mednafen cleanup - remove sdl and directx deps, add lots of HAVE_THIS and HAVE_THAT configurations
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@ -1,258 +0,0 @@
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/***************************************************************************
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* *
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* XInput.h -- This module defines XBOX controller APIs *
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* and constansts for the Windows platform. *
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* *
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* Copyright (c) Microsoft Corp. All rights reserved. *
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* *
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***************************************************************************/
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#ifndef _XINPUT_H_
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#define _XINPUT_H_
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#include <windef.h>
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// Current name of the DLL shipped in the same SDK as this header.
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// The name reflects the current version
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#define XINPUT_DLL_A "xinput1_3.dll"
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#define XINPUT_DLL_W L"xinput1_3.dll"
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#ifdef UNICODE
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#define XINPUT_DLL XINPUT_DLL_W
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#else
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#define XINPUT_DLL XINPUT_DLL_A
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#endif
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//
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// Device types available in XINPUT_CAPABILITIES
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//
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#define XINPUT_DEVTYPE_GAMEPAD 0x01
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//
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// Device subtypes available in XINPUT_CAPABILITIES
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//
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#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01
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#define XINPUT_DEVSUBTYPE_WHEEL 0x02
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#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
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#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04
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#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
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#define XINPUT_DEVSUBTYPE_GUITAR 0x06
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#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
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//
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// Flags for XINPUT_CAPABILITIES
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//
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#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004
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//
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// Constants for gamepad buttons
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//
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#define XINPUT_GAMEPAD_DPAD_UP 0x0001
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#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002
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#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004
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#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
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#define XINPUT_GAMEPAD_START 0x0010
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#define XINPUT_GAMEPAD_BACK 0x0020
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#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040
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#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
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#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
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#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
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#define XINPUT_GAMEPAD_A 0x1000
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#define XINPUT_GAMEPAD_B 0x2000
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#define XINPUT_GAMEPAD_X 0x4000
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#define XINPUT_GAMEPAD_Y 0x8000
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//
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// Gamepad thresholds
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//
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#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849
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#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689
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#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30
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//
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// Flags to pass to XInputGetCapabilities
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//
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#define XINPUT_FLAG_GAMEPAD 0x00000001
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//
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// Devices that support batteries
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//
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#define BATTERY_DEVTYPE_GAMEPAD 0x00
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#define BATTERY_DEVTYPE_HEADSET 0x01
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//
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// Flags for battery status level
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//
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#define BATTERY_TYPE_DISCONNECTED 0x00 // This device is not connected
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#define BATTERY_TYPE_WIRED 0x01 // Wired device, no battery
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#define BATTERY_TYPE_ALKALINE 0x02 // Alkaline battery source
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#define BATTERY_TYPE_NIMH 0x03 // Nickel Metal Hydride battery source
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#define BATTERY_TYPE_UNKNOWN 0xFF // Cannot determine the battery type
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// These are only valid for wireless, connected devices, with known battery types
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// The amount of use time remaining depends on the type of device.
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#define BATTERY_LEVEL_EMPTY 0x00
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#define BATTERY_LEVEL_LOW 0x01
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#define BATTERY_LEVEL_MEDIUM 0x02
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#define BATTERY_LEVEL_FULL 0x03
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// User index definitions
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#define XUSER_MAX_COUNT 4
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#define XUSER_INDEX_ANY 0x000000FF
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//
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// Codes returned for the gamepad keystroke
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//
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#define VK_PAD_A 0x5800
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#define VK_PAD_B 0x5801
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#define VK_PAD_X 0x5802
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#define VK_PAD_Y 0x5803
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#define VK_PAD_RSHOULDER 0x5804
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#define VK_PAD_LSHOULDER 0x5805
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#define VK_PAD_LTRIGGER 0x5806
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#define VK_PAD_RTRIGGER 0x5807
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#define VK_PAD_DPAD_UP 0x5810
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#define VK_PAD_DPAD_DOWN 0x5811
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#define VK_PAD_DPAD_LEFT 0x5812
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#define VK_PAD_DPAD_RIGHT 0x5813
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#define VK_PAD_START 0x5814
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#define VK_PAD_BACK 0x5815
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#define VK_PAD_LTHUMB_PRESS 0x5816
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#define VK_PAD_RTHUMB_PRESS 0x5817
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#define VK_PAD_LTHUMB_UP 0x5820
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#define VK_PAD_LTHUMB_DOWN 0x5821
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#define VK_PAD_LTHUMB_RIGHT 0x5822
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#define VK_PAD_LTHUMB_LEFT 0x5823
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#define VK_PAD_LTHUMB_UPLEFT 0x5824
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#define VK_PAD_LTHUMB_UPRIGHT 0x5825
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#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826
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#define VK_PAD_LTHUMB_DOWNLEFT 0x5827
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#define VK_PAD_RTHUMB_UP 0x5830
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#define VK_PAD_RTHUMB_DOWN 0x5831
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#define VK_PAD_RTHUMB_RIGHT 0x5832
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#define VK_PAD_RTHUMB_LEFT 0x5833
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#define VK_PAD_RTHUMB_UPLEFT 0x5834
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#define VK_PAD_RTHUMB_UPRIGHT 0x5835
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#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836
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#define VK_PAD_RTHUMB_DOWNLEFT 0x5837
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//
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// Flags used in XINPUT_KEYSTROKE
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//
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#define XINPUT_KEYSTROKE_KEYDOWN 0x0001
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#define XINPUT_KEYSTROKE_KEYUP 0x0002
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#define XINPUT_KEYSTROKE_REPEAT 0x0004
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//
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// Structures used by XInput APIs
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//
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typedef struct _XINPUT_GAMEPAD
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{
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WORD wButtons;
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BYTE bLeftTrigger;
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BYTE bRightTrigger;
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SHORT sThumbLX;
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SHORT sThumbLY;
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SHORT sThumbRX;
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SHORT sThumbRY;
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} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD;
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typedef struct _XINPUT_STATE
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{
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DWORD dwPacketNumber;
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XINPUT_GAMEPAD Gamepad;
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} XINPUT_STATE, *PXINPUT_STATE;
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typedef struct _XINPUT_VIBRATION
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{
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WORD wLeftMotorSpeed;
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WORD wRightMotorSpeed;
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} XINPUT_VIBRATION, *PXINPUT_VIBRATION;
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typedef struct _XINPUT_CAPABILITIES
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{
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BYTE Type;
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BYTE SubType;
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WORD Flags;
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XINPUT_GAMEPAD Gamepad;
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XINPUT_VIBRATION Vibration;
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} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES;
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typedef struct _XINPUT_BATTERY_INFORMATION
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{
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BYTE BatteryType;
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BYTE BatteryLevel;
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} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION;
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typedef struct _XINPUT_KEYSTROKE
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{
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WORD VirtualKey;
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WCHAR Unicode;
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WORD Flags;
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BYTE UserIndex;
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BYTE HidCode;
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} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE;
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//
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// XInput APIs
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//
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#ifdef __cplusplus
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extern "C" {
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#endif
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DWORD WINAPI XInputGetState
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(
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DWORD dwUserIndex, // [in] Index of the gamer associated with the device
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XINPUT_STATE* pState // [out] Receives the current state
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);
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DWORD WINAPI XInputSetState
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(
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DWORD dwUserIndex, // [in] Index of the gamer associated with the device
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XINPUT_VIBRATION* pVibration // [in, out] The vibration information to send to the controller
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);
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DWORD WINAPI XInputGetCapabilities
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(
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DWORD dwUserIndex, // [in] Index of the gamer associated with the device
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DWORD dwFlags, // [in] Input flags that identify the device type
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XINPUT_CAPABILITIES* pCapabilities // [out] Receives the capabilities
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);
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void WINAPI XInputEnable
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(
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BOOL enable // [in] Indicates whether xinput is enabled or disabled.
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);
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DWORD WINAPI XInputGetDSoundAudioDeviceGuids
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(
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DWORD dwUserIndex, // [in] Index of the gamer associated with the device
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GUID* pDSoundRenderGuid, // [out] DSound device ID for render
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GUID* pDSoundCaptureGuid // [out] DSound device ID for capture
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);
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DWORD WINAPI XInputGetBatteryInformation
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(
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DWORD dwUserIndex, // [in] Index of the gamer associated with the device
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BYTE devType, // [in] Which device on this user index
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XINPUT_BATTERY_INFORMATION* pBatteryInformation // [out] Contains the level and types of batteries
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);
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DWORD WINAPI XInputGetKeystroke
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(
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DWORD dwUserIndex, // [in] Index of the gamer associated with the device
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DWORD dwReserved, // [in] Reserved for future use
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PXINPUT_KEYSTROKE pKeystroke // [out] Pointer to an XINPUT_KEYSTROKE structure that receives an input event.
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);
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#ifdef __cplusplus
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}
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#endif
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#endif //_XINPUT_H_
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4417
mednafen/dx/dinput.h
4417
mednafen/dx/dinput.h
File diff suppressed because it is too large
Load Diff
Binary file not shown.
2358
mednafen/dx/dsound.h
2358
mednafen/dx/dsound.h
File diff suppressed because it is too large
Load Diff
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#include "mednafen.h"
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#include "headless.h"
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int MDFNnetplay = 0;
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void MDFND_NetplayText(const uint8* buf, bool something) {}
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void MDFND_NetworkClose(void) {}
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bool MDFNI_DumpSettingsDef(char const *) { return false; }
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uint32 MDFND_GetTime(void) { return (uint32)0xFFFFFFFF; }
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void MDFND_DispMessage(UTF8 *text)
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{
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printf("%s",text);
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}
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void LockGameMutex(bool lock)
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{
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}
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#ifndef _HEADLESS_H
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#define _HEADLESS_H
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//make sure this file gets included by everything
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//configurations related to headlessness shall be in here
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#ifdef HEADLESS
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#else
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//headless features are enabled
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#define WANT_MOVIE
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#define WANT_AVDUMP
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#define WANT_NETPLAY
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#define WANT_AVDUMP
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#define WANT_REWIND
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#define WANT_DEARCHIVE
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#define WANT_IPS
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#define WANT_PSF
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#define WANT_SOFTGUI
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#define WANT_CDIF_MT
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#endif
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#endif
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#include "mednafen.h"
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int MDFNnetplay = 0;
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void MDFND_NetplayText(const uint8* buf, bool something) {}
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void MDFND_NetworkClose(void) {}
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bool MDFNI_DumpSettingsDef(char const *) { return false; }
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#include "mednafen.h"
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#include "SDL.h"
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#include <stdio.h>
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#include <vector>
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#include "settings-driver.h"
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#include "FileWrapper.h"
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MDFNGI *CurGame=NULL;
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extern MDFNGI EmulatedPSX;
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void BuildPortsInfo(MDFNGI *gi);
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void MDFND_PrintError(const char *s)
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{
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printf(s);
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}
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void MDFND_Message(const char *s)
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{
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printf(s);
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}
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static MDFNSetting MednafenSettings[] =
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{
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{ "filesys.untrusted_fip_check", MDFNSF_NOFLAGS, gettext_noop("Enable untrusted file-inclusion path security check."), gettext_noop("When this setting is set to \"1\", the default, paths to files referenced from files like CUE sheets and PSF rips are checked for certain characters that can be used in directory traversal, and if found, loading is aborted. Set it to \"0\" if you want to allow constructs like absolute paths in CUE sheets, but only if you understand the security implications of doing so(see \"Security Issues\" section in the documentation)."), MDFNST_BOOL, "0" },
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espec.LineWidths = (MDFN_Rect *)VTLineWidths[VTBackBuffer];
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espec.skip = false;
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espec.soundmultiplier = 1.0;
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espec.NeedRewind = DNeedRewind;
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espec.NeedRewind = false;
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//espec.SoundRate = GetSoundRate();
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//espec.SoundBuf = GetEmuModSoundBuffer(&espec.SoundBufMaxSize);
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MDFNGI *gi = CurGame = MDFNI_LoadCD("psx", path);
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//does some kind of input hooking-up
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BuildPortsInfo(gi);
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//BuildPortsInfo(gi);
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return true;
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}
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//prep settings. for now we reuse a lot of mednafen's internal settings building. i would prefer to have supported settings enumerated in here
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static std::vector <MDFNSetting> NeoDriverSettings; //these better be static or else shit will explode
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MakeInputSettings(NeoDriverSettings);
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//MakeInputSettings(NeoDriverSettings);
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MDFN_MergeSettings(NeoDriverSettings);
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MDFN_MergeSettings(MednafenSettings);
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return true;
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}
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//---------
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>.;..\src;..\include;..\zlib123;..\sdl\include;..\dx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>HEADLESS;WIN32;_DEBUG;_CONSOLE;HAVE_CONFIG_H;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>.;..\src;..\include;..\zlib123;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WANT_PSF;HEADLESS;WIN32;_DEBUG;_CONSOLE;HAVE_CONFIG_H;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<AdditionalDependencies>..\zlib123/zlib-vc8-Win32.lib;..\sdl/sdl-vc8-win32.lib;winmm.lib;..\dx/directx-win32-ddraw-dinput8-dsound-dxerr8-dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>..\zlib123/zlib-vc8-Win32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>.;..\src;..\include;..\zlib123;..\sdl\include;..\dx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>HEADLESS;WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>.;..\src;..\include;..\zlib123;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WANT_PSF;HEADLESS;WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<StructMemberAlignment>1Byte</StructMemberAlignment>
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<PrecompiledHeader>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>..\zlib123/zlib-vc8-Win32.lib;..\sdl/sdl-vc8-win32.lib;winmm.lib;..\dx/directx-win32-ddraw-dinput8-dsound-dxerr8-dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>..\zlib123/zlib-vc8-Win32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Full</Optimization>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<AdditionalIncludeDirectories>.;..\src;..\include;..\zlib123;..\sdl\include;..\dx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>HEADLESS;WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>.;..\src;..\include;..\zlib123;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WANT_PSF;HEADLESS;WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
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||||
<Filter>src\string</Filter>
|
||||
</ClCompile>
|
||||
|
@ -396,23 +318,20 @@
|
|||
<ClCompile Include="..\src\sexyal\sexyal.cpp">
|
||||
<Filter>src\sexyal</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\sexyal\drivers\dsound.cpp">
|
||||
<Filter>src\sexyal\drivers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\sexyal\drivers\dummy.cpp">
|
||||
<Filter>src\sexyal\drivers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\hw_cpu\c68k\c68k.cpp">
|
||||
<Filter>src\hw_cpu\c68k</Filter>
|
||||
<Filter>src\drivers\hw_cpu\c68k</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\hw_cpu\c68k\c68kexec.cpp">
|
||||
<Filter>src\hw_cpu\c68k</Filter>
|
||||
<Filter>src\drivers\hw_cpu\c68k</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\hw_cpu\z80-fuse\z80.cpp">
|
||||
<Filter>src\hw_cpu\z80-fuse</Filter>
|
||||
<Filter>src\drivers\hw_cpu\z80-fuse</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\hw_cpu\z80-fuse\z80_ops.cpp">
|
||||
<Filter>src\hw_cpu\z80-fuse</Filter>
|
||||
<Filter>src\drivers\hw_cpu\z80-fuse</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\desa68\desa68.c">
|
||||
<Filter>src\desa68</Filter>
|
||||
|
@ -421,9 +340,24 @@
|
|||
<Filter>src\drivers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="libmednahawk.cpp" />
|
||||
<ClCompile Include="..\headless\netplay_stub.cpp">
|
||||
<ClCompile Include="..\headless\headless.cpp">
|
||||
<Filter>headless</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\player.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\text.cpp">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\drivers\logdebugger.cpp">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\drivers\prompt.cpp">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\drivers\gfxdebugger.cpp">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\src\debug.h">
|
||||
|
@ -468,21 +402,9 @@
|
|||
<ClInclude Include="..\src\mempatcher.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\movie-driver.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\movie.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\player.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\PSFLoader.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\qtrecord.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\settings-common.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
|
@ -642,9 +564,6 @@
|
|||
<ClInclude Include="..\src\video\tblur.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\text.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\video-common.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
|
@ -654,57 +573,21 @@
|
|||
<ClInclude Include="..\src\drivers\args.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\cheat.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\console.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\debugger.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\ers.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\fps.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\gfxdebugger.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\help.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\input-config.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\input-default-buttons.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\input.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\logdebugger.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\main.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\nnx.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\nongl.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\opengl.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\overlay.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\prompt.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\scale2x.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
|
@ -714,42 +597,12 @@
|
|||
<ClInclude Include="..\src\drivers\scalebit.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\shader.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\sound.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\video-state.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\video.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sound\WAVRecord.h">
|
||||
<Filter>src\sound</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\compress\blz.h">
|
||||
<Filter>src\compress</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\compress\ioapi.h">
|
||||
<Filter>src\compress</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\compress\lzoconf.h">
|
||||
<Filter>src\compress</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\compress\lzodefs.h">
|
||||
<Filter>src\compress</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\compress\minilzo.h">
|
||||
<Filter>src\compress</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\compress\quicklz.h">
|
||||
<Filter>src\compress</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\compress\unzip.h">
|
||||
<Filter>src\compress</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\string\ConvertUTF.h">
|
||||
<Filter>src\string</Filter>
|
||||
</ClInclude>
|
||||
|
@ -763,10 +616,10 @@
|
|||
<Filter>src\sexyal</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\hw_cpu\c68k\c68k.h">
|
||||
<Filter>src\hw_cpu\c68k</Filter>
|
||||
<Filter>src\drivers\hw_cpu\c68k</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\hw_cpu\z80-fuse\z80.h">
|
||||
<Filter>src\hw_cpu\z80-fuse</Filter>
|
||||
<Filter>src\drivers\hw_cpu\z80-fuse</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\desa68\desa68.h">
|
||||
<Filter>src\desa68</Filter>
|
||||
|
@ -776,6 +629,28 @@
|
|||
<ClInclude Include="..\src\drivers\joystick.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\types.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\headless\headless.h">
|
||||
<Filter>headless</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\player.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\text.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\logdebugger.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\prompt.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\drivers\gfxdebugger.h">
|
||||
<Filter>src\drivers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\endian.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\src\psx\gpu_command_table.inc">
|
||||
|
@ -791,4 +666,4 @@
|
|||
<Filter>src\psx</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
|
@ -1,101 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL.h
|
||||
* Main include header for the SDL library
|
||||
*/
|
||||
|
||||
#ifndef _SDL_H
|
||||
#define _SDL_H
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_cdrom.h"
|
||||
#include "SDL_cpuinfo.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @file SDL.h
|
||||
* @note As of version 0.5, SDL is loaded dynamically into the application
|
||||
*/
|
||||
|
||||
/** @name SDL_INIT Flags
|
||||
* These are the flags which may be passed to SDL_Init() -- you should
|
||||
* specify the subsystems which you will be using in your application.
