saxxonpike
|
7bd469d514
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commodore64: add SyncSoundProvider for SID, placeholder for 1541 disk drive and VIA I/O chip
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2012-11-13 22:40:54 +00:00 |
saxxonpike
|
98902b1a4a
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commodore64: fix input for some keys
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2012-11-13 20:54:51 +00:00 |
zeromus
|
05420cf6ec
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add SID and PSF extensions to frontend
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2012-11-13 20:10:06 +00:00 |
zeromus
|
4c14d30925
|
slight libmednahawk fixup
|
2012-11-13 19:57:50 +00:00 |
adelikat
|
0fa4aa993e
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C64 keyboard - oops
|
2012-11-13 19:40:09 +00:00 |
zeromus
|
023b16ee9c
|
mednafen-conditional compile cd interfaces
|
2012-11-13 19:39:56 +00:00 |
zeromus
|
271acfb56e
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mednafen-conditional compile deinterlacer
|
2012-11-13 19:34:09 +00:00 |
zeromus
|
5ecc63f394
|
mednafen-remove zlib dep (but keep using it in libmednahawk for PSF loading)
|
2012-11-13 19:28:27 +00:00 |
zeromus
|
cb8578b488
|
mednafen-support resampler enable
|
2012-11-13 19:12:06 +00:00 |
zeromus
|
7bdd93d14d
|
|
2012-11-13 19:03:09 +00:00 |
saxxonpike
|
b7334679c6
|
commodore64: envelope generator added, sound should be somewhat decent now
|
2012-11-13 18:59:16 +00:00 |
zeromus
|
c6ab71b5ed
|
mednafen misc
|
2012-11-13 18:57:33 +00:00 |
zeromus
|
8b8a386a2c
|
mednafen cleanup - remove sdl and directx deps, add lots of HAVE_THIS and HAVE_THAT configurations
|
2012-11-13 18:51:50 +00:00 |
libretro
|
7a3165fbe9
|
(Wswan) Revert memory.h include
|
2012-11-13 18:39:21 +00:00 |
libretro
|
73ba5e9a61
|
Initial libretro commit - had to rename
user-defined headers which are named after
system headers, ie. memory.h, types.h, endian.h
|
2012-11-13 18:35:39 +00:00 |
saxxonpike
|
30d18601ba
|
commodore64: VIC sprite renderer fixed (shows line 21), SID noise shift register fixed (proper output frequency)
|
2012-11-13 16:11:31 +00:00 |
goyuken
|
607998ddd9
|
gb gpu view: use no alpha because of windows clipboard dumbassery
|
2012-11-13 02:02:06 +00:00 |
zeromus
|
afc97cda77
|
libmednahawk reorg
|
2012-11-13 00:50:10 +00:00 |
goyuken
|
188e3b8770
|
gb gpu view: implement selectable sprite back color and continual mouseover update when the emulator is running. still some quirks and stuff to finish
|
2012-11-13 00:43:47 +00:00 |
saxxonpike
|
e07919476c
|
commodore64: basic sound support, still no envelope generator so sounds will sometimes carry
|
2012-11-12 23:54:46 +00:00 |
goyuken
|
d45fda78a4
|
NESPPU view: implement ctrl+C copy on mouseover
|
2012-11-12 22:13:49 +00:00 |
saxxonpike
|
52bb5e34e5
|
commodore64: oscillator mixing implemented. Fixed triangle waveform.
|
2012-11-12 20:58:07 +00:00 |
saxxonpike
|
2a4a4bbc57
|
commodore64: time of day counter implemented in CIA timer
|
2012-11-12 19:06:09 +00:00 |
goyuken
|
e95efcb91b
|
throttling UI is now set up to be done in one of three ways: sound, vsync, timer. in addition, there's an option to use vsync even when not throttling to it (but this doesn't really work too well...)
