Virtualpads - fix GBA buttons
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parent
c5f1174711
commit
115b7ecd96
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@ -8,11 +8,11 @@ namespace BizHawk.Client.EmuHawk
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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{
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yield return StandardController(1);
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yield return StandardController();
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yield return ConsoleButtons();
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}
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public static PadSchema StandardController(int controller)
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public static PadSchema StandardController()
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{
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return new PadSchema
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{
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@ -22,7 +22,7 @@ namespace BizHawk.Client.EmuHawk
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{
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Up",
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Name = "Up",
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DisplayName = "",
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Icon = Properties.Resources.BlueUp,
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Location = new Point(29, 17),
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@ -30,7 +30,7 @@ namespace BizHawk.Client.EmuHawk
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Down",
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Name = "Down",
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DisplayName = "",
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Icon = Properties.Resources.BlueDown,
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Location = new Point(29, 61),
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@ -38,7 +38,7 @@ namespace BizHawk.Client.EmuHawk
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Left",
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Name = "Left",
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DisplayName = "",
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Icon = Properties.Resources.Back,
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Location = new Point(17, 39),
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@ -46,7 +46,7 @@ namespace BizHawk.Client.EmuHawk
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Right",
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Name = "Right",
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DisplayName = "",
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Icon = Properties.Resources.Forward,
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Location = new Point(39, 39),
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@ -54,42 +54,42 @@ namespace BizHawk.Client.EmuHawk
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " B",
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Name = "B",
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DisplayName = "B",
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Location = new Point(130, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " A",
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Name = "A",
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DisplayName = "A",
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Location = new Point(154, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Select",
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Name = "Select",
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DisplayName = "s",
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Location = new Point(64, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Start",
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Name = "Start",
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DisplayName = "S",
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Location = new Point(86, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " L",
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Name = "L",
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DisplayName = "L",
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Location = new Point(2, 12),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " R",
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Name = "R",
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DisplayName = "R",
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Location = new Point(166, 12),
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Type = PadSchema.PadInputType.Boolean
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