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_INIT_TIMER 0x00000001
|
||||
#define SDL_INIT_AUDIO 0x00000010
|
||||
#define SDL_INIT_VIDEO 0x00000020
|
||||
#define SDL_INIT_CDROM 0x00000100
|
||||
#define SDL_INIT_JOYSTICK 0x00000200
|
||||
#define SDL_INIT_NOPARACHUTE 0x00100000 /**< Don't catch fatal signals */
|
||||
#define SDL_INIT_EVENTTHREAD 0x01000000 /**< Not supported on all OS's */
|
||||
#define SDL_INIT_EVERYTHING 0x0000FFFF
|
||||
/*@}*/
|
||||
|
||||
/** This function loads the SDL dynamically linked library and initializes
|
||||
* the subsystems specified by 'flags' (and those satisfying dependencies)
|
||||
* Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
|
||||
* signal handlers for some commonly ignored fatal signals (like SIGSEGV)
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
|
||||
|
||||
/** This function initializes specific SDL subsystems */
|
||||
extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
|
||||
|
||||
/** This function cleans up specific SDL subsystems */
|
||||
extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
|
||||
|
||||
/** This function returns mask of the specified subsystems which have
|
||||
* been initialized.
|
||||
* If 'flags' is 0, it returns a mask of all initialized subsystems.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
|
||||
|
||||
/** This function cleans up all initialized subsystems and unloads the
|
||||
* dynamically linked library. You should call it upon all exit conditions.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Quit(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_H */
|
|
@ -1,63 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_active.h
|
||||
* Include file for SDL application focus event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_active_h
|
||||
#define _SDL_active_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @name The available application states */
|
||||
/*@{*/
|
||||
#define SDL_APPMOUSEFOCUS 0x01 /**< The app has mouse coverage */
|
||||
#define SDL_APPINPUTFOCUS 0x02 /**< The app has input focus */
|
||||
#define SDL_APPACTIVE 0x04 /**< The application is active */
|
||||
/*@}*/
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* This function returns the current state of the application, which is a
|
||||
* bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
|
||||
* SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to
|
||||
* see your application, otherwise it has been iconified or disabled.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_active_h */
|
|
@ -1,284 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_audio.h
|
||||
* Access to the raw audio mixing buffer for the SDL library
|
||||
*/
|
||||
|
||||
#ifndef _SDL_audio_h
|
||||
#define _SDL_audio_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* When filling in the desired audio spec structure,
|
||||
* - 'desired->freq' should be the desired audio frequency in samples-per-second.
|
||||
* - 'desired->format' should be the desired audio format.
|
||||
* - 'desired->samples' is the desired size of the audio buffer, in samples.
|
||||
* This number should be a power of two, and may be adjusted by the audio
|
||||
* driver to a value more suitable for the hardware. Good values seem to
|
||||
* range between 512 and 8096 inclusive, depending on the application and
|
||||
* CPU speed. Smaller values yield faster response time, but can lead
|
||||
* to underflow if the application is doing heavy processing and cannot
|
||||
* fill the audio buffer in time. A stereo sample consists of both right
|
||||
* and left channels in LR ordering.
|
||||
* Note that the number of samples is directly related to time by the
|
||||
* following formula: ms = (samples*1000)/freq
|
||||
* - 'desired->size' is the size in bytes of the audio buffer, and is
|
||||
* calculated by SDL_OpenAudio().
|
||||
* - 'desired->silence' is the value used to set the buffer to silence,
|
||||
* and is calculated by SDL_OpenAudio().
|
||||
* - 'desired->callback' should be set to a function that will be called
|
||||
* when the audio device is ready for more data. It is passed a pointer
|
||||
* to the audio buffer, and the length in bytes of the audio buffer.
|
||||
* This function usually runs in a separate thread, and so you should
|
||||
* protect data structures that it accesses by calling SDL_LockAudio()
|
||||
* and SDL_UnlockAudio() in your code.
|
||||
* - 'desired->userdata' is passed as the first parameter to your callback
|
||||
* function.
|
||||
*
|
||||
* @note The calculated values in this structure are calculated by SDL_OpenAudio()
|
||||
*
|
||||
*/
|
||||
typedef struct SDL_AudioSpec {
|
||||
int freq; /**< DSP frequency -- samples per second */
|
||||
Uint16 format; /**< Audio data format */
|
||||
Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */
|
||||
Uint8 silence; /**< Audio buffer silence value (calculated) */
|
||||
Uint16 samples; /**< Audio buffer size in samples (power of 2) */
|
||||
Uint16 padding; /**< Necessary for some compile environments */
|
||||
Uint32 size; /**< Audio buffer size in bytes (calculated) */
|
||||
/**
|
||||
* This function is called when the audio device needs more data.
|
||||
*
|
||||
* @param[out] stream A pointer to the audio data buffer
|
||||
* @param[in] len The length of the audio buffer in bytes.
|
||||
*
|
||||
* Once the callback returns, the buffer will no longer be valid.
|
||||
* Stereo samples are stored in a LRLRLR ordering.
|
||||
*/
|
||||
void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len);
|
||||
void *userdata;
|
||||
} SDL_AudioSpec;
|
||||
|
||||
/**
|
||||
* @name Audio format flags
|
||||
* defaults to LSB byte order
|
||||
*/
|
||||
/*@{*/
|
||||
#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */
|
||||
#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */
|
||||
#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */
|
||||
#define AUDIO_S16LSB 0x8010 /**< Signed 16-bit samples */
|
||||
#define AUDIO_U16MSB 0x1010 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_U16 AUDIO_U16LSB
|
||||
#define AUDIO_S16 AUDIO_S16LSB
|
||||
|
||||
/**
|
||||
* @name Native audio byte ordering
|
||||
*/
|
||||
/*@{*/
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define AUDIO_U16SYS AUDIO_U16LSB
|
||||
#define AUDIO_S16SYS AUDIO_S16LSB
|
||||
#else
|
||||
#define AUDIO_U16SYS AUDIO_U16MSB
|
||||
#define AUDIO_S16SYS AUDIO_S16MSB
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
/*@}*/
|
||||
|
||||
|
||||
/** A structure to hold a set of audio conversion filters and buffers */
|
||||
typedef struct SDL_AudioCVT {
|
||||
int needed; /**< Set to 1 if conversion possible */
|
||||
Uint16 src_format; /**< Source audio format */
|
||||
Uint16 dst_format; /**< Target audio format */
|
||||
double rate_incr; /**< Rate conversion increment */
|
||||
Uint8 *buf; /**< Buffer to hold entire audio data */
|
||||
int len; /**< Length of original audio buffer */
|
||||
int len_cvt; /**< Length of converted audio buffer */
|
||||
int len_mult; /**< buffer must be len*len_mult big */
|
||||
double len_ratio; /**< Given len, final size is len*len_ratio */
|
||||
void (SDLCALL *filters[10])(struct SDL_AudioCVT *cvt, Uint16 format);
|
||||
int filter_index; /**< Current audio conversion function */
|
||||
} SDL_AudioCVT;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* @name Audio Init and Quit
|
||||
* These functions are used internally, and should not be used unless you
|
||||
* have a specific need to specify the audio driver you want to use.
|
||||
* You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
|
||||
extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function fills the given character buffer with the name of the
|
||||
* current audio driver, and returns a pointer to it if the audio driver has
|
||||
* been initialized. It returns NULL if no driver has been initialized.
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
|
||||
|
||||
/**
|
||||
* This function opens the audio device with the desired parameters, and
|
||||
* returns 0 if successful, placing the actual hardware parameters in the
|
||||
* structure pointed to by 'obtained'. If 'obtained' is NULL, the audio
|
||||
* data passed to the callback function will be guaranteed to be in the
|
||||
* requested format, and will be automatically converted to the hardware
|
||||
* audio format if necessary. This function returns -1 if it failed
|
||||
* to open the audio device, or couldn't set up the audio thread.
|
||||
*
|
||||
* The audio device starts out playing silence when it's opened, and should
|
||||
* be enabled for playing by calling SDL_PauseAudio(0) when you are ready
|
||||
* for your audio callback function to be called. Since the audio driver
|
||||
* may modify the requested size of the audio buffer, you should allocate
|
||||
* any local mixing buffers after you open the audio device.
|
||||
*
|
||||
* @sa SDL_AudioSpec
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
|
||||
|
||||
typedef enum {
|
||||
SDL_AUDIO_STOPPED = 0,
|
||||
SDL_AUDIO_PLAYING,
|
||||
SDL_AUDIO_PAUSED
|
||||
} SDL_audiostatus;
|
||||
|
||||
/** Get the current audio state */
|
||||
extern DECLSPEC SDL_audiostatus SDLCALL SDL_GetAudioStatus(void);
|
||||
|
||||
/**
|
||||
* This function pauses and unpauses the audio callback processing.
|
||||
* It should be called with a parameter of 0 after opening the audio
|
||||
* device to start playing sound. This is so you can safely initialize
|
||||
* data for your callback function after opening the audio device.
|
||||
* Silence will be written to the audio device during the pause.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
|
||||
|
||||
/**
|
||||
* This function loads a WAVE from the data source, automatically freeing
|
||||
* that source if 'freesrc' is non-zero. For example, to load a WAVE file,
|
||||
* you could do:
|
||||
* @code SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...); @endcode
|
||||
*
|
||||
* If this function succeeds, it returns the given SDL_AudioSpec,
|
||||
* filled with the audio data format of the wave data, and sets
|
||||
* 'audio_buf' to a malloc()'d buffer containing the audio data,
|
||||
* and sets 'audio_len' to the length of that audio buffer, in bytes.
|
||||
* You need to free the audio buffer with SDL_FreeWAV() when you are
|
||||
* done with it.
|
||||
*
|
||||
* This function returns NULL and sets the SDL error message if the
|
||||
* wave file cannot be opened, uses an unknown data format, or is
|
||||
* corrupt. Currently raw and MS-ADPCM WAVE files are supported.
|
||||
*/
|
||||
extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
|
||||
|
||||
/** Compatibility convenience function -- loads a WAV from a file */
|
||||
#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
|
||||
SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
|
||||
|
||||
/**
|
||||
* This function frees data previously allocated with SDL_LoadWAV_RW()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf);
|
||||
|
||||
/**
|
||||
* This function takes a source format and rate and a destination format
|
||||
* and rate, and initializes the 'cvt' structure with information needed
|
||||
* by SDL_ConvertAudio() to convert a buffer of audio data from one format
|
||||
* to the other.
|
||||
*
|
||||
* @return This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT *cvt,
|
||||
Uint16 src_format, Uint8 src_channels, int src_rate,
|
||||
Uint16 dst_format, Uint8 dst_channels, int dst_rate);
|
||||
|
||||
/**
|
||||
* Once you have initialized the 'cvt' structure using SDL_BuildAudioCVT(),
|
||||
* created an audio buffer cvt->buf, and filled it with cvt->len bytes of
|
||||
* audio data in the source format, this function will convert it in-place
|
||||
* to the desired format.
|
||||
* The data conversion may expand the size of the audio data, so the buffer
|
||||
* cvt->buf should be allocated after the cvt structure is initialized by
|
||||
* SDL_BuildAudioCVT(), and should be cvt->len*cvt->len_mult bytes long.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT *cvt);
|
||||
|
||||
|
||||
#define SDL_MIX_MAXVOLUME 128
|
||||
/**
|
||||
* This takes two audio buffers of the playing audio format and mixes
|
||||
* them, performing addition, volume adjustment, and overflow clipping.
|
||||
* The volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
|
||||
* for full audio volume. Note this does not change hardware volume.
|
||||
* This is provided for convenience -- you can mix your own audio data.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume);
|
||||
|
||||
/**
|
||||
* @name Audio Locks
|
||||
* The lock manipulated by these functions protects the callback function.
|
||||
* During a LockAudio/UnlockAudio pair, you can be guaranteed that the
|
||||
* callback function is not running. Do not call these from the callback
|
||||
* function or you will cause deadlock.
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC void SDLCALL SDL_LockAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function shuts down audio processing and closes the audio device.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_audio_h */
|
|
@ -1,29 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_byteorder.h
|
||||
* @deprecated Use SDL_endian.h instead
|
||||
*/
|
||||
|
||||
/* DEPRECATED */
|
||||
#include "SDL_endian.h"
|
|
@ -1,202 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_cdrom.h
|
||||
* This is the CD-audio control API for Simple DirectMedia Layer
|
||||
*/
|
||||
|
||||
#ifndef _SDL_cdrom_h
|
||||
#define _SDL_cdrom_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @file SDL_cdrom.h
|
||||
* In order to use these functions, SDL_Init() must have been called
|
||||
* with the SDL_INIT_CDROM flag. This causes SDL to scan the system
|
||||
* for CD-ROM drives, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
/** The maximum number of CD-ROM tracks on a disk */
|
||||
#define SDL_MAX_TRACKS 99
|
||||
|
||||
/** @name Track Types
|
||||
* The types of CD-ROM track possible
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_AUDIO_TRACK 0x00
|
||||
#define SDL_DATA_TRACK 0x04
|
||||
/*@}*/
|
||||
|
||||
/** The possible states which a CD-ROM drive can be in. */
|
||||
typedef enum {
|
||||
CD_TRAYEMPTY,
|
||||
CD_STOPPED,
|
||||
CD_PLAYING,
|
||||
CD_PAUSED,
|
||||
CD_ERROR = -1
|
||||
} CDstatus;
|
||||
|
||||
/** Given a status, returns true if there's a disk in the drive */
|
||||
#define CD_INDRIVE(status) ((int)(status) > 0)
|
||||
|
||||
typedef struct SDL_CDtrack {
|
||||
Uint8 id; /**< Track number */
|
||||
Uint8 type; /**< Data or audio track */
|
||||
Uint16 unused;
|
||||
Uint32 length; /**< Length, in frames, of this track */
|
||||
Uint32 offset; /**< Offset, in frames, from start of disk */
|
||||
} SDL_CDtrack;
|
||||
|
||||
/** This structure is only current as of the last call to SDL_CDStatus() */
|
||||
typedef struct SDL_CD {
|
||||
int id; /**< Private drive identifier */
|
||||
CDstatus status; /**< Current drive status */
|
||||
|
||||
/** The rest of this structure is only valid if there's a CD in drive */
|
||||
/*@{*/
|
||||
int numtracks; /**< Number of tracks on disk */
|
||||
int cur_track; /**< Current track position */
|
||||
int cur_frame; /**< Current frame offset within current track */
|
||||
SDL_CDtrack track[SDL_MAX_TRACKS+1];
|
||||
/*@}*/
|
||||
} SDL_CD;
|
||||
|
||||
/** @name Frames / MSF Conversion Functions
|
||||
* Conversion functions from frames to Minute/Second/Frames and vice versa
|
||||
*/
|
||||
/*@{*/
|
||||
#define CD_FPS 75
|
||||
#define FRAMES_TO_MSF(f, M,S,F) { \
|
||||
int value = f; \
|
||||
*(F) = value%CD_FPS; \
|
||||
value /= CD_FPS; \
|
||||
*(S) = value%60; \
|
||||
value /= 60; \
|
||||
*(M) = value; \
|
||||
}
|
||||
#define MSF_TO_FRAMES(M, S, F) ((M)*60*CD_FPS+(S)*CD_FPS+(F))
|
||||
/*@}*/
|
||||
|
||||
/* CD-audio API functions: */
|
||||
|
||||
/**
|
||||
* Returns the number of CD-ROM drives on the system, or -1 if
|
||||
* SDL_Init() has not been called with the SDL_INIT_CDROM flag.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDNumDrives(void);
|
||||
|
||||
/**
|
||||
* Returns a human-readable, system-dependent identifier for the CD-ROM.
|
||||
* Example:
|
||||
* - "/dev/cdrom"
|
||||
* - "E:"
|
||||
* - "/dev/disk/ide/1/master"
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_CDName(int drive);
|
||||
|
||||
/**
|
||||
* Opens a CD-ROM drive for access. It returns a drive handle on success,
|
||||
* or NULL if the drive was invalid or busy. This newly opened CD-ROM
|
||||
* becomes the default CD used when other CD functions are passed a NULL
|
||||
* CD-ROM handle.
|
||||
* Drives are numbered starting with 0. Drive 0 is the system default CD-ROM.
|
||||
*/
|
||||
extern DECLSPEC SDL_CD * SDLCALL SDL_CDOpen(int drive);
|
||||
|
||||
/**
|
||||
* This function returns the current status of the given drive.
|
||||
* If the drive has a CD in it, the table of contents of the CD and current
|
||||
* play position of the CD will be stored in the SDL_CD structure.
|
||||
*/
|
||||
extern DECLSPEC CDstatus SDLCALL SDL_CDStatus(SDL_CD *cdrom);
|
||||
|
||||
/**
|
||||
* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
|
||||
* tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play
|
||||
* until the end of the CD. This function will skip data tracks.
|
||||
* This function should only be called after calling SDL_CDStatus() to
|
||||
* get track information about the CD.