|
2012-11-12 17:57:11 +00:00 |
saxxonpike
|
25edebfb80
|
commodore64: fix CIA timer bug, writes weren't always getting through to the registers
|
2012-11-12 17:23:15 +00:00 |
saxxonpike
|
2a5be0d42c
|
commodore64: rewrote cycle processing code, VIC should be 100% cycle accurate now. Also added preparation for PAL support
|
2012-11-12 16:37:11 +00:00 |
saxxonpike
|
2c5f179da2
|
commodore64: VIC, SID, CIA0, CIA1, RAM have their own domains now, Memory is what is visible to the CPU
|
2012-11-12 15:52:31 +00:00 |
goyuken
|
86baf94dd4
|
nes: fix board hard reset. oops!
|
2012-11-11 17:23:05 +00:00 |
beirich
|
8cebe897cb
|
PCE: fix dumb error in display-off background color calculation, fixes soldier blade flashing wrong color
|
2012-11-11 05:04:29 +00:00 |
adelikat
|
5574e335bb
|
C64 - wire up remaining keyboard key controls
|
2012-11-11 02:36:29 +00:00 |
saxxonpike
|
c1f3ec2a41
|
commodore64: directional data port improved
|
2012-11-10 10:10:48 +00:00 |
saxxonpike
|
7cf1a5cfae
|
commodore64: writes to IO area and ROM space still write through to RAM underneath
|
2012-11-10 09:36:04 +00:00 |
saxxonpike
|
a096b3f224
|
commodore64: properly emulate CPU lag when VIC is accessing sprite data
|
2012-11-10 08:48:36 +00:00 |
saxxonpike
|
ae721eef5d
|
commodore64: double-wide multicolor sprites are actually 4x wide
|
2012-11-10 08:31:04 +00:00 |
saxxonpike
|
b28ab42e18
|
commodore64: VIC now only sees character rom at $1000 and $9000
|
2012-11-10 07:42:05 +00:00 |
saxxonpike
|
33f97f7fee
|
commodore64: fix cartridge map 101X (LHGE)
|
2012-11-10 07:25:58 +00:00 |
saxxonpike
|
76f3c08225
|
commodore64: multicolor bitmap mode plotter color fix
|
2012-11-10 06:59:58 +00:00 |
saxxonpike
|
a54df87b02
|
commodore64: simplification and performance increase: VIC implements IVideoProvider, SID implements ISoundProvider
|
2012-11-10 05:57:46 +00:00 |
adelikat
|
fef2e394e3
|
Fixes to c64 keyboard in config.cs, start hooking up keys to the core
|
2012-11-10 03:19:42 +00:00 |
saxxonpike
|
c3644d8387
|
commodore64: restore key added, connected to NMI signal
|
2012-11-10 02:49:21 +00:00 |
adelikat
|
4c20f94b74
|
start C64 keyboard object
|
2012-11-10 02:40:43 +00:00 |
goyuken
|
35e0b61ac3
|
NES: VRC6: support ines roms without hash id
|
2012-11-10 01:59:13 +00:00 |
adelikat
|
93cd9b3ae9
|
heh
|
2012-11-10 01:33:47 +00:00 |
adelikat
|
09565e28ef
|
C64 - use numberpad for default joystick keys
|
2012-11-10 01:32:45 +00:00 |
saxxonpike
|
e0f9abd1ee
|
commodore64: full keyboard controller implemented
|
2012-11-09 23:37:32 +00:00 |
saxxonpike
|
d1576a5efc
|
commodore64: invalid text modes always output black pixels
|
2012-11-09 21:49:46 +00:00 |
zeromus
|
9053ac5b67
|
refine input event system and binding logic to allow more natural use of modifier keys as hotkeys
|
2012-11-09 20:03:59 +00:00 |
goyuken
|
e13e3257c1
|
dispose of slimdx gamepads on program close
|
2012-11-09 19:21:33 +00:00 |
goyuken
|
ae82ec5de0
|
gb gpu view: save position and autoload. they fit perfectly in the last few pixels of available real-estate in the form
|
2012-11-09 18:55:59 +00:00 |
saxxonpike
|
f1dbf23bce
|
commodore64: implement keyboard matrix (input is not connected, planned)
|
2012-11-09 18:44:05 +00:00 |