adelikat
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8362d078a4
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Ram Search - IEnumerable instead of IList, Any() instead of Count > 0, makes a few things a bit faster in large search lists
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2014-07-02 23:50:09 +00:00 |
xmikecampx7
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a10e5fa16a
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snes sync settings added
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2014-07-02 23:28:36 +00:00 |
adelikat
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08cf861c70
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Profile dialog - do n64 and rewind settings
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2014-07-02 21:20:45 +00:00 |
adelikat
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63a7e2e4c6
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Virtualpads - Analog Stick - fix updating of stick value when using the X,Y numeric boxes
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2014-07-02 15:38:39 +00:00 |
goyuken
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b75a32067b
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add notation to NESSyncSettingsForm telling the user that region overrides are ignored in FDS mode
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2014-07-02 15:27:02 +00:00 |
goyuken
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d83c56a9d8
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NES: internal cleanup and commenting
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2014-07-02 15:21:42 +00:00 |
adelikat
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afa1a5f73d
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Ram Watch - issue 200 - add a pause button
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2014-07-02 14:37:02 +00:00 |
adelikat
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e4420fe493
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Profile Config - add a method as a proof of concept as to how to set core specific settings
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2014-07-02 14:27:12 +00:00 |
null_ptr
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99b1c7b9b6
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Fixed mupen64plus debug project settings
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2014-07-01 02:31:01 +00:00 |
null_ptr
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5b5ed57c1d
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Removed parsing of SDL_KeyUp and SDL_KeyDown events from mupen core
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2014-07-01 00:18:37 +00:00 |
goyuken
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32b2fdc368
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only run r7091 in dev mode
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2014-06-30 18:28:55 +00:00 |
null_ptr
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46ccebaf2b
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Fixed freezing when soft reseting Legend of Zelda: Majora's Mask (and possibly others)
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2014-06-30 18:25:42 +00:00 |
goyuken
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65ddaf8a30
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virtual pad: schema sanity checking
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2014-06-30 17:14:02 +00:00 |
adelikat
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2bd52403a7
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Bk2 movies - remove auto input log conversion on load, since load is too soon to do this as it will not use the controller definition of the new core instance that hasn't been loaded yet. As of this commit, it doesn't use the log key when reading input either, so log entry logic is dependent on mnemonic orders and such things from the controller definition. Will need to ponder a way to put this back in.
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2014-06-30 12:50:46 +00:00 |
adelikat
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5262bed608
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make bk2 the default even in non-developer builds
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2014-06-30 12:03:10 +00:00 |
xmikecampx7
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7e3e29820f
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Added Genesis Activator Schema
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2014-06-30 01:27:35 +00:00 |
christhecoolist
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1024c5dc9f
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initial XE1AP schema (unfinished)
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2014-06-30 01:09:15 +00:00 |
xmikecampx7
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76652312e8
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FamicomFamilyKeyboard Schema Setup
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2014-06-30 00:36:57 +00:00 |
adelikat
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8cf0f3b379
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Virtualpads - re-implement the "bump" hotkeys
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2014-06-29 23:43:31 +00:00 |
adelikat
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3a011ad788
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Refactor to put multitrack logic into the multitrack object itself instead of in the OSD manager and hotkey logic
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2014-06-29 23:13:44 +00:00 |
zeromus
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42ee461b2c
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fix an error in PSX firmware database
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2014-06-29 22:04:25 +00:00 |
adelikat
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9e554b7aa9
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Virtualpads - target screen and analog button - make clear unsticky the float values, also fix sticky context menu item check
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2014-06-29 21:16:33 +00:00 |
adelikat
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0d581613e2
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NEShawk - nice button orders for controllers
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2014-06-29 21:01:57 +00:00 |
adelikat
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059849d403
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N64 virtualpad - allow -128, and fix exceptions if -128 was every requested
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2014-06-29 20:32:28 +00:00 |
adelikat
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893a8b16e5
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Record Dialog - Fix crash when movie folder does not already exist
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2014-06-29 20:07:21 +00:00 |
adelikat
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4ff34a081b
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Fix c64 button order
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2014-06-29 16:53:33 +00:00 |
adelikat
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6e7fefb7b4
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Fix mnemonic lookups for C64 keyboard
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2014-06-29 16:25:29 +00:00 |
adelikat
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b6d478998b
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virtualpads - make c64 keyboard height smaller
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2014-06-29 16:08:33 +00:00 |
adelikat
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dd5842ec9b
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Ram Watch - ability to hide/show the address column
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2014-06-29 16:04:41 +00:00 |
xmikecampx7
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2e60803a13
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2014-06-29 16:04:23 +00:00 |
adelikat
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d3838f4559
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upon further contemplation, I like this behavior better for the -32000 problem
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2014-06-29 15:09:21 +00:00 |
adelikat
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edee19e11d
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Fix -32000 bug when saving and loading window position
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2014-06-29 15:04:20 +00:00 |
adelikat
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27fb2ce9a0
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Virtualpad Analog sticks - in record mode show the previous frame's input in gray
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2014-06-29 14:42:20 +00:00 |
adelikat
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e475edc3c6
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Lua - joypad.setfrommnemonicstr() - catch errors and log to the lua console the error instead of killing the script
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2014-06-29 13:40:49 +00:00 |
adelikat
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0c5fda5cb3
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Virtualpads - SMS and GG console buttons
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2014-06-29 13:31:56 +00:00 |
adelikat
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1f7a79d4ea
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Saturn - reorder buttons
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2014-06-29 13:20:30 +00:00 |
adelikat
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38b76ea5d9
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fix N64 dpad mnemonics and virtualpad buttons, fix pce and snes virtualpad buttons
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2014-06-29 13:05:10 +00:00 |
adelikat
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3e3e34c745
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SNES - nitpicky change in button orders
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2014-06-29 12:55:01 +00:00 |
adelikat
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115b7ecd96
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Virtualpads - fix GBA buttons
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2014-06-29 12:47:42 +00:00 |
adelikat
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c5f1174711
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Virtualpads - fix buttons on GB, implement Dual GB
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2014-06-29 12:42:44 +00:00 |
adelikat
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01ba63dd09
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Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it
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2014-06-29 12:32:36 +00:00 |
adelikat
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ee6d73aac7
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Virtualpads - some code cleanup
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2014-06-29 03:14:40 +00:00 |
adelikat
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9e73db3daa
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A round of code cleanup on movie code
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2014-06-29 03:03:27 +00:00 |
adelikat
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9fd640ff4b
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Remove some unused code
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2014-06-29 02:33:50 +00:00 |
adelikat
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ab5cfab035
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remove redundant code throughout the emuhawk project
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2014-06-29 02:28:48 +00:00 |
adelikat
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dbf89440f6
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Simplify some movie related client code
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2014-06-29 02:12:23 +00:00 |
adelikat
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6fce0bcad6
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remove Time from IMovie and instead implement the logic in PlatformFrameRates
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2014-06-29 00:57:33 +00:00 |
adelikat
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055e88fea3
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Remove Fps from IMovie
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2014-06-29 00:48:36 +00:00 |
adelikat
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d12a16db45
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Atari 7800 peripherals!
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2014-06-29 00:07:17 +00:00 |
adelikat
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3bf5b75adc
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SNES - remove players 3 and 4 from controller definition since they aren't currently used, virtual pad - dynamically generate number of controllers based on controller definition
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2014-06-28 22:59:04 +00:00 |