|
||||
* For example:
|
||||
* @code
|
||||
* // Play entire CD:
|
||||
* if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
|
||||
* SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
|
||||
* // Play last track:
|
||||
* if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
|
||||
* SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
|
||||
* }
|
||||
* // Play first and second track and 10 seconds of third track:
|
||||
* if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
|
||||
* SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);
|
||||
* @endcode
|
||||
*
|
||||
* @return This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDPlayTracks(SDL_CD *cdrom,
|
||||
int start_track, int start_frame, int ntracks, int nframes);
|
||||
|
||||
/**
|
||||
* Play the given CD starting at 'start' frame for 'length' frames.
|
||||
* @return It returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDPlay(SDL_CD *cdrom, int start, int length);
|
||||
|
||||
/** Pause play
|
||||
* @return returns 0, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDPause(SDL_CD *cdrom);
|
||||
|
||||
/** Resume play
|
||||
* @return returns 0, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDResume(SDL_CD *cdrom);
|
||||
|
||||
/** Stop play
|
||||
* @return returns 0, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDStop(SDL_CD *cdrom);
|
||||
|
||||
/** Eject CD-ROM
|
||||
* @return returns 0, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDEject(SDL_CD *cdrom);
|
||||
|
||||
/** Closes the handle for the CD-ROM drive */
|
||||
extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD *cdrom);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_video_h */
|
|
@ -1,45 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_h
|
||||
#define _SDL_config_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* Add any platform that doesn't build using the configure system */
|
||||
#if defined(__DREAMCAST__)
|
||||
#include "SDL_config_dreamcast.h"
|
||||
#elif defined(__MACOS__)
|
||||
#include "SDL_config_macos.h"
|
||||
#elif defined(__MACOSX__)
|
||||
#include "SDL_config_macosx.h"
|
||||
#elif defined(__SYMBIAN32__)
|
||||
#include "SDL_config_symbian.h" /* must be before win32! */
|
||||
#elif defined(__WIN32__)
|
||||
#include "SDL_config_win32.h"
|
||||
#elif defined(__OS2__)
|
||||
#include "SDL_config_os2.h"
|
||||
#else
|
||||
#include "SDL_config_minimal.h"
|
||||
#endif /* platform config */
|
||||
|
||||
#endif /* _SDL_config_h */
|
|
@ -1,45 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_h
|
||||
#define _SDL_config_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* Add any platform that doesn't build using the configure system */
|
||||
#if defined(__DREAMCAST__)
|
||||
#include "SDL_config_dreamcast.h"
|
||||
#elif defined(__MACOS__)
|
||||
#include "SDL_config_macos.h"
|
||||
#elif defined(__MACOSX__)
|
||||
#include "SDL_config_macosx.h"
|
||||
#elif defined(__SYMBIAN32__)
|
||||
#include "SDL_config_symbian.h" /* must be before win32! */
|
||||
#elif defined(__WIN32__)
|
||||
#include "SDL_config_win32.h"
|
||||
#elif defined(__OS2__)
|
||||
#include "SDL_config_os2.h"
|
||||
#else
|
||||
#include "SDL_config_minimal.h"
|
||||
#endif /* platform config */
|
||||
|
||||
#endif /* _SDL_config_h */
|
|
@ -1,310 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_h
|
||||
#define _SDL_config_h
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* Make sure that this isn't included by Visual C++ */
|
||||
#ifdef _MSC_VER
|
||||
#error You should copy include/SDL_config.h.default to include/SDL_config.h
|
||||
#endif
|
||||
|
||||
/* C language features */
|
||||
#undef const
|
||||
#undef inline
|
||||
#undef volatile
|
||||
|
||||
/* C datatypes */
|
||||
#undef size_t
|
||||
#undef int8_t
|
||||
#undef uint8_t
|
||||
#undef int16_t
|
||||
#undef uint16_t
|
||||
#undef int32_t
|
||||
#undef uint32_t
|
||||
#undef int64_t
|
||||
#undef uint64_t
|
||||
#undef uintptr_t
|
||||
#undef SDL_HAS_64BIT_TYPE
|
||||
|
||||
/* Endianness */
|
||||
#undef SDL_BYTEORDER
|
||||
|
||||
/* Comment this if you want to build without any C library requirements */
|
||||
#undef HAVE_LIBC
|
||||
#if HAVE_LIBC
|
||||
|
||||
/* Useful headers */
|
||||
#undef HAVE_ALLOCA_H
|
||||
#undef HAVE_SYS_TYPES_H
|
||||
#undef HAVE_STDIO_H
|
||||
#undef STDC_HEADERS
|
||||
#undef HAVE_STDLIB_H
|
||||
#undef HAVE_STDARG_H
|
||||
#undef HAVE_MALLOC_H
|
||||
#undef HAVE_MEMORY_H
|
||||
#undef HAVE_STRING_H
|
||||
#undef HAVE_STRINGS_H
|
||||
#undef HAVE_INTTYPES_H
|
||||
#undef HAVE_STDINT_H
|
||||
#undef HAVE_CTYPE_H
|
||||
#undef HAVE_MATH_H
|
||||
#undef HAVE_ICONV_H
|
||||
#undef HAVE_SIGNAL_H
|
||||
#undef HAVE_ALTIVEC_H
|
||||
|
||||
/* C library functions */
|
||||
#undef HAVE_MALLOC
|
||||
#undef HAVE_CALLOC
|
||||
#undef HAVE_REALLOC
|
||||
#undef HAVE_FREE
|
||||
#undef HAVE_ALLOCA
|
||||
#ifndef _WIN32 /* Don't use C runtime versions of these on Windows */
|
||||
#undef HAVE_GETENV
|
||||
#undef HAVE_PUTENV
|
||||
#undef HAVE_UNSETENV
|
||||
#endif
|
||||
#undef HAVE_QSORT
|
||||
#undef HAVE_ABS
|
||||
#undef HAVE_BCOPY
|
||||
#undef HAVE_MEMSET
|
||||
#undef HAVE_MEMCPY
|
||||
#undef HAVE_MEMMOVE
|
||||
#undef HAVE_MEMCMP
|
||||
#undef HAVE_STRLEN
|
||||
#undef HAVE_STRLCPY
|
||||
#undef HAVE_STRLCAT
|
||||
#undef HAVE_STRDUP
|
||||
#undef HAVE__STRREV
|
||||
#undef HAVE__STRUPR
|
||||
#undef HAVE__STRLWR
|
||||
#undef HAVE_INDEX
|
||||
#undef HAVE_RINDEX
|
||||
#undef HAVE_STRCHR
|
||||
#undef HAVE_STRRCHR
|
||||
#undef HAVE_STRSTR
|
||||
#undef HAVE_ITOA
|
||||
#undef HAVE__LTOA
|
||||
#undef HAVE__UITOA
|
||||
#undef HAVE__ULTOA
|
||||
#undef HAVE_STRTOL
|
||||
#undef HAVE_STRTOUL
|
||||
#undef HAVE__I64TOA
|
||||
#undef HAVE__UI64TOA
|
||||
#undef HAVE_STRTOLL
|
||||
#undef HAVE_STRTOULL
|
||||
#undef HAVE_STRTOD
|
||||
#undef HAVE_ATOI
|
||||
#undef HAVE_ATOF
|
||||
#undef HAVE_STRCMP
|
||||
#undef HAVE_STRNCMP
|
||||
#undef HAVE__STRICMP
|
||||
#undef HAVE_STRCASECMP
|
||||
#undef HAVE__STRNICMP
|
||||
#undef HAVE_STRNCASECMP
|
||||
#undef HAVE_SSCANF
|
||||
#undef HAVE_SNPRINTF
|
||||
#undef HAVE_VSNPRINTF
|
||||
#undef HAVE_ICONV
|
||||
#undef HAVE_SIGACTION
|
||||
#undef HAVE_SETJMP
|
||||
#undef HAVE_NANOSLEEP
|
||||
#undef HAVE_CLOCK_GETTIME
|
||||
#undef HAVE_GETPAGESIZE
|
||||
#undef HAVE_MPROTECT
|
||||
|
||||
#else
|
||||
/* We may need some replacement for stdarg.h here */
|
||||
#include <stdarg.h>
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* Allow disabling of core subsystems */
|
||||
#undef SDL_AUDIO_DISABLED
|
||||
#undef SDL_CDROM_DISABLED
|
||||
#undef SDL_CPUINFO_DISABLED
|
||||
#undef SDL_EVENTS_DISABLED
|
||||
#undef SDL_FILE_DISABLED
|
||||
#undef SDL_JOYSTICK_DISABLED
|
||||
#undef SDL_LOADSO_DISABLED
|
||||
#undef SDL_THREADS_DISABLED
|
||||
#undef SDL_TIMERS_DISABLED
|
||||
#undef SDL_VIDEO_DISABLED
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#undef SDL_AUDIO_DRIVER_ALSA
|
||||
#undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_ARTS
|
||||
#undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_BAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_BSD
|
||||
#undef SDL_AUDIO_DRIVER_COREAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_DART
|
||||
#undef SDL_AUDIO_DRIVER_DC
|
||||
#undef SDL_AUDIO_DRIVER_DISK
|
||||
#undef SDL_AUDIO_DRIVER_DUMMY
|
||||
#undef SDL_AUDIO_DRIVER_DMEDIA
|
||||
#undef SDL_AUDIO_DRIVER_DSOUND
|
||||
#undef SDL_AUDIO_DRIVER_PULSE
|
||||
#undef SDL_AUDIO_DRIVER_PULSE_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_ESD
|
||||
#undef SDL_AUDIO_DRIVER_ESD_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_MINT
|
||||
#undef SDL_AUDIO_DRIVER_MMEAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_NAS
|
||||
#undef SDL_AUDIO_DRIVER_NAS_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_OSS
|
||||
#undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
|
||||
#undef SDL_AUDIO_DRIVER_PAUD
|
||||
#undef SDL_AUDIO_DRIVER_QNXNTO
|
||||
#undef SDL_AUDIO_DRIVER_SNDMGR
|
||||
#undef SDL_AUDIO_DRIVER_SUNAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_WAVEOUT
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#undef SDL_CDROM_AIX
|
||||
#undef SDL_CDROM_BEOS
|
||||
#undef SDL_CDROM_BSDI
|
||||
#undef SDL_CDROM_DC
|
||||
#undef SDL_CDROM_DUMMY
|
||||
#undef SDL_CDROM_FREEBSD
|
||||
#undef SDL_CDROM_LINUX
|
||||
#undef SDL_CDROM_MACOS
|
||||
#undef SDL_CDROM_MACOSX
|
||||
#undef SDL_CDROM_MINT
|
||||
#undef SDL_CDROM_OPENBSD
|
||||
#undef SDL_CDROM_OS2
|
||||
#undef SDL_CDROM_OSF
|
||||
#undef SDL_CDROM_QNX
|
||||
#undef SDL_CDROM_WIN32
|
||||
|
||||
/* Enable various input drivers */
|
||||
#undef SDL_INPUT_LINUXEV
|
||||
#undef SDL_INPUT_TSLIB
|
||||
#undef SDL_JOYSTICK_BEOS
|
||||
#undef SDL_JOYSTICK_DC
|
||||
#undef SDL_JOYSTICK_DUMMY
|
||||
#undef SDL_JOYSTICK_IOKIT
|
||||
#undef SDL_JOYSTICK_LINUX
|
||||
#undef SDL_JOYSTICK_MACOS
|
||||
#undef SDL_JOYSTICK_MINT
|
||||
#undef SDL_JOYSTICK_OS2
|
||||
#undef SDL_JOYSTICK_RISCOS
|
||||
#undef SDL_JOYSTICK_WINMM
|
||||
#undef SDL_JOYSTICK_USBHID
|
||||
#undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#undef SDL_LOADSO_BEOS
|
||||
#undef SDL_LOADSO_DLCOMPAT
|
||||
#undef SDL_LOADSO_DLOPEN
|
||||
#undef SDL_LOADSO_DUMMY
|
||||
#undef SDL_LOADSO_LDG
|
||||
#undef SDL_LOADSO_MACOS
|
||||
#undef SDL_LOADSO_OS2
|
||||
#undef SDL_LOADSO_WIN32
|
||||
|
||||
/* Enable various threading systems */
|
||||
#undef SDL_THREAD_BEOS
|
||||
#undef SDL_THREAD_DC
|
||||
#undef SDL_THREAD_OS2
|
||||
#undef SDL_THREAD_PTH
|
||||
#undef SDL_THREAD_PTHREAD
|
||||
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
|
||||
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
|
||||
#undef SDL_THREAD_SPROC
|
||||
#undef SDL_THREAD_WIN32
|
||||
|
||||
/* Enable various timer systems */
|
||||
#undef SDL_TIMER_BEOS
|
||||
#undef SDL_TIMER_DC
|
||||
#undef SDL_TIMER_DUMMY
|
||||
#undef SDL_TIMER_MACOS
|
||||
#undef SDL_TIMER_MINT
|
||||
#undef SDL_TIMER_OS2
|
||||
#undef SDL_TIMER_RISCOS
|
||||
#undef SDL_TIMER_UNIX
|
||||
#undef SDL_TIMER_WIN32
|
||||
#undef SDL_TIMER_WINCE
|
||||
|
||||
/* Enable various video drivers */
|
||||
#undef SDL_VIDEO_DRIVER_AALIB
|
||||
#undef SDL_VIDEO_DRIVER_BWINDOW
|
||||
#undef SDL_VIDEO_DRIVER_CACA
|
||||
#undef SDL_VIDEO_DRIVER_DC
|
||||
#undef SDL_VIDEO_DRIVER_DDRAW
|
||||
#undef SDL_VIDEO_DRIVER_DGA
|
||||
#undef SDL_VIDEO_DRIVER_DIRECTFB
|
||||
#undef SDL_VIDEO_DRIVER_DRAWSPROCKET
|
||||
#undef SDL_VIDEO_DRIVER_DUMMY
|
||||
#undef SDL_VIDEO_DRIVER_FBCON
|
||||
#undef SDL_VIDEO_DRIVER_GAPI
|
||||
#undef SDL_VIDEO_DRIVER_GEM
|
||||
#undef SDL_VIDEO_DRIVER_GGI
|
||||
#undef SDL_VIDEO_DRIVER_IPOD
|
||||
#undef SDL_VIDEO_DRIVER_NANOX
|
||||
#undef SDL_VIDEO_DRIVER_OS2FS
|
||||
#undef SDL_VIDEO_DRIVER_PHOTON
|
||||
#undef SDL_VIDEO_DRIVER_PICOGUI
|
||||
#undef SDL_VIDEO_DRIVER_PS2GS
|
||||
#undef SDL_VIDEO_DRIVER_PS3
|
||||
#undef SDL_VIDEO_DRIVER_QTOPIA
|
||||
#undef SDL_VIDEO_DRIVER_QUARTZ
|
||||
#undef SDL_VIDEO_DRIVER_RISCOS
|
||||
#undef SDL_VIDEO_DRIVER_SVGALIB
|
||||
#undef SDL_VIDEO_DRIVER_TOOLBOX
|
||||
#undef SDL_VIDEO_DRIVER_VGL
|
||||
#undef SDL_VIDEO_DRIVER_WINDIB
|
||||
#undef SDL_VIDEO_DRIVER_WSCONS
|
||||
#undef SDL_VIDEO_DRIVER_X11
|
||||
#undef SDL_VIDEO_DRIVER_X11_DGAMOUSE
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER
|
||||
#undef SDL_VIDEO_DRIVER_X11_VIDMODE
|
||||
#undef SDL_VIDEO_DRIVER_X11_XINERAMA
|
||||
#undef SDL_VIDEO_DRIVER_X11_XME
|
||||
#undef SDL_VIDEO_DRIVER_X11_XRANDR
|
||||
#undef SDL_VIDEO_DRIVER_X11_XV
|
||||
#undef SDL_VIDEO_DRIVER_XBIOS
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#undef SDL_VIDEO_OPENGL
|
||||
#undef SDL_VIDEO_OPENGL_GLX
|
||||
#undef SDL_VIDEO_OPENGL_WGL
|
||||
#undef SDL_VIDEO_OPENGL_OSMESA
|
||||
#undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC
|
||||
|
||||
/* Disable screensaver */
|
||||
#undef SDL_VIDEO_DISABLE_SCREENSAVER
|
||||
|
||||
/* Enable assembly routines */
|
||||
#undef SDL_ASSEMBLY_ROUTINES
|
||||
#undef SDL_HERMES_BLITTERS
|
||||
#undef SDL_ALTIVEC_BLITTERS
|
||||
|
||||
#endif /* _SDL_config_h */
|
|
@ -1,106 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_dreamcast_h
|
||||
#define _SDL_config_dreamcast_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_INDEX 1
|
||||
#define HAVE_RINDEX 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRICMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_DC 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#define SDL_CDROM_DC 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_DC 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_DUMMY 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_DC 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_DC 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_DC 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_dreamcast_h */
|
|
@ -1,112 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_macos_h
|
||||
#define _SDL_config_macos_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
#include <MacTypes.h>
|
||||
|
||||
typedef SInt8 int8_t;
|
||||
typedef UInt8 uint8_t;
|
||||
typedef SInt16 int16_t;
|
||||
typedef UInt16 uint16_t;
|
||||
typedef SInt32 int32_t;
|
||||
typedef UInt32 uint32_t;
|
||||
typedef SInt64 int64_t;
|
||||
typedef UInt64 uint64_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_SNDMGR 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#if TARGET_API_MAC_CARBON
|
||||
#define SDL_CDROM_DUMMY 1
|
||||
#else
|
||||
#define SDL_CDROM_MACOS 1
|
||||
#endif
|
||||
|
||||
/* Enable various input drivers */
|
||||
#if TARGET_API_MAC_CARBON
|
||||
#define SDL_JOYSTICK_DUMMY 1
|
||||
#else
|
||||
#define SDL_JOYSTICK_MACOS 1
|
||||
#endif
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_MACOS 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREADS_DISABLED 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_MACOS 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_DRAWSPROCKET 1
|
||||
#define SDL_VIDEO_DRIVER_TOOLBOX 1
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
|
||||
#endif /* _SDL_config_macos_h */
|
|
@ -1,150 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_macosx_h
|
||||
#define _SDL_config_macosx_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
|
||||
#include <AvailabilityMacros.h>
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Useful headers */
|
||||
/* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */
|
||||
#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) )
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#endif
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#define SDL_CDROM_MACOSX 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_IOKIT 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#ifdef __ppc__
|
||||
/* For Mac OS X 10.2 compatibility */
|
||||
#define SDL_LOADSO_DLCOMPAT 1
|
||||
#else
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
#endif
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_UNIX 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#if ((defined TARGET_API_MAC_CARBON) && (TARGET_API_MAC_CARBON))
|
||||
#define SDL_VIDEO_DRIVER_TOOLBOX 1
|
||||
#else
|
||||
#define SDL_VIDEO_DRIVER_QUARTZ 1
|
||||
#endif
|
||||
#define SDL_VIDEO_DRIVER_DGA 1
|
||||
#define SDL_VIDEO_DRIVER_X11 1
|
||||
#define SDL_VIDEO_DRIVER_X11_DGAMOUSE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER "/usr/X11R6/lib/libXrender.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_VIDMODE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XME 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XRANDR 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XV 1
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
#define SDL_VIDEO_OPENGL_GLX 1
|
||||
|
||||
/* Disable screensaver */
|
||||
#define SDL_VIDEO_DISABLE_SCREENSAVER 1
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
#ifdef __ppc__
|
||||
#define SDL_ALTIVEC_BLITTERS 1
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_config_macosx_h */
|
|
@ -1,62 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_minimal_h
|
||||
#define _SDL_config_minimal_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is the minimal configuration that can be used to build SDL */
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef unsigned int size_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
|
||||
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
|
||||
#define SDL_CDROM_DISABLED 1
|
||||
|
||||
/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
|
||||
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
/* Enable the stub thread support (src/thread/generic/\*.c) */
|
||||
#define SDL_THREADS_DISABLED 1
|
||||
|
||||
/* Enable the stub timer support (src/timer/dummy/\*.c) */
|
||||
#define SDL_TIMERS_DISABLED 1
|
||||
|
||||
/* Enable the dummy video driver (src/video/dummy/\*.c) */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_minimal_h */
|
|
@ -1,115 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_nds_h
|
||||
#define _SDL_config_nds_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* C datatypes */
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Endianness */
|
||||
#define SDL_BYTEORDER 1234
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_ICONV_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_SETJMP 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_NDS 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
|
||||
#define SDL_CDROM_DISABLED 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_NDS 1
|
||||
|
||||
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
/* Enable the stub thread support (src/thread/generic/\*.c) */
|
||||
