:51 +00:00
andres.delikat e4a112c220 Hotkeys/Input - Use Ctrl for display instead of Control 2011-06-21 01:22:27 +00:00
andres.delikat 7332bccd62 expunge Left/Right Ctrl/Alt/Shift from default mappings 2011-06-21 00:36:31 +00:00
zeromus 35f2691666 some work on the disc system 2011-06-20 09:09:21 +00:00
zeromus ca628e6278 rename GetExePathAbsolute to GetExeDirectoryAbsolute so it doesnt confuse me 2011-06-20 09:08:04 +00:00
zeromus dc7f00b862 kill some warnings and add handy util methods 2011-06-20 09:07:38 +00:00
andres.delikat 30296e4f5b Don't distinguish between left & right shift/alt/control! 2011-06-20 02:24:41 +00:00