#define SDL_THREADS_DISABLED 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_NDS 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_NDS 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_nds_h */
|
|
@ -1,141 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_os2_h
|
||||
#define _SDL_config_os2_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef unsigned int size_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Use Watcom's LIBC */
|
||||
#define HAVE_LIBC 1
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_STRINGS_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE__STRREV 1
|
||||
#define HAVE__STRUPR 1
|
||||
#define HAVE__STRLWR 1
|
||||
#define HAVE_INDEX 1
|
||||
#define HAVE_RINDEX 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
#define HAVE__UITOA 1
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE__I64TOA 1
|
||||
#define HAVE__UI64TOA 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRICMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_CLOCK_GETTIME 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_DART 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#define SDL_CDROM_OS2 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_OS2 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_OS2 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_OS2 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_OS2 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_OS2FS 1
|
||||
|
||||
/* Enable OpenGL support */
|
||||
/* Nothing here yet for OS/2... :( */
|
||||
|
||||
/* Enable assembly routines where available */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
|
||||
#endif /* _SDL_config_os2_h */
|
|
@ -1,146 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
Symbian version Markus Mertama
|
||||
|
||||
*/
|
||||
|
||||
|
||||
#ifndef _SDL_CONFIG_SYMBIAN_H
|
||||
#define _SDL_CONFIG_SYMBIAN_H
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is the minimal configuration that can be used to build SDL */
|
||||
|
||||
|
||||
#include <stdarg.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
#ifdef __GCCE__
|
||||
#define SYMBIAN32_GCCE
|
||||
#endif
|
||||
|
||||
#ifndef _SIZE_T_DEFINED
|
||||
typedef unsigned int size_t;
|
||||
#endif
|
||||
|
||||
#ifndef _INTPTR_T_DECLARED
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
|
||||
#ifndef _INT8_T_DECLARED
|
||||
typedef signed char int8_t;
|
||||
#endif
|
||||
|
||||
#ifndef _UINT8_T_DECLARED
|
||||
typedef unsigned char uint8_t;
|
||||
#endif
|
||||
|
||||
#ifndef _INT16_T_DECLARED
|
||||
typedef signed short int16_t;
|
||||
#endif
|
||||
|
||||
#ifndef _UINT16_T_DECLARED
|
||||
typedef unsigned short uint16_t;
|
||||
#endif
|
||||
|
||||
#ifndef _INT32_T_DECLARED
|
||||
typedef signed int int32_t;
|
||||
#endif
|
||||
|
||||
#ifndef _UINT32_T_DECLARED
|
||||
typedef unsigned int uint32_t;
|
||||
#endif
|
||||
|
||||
#ifndef _INT64_T_DECLARED
|
||||
typedef signed long long int64_t;
|
||||
#endif
|
||||
|
||||
#ifndef _UINT64_T_DECLARED
|
||||
typedef unsigned long long uint64_t;
|
||||
#endif
|
||||
|
||||
#define SDL_AUDIO_DRIVER_EPOCAUDIO 1
|
||||
|
||||
|
||||
/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
|
||||
#define SDL_CDROM_DISABLED 1
|
||||
|
||||
/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
|
||||
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
#define SDL_THREAD_SYMBIAN 1
|
||||
|
||||
#define SDL_VIDEO_DRIVER_EPOC 1
|
||||
|
||||
#define SDL_VIDEO_OPENGL 0
|
||||
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
#define HAVE_LIBC 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
/*#define HAVE_ALLOCA 1*/
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE__STRUPR 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
/*#define HAVE__STRICMP 1*/
|
||||
#define HAVE__STRNICMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
|
||||
|
||||
|
||||
#endif /* _SDL_CONFIG_SYMBIAN_H */
|
|
@ -1,22 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
|
@ -1,69 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_cpuinfo.h
|
||||
* CPU feature detection for SDL
|
||||
*/
|
||||
|
||||
#ifndef _SDL_cpuinfo_h
|
||||
#define _SDL_cpuinfo_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** This function returns true if the CPU has the RDTSC instruction */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
|
||||
|
||||
/** This function returns true if the CPU has MMX features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
|
||||
|
||||
/** This function returns true if the CPU has MMX Ext. features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt(void);
|
||||
|
||||
/** This function returns true if the CPU has 3DNow features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
|
||||
|
||||
/** This function returns true if the CPU has 3DNow! Ext. features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt(void);
|
||||
|
||||
/** This function returns true if the CPU has SSE features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
|
||||
|
||||
/** This function returns true if the CPU has SSE2 features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
|
||||
|
||||
/** This function returns true if the CPU has AltiVec features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_cpuinfo_h */
|
|
@ -1,209 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_endian.h
|
||||
* Functions for reading and writing endian-specific values
|
||||
*/
|
||||
|
||||
#ifndef _SDL_endian_h
|
||||
#define _SDL_endian_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/** @name SDL_ENDIANs
|
||||
* The two types of endianness
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_LIL_ENDIAN 1234
|
||||
#define SDL_BIG_ENDIAN 4321
|
||||
/*@}*/
|
||||
|
||||
#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MISPEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
||||
defined(__sparc__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
#else
|
||||
#define SDL_BYTEORDER SDL_LIL_ENDIAN
|
||||
#endif
|
||||
#endif /* !SDL_BYTEORDER */
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @name SDL_Swap Functions
|
||||
* Use inline functions for compilers that support them, and static
|
||||
* functions for those that do not. Because these functions become
|
||||
* static for compilers that do not support inline functions, this
|
||||
* header should only be included in files that actually use them.
|
||||
*/
|
||||
/*@{*/
|
||||
#if defined(__GNUC__) && defined(__i386__) && \
|
||||
!(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("xchgb %b0,%h0" : "=Q" (x) : "0" (x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 x)
|
||||
{
|
||||
Uint16 result;
|
||||
|
||||
__asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x));
|
||||
return result;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("rorw #8,%0" : "=d" (x) : "0" (x) : "cc");
|
||||
return x;
|
||||
}
|
||||
#else
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 x) {
|
||||
return((x<<8)|(x>>8));
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(__i386__) && \
|
||||
!(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("bswap %0" : "=r" (x) : "0" (x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("bswapl %0" : "=r" (x) : "0" (x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 x)
|
||||
{
|
||||
Uint32 result;
|
||||
|
||||
__asm__("rlwimi %0,%2,24,16,23" : "=&r" (result) : "0" (x>>24), "r" (x));
|
||||
__asm__("rlwimi %0,%2,8,8,15" : "=&r" (result) : "0" (result), "r" (x));
|
||||
__asm__("rlwimi %0,%2,24,0,7" : "=&r" (result) : "0" (result), "r" (x));
|
||||
return result;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0" : "=d" (x) : "0" (x) : "cc");
|
||||
return x;
|
||||
}
|
||||
#else
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 x) {
|
||||
return((x<<24)|((x<<8)&0x00FF0000)|((x>>8)&0x0000FF00)|(x>>24));
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef SDL_HAS_64BIT_TYPE
|
||||
#if defined(__GNUC__) && defined(__i386__) && \
|
||||
!(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
|
||||
static __inline__ Uint64 SDL_Swap64(Uint64 x)
|
||||
{
|
||||
union {
|
||||
struct { Uint32 a,b; } s;
|
||||
Uint64 u;
|
||||
} v;
|
||||
v.u = x;
|
||||
__asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1"
|
||||
: "=r" (v.s.a), "=r" (v.s.b)
|
||||
: "0" (v.s.a), "1" (v.s.b));
|
||||
return v.u;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
static __inline__ Uint64 SDL_Swap64(Uint64 x)
|
||||
{
|
||||
__asm__("bswapq %0" : "=r" (x) : "0" (x));
|
||||
return x;
|
||||
}
|
||||
#else
|
||||
static __inline__ Uint64 SDL_Swap64(Uint64 x)
|
||||
{
|
||||
Uint32 hi, lo;
|
||||
|
||||
/* Separate into high and low 32-bit values and swap them */
|
||||
lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
|
||||
x >>= 32;
|
||||
hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
|
||||
x = SDL_Swap32(lo);
|
||||
x <<= 32;
|
||||
x |= SDL_Swap32(hi);
|
||||
return(x);
|
||||
}
|
||||
#endif
|
||||
#else
|
||||
/* This is mainly to keep compilers from complaining in SDL code.
|
||||
* If there is no real 64-bit datatype, then compilers will complain about
|
||||
* the fake 64-bit datatype that SDL provides when it compiles user code.
|
||||
*/
|
||||
#define SDL_Swap64(X) (X)
|
||||
#endif /* SDL_HAS_64BIT_TYPE */
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* @name SDL_SwapLE and SDL_SwapBE Functions
|
||||
* Byteswap item from the specified endianness to the native endianness
|
||||
*/
|
||||
/*@{*/
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define SDL_SwapLE16(X) (X)
|
||||
#define SDL_SwapLE32(X) (X)
|
||||
#define SDL_SwapLE64(X) (X)
|
||||
#define SDL_SwapBE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapBE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapBE64(X) SDL_Swap64(X)
|
||||
#else
|
||||
#define SDL_SwapLE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapLE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapLE64(X) SDL_Swap64(X)
|
||||
#define SDL_SwapBE16(X) (X)
|
||||
#define SDL_SwapBE32(X) (X)
|
||||
#define SDL_SwapBE64(X) (X)
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_endian_h */
|
|
@ -1,72 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_error.h
|
||||
* Simple error message routines for SDL
|
||||
*/
|
||||
|
||||
#ifndef _SDL_error_h
|
||||
#define _SDL_error_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @name Public functions
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...);
|
||||
extern DECLSPEC char * SDLCALL SDL_GetError(void);
|
||||
extern DECLSPEC void SDLCALL SDL_ClearError(void);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* @name Private functions
|
||||
* @internal Private error message function - used internally
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
|
||||
#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
|
||||
typedef enum {
|
||||
SDL_ENOMEM,
|
||||
SDL_EFREAD,
|
||||
SDL_EFWRITE,
|
||||
SDL_EFSEEK,
|
||||
SDL_UNSUPPORTED,
|
||||
SDL_LASTERROR
|
||||
} SDL_errorcode;
|
||||
extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code);
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_error_h */
|
|
@ -1,356 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_events.h
|
||||
* Include file for SDL event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_events_h
|
||||
#define _SDL_events_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_active.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_quit.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @name General keyboard/mouse state definitions */
|
||||
/*@{*/
|
||||
#define SDL_RELEASED 0
|
||||
#define SDL_PRESSED 1
|
||||
/*@}*/
|
||||
|
||||
/** Event enumerations */
|
||||
typedef enum {
|
||||
SDL_NOEVENT = 0, /**< Unused (do not remove) */
|
||||
SDL_ACTIVEEVENT, /**< Application loses/gains visibility */
|
||||
SDL_KEYDOWN, /**< Keys pressed */
|
||||
SDL_KEYUP, /**< Keys released */
|
||||
SDL_MOUSEMOTION, /**< Mouse moved */
|
||||
SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */
|
||||
SDL_MOUSEBUTTONUP, /**< Mouse button released */
|
||||
SDL_JOYAXISMOTION, /**< Joystick axis motion */
|
||||
SDL_JOYBALLMOTION, /**< Joystick trackball motion */
|
||||
SDL_JOYHATMOTION, /**< Joystick hat position change */
|
||||
SDL_JOYBUTTONDOWN, /**< Joystick button pressed */
|
||||
SDL_JOYBUTTONUP, /**< Joystick button released */
|
||||
SDL_QUIT, /**< User-requested quit */
|
||||
SDL_SYSWMEVENT, /**< System specific event */
|
||||
SDL_EVENT_RESERVEDA, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVEDB, /**< Reserved for future use.. */
|
||||
SDL_VIDEORESIZE, /**< User resized video mode */
|
||||
SDL_VIDEOEXPOSE, /**< Screen needs to be redrawn */
|
||||
SDL_EVENT_RESERVED2, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED3, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED4, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED5, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED6, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED7, /**< Reserved for future use.. */
|
||||
/** Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use */
|
||||
SDL_USEREVENT = 24,
|
||||
/** This last event is only for bounding internal arrays
|
||||
* It is the number of bits in the event mask datatype -- Uint32
|
||||
*/
|
||||
SDL_NUMEVENTS = 32
|
||||
} SDL_EventType;
|
||||
|
||||
/** @name Predefined event masks */
|
||||
/*@{*/
|
||||
#define SDL_EVENTMASK(X) (1<<(X))
|
||||
typedef enum {
|
||||
SDL_ACTIVEEVENTMASK = SDL_EVENTMASK(SDL_ACTIVEEVENT),
|
||||
SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN),
|
||||
SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP),
|
||||
SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN)|
|
||||
SDL_EVENTMASK(SDL_KEYUP),
|
||||
SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION),
|
||||
SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN),
|
||||
SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
|
||||
SDL_MOUSEEVENTMASK = SDL_EVENTMASK(SDL_MOUSEMOTION)|
|
||||
SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN)|
|
||||
SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
|
||||
SDL_JOYAXISMOTIONMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION),
|
||||
SDL_JOYBALLMOTIONMASK = SDL_EVENTMASK(SDL_JOYBALLMOTION),
|
||||
SDL_JOYHATMOTIONMASK = SDL_EVENTMASK(SDL_JOYHATMOTION),
|
||||
SDL_JOYBUTTONDOWNMASK = SDL_EVENTMASK(SDL_JOYBUTTONDOWN),
|
||||
SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP),
|
||||
SDL_JOYEVENTMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYBALLMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYHATMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYBUTTONDOWN)|
|
||||
SDL_EVENTMASK(SDL_JOYBUTTONUP),
|
||||
SDL_VIDEORESIZEMASK = SDL_EVENTMASK(SDL_VIDEORESIZE),
|
||||
SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
|
||||
SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT),
|
||||
SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT)
|
||||
} SDL_EventMask ;
|
||||
#define SDL_ALLEVENTS 0xFFFFFFFF
|
||||
/*@}*/
|
||||
|
||||
/** Application visibility event structure */
|
||||
typedef struct SDL_ActiveEvent {
|
||||
Uint8 type; /**< SDL_ACTIVEEVENT */
|
||||
Uint8 gain; /**< Whether given states were gained or lost (1/0) */
|
||||
Uint8 state; /**< A mask of the focus states */
|
||||
} SDL_ActiveEvent;
|
||||
|
||||
/** Keyboard event structure */
|
||||
typedef struct SDL_KeyboardEvent {
|
||||
Uint8 type; /**< SDL_KEYDOWN or SDL_KEYUP */
|
||||
Uint8 which; /**< The keyboard device index */
|
||||
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
||||
SDL_keysym keysym;
|
||||
} SDL_KeyboardEvent;
|
||||
|
||||
/** Mouse motion event structure */
|
||||
typedef struct SDL_MouseMotionEvent {
|
||||
Uint8 type; /**< SDL_MOUSEMOTION */
|
||||
Uint8 which; /**< The mouse device index */
|
||||
Uint8 state; /**< The current button state */
|
||||
Uint16 x, y; /**< The X/Y coordinates of the mouse */
|
||||
Sint16 xrel; /**< The relative motion in the X direction */
|
||||
Sint16 yrel; /**< The relative motion in the Y direction */
|
||||
} SDL_MouseMotionEvent;
|
||||
|
||||
/** Mouse button event structure */
|
||||
typedef struct SDL_MouseButtonEvent {
|
||||
Uint8 type; /**< SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP */
|
||||
Uint8 which; /**< The mouse device index */
|
||||
Uint8 button; /**< The mouse button index */
|
||||
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
||||
Uint16 x, y; /**< The X/Y coordinates of the mouse at press time */
|
||||
} SDL_MouseButtonEvent;
|
||||
|
||||
/** Joystick axis motion event structure */
|
||||
typedef struct SDL_JoyAxisEvent {
|
||||
Uint8 type; /**< SDL_JOYAXISMOTION */
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 axis; /**< The joystick axis index */
|
||||
Sint16 value; /**< The axis value (range: -32768 to 32767) */
|
||||
} SDL_JoyAxisEvent;
|
||||
|
||||
/** Joystick trackball motion event structure */
|
||||
typedef struct SDL_JoyBallEvent {
|
||||
Uint8 type; /**< SDL_JOYBALLMOTION */
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 ball; /**< The joystick trackball index */
|
||||
Sint16 xrel; /**< The relative motion in the X direction */
|
||||
Sint16 yrel; /**< The relative motion in the Y direction */
|
||||
} SDL_JoyBallEvent;
|
||||
|
||||
/** Joystick hat position change event structure */
|
||||
typedef struct SDL_JoyHatEvent {
|
||||
Uint8 type; /**< SDL_JOYHATMOTION */
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 hat; /**< The joystick hat index */
|
||||
Uint8 value; /**< The hat position value:
|
||||
* SDL_HAT_LEFTUP SDL_HAT_UP SDL_HAT_RIGHTUP
|
||||
* SDL_HAT_LEFT SDL_HAT_CENTERED SDL_HAT_RIGHT
|
||||
* SDL_HAT_LEFTDOWN SDL_HAT_DOWN SDL_HAT_RIGHTDOWN
|
||||
* Note that zero means the POV is centered.
|
||||
*/
|
||||
} SDL_JoyHatEvent;
|
||||
|
||||
/** Joystick button event structure */
|
||||
typedef struct SDL_JoyButtonEvent {
|
||||
Uint8 type; /**< SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP */
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 button; /**< The joystick button index */
|
||||
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
||||
} SDL_JoyButtonEvent;
|
||||
|
||||
/** The "window resized" event
|
||||
* When you get this event, you are responsible for setting a new video
|
||||
* mode with the new width and height.
|
||||
*/
|
||||
typedef struct SDL_ResizeEvent {
|
||||
Uint8 type; /**< SDL_VIDEORESIZE */
|
||||
int w; /**< New width */
|
||||
int h; /**< New height */
|
||||
} SDL_ResizeEvent;
|
||||
|
||||
/** The "screen redraw" event */
|
||||
typedef struct SDL_ExposeEvent {
|
||||
Uint8 type; /**< SDL_VIDEOEXPOSE */
|
||||
} SDL_ExposeEvent;
|
||||
|
||||
/** The "quit requested" event */
|
||||
typedef struct SDL_QuitEvent {
|
||||
Uint8 type; /**< SDL_QUIT */
|
||||
} SDL_QuitEvent;
|
||||
|
||||
/** A user-defined event type */
|
||||
typedef struct SDL_UserEvent {
|
||||
Uint8 type; /**< SDL_USEREVENT through SDL_NUMEVENTS-1 */
|
||||
int code; /**< User defined event code */
|
||||
void *data1; /**< User defined data pointer */
|
||||
void *data2; /**< User defined data pointer */
|
||||
} SDL_UserEvent;
|
||||
|
||||
/** If you want to use this event, you should include SDL_syswm.h */
|
||||
struct SDL_SysWMmsg;
|
||||
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
|
||||
typedef struct SDL_SysWMEvent {
|
||||
Uint8 type;
|
||||
SDL_SysWMmsg *msg;
|
||||
} SDL_SysWMEvent;
|
||||
|
||||
/** General event structure */
|
||||
typedef union SDL_Event {
|
||||
Uint8 type;
|
||||
SDL_ActiveEvent active;
|
||||
SDL_KeyboardEvent key;
|
||||
SDL_MouseMotionEvent motion;
|
||||
SDL_MouseButtonEvent button;
|
||||
SDL_JoyAxisEvent jaxis;
|
||||
SDL_JoyBallEvent jball;
|
||||
SDL_JoyHatEvent jhat;
|
||||
SDL_JoyButtonEvent jbutton;
|
||||
SDL_ResizeEvent resize;
|
||||
SDL_ExposeEvent expose;
|
||||
SDL_QuitEvent quit;
|
||||
SDL_UserEvent user;
|
||||
SDL_SysWMEvent syswm;
|
||||
} SDL_Event;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/** Pumps the event loop, gathering events from the input devices.
|
||||
* This function updates the event queue and internal input device state.
|
||||
* This should only be run in the thread that sets the video mode.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
|
||||
|
||||
typedef enum {
|
||||
SDL_ADDEVENT,
|
||||
SDL_PEEKEVENT,
|
||||
SDL_GETEVENT
|
||||
} SDL_eventaction;
|
||||
|
||||
/**
|
||||
* Checks the event queue for messages and optionally returns them.
|
||||
*
|
||||
* If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to
|
||||
* the back of the event queue.
|
||||
* If 'action' is SDL_PEEKEVENT, up to 'numevents' events at the front
|
||||
* of the event queue, matching 'mask', will be returned and will not
|
||||
* be removed from the queue.
|
||||
* If 'action' is SDL_GETEVENT, up to 'numevents' events at the front
|
||||
* of the event queue, matching 'mask', will be returned and will be
|
||||
* removed from the queue.
|
||||
*
|
||||
* @return
|
||||
* This function returns the number of events actually stored, or -1
|
||||
* if there was an error.
|
||||
*
|
||||
* This function is thread-safe.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event *events, int numevents,
|
||||
SDL_eventaction action, Uint32 mask);
|
||||
|
||||
/** Polls for currently pending events, and returns 1 if there are any pending
|
||||
* events, or 0 if there are none available. If 'event' is not NULL, the next
|
||||
* event is removed from the queue and stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event *event);
|
||||
|
||||
/** Waits indefinitely for the next available event, returning 1, or 0 if there
|
||||
* was an error while waiting for events. If 'event' is not NULL, the next
|
||||
* event is removed from the queue and stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event *event);
|
||||
|
||||
/** Add an event to the event queue.
|
||||
* This function returns 0 on success, or -1 if the event queue was full
|
||||
* or there was some other error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event *event);
|
||||
|
||||
/** @name Event Filtering */
|
||||
/*@{*/
|
||||
typedef int (SDLCALL *SDL_EventFilter)(const SDL_Event *event);
|
||||
/**
|
||||
* This function sets up a filter to process all events before they
|
||||
* change internal state and are posted to the internal event queue.
|
||||
*
|
||||
* The filter is protypted as:
|
||||
* @code typedef int (SDLCALL *SDL_EventFilter)(const SDL_Event *event); @endcode
|
||||
*
|
||||
* If the filter returns 1, then the event will be added to the internal queue.
|
||||
* If it returns 0, then the event will be dropped from the queue, but the
|
||||
* internal state will still be updated. This allows selective filtering of
|
||||
* dynamically arriving events.
|
||||
*
|
||||
* @warning Be very careful of what you do in the event filter function, as
|
||||
* it may run in a different thread!
|
||||
*
|
||||
* There is one caveat when dealing with the SDL_QUITEVENT event type. The
|
||||
* event filter is only called when the window manager desires to close the
|
||||
* application window. If the event filter returns 1, then the window will
|
||||
* be closed, otherwise the window will remain open if possible.
|
||||
* If the quit event is generated by an interrupt signal, it will bypass the
|
||||
* internal queue and be delivered to the application at the next event poll.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter);
|
||||
|
||||
/**
|
||||
* Return the current event filter - can be used to "chain" filters.
|
||||
* If there is no event filter set, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC SDL_EventFilter SDLCALL SDL_GetEventFilter(void);
|
||||
/*@}*/
|
||||
|
||||
/** @name Event State */
|
||||
/*@{*/
|
||||
#define SDL_QUERY -1
|
||||
#define SDL_IGNORE 0
|
||||
#define SDL_DISABLE 0
|
||||
#define SDL_ENABLE 1
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function allows you to set the state of processing certain events.
|
||||
* If 'state' is set to SDL_IGNORE, that event will be automatically dropped
|
||||
* from the event queue and will not event be filtered.
|
||||
* If 'state' is set to SDL_ENABLE, that event will be processed normally.
|
||||
* If 'state' is set to SDL_QUERY, SDL_EventState() will return the
|
||||
* current processing state of the specified event.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint8 type, int state);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_events_h */
|
|
@ -1,28 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_getenv.h
|
||||
* @deprecated Use SDL_stdinc.h instead
|
||||
*/
|
||||
|
||||
/* DEPRECATED */
|
||||
#include "SDL_stdinc.h"
|
|
@ -1,187 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_joystick.h
|
||||
* Include file for SDL joystick event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_joystick_h
|
||||
#define _SDL_joystick_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @file SDL_joystick.h
|
||||
* @note In order to use these functions, SDL_Init() must have been called
|
||||
* with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
|
||||
* for joysticks, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
/** The joystick structure used to identify an SDL joystick */
|
||||
struct _SDL_Joystick;
|
||||
typedef struct _SDL_Joystick SDL_Joystick;
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* Count the number of joysticks attached to the system
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
||||
|
||||
/**
|
||||
* Get the implementation dependent name of a joystick.
|
||||
*
|
||||
* This can be called before any joysticks are opened.
|
||||
* If no name can be found, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index);
|
||||
|
||||
/**
|
||||
* Open a joystick for use.
|
||||
*
|
||||
* @param[in] device_index
|
||||
* The index passed as an argument refers to
|
||||
* the N'th joystick on the system. This index is the value which will
|
||||
* identify this joystick in future joystick events.
|
||||
*
|
||||
* @return This function returns a joystick identifier, or NULL if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index);
|
||||
|
||||
/**
|
||||
* Returns 1 if the joystick has been opened, or 0 if it has not.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
|
||||
|
||||
/**
|
||||
* Get the device index of an opened joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Get the number of general axis controls on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Get the number of trackballs on a joystick
|
||||
*
|
||||
* Joystick trackballs have only relative motion events associated
|
||||
* with them and their state cannot be polled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Get the number of POV hats on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Get the number of buttons on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Update the current state of the open joysticks.
|
||||
*
|
||||
* This is called automatically by the event loop if any joystick
|
||||
* events are enabled.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
||||
|
||||
/**
|
||||
* Enable/disable joystick event polling.
|
||||
*
|
||||
* If joystick events are disabled, you must call SDL_JoystickUpdate()
|
||||
* yourself and check the state of the joystick when you want joystick
|
||||
* information.
|
||||
*
|
||||
* @param[in] state The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
||||
|
||||
/**
|
||||
* Get the current state of an axis control on a joystick
|
||||
*
|
||||
* @param[in] axis The axis indices start at index 0.
|
||||
*
|
||||
* @return The state is a value ranging from -32768 to 32767.
|
||||
*/
|
||||
extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
|
||||
|
||||
/**
|
||||
* @name Hat Positions
|
||||
* The return value of SDL_JoystickGetHat() is one of the following positions:
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_HAT_CENTERED 0x00
|
||||
#define SDL_HAT_UP 0x01
|
||||
#define SDL_HAT_RIGHT 0x02
|
||||
#define SDL_HAT_DOWN 0x04
|
||||
#define SDL_HAT_LEFT 0x08
|
||||
#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
|
||||
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
|
||||
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
|
||||
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* Get the current state of a POV hat on a joystick
|
||||
*
|
||||
* @param[in] hat The hat indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
|
||||
|
||||
/**
|
||||
* Get the ball axis change since the last poll
|
||||
*
|
||||
* @param[in] ball The ball indices start at index 0.
|
||||
*
|
||||
* @return This returns 0, or -1 if you passed it invalid parameters.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
|
||||
|
||||
/**
|
||||
* Get the current state of a button on a joystick
|
||||
*
|
||||
* @param[in] button The button indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
|
||||
|
||||
/**
|
||||
* Close a joystick previously opened with SDL_JoystickOpen()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_joystick_h */
|
|
@ -1,135 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_keyboard.h
|
||||
* Include file for SDL keyboard event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_keyboard_h
|
||||
#define _SDL_keyboard_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_keysym.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** Keysym structure
|
||||
*
|
||||
* - The scancode is hardware dependent, and should not be used by general
|
||||
* applications. If no hardware scancode is available, it will be 0.
|
||||
*
|
||||
* - The 'unicode' translated character is only available when character
|
||||
* translation is enabled by the SDL_EnableUNICODE() API. If non-zero,
|
||||
* this is a UNICODE character corresponding to the keypress. If the
|
||||
* high 9 bits of the character are 0, then this maps to the equivalent
|
||||
* ASCII character:
|
||||
* @code
|
||||
* char ch;
|
||||
* if ( (keysym.unicode & 0xFF80) == 0 ) {
|
||||
* ch = keysym.unicode & 0x7F;
|
||||
* } else {
|
||||
* An international character..
|
||||
* }
|
||||
* @endcode
|
||||
*/
|
||||
typedef struct SDL_keysym {
|
||||
Uint8 scancode; /**< hardware specific scancode */
|
||||
SDLKey sym; /**< SDL virtual keysym */
|
||||
SDLMod mod; /**< current key modifiers */
|
||||
Uint16 unicode; /**< translated character */
|
||||
} SDL_keysym;
|
||||
|
||||
/** This is the mask which refers to all hotkey bindings */
|
||||
#define SDL_ALL_HOTKEYS 0xFFFFFFFF
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* Enable/Disable UNICODE translation of keyboard input.
|
||||
*
|
||||
* This translation has some overhead, so translation defaults off.
|
||||
*
|
||||
* @param[in] enable
|
||||
* If 'enable' is 1, translation is enabled.
|
||||
* If 'enable' is 0, translation is disabled.
|
||||
* If 'enable' is -1, the translation state is not changed.
|
||||
*
|
||||
* @return It returns the previous state of keyboard translation.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
|
||||
|
||||
#define SDL_DEFAULT_REPEAT_DELAY 500
|
||||
#define SDL_DEFAULT_REPEAT_INTERVAL 30
|
||||
/**
|
||||
* Enable/Disable keyboard repeat. Keyboard repeat defaults to off.
|
||||
*
|
||||
* @param[in] delay
|
||||
* 'delay' is the initial delay in ms between the time when a key is
|
||||
* pressed, and keyboard repeat begins.
|
||||
*
|
||||
* @param[in] interval
|
||||
* 'interval' is the time in ms between keyboard repeat events.
|
||||
*
|
||||
* If 'delay' is set to 0, keyboard repeat is disabled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
|
||||
extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
|
||||
|
||||
/**
|
||||
* Get a snapshot of the current state of the keyboard.
|
||||
* Returns an array of keystates, indexed by the SDLK_* syms.
|
||||
* Usage:
|
||||
* @code
|
||||
* Uint8 *keystate = SDL_GetKeyState(NULL);
|
||||
* if ( keystate[SDLK_RETURN] ) //... \<RETURN> is pressed.
|
||||
* @endcode
|
||||
*/
|
||||
extern DECLSPEC Uint8 * SDLCALL SDL_GetKeyState(int *numkeys);
|
||||
|
||||
/**
|
||||
* Get the current key modifier state
|
||||
*/
|
||||
extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void);
|
||||
|
||||
/**
|
||||
* Set the current key modifier state.
|
||||
* This does not change the keyboard state, only the key modifier flags.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate);
|
||||
|
||||
/**
|
||||
* Get the name of an SDL virtual keysym
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_GetKeyName(SDLKey key);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_keyboard_h */
|
|
@ -1,326 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_keysym_h
|
||||
#define _SDL_keysym_h
|
||||
|
||||
/** What we really want is a mapping of every raw key on the keyboard.
|
||||
* To support international keyboards, we use the range 0xA1 - 0xFF
|
||||
* as international virtual keycodes. We'll follow in the footsteps of X11...
|
||||
* @brief The names of the keys
|
||||
*/
|
||||
typedef enum {
|
||||
/** @name ASCII mapped keysyms
|
||||
* The keyboard syms have been cleverly chosen to map to ASCII
|
||||
*/
|
||||
/*@{*/
|
||||
SDLK_UNKNOWN = 0,
|
||||
SDLK_FIRST = 0,
|
||||
SDLK_BACKSPACE = 8,
|
||||
SDLK_TAB = 9,
|
||||
SDLK_CLEAR = 12,
|
||||
SDLK_RETURN = 13,
|
||||
SDLK_PAUSE = 19,
|
||||
SDLK_ESCAPE = 27,
|
||||
SDLK_SPACE = 32,
|
||||
SDLK_EXCLAIM = 33,
|
||||
SDLK_QUOTEDBL = 34,
|
||||
SDLK_HASH = 35,
|
||||
SDLK_DOLLAR = 36,
|
||||
SDLK_AMPERSAND = 38,
|
||||
SDLK_QUOTE = 39,
|
||||
SDLK_LEFTPAREN = 40,
|
||||
SDLK_RIGHTPAREN = 41,
|
||||
SDLK_ASTERISK = 42,
|
||||
SDLK_PLUS = 43,
|
||||
SDLK_COMMA = 44,
|
||||
SDLK_MINUS = 45,
|
||||
SDLK_PERIOD = 46,
|
||||
SDLK_SLASH = 47,
|
||||
SDLK_0 = 48,
|
||||
SDLK_1 = 49,
|
||||
SDLK_2 = 50,
|
||||
SDLK_3 = 51,
|
||||
SDLK_4 = 52,
|
||||
SDLK_5 = 53,
|
||||
SDLK_6 = 54,
|
||||
SDLK_7 = 55,
|
||||
SDLK_8 = 56,
|
||||
SDLK_9 = 57,
|
||||
SDLK_COLON = 58,
|
||||
SDLK_SEMICOLON = 59,
|
||||
SDLK_LESS = 60,
|
||||
SDLK_EQUALS = 61,
|
||||
SDLK_GREATER = 62,
|
||||
SDLK_QUESTION = 63,
|
||||
SDLK_AT = 64,
|
||||
/*
|
||||
Skip uppercase letters
|
||||
*/
|
||||
SDLK_LEFTBRACKET = 91,
|
||||
SDLK_BACKSLASH = 92,
|
||||
SDLK_RIGHTBRACKET = 93,
|
||||
SDLK_CARET = 94,
|
||||
SDLK_UNDERSCORE = 95,
|
||||
SDLK_BACKQUOTE = 96,
|
||||
SDLK_a = 97,
|
||||
SDLK_b = 98,
|
||||
SDLK_c = 99,
|
||||
SDLK_d = 100,
|
||||
SDLK_e = 101,
|
||||
SDLK_f = 102,
|
||||
SDLK_g = 103,
|
||||
SDLK_h = 104,
|
||||
SDLK_i = 105,
|
||||
SDLK_j = 106,
|
||||
SDLK_k = 107,
|
||||
SDLK_l = 108,
|
||||
SDLK_m = 109,
|
||||
SDLK_n = 110,
|
||||
SDLK_o = 111,
|
||||
SDLK_p = 112,
|
||||
SDLK_q = 113,
|
||||
SDLK_r = 114,
|
||||
SDLK_s = 115,
|
||||
SDLK_t = 116,
|
||||
SDLK_u = 117,
|
||||
SDLK_v = 118,
|
||||
SDLK_w = 119,
|
||||
SDLK_x = 120,
|
||||
SDLK_y = 121,
|
||||
SDLK_z = 122,
|
||||
SDLK_DELETE = 127,
|
||||
/* End of ASCII mapped keysyms */
|
||||
/*@}*/
|
||||
|
||||
/** @name International keyboard syms */
|
||||
/*@{*/
|
||||
SDLK_WORLD_0 = 160, /* 0xA0 */
|
||||
SDLK_WORLD_1 = 161,
|
||||
SDLK_WORLD_2 = 162,
|
||||
SDLK_WORLD_3 = 163,
|
||||
SDLK_WORLD_4 = 164,
|
||||
SDLK_WORLD_5 = 165,
|
||||
SDLK_WORLD_6 = 166,
|
||||
SDLK_WORLD_7 = 167,
|
||||
SDLK_WORLD_8 = 168,
|
||||
SDLK_WORLD_9 = 169,
|
||||
SDLK_WORLD_10 = 170,
|
||||
SDLK_WORLD_11 = 171,
|
||||
SDLK_WORLD_12 = 172,
|
||||
SDLK_WORLD_13 = 173,
|
||||
SDLK_WORLD_14 = 174,
|
||||
SDLK_WORLD_15 = 175,
|
||||
SDLK_WORLD_16 = 176,
|
||||
SDLK_WORLD_17 = 177,
|
||||
SDLK_WORLD_18 = 178,
|
||||
SDLK_WORLD_19 = 179,
|
||||
SDLK_WORLD_20 = 180,
|
||||
SDLK_WORLD_21 = 181,
|
||||
SDLK_WORLD_22 = 182,
|
||||
SDLK_WORLD_23 = 183,
|
||||
SDLK_WORLD_24 = 184,
|
||||
SDLK_WORLD_25 = 185,
|
||||
SDLK_WORLD_26 = 186,
|
||||
SDLK_WORLD_27 = 187,
|
||||
SDLK_WORLD_28 = 188,
|
||||
SDLK_WORLD_29 = 189,
|
||||
SDLK_WORLD_30 = 190,
|
||||
SDLK_WORLD_31 = 191,
|
||||
SDLK_WORLD_32 = 192,
|
||||
SDLK_WORLD_33 = 193,
|
||||
SDLK_WORLD_34 = 194,
|
||||
SDLK_WORLD_35 = 195,
|
||||
SDLK_WORLD_36 = 196,
|
||||
SDLK_WORLD_37 = 197,
|
||||
SDLK_WORLD_38 = 198,
|
||||
SDLK_WORLD_39 = 199,
|
||||
SDLK_WORLD_40 = 200,
|
||||
SDLK_WORLD_41 = 201,
|
||||
SDLK_WORLD_42 = 202,
|
||||
SDLK_WORLD_43 = 203,
|
||||
SDLK_WORLD_44 = 204,
|
||||
SDLK_WORLD_45 = 205,
|
||||
SDLK_WORLD_46 = 206,
|
||||
SDLK_WORLD_47 = 207,
|
||||
SDLK_WORLD_48 = 208,
|
||||
SDLK_WORLD_49 = 209,
|
||||
SDLK_WORLD_50 = 210,
|
||||
SDLK_WORLD_51 = 211,
|
||||
SDLK_WORLD_52 = 212,
|
||||
SDLK_WORLD_53 = 213,
|
||||
SDLK_WORLD_54 = 214,
|
||||
SDLK_WORLD_55 = 215,
|
||||
SDLK_WORLD_56 = 216,
|
||||
SDLK_WORLD_57 = 217,
|
||||
SDLK_WORLD_58 = 218,
|
||||
SDLK_WORLD_59 = 219,
|
||||
SDLK_WORLD_60 = 220,
|
||||
SDLK_WORLD_61 = 221,
|
||||
SDLK_WORLD_62 = 222,
|
||||
SDLK_WORLD_63 = 223,
|
||||
SDLK_WORLD_64 = 224,
|
||||
SDLK_WORLD_65 = 225,
|
||||
SDLK_WORLD_66 = 226,
|
||||
SDLK_WORLD_67 = 227,
|
||||
SDLK_WORLD_68 = 228,
|
||||
SDLK_WORLD_69 = 229,
|
||||
SDLK_WORLD_70 = 230,
|
||||
SDLK_WORLD_71 = 231,
|
||||
SDLK_WORLD_72 = 232,
|
||||
SDLK_WORLD_73 = 233,
|
||||
SDLK_WORLD_74 = 234,
|
||||
SDLK_WORLD_75 = 235,
|
||||
SDLK_WORLD_76 = 236,
|
||||
SDLK_WORLD_77 = 237,
|
||||
SDLK_WORLD_78 = 238,
|
||||
SDLK_WORLD_79 = 239,
|
||||
SDLK_WORLD_80 = 240,
|
||||
SDLK_WORLD_81 = 241,
|
||||
SDLK_WORLD_82 = 242,
|
||||
SDLK_WORLD_83 = 243,
|
||||
SDLK_WORLD_84 = 244,
|
||||
SDLK_WORLD_85 = 245,
|
||||
SDLK_WORLD_86 = 246,
|
||||
SDLK_WORLD_87 = 247,
|
||||
SDLK_WORLD_88 = 248,
|
||||
SDLK_WORLD_89 = 249,
|
||||
SDLK_WORLD_90 = 250,
|
||||
SDLK_WORLD_91 = 251,
|
||||
SDLK_WORLD_92 = 252,
|
||||
SDLK_WORLD_93 = 253,
|
||||
SDLK_WORLD_94 = 254,
|
||||
SDLK_WORLD_95 = 255, /* 0xFF */
|
||||
/*@}*/
|
||||
|
||||
/** @name Numeric keypad */
|
||||
/*@{*/
|
||||
SDLK_KP0 = 256,
|
||||
SDLK_KP1 = 257,
|
||||
SDLK_KP2 = 258,
|
||||
SDLK_KP3 = 259,
|
||||
SDLK_KP4 = 260,
|
||||
SDLK_KP5 = 261,
|
||||
SDLK_KP6 = 262,
|
||||
SDLK_KP7 = 263,
|
||||
SDLK_KP8 = 264,
|
||||
SDLK_KP9 = 265,
|
||||
SDLK_KP_PERIOD = 266,
|
||||
SDLK_KP_DIVIDE = 267,
|
||||
SDLK_KP_MULTIPLY = 268,
|
||||
SDLK_KP_MINUS = 269,
|
||||
SDLK_KP_PLUS = 270,
|
||||
SDLK_KP_ENTER = 271,
|
||||
SDLK_KP_EQUALS = 272,
|
||||
/*@}*/
|
||||
|
||||
/** @name Arrows + Home/End pad */
|
||||
/*@{*/
|
||||
SDLK_UP = 273,
|
||||
SDLK_DOWN = 274,
|
||||
SDLK_RIGHT = 275,
|
||||
SDLK_LEFT = 276,
|
||||
SDLK_INSERT = 277,
|
||||
SDLK_HOME = 278,
|
||||
SDLK_END = 279,
|
||||
SDLK_PAGEUP = 280,
|
||||
SDLK_PAGEDOWN = 281,
|
||||
/*@}*/
|
||||
|
||||
/** @name Function keys */
|
||||
/*@{*/
|
||||
SDLK_F1 = 282,
|
||||
SDLK_F2 = 283,
|
||||
SDLK_F3 = 284,
|
||||
SDLK_F4 = 285,
|
||||
SDLK_F5 = 286,
|
||||
SDLK_F6 = 287,
|
||||
SDLK_F7 = 288,
|
||||
SDLK_F8 = 289,
|
||||
SDLK_F9 = 290,
|
||||
SDLK_F10 = 291,
|
||||
SDLK_F11 = 292,
|
||||
SDLK_F12 = 293,
|
||||
SDLK_F13 = 294,
|
||||
SDLK_F14 = 295,
|
||||
SDLK_F15 = 296,
|
||||
/*@}*/
|
||||
|
||||
/** @name Key state modifier keys */
|
||||
/*@{*/
|
||||
SDLK_NUMLOCK = 300,
|
||||
SDLK_CAPSLOCK = 301,
|
||||
SDLK_SCROLLOCK = 302,
|
||||
SDLK_RSHIFT = 303,
|
||||
SDLK_LSHIFT = 304,
|
||||
SDLK_RCTRL = 305,
|
||||
SDLK_LCTRL = 306,
|
||||
SDLK_RALT = 307,
|
||||
SDLK_LALT = 308,
|
||||
SDLK_RMETA = 309,
|
||||
SDLK_LMETA = 310,
|
||||
SDLK_LSUPER = 311, /**< Left "Windows" key */
|
||||
SDLK_RSUPER = 312, /**< Right "Windows" key */
|
||||
SDLK_MODE = 313, /**< "Alt Gr" key */
|
||||
SDLK_COMPOSE = 314, /**< Multi-key compose key */
|
||||
/*@}*/
|
||||
|
||||
/** @name Miscellaneous function keys */
|
||||
/*@{*/
|
||||
SDLK_HELP = 315,
|
||||
SDLK_PRINT = 316,
|
||||
SDLK_SYSREQ = 317,
|
||||
SDLK_BREAK = 318,
|
||||
SDLK_MENU = 319,
|
||||
SDLK_POWER = 320, /**< Power Macintosh power key */
|
||||
SDLK_EURO = 321, /**< Some european keyboards */
|
||||
SDLK_UNDO = 322, /**< Atari keyboard has Undo */
|
||||
/*@}*/
|
||||
|
||||
/* Add any other keys here */
|
||||
|
||||
SDLK_LAST
|
||||
} SDLKey;
|
||||
|
||||
/** Enumeration of valid key mods (possibly OR'd together) */
|
||||
typedef enum {
|
||||
KMOD_NONE = 0x0000,
|
||||
KMOD_LSHIFT= 0x0001,
|
||||
KMOD_RSHIFT= 0x0002,
|
||||
KMOD_LCTRL = 0x0040,
|
||||
KMOD_RCTRL = 0x0080,
|
||||
KMOD_LALT = 0x0100,
|
||||
KMOD_RALT = 0x0200,
|
||||
KMOD_LMETA = 0x0400,
|
||||
KMOD_RMETA = 0x0800,
|
||||
KMOD_NUM = 0x1000,
|
||||
KMOD_CAPS = 0x2000,
|
||||
KMOD_MODE = 0x4000,
|
||||
KMOD_RESERVED = 0x8000
|
||||
} SDLMod;
|
||||
|
||||
#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
|
||||
#define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT)
|
||||
#define KMOD_ALT (KMOD_LALT|KMOD_RALT)
|
||||
#define KMOD_META (KMOD_LMETA|KMOD_RMETA)
|
||||
|
||||
#endif /* _SDL_keysym_h */
|
|
@ -1,78 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_loadso.h
|
||||
* System dependent library loading routines
|
||||
*/
|
||||
|
||||
/** @file SDL_loadso.h
|
||||
* Some things to keep in mind:
|
||||
* - These functions only work on C function names. Other languages may
|
||||
* have name mangling and intrinsic language support that varies from
|
||||
* compiler to compiler.
|
||||
* - Make sure you declare your function pointers with the same calling
|
||||
* convention as the actual library function. Your code will crash
|
||||
* mysteriously if you do not do this.
|
||||
* - Avoid namespace collisions. If you load a symbol from the library,
|
||||
* it is not defined whether or not it goes into the global symbol
|
||||
* namespace for the application. If it does and it conflicts with
|
||||
* symbols in your code or other shared libraries, you will not get
|
||||
* the results you expect. :)
|
||||
*/
|
||||
|
||||
|
||||
#ifndef _SDL_loadso_h
|
||||
#define _SDL_loadso_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* This function dynamically loads a shared object and returns a pointer
|
||||
* to the object handle (or NULL if there was an error).
|
||||
* The 'sofile' parameter is a system dependent name of the object file.
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile);
|
||||
|
||||
/**
|
||||
* Given an object handle, this function looks up the address of the
|
||||
* named function in the shared object and returns it. This address
|
||||
* is no longer valid after calling SDL_UnloadObject().
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
|
||||
|
||||
/** Unload a shared object from memory */
|
||||
extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_loadso_h */
|
|
@ -1,106 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_main_h
|
||||
#define _SDL_main_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/** @file SDL_main.h
|
||||
* Redefine main() on Win32 and MacOS so that it is called by winmain.c
|
||||
*/
|
||||
|
||||
#if defined(__WIN32__) || \
|
||||
(defined(__MWERKS__) && !defined(__BEOS__)) || \
|
||||
defined(__MACOS__) || defined(__MACOSX__) || \
|
||||
defined(__SYMBIAN32__) || defined(QWS)
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define C_LINKAGE "C"
|
||||
#else
|
||||
#define C_LINKAGE
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/** The application's main() function must be called with C linkage,
|
||||
* and should be declared like this:
|
||||
* @code
|
||||
* #ifdef __cplusplus
|
||||
* extern "C"
|
||||
* #endif
|
||||
* int main(int argc, char *argv[])
|
||||
* {
|
||||
* }
|
||||
* @endcode
|
||||
*/
|
||||
#define main SDL_main
|
||||
|
||||
/** The prototype for the application's main() function */
|
||||
extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
/** @name From the SDL library code -- needed for registering the app on Win32 */
|
||||
/*@{*/
|
||||
#ifdef __WIN32__
|
||||
|
||||
#include "begin_code.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** This should be called from your WinMain() function, if any */
|
||||
extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
|
||||
/** This can also be called, but is no longer necessary */
|
||||
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
|
||||
/** This can also be called, but is no longer necessary (SDL_Quit calls it) */
|
||||
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
/** @name From the SDL library code -- needed for registering QuickDraw on MacOS */
|
||||
/*@{*/
|
||||
#if defined(__MACOS__)
|
||||
|
||||
#include "begin_code.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** Forward declaration so we don't need to include QuickDraw.h */
|
||||
struct QDGlobals;
|
||||
|
||||
/** This should be called from your main() function, if any */
|
||||
extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
#endif /* Need to redefine main()? */
|
||||
|
||||
#endif /* _SDL_main_h */
|
|
@ -1,143 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_mouse.h
|
||||
* Include file for SDL mouse event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_mouse_h
|
||||
#define _SDL_mouse_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct WMcursor WMcursor; /**< Implementation dependent */
|
||||
typedef struct SDL_Cursor {
|
||||
SDL_Rect area; /**< The area of the mouse cursor */
|
||||
Sint16 hot_x, hot_y; /**< The "tip" of the cursor */
|
||||
Uint8 *data; /**< B/W cursor data */
|
||||
Uint8 *mask; /**< B/W cursor mask */
|
||||
Uint8 *save[2]; /**< Place to save cursor area */
|
||||
WMcursor *wm_cursor; /**< Window-manager cursor */
|
||||
} SDL_Cursor;
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* Retrieve the current state of the mouse.
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* current mouse cursor position. You can pass NULL for either x or y.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
|
||||
|
||||
/**
|
||||
* Retrieve the current state of the mouse.
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* mouse deltas since the last call to SDL_GetRelativeMouseState().
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
|
||||
|
||||
/**
|
||||
* Set the position of the mouse cursor (generates a mouse motion event)
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
|
||||
|
||||
/**
|
||||
* Create a cursor using the specified data and mask (in MSB format).
|
||||
* The cursor width must be a multiple of 8 bits.
|
||||
*
|
||||
* The cursor is created in black and white according to the following:
|
||||
* data mask resulting pixel on screen
|
||||
* 0 1 White
|
||||
* 1 1 Black
|
||||
* 0 0 Transparent
|
||||
* 1 0 Inverted color if possible, black if not.
|
||||
*
|
||||
* Cursors created with this function must be freed with SDL_FreeCursor().
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor
|
||||
(Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
|
||||
|
||||
/**
|
||||
* Set the currently active cursor to the specified one.
|
||||
* If the cursor is currently visible, the change will be immediately
|
||||
* represented on the display.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor *cursor);
|
||||
|
||||
/**
|
||||
* Returns the currently active cursor.
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor * SDLCALL SDL_GetCursor(void);
|
||||
|
||||
/**
|
||||
* Deallocates a cursor created with SDL_CreateCursor().
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor *cursor);
|
||||
|
||||
/**
|
||||
* Toggle whether or not the cursor is shown on the screen.
|
||||
* The cursor start off displayed, but can be turned off.
|
||||
* SDL_ShowCursor() returns 1 if the cursor was being displayed
|
||||
* before the call, or 0 if it was not. You can query the current
|
||||
* state by passing a 'toggle' value of -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
|
||||
|
||||
/*@{*/
|
||||
/** Used as a mask when testing buttons in buttonstate
|
||||
* Button 1: Left mouse button
|
||||
* Button 2: Middle mouse button
|
||||
* Button 3: Right mouse button
|
||||
* Button 4: Mouse wheel up (may also be a real button)
|
||||
* Button 5: Mouse wheel down (may also be a real button)
|
||||
*/
|
||||
#define SDL_BUTTON(X) (1 << ((X)-1))
|
||||
#define SDL_BUTTON_LEFT 1
|
||||
#define SDL_BUTTON_MIDDLE 2
|
||||
#define SDL_BUTTON_RIGHT 3
|
||||
#define SDL_BUTTON_WHEELUP 4
|
||||
#define SDL_BUTTON_WHEELDOWN 5
|
||||
#define SDL_BUTTON_X1 6
|
||||
#define SDL_BUTTON_X2 7
|
||||
#define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
|
||||
#define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
|
||||
#define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
|
||||
#define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1)
|
||||
#define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mouse_h */
|
|
@ -1,177 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_mutex_h
|
||||
#define _SDL_mutex_h
|
||||
|
||||
/** @file SDL_mutex.h
|
||||
* Functions to provide thread synchronization primitives
|
||||
*
|
||||
* @note These are independent of the other SDL routines.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** Synchronization functions which can time out return this value
|
||||
* if they time out.
|
||||
*/
|
||||
#define SDL_MUTEX_TIMEDOUT 1
|
||||
|
||||
/** This is the timeout value which corresponds to never time out */
|
||||
#define SDL_MUTEX_MAXWAIT (~(Uint32)0)
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name Mutex functions */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/** The SDL mutex structure, defined in SDL_mutex.c */
|
||||
struct SDL_mutex;
|
||||
typedef struct SDL_mutex SDL_mutex;
|
||||
|
||||
/** Create a mutex, initialized unlocked */
|
||||
extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void);
|
||||
|
||||
#define SDL_LockMutex(m) SDL_mutexP(m)
|
||||
/** Lock the mutex
|
||||
* @return 0, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex);
|
||||
|
||||
#define SDL_UnlockMutex(m) SDL_mutexV(m)
|
||||
/** Unlock the mutex
|
||||
* @return 0, or -1 on error
|
||||
*
|
||||
* It is an error to unlock a mutex that has not been locked by
|
||||
* the current thread, and doing so results in undefined behavior.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex);
|
||||
|
||||
/** Destroy a mutex */
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name Semaphore functions */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/** The SDL semaphore structure, defined in SDL_sem.c */
|
||||
struct SDL_semaphore;
|
||||
typedef struct SDL_semaphore SDL_sem;
|
||||
|
||||
/** Create a semaphore, initialized with value, returns NULL on failure. */
|
||||
extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
|
||||
|
||||
/** Destroy a semaphore */
|
||||
extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem);
|
||||
|
||||
/**
|
||||
* This function suspends the calling thread until the semaphore pointed
|
||||
* to by sem has a positive count. It then atomically decreases the semaphore
|
||||
* count.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem);
|
||||
|
||||
/** Non-blocking variant of SDL_SemWait().
|
||||
* @return 0 if the wait succeeds,
|
||||
* SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem);
|
||||
|
||||
/** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
|
||||
* the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
|
||||
* the allotted time, and -1 on error.
|
||||
*
|
||||
* On some platforms this function is implemented by looping with a delay
|
||||
* of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
|
||||
|
||||
/** Atomically increases the semaphore's count (not blocking).
|
||||
* @return 0, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem);
|
||||
|
||||
/** Returns the current count of the semaphore */
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name Condition_variable_functions */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/*@{*/
|
||||
/** The SDL condition variable structure, defined in SDL_cond.c */
|
||||
struct SDL_cond;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
/*@}*/
|
||||
|
||||
/** Create a condition variable */
|
||||
extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void);
|
||||
|
||||
/** Destroy a condition variable */
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond);
|
||||
|
||||
/** Restart one of the threads that are waiting on the condition variable,
|
||||
* @return 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond);
|
||||
|
||||
/** Restart all threads that are waiting on the condition variable,
|
||||
* @return 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
|
||||
|
||||
/** Wait on the condition variable, unlocking the provided mutex.
|
||||
* The mutex must be locked before entering this function!
|
||||
* The mutex is re-locked once the condition variable is signaled.
|
||||
* @return 0 when it is signaled, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
|
||||
|
||||
/** Waits for at most 'ms' milliseconds, and returns 0 if the condition
|
||||
* variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
|
||||
* signaled in the allotted time, and -1 on error.
|
||||
* On some platforms this function is implemented by looping with a delay
|
||||
* of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mutex_h */
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
|
||||
#ifndef _SDLname_h_
|
||||
#define _SDLname_h_
|
||||
|
||||
#if defined(__STDC__) || defined(__cplusplus)
|
||||
#define NeedFunctionPrototypes 1
|
||||
#endif
|
||||
|
||||
#define SDL_NAME(X) SDL_##X
|
||||
|
||||
#endif /* _SDLname_h_ */
|
|
@ -1,110 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_platform.h
|
||||
* Try to get a standard set of platform defines
|
||||
*/
|
||||
|
||||
#ifndef _SDL_platform_h
|
||||
#define _SDL_platform_h
|
||||
|
||||
#if defined(_AIX)
|
||||
#undef __AIX__
|
||||
#define __AIX__ 1
|
||||
#endif
|
||||
#if defined(__BEOS__)
|
||||
#undef __BEOS__
|
||||
#define __BEOS__ 1
|
||||
#endif
|
||||
#if defined(__HAIKU__)
|
||||
#undef __HAIKU__
|
||||
#define __HAIKU__ 1
|
||||
#endif
|
||||
#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
|
||||
#undef __BSDI__
|
||||
#define __BSDI__ 1
|
||||
#endif
|
||||
#if defined(_arch_dreamcast)
|
||||
#undef __DREAMCAST__
|
||||
#define __DREAMCAST__ 1
|
||||
#endif
|
||||
#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
|
||||
#undef __FREEBSD__
|
||||
#define __FREEBSD__ 1
|
||||
#endif
|
||||
#if defined(__HAIKU__)
|
||||
#undef __HAIKU__
|
||||
#define __HAIKU__ 1
|
||||
#endif
|
||||
#if defined(hpux) || defined(__hpux) || defined(__hpux__)
|
||||
#undef __HPUX__
|
||||
#define __HPUX__ 1
|
||||
#endif
|
||||
#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
|
||||
#undef __IRIX__
|
||||
#define __IRIX__ 1
|
||||
#endif
|
||||
#if defined(linux) || defined(__linux) || defined(__linux__)
|
||||
#undef __LINUX__
|
||||
#define __LINUX__ 1
|
||||
#endif
|
||||
#if defined(__APPLE__)
|
||||
#undef __MACOSX__
|
||||
#define __MACOSX__ 1
|
||||
#elif defined(macintosh)
|
||||
#undef __MACOS__
|
||||
#define __MACOS__ 1
|
||||
#endif
|
||||
#if defined(__NetBSD__)
|
||||
#undef __NETBSD__
|
||||
#define __NETBSD__ 1
|
||||
#endif
|
||||
#if defined(__OpenBSD__)
|
||||
#undef __OPENBSD__
|
||||
#define __OPENBSD__ 1
|
||||
#endif
|
||||
#if defined(__OS2__)
|
||||
#undef __OS2__
|
||||
#define __OS2__ 1
|
||||
#endif
|
||||
#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
|
||||
#undef __OSF__
|
||||
#define __OSF__ 1
|
||||
#endif
|
||||
#if defined(__QNXNTO__)
|
||||
#undef __QNXNTO__
|
||||
#define __QNXNTO__ 1
|
||||
#endif
|
||||
#if defined(riscos) || defined(__riscos) || defined(__riscos__)
|
||||
#undef __RISCOS__
|
||||
#define __RISCOS__ 1
|
||||
#endif
|
||||
#if defined(__SVR4)
|
||||
#undef __SOLARIS__
|
||||
#define __SOLARIS__ 1
|
||||
#endif
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
#undef __WIN32__
|
||||
#define __WIN32__ 1
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_platform_h */
|
|
@ -1,55 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_quit.h
|
||||
* Include file for SDL quit event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_quit_h
|
||||
#define _SDL_quit_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
/** @file SDL_quit.h
|
||||
* An SDL_QUITEVENT is generated when the user tries to close the application
|
||||
* window. If it is ignored or filtered out, the window will remain open.
|
||||
* If it is not ignored or filtered, it is queued normally and the window
|
||||
* is allowed to close. When the window is closed, screen updates will
|
||||
* complete, but have no effect.
|
||||
*
|
||||
* SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
|
||||
* and SIGTERM (system termination request), if handlers do not already
|
||||
* exist, that generate SDL_QUITEVENT events as well. There is no way
|
||||
* to determine the cause of an SDL_QUITEVENT, but setting a signal
|
||||
* handler in your application will override the default generation of
|
||||
* quit events for that signal.
|
||||
*/
|
||||
|
||||
/** @file SDL_quit.h
|
||||
* There are no functions directly affecting the quit event
|
||||
*/
|
||||
|
||||
#define SDL_QuitRequested() \
|
||||
(SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
|
||||
|
||||
#endif /* _SDL_quit_h */
|
|
@ -1,155 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_rwops.h
|
||||
* This file provides a general interface for SDL to read and write
|
||||
* data sources. It can easily be extended to files, memory, etc.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_rwops_h
|
||||
#define _SDL_rwops_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** This is the read/write operation structure -- very basic */
|
||||
|
||||
typedef struct SDL_RWops {
|
||||
/** Seek to 'offset' relative to whence, one of stdio's whence values:
|
||||
* SEEK_SET, SEEK_CUR, SEEK_END
|
||||
* Returns the final offset in the data source.
|
||||
*/
|
||||
int (SDLCALL *seek)(struct SDL_RWops *context, int offset, int whence);
|
||||
|
||||
/** Read up to 'maxnum' objects each of size 'size' from the data
|
||||
* source to the area pointed at by 'ptr'.
|
||||
* Returns the number of objects read, or -1 if the read failed.
|
||||
*/
|
||||
int (SDLCALL *read)(struct SDL_RWops *context, void *ptr, int size, int maxnum);
|
||||
|
||||
/** Write exactly 'num' objects each of size 'objsize' from the area
|
||||
* pointed at by 'ptr' to data source.
|
||||
* Returns 'num', or -1 if the write failed.
|
||||
*/
|
||||
int (SDLCALL *write)(struct SDL_RWops *context, const void *ptr, int size, int num);
|
||||
|
||||
/** Close and free an allocated SDL_FSops structure */
|
||||
int (SDLCALL *close)(struct SDL_RWops *context);
|
||||
|
||||
Uint32 type;
|
||||
union {
|
||||
#if defined(__WIN32__) && !defined(__SYMBIAN32__)
|
||||
struct {
|
||||
int append;
|
||||
void *h;
|
||||
struct {
|
||||
void *data;
|
||||
int size;
|
||||
int left;
|
||||
} buffer;
|
||||
} win32io;
|
||||
#endif
|
||||
#ifdef HAVE_STDIO_H
|
||||
struct {
|
||||
int autoclose;
|
||||
FILE *fp;
|
||||
} stdio;
|
||||
#endif
|
||||
struct {
|
||||
Uint8 *base;
|
||||
Uint8 *here;
|
||||
Uint8 *stop;
|
||||
} mem;
|
||||
struct {
|
||||
void *data1;
|
||||
} unknown;
|
||||
} hidden;
|
||||
|
||||
} SDL_RWops;
|
||||
|
||||
|
||||
/** @name Functions to create SDL_RWops structures from various data sources */
|
||||
/*@{*/
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFile(const char *file, const char *mode);
|
||||
|
||||
#ifdef HAVE_STDIO_H
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFP(FILE *fp, int autoclose);
|
||||
#endif
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromMem(void *mem, int size);
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromConstMem(const void *mem, int size);
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_AllocRW(void);
|
||||
extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops *area);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/** @name Seek Reference Points */
|
||||
/*@{*/
|
||||
#define RW_SEEK_SET 0 /**< Seek from the beginning of data */
|
||||
#define RW_SEEK_CUR 1 /**< Seek relative to current read point */
|
||||
#define RW_SEEK_END 2 /**< Seek relative to the end of data */
|
||||
/*@}*/
|
||||
|
||||
/** @name Macros to easily read and write from an SDL_RWops structure */
|
||||
/*@{*/
|
||||
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
|
||||
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
|
||||
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
|
||||
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
|
||||
#define SDL_RWclose(ctx) (ctx)->close(ctx)
|
||||
/*@}*/
|
||||
|
||||
/** @name Read an item of the specified endianness and return in native format */
|
||||
/*@{*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src);
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src);
|
||||
/*@}*/
|
||||
|
||||
/** @name Write an item of native format to the specified endianness */
|
||||
/*@{*/
|
||||
extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value);
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_rwops_h */
|
|
@ -1,620 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_stdinc.h
|
||||
* This is a general header that includes C language support
|
||||
*/
|
||||
|
||||
#ifndef _SDL_stdinc_h
|
||||
#define _SDL_stdinc_h
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
|
||||
#ifdef HAVE_SYS_TYPES_H
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
#ifdef HAVE_STDIO_H
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
#if defined(STDC_HEADERS)
|
||||
# include <stdlib.h>
|
||||
# include <stddef.h>
|
||||
# include <stdarg.h>
|
||||
#else
|
||||
# if defined(HAVE_STDLIB_H)
|
||||
# include <stdlib.h>
|
||||
# elif defined(HAVE_MALLOC_H)
|
||||
# include <malloc.h>
|
||||
# endif
|
||||
# if defined(HAVE_STDDEF_H)
|
||||
# include <stddef.h>
|
||||
# endif
|
||||
# if defined(HAVE_STDARG_H)
|
||||
# include <stdarg.h>
|
||||
# endif
|
||||
#endif
|
||||
#ifdef HAVE_STRING_H
|
||||
# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
|
||||
# include <memory.h>
|
||||
# endif
|
||||
# include <string.h>
|
||||
#endif
|
||||
#ifdef HAVE_STRINGS_H
|
||||
# include <strings.h>
|
||||
#endif
|
||||
#if defined(HAVE_INTTYPES_H)
|
||||
# include <inttypes.h>
|
||||
#elif defined(HAVE_STDINT_H)
|
||||
# include <stdint.h>
|
||||
#endif
|
||||
#ifdef HAVE_CTYPE_H
|
||||
# include <ctype.h>
|
||||
#endif
|
||||
#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
|
||||
# include <iconv.h>
|
||||
#endif
|
||||
|
||||
/** The number of elements in an array */
|
||||
#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
|
||||
#define SDL_TABLESIZE(table) SDL_arraysize(table)
|
||||
|
||||
/* Use proper C++ casts when compiled as C++ to be compatible with the option
|
||||
-Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above. */
|
||||
#ifdef __cplusplus
|
||||
#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
|
||||
#define SDL_static_cast(type, expression) static_cast<type>(expression)
|
||||
#else
|
||||
#define SDL_reinterpret_cast(type, expression) ((type)(expression))
|
||||
#define SDL_static_cast(type, expression) ((type)(expression))
|
||||
#endif
|
||||
|
||||
/** @name Basic data types */
|
||||
/*@{*/
|
||||
typedef enum {
|
||||
SDL_FALSE = 0,
|
||||
SDL_TRUE = 1
|
||||
} SDL_bool;
|
||||
|
||||
typedef int8_t Sint8;
|
||||
typedef uint8_t Uint8;
|
||||
typedef int16_t Sint16;
|
||||
typedef uint16_t Uint16;
|
||||
typedef int32_t Sint32;
|
||||
typedef uint32_t Uint32;
|
||||
|
||||
#ifdef SDL_HAS_64BIT_TYPE
|
||||
typedef int64_t Sint64;
|
||||
#ifndef SYMBIAN32_GCCE
|
||||
typedef uint64_t Uint64;
|
||||
#endif
|
||||
#else
|
||||
/* This is really just a hack to prevent the compiler from complaining */
|
||||
typedef struct {
|
||||
Uint32 hi;
|
||||
Uint32 lo;
|
||||
} Uint64, Sint64;
|
||||
#endif
|
||||
|
||||
/*@}*/
|
||||
|
||||
/** @name Make sure the types really have the right sizes */
|
||||
/*@{*/
|
||||
#define SDL_COMPILE_TIME_ASSERT(name, x) \
|
||||
typedef int SDL_dummy_ ## name[(x) * 2 - 1]
|
||||
|
||||
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
|
||||
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
|
||||
/*@}*/
|
||||
|
||||
/** @name Enum Size Check
|
||||
* Check to make sure enums are the size of ints, for structure packing.
|
||||
* For both Watcom C/C++ and Borland C/C++ the compiler option that makes
|
||||
* enums having the size of an int must be enabled.
|
||||
* This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
|
||||
*/
|
||||
/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
|
||||
#ifdef __MWERKS__
|
||||
#pragma enumsalwaysint on
|
||||
#endif
|
||||
|
||||
typedef enum {
|
||||
DUMMY_ENUM_VALUE
|
||||
} SDL_DUMMY_ENUM;
|
||||
|
||||
#ifndef __NDS__
|
||||
SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MALLOC
|
||||
#define SDL_malloc malloc
|
||||
#else
|
||||
extern DECLSPEC void * SDLCALL SDL_malloc(size_t size);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CALLOC
|
||||
#define SDL_calloc calloc
|
||||
#else
|
||||
extern DECLSPEC void * SDLCALL SDL_calloc(size_t nmemb, size_t size);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_REALLOC
|
||||
#define SDL_realloc realloc
|
||||
#else
|
||||
extern DECLSPEC void * SDLCALL SDL_realloc(void *mem, size_t size);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FREE
|
||||
#define SDL_free free
|
||||
#else
|
||||
extern DECLSPEC void SDLCALL SDL_free(void *mem);
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_ALLOCA) && !defined(alloca)
|
||||
# if defined(HAVE_ALLOCA_H)
|
||||
# include <alloca.h>
|
||||
# elif defined(__GNUC__)
|
||||
# define alloca __builtin_alloca
|
||||
# elif defined(_MSC_VER)
|
||||
# include <malloc.h>
|
||||
# define alloca _alloca
|
||||
# elif defined(__WATCOMC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__BORLANDC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__DMC__)
|
||||
# include <stdlib.h>
|
||||
# elif defined(__AIX__)
|
||||
#pragma alloca
|
||||
# elif defined(__MRC__)
|
||||
void *alloca (unsigned);
|
||||
# else
|
||||
char *alloca ();
|
||||
# endif
|
||||
#endif
|
||||
#ifdef HAVE_ALLOCA
|
||||
#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
|
||||
#define SDL_stack_free(data)
|
||||
#else
|
||||
#define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count))
|
||||
#define SDL_stack_free(data) SDL_free(data)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_GETENV
|
||||
#define SDL_getenv getenv
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_PUTENV
|
||||
#define SDL_putenv putenv
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_QSORT
|
||||
#define SDL_qsort qsort
|
||||
#else
|
||||
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size,
|
||||
int (*compare)(const void *, const void *));
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ABS
|
||||
#define SDL_abs abs
|
||||
#else
|
||||
#define SDL_abs(X) ((X) < 0 ? -(X) : (X))
|
||||
#endif
|
||||
|
||||
#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
|
||||
#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
|
||||
|
||||
#ifdef HAVE_CTYPE_H
|
||||
#define SDL_isdigit(X) isdigit(X)
|
||||
#define SDL_isspace(X) isspace(X)
|
||||
#define SDL_toupper(X) toupper(X)
|
||||
#define SDL_tolower(X) tolower(X)
|
||||
#else
|
||||
#define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
||||
#define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n'))
|
||||
#define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X))
|
||||
#define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X))
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MEMSET
|
||||
#define SDL_memset memset
|
||||
#else
|
||||
extern DECLSPEC void * SDLCALL SDL_memset(void *dst, int c, size_t len);
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(i386)
|
||||
#define SDL_memset4(dst, val, len) \
|
||||
do { \
|
||||
int u0, u1, u2; \
|
||||
__asm__ __volatile__ ( \
|
||||
"cld\n\t" \
|
||||
"rep ; stosl\n\t" \
|
||||
: "=&D" (u0), "=&a" (u1), "=&c" (u2) \
|
||||
: "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len)) \
|
||||
: "memory" ); \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_memset4
|
||||
#define SDL_memset4(dst, val, len) \
|
||||
do { \
|
||||
unsigned _count = (len); \
|
||||
unsigned _n = (_count + 3) / 4; \
|
||||
Uint32 *_p = SDL_static_cast(Uint32 *, dst); \
|
||||
Uint32 _val = (val); \
|
||||
if (len == 0) break; \
|
||||
switch (_count % 4) { \
|
||||
case 0: do { *_p++ = _val; \
|
||||
case 3: *_p++ = _val; \
|
||||
case 2: *_p++ = _val; \
|
||||
case 1: *_p++ = _val; \
|
||||
} while ( --_n ); \
|
||||
} \
|
||||
} while(0)
|
||||
#endif
|
||||
|
||||
/* We can count on memcpy existing on Mac OS X and being well-tuned. */
|
||||
#if defined(__MACH__) && defined(__APPLE__)
|
||||
#define SDL_memcpy(dst, src, len) memcpy(dst, src, len)
|
||||
#elif defined(__GNUC__) && defined(i386)
|
||||
#define SDL_memcpy(dst, src, len) \
|
||||
do { \
|
||||
int u0, u1, u2; \
|
||||
__asm__ __volatile__ ( \
|
||||
"cld\n\t" \
|
||||
"rep ; movsl\n\t" \
|
||||
"testb $2,%b4\n\t" \
|
||||
"je 1f\n\t" \
|
||||
"movsw\n" \
|
||||
"1:\ttestb $1,%b4\n\t" \
|
||||
"je 2f\n\t" \
|
||||
"movsb\n" \
|
||||
"2:" \
|
||||
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
|
||||
: "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst),"2" (src) \
|
||||
: "memory" ); \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_memcpy
|
||||
#ifdef HAVE_MEMCPY
|
||||
#define SDL_memcpy memcpy
|
||||
#elif defined(HAVE_BCOPY)
|
||||
#define SDL_memcpy(d, s, n) bcopy((s), (d), (n))
|
||||
#else
|
||||
extern DECLSPEC void * SDLCALL SDL_memcpy(void *dst, const void *src, size_t len);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* We can count on memcpy existing on Mac OS X and being well-tuned. */
|
||||
#if defined(__MACH__) && defined(__APPLE__)
|
||||
#define SDL_memcpy4(dst, src, len) memcpy(dst, src, (len)*4)
|
||||
#elif defined(__GNUC__) && defined(i386)
|
||||
#define SDL_memcpy4(dst, src, len) \
|
||||
do { \
|
||||
int ecx, edi, esi; \
|
||||
__asm__ __volatile__ ( \
|
||||
"cld\n\t" \
|
||||
"rep ; movsl" \
|
||||
: "=&c" (ecx), "=&D" (edi), "=&S" (esi) \
|
||||
: "0" (SDL_static_cast(unsigned, len)), "1" (dst), "2" (src) \
|
||||
: "memory" ); \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_memcpy4
|
||||
#define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2)
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(i386)
|
||||
#define SDL_revcpy(dst, src, len) \
|
||||
do { \
|
||||
int u0, u1, u2; \
|
||||
char *dstp = SDL_static_cast(char *, dst); \
|
||||
char *srcp = SDL_static_cast(char *, src); \
|
||||
int n = (len); \
|
||||
if ( n >= 4 ) { \
|
||||
__asm__ __volatile__ ( \
|
||||
"std\n\t" \
|
||||
"rep ; movsl\n\t" \
|
||||
"cld\n\t" \
|
||||
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
|
||||
: "0" (n >> 2), \
|
||||
"1" (dstp+(n-4)), "2" (srcp+(n-4)) \
|
||||
: "memory" ); \
|
||||
} \
|
||||
switch (n & 3) { \
|
||||
case 3: dstp[2] = srcp[2]; \
|
||||
case 2: dstp[1] = srcp[1]; \
|
||||
case 1: dstp[0] = srcp[0]; \
|
||||
break; \
|
||||
default: \
|
||||
break; \
|
||||
} \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_revcpy
|
||||
extern DECLSPEC void * SDLCALL SDL_revcpy(void *dst, const void *src, size_t len);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MEMMOVE
|
||||
#define SDL_memmove memmove
|
||||
#elif defined(HAVE_BCOPY)
|
||||
#define SDL_memmove(d, s, n) bcopy((s), (d), (n))
|
||||
#else
|
||||
#define SDL_memmove(dst, src, len) \
|
||||
do { \
|
||||
if ( dst < src ) { \
|
||||
SDL_memcpy(dst, src, len); \
|
||||
} else { \
|
||||
SDL_revcpy(dst, src, len); \
|
||||
} \
|
||||
} while(0)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MEMCMP
|
||||
#define SDL_memcmp memcmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRLEN
|
||||
#define SDL_strlen strlen
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRLCPY
|
||||
#define SDL_strlcpy strlcpy
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRLCAT
|
||||
#define SDL_strlcat strlcat
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRDUP
|
||||
#define SDL_strdup strdup
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strdup(const char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__STRREV
|
||||
#define SDL_strrev _strrev
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strrev(char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__STRUPR
|
||||
#define SDL_strupr _strupr
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strupr(char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__STRLWR
|
||||
#define SDL_strlwr _strlwr
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strlwr(char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRCHR
|
||||
#define SDL_strchr strchr
|
||||
#elif defined(HAVE_INDEX)
|
||||
#define SDL_strchr index
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRRCHR
|
||||
#define SDL_strrchr strrchr
|
||||
#elif defined(HAVE_RINDEX)
|
||||
#define SDL_strrchr rindex
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strrchr(const char *string, int c);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRSTR
|
||||
#define SDL_strstr strstr
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ITOA
|
||||
#define SDL_itoa itoa
|
||||
#else
|
||||
#define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__LTOA
|
||||
#define SDL_ltoa _ltoa
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__UITOA
|
||||
#define SDL_uitoa _uitoa
|
||||
#else
|
||||
#define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__ULTOA
|
||||
#define SDL_ultoa _ultoa
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *string, int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOL
|
||||
#define SDL_strtol strtol
|
||||
#else
|
||||
extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, int base);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOUL
|
||||
#define SDL_strtoul strtoul
|
||||
#else
|
||||
extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **endp, int base);
|
||||
#endif
|
||||
|
||||
#ifdef SDL_HAS_64BIT_TYPE
|
||||
|
||||
#ifdef HAVE__I64TOA
|
||||
#define SDL_lltoa _i64toa
|
||||
#else
|
||||
extern DECLSPEC char* SDLCALL SDL_lltoa(Sint64 value, char *string, int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__UI64TOA
|
||||
#define SDL_ulltoa _ui64toa
|
||||
#else
|
||||
extern DECLSPEC char* SDLCALL SDL_ulltoa(Uint64 value, char *string, int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOLL
|
||||
#define SDL_strtoll strtoll
|
||||
#else
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, int base);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOULL
|
||||
#define SDL_strtoull strtoull
|
||||
#else
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, int base);
|
||||
#endif
|
||||
|
||||
#endif /* SDL_HAS_64BIT_TYPE */
|
||||
|
||||
#ifdef HAVE_STRTOD
|
||||
#define SDL_strtod strtod
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ATOI
|
||||
#define SDL_atoi atoi
|
||||
#else
|
||||
#define SDL_atoi(X) SDL_strtol(X, NULL, 0)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ATOF
|
||||
#define SDL_atof atof
|
||||
#else
|
||||
#define SDL_atof(X) SDL_strtod(X, NULL)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRCMP
|
||||
#define SDL_strcmp strcmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRNCMP
|
||||
#define SDL_strncmp strncmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRCASECMP
|
||||
#define SDL_strcasecmp strcasecmp
|
||||
#elif defined(HAVE__STRICMP)
|
||||
#define SDL_strcasecmp _stricmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRNCASECMP
|
||||
#define SDL_strncasecmp strncasecmp
|
||||
#elif defined(HAVE__STRNICMP)
|
||||
#define SDL_strncasecmp _strnicmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SSCANF
|
||||
#define SDL_sscanf sscanf
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SNPRINTF
|
||||
#define SDL_snprintf snprintf
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_VSNPRINTF
|
||||
#define SDL_vsnprintf vsnprintf
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap);
|
||||
#endif
|
||||
|
||||
/** @name SDL_ICONV Error Codes
|
||||
* The SDL implementation of iconv() returns these error codes
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_ICONV_ERROR (size_t)-1
|
||||
#define SDL_ICONV_E2BIG (size_t)-2
|
||||
#define SDL_ICONV_EILSEQ (size_t)-3
|
||||
#define SDL_ICONV_EINVAL (size_t)-4
|
||||
/*@}*/
|
||||
|
||||
#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
|
||||
#define SDL_iconv_t iconv_t
|
||||
#define SDL_iconv_open iconv_open
|
||||
#define SDL_iconv_close iconv_close
|
||||
#else
|
||||
typedef struct _SDL_iconv_t *SDL_iconv_t;
|
||||
extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, const char *fromcode);
|
||||
extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
|
||||
#endif
|
||||
extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft);
|
||||
/** This function converts a string between encodings in one pass, returning a
|
||||
* string that must be freed with SDL_free() or NULL on error.
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, const char *inbuf, size_t inbytesleft);
|
||||
#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
|
||||
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
|
||||
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_stdinc_h */
|
|
@ -1,225 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_syswm.h
|
||||
* Include file for SDL custom system window manager hooks
|
||||
*/
|
||||
|
||||
#ifndef _SDL_syswm_h
|
||||
#define _SDL_syswm_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @file SDL_syswm.h
|
||||
* Your application has access to a special type of event 'SDL_SYSWMEVENT',
|
||||
* which contains window-manager specific information and arrives whenever
|
||||
* an unhandled window event occurs. This event is ignored by default, but
|
||||
* you can enable it with SDL_EventState()
|
||||
*/
|
||||
#ifdef SDL_PROTOTYPES_ONLY
|
||||
struct SDL_SysWMinfo;
|
||||
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
|
||||
#else
|
||||
|
||||
/* This is the structure for custom window manager events */
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
/* conflicts with Quickdraw.h */
|
||||
#define Cursor X11Cursor
|
||||
#endif
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
/* matches the re-define above */
|
||||
#undef Cursor
|
||||
#endif
|
||||
|
||||
/** These are the various supported subsystems under UNIX */
|
||||
typedef enum {
|
||||
SDL_SYSWM_X11
|
||||
} SDL_SYSWM_TYPE;
|
||||
|
||||
/** The UNIX custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union {
|
||||
XEvent xevent;
|
||||
} event;
|
||||
};
|
||||
|
||||
/** The UNIX custom window manager information structure.
|
||||
* When this structure is returned, it holds information about which
|
||||
* low level system it is using, and will be one of SDL_SYSWM_TYPE.
|
||||
*/
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union {
|
||||
struct {
|
||||
Display *display; /**< The X11 display */
|
||||
Window window; /**< The X11 display window */
|
||||
/** These locking functions should be called around
|
||||
* any X11 functions using the display variable,
|
||||
* but not the gfxdisplay variable.
|
||||
* They lock the event thread, so should not be
|
||||
* called around event functions or from event filters.
|
||||
*/
|
||||
/*@{*/
|
||||
void (*lock_func)(void);
|
||||
void (*unlock_func)(void);
|
||||
/*@}*/
|
||||
|
||||
/** @name Introduced in SDL 1.0.2 */
|
||||
/*@{*/
|
||||
Window fswindow; /**< The X11 fullscreen window */
|
||||
Window wmwindow; /**< The X11 managed input window */
|
||||
/*@}*/
|
||||
|
||||
/** @name Introduced in SDL 1.2.12 */
|
||||
/*@{*/
|
||||
Display *gfxdisplay; /**< The X11 display to which rendering is done */
|
||||
/*@}*/
|
||||
} x11;
|
||||
} info;
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(SDL_VIDEO_DRIVER_NANOX)
|
||||
#include <microwin/nano-X.h>
|
||||
|
||||
/** The generic custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int data;
|
||||
};
|
||||
|
||||
/** The windows custom window manager information structure */
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version ;
|
||||
GR_WINDOW_ID window ; /* The display window */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(SDL_VIDEO_DRIVER_WINDIB) || defined(SDL_VIDEO_DRIVER_DDRAW) || defined(SDL_VIDEO_DRIVER_GAPI)
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
|
||||
/** The windows custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
HWND hwnd; /**< The window for the message */
|
||||
UINT msg; /**< The type of message */
|
||||
WPARAM wParam; /**< WORD message parameter */
|
||||
LPARAM lParam; /**< LONG message parameter */
|
||||
};
|
||||
|
||||
/** The windows custom window manager information structure */
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version;
|
||||
HWND window; /**< The Win32 display window */
|
||||
HGLRC hglrc; /**< The OpenGL context, if any */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(SDL_VIDEO_DRIVER_RISCOS)
|
||||
|
||||
/** RISC OS custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int eventCode; /**< The window for the message */
|
||||
int pollBlock[64];
|
||||
};
|
||||
|
||||
/** The RISC OS custom window manager information structure */
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version;
|
||||
int wimpVersion; /**< Wimp version running under */
|
||||
int taskHandle; /**< The RISC OS task handle */
|
||||
int window; /**< The RISC OS display window */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(SDL_VIDEO_DRIVER_PHOTON)
|
||||
#include <sys/neutrino.h>
|
||||
#include <Ph.h>
|
||||
|
||||
/** The QNX custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int data;
|
||||
};
|
||||
|
||||
/** The QNX custom window manager information structure */
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version;
|
||||
int data;
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#else
|
||||
|
||||
/** The generic custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int data;
|
||||
};
|
||||
|
||||
/** The generic custom window manager information structure */
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version;
|
||||
int data;
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#endif /* video driver type */
|
||||
|
||||
#endif /* SDL_PROTOTYPES_ONLY */
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* This function gives you custom hooks into the window manager information.
|
||||
* It fills the structure pointed to by 'info' with custom information and
|
||||
* returns 1 if the function is implemented. If it's not implemented, or
|
||||
* the version member of the 'info' structure is invalid, it returns 0.
|
||||
*
|
||||
* You typically use this function like this:
|
||||
* @code
|
||||
* SDL_SysWMInfo info;
|
||||
* SDL_VERSION(&info.version);
|
||||
* if ( SDL_GetWMInfo(&info) ) { ... }
|
||||
* @endcode
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo *info);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_syswm_h */
|
|
@ -1,120 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_thread_h
|
||||
#define _SDL_thread_h
|
||||
|
||||
/** @file SDL_thread.h
|
||||
* Header for the SDL thread management routines
|
||||
*
|
||||
* @note These are independent of the other SDL routines.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
/* Thread synchronization primitives */
|
||||
#include "SDL_mutex.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** The SDL thread structure, defined in SDL_thread.c */
|
||||
struct SDL_Thread;
|
||||
typedef struct SDL_Thread SDL_Thread;
|
||||
|
||||
/** Create a thread */
|
||||
#if ((defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__)) && !defined(__SYMBIAN32__)
|
||||
/**
|
||||
* We compile SDL into a DLL on OS/2. This means, that it's the DLL which
|
||||
* creates a new thread for the calling process with the SDL_CreateThread()
|
||||
* API. There is a problem with this, that only the RTL of the SDL.DLL will
|
||||
* be initialized for those threads, and not the RTL of the calling application!
|
||||
* To solve this, we make a little hack here.
|
||||
* We'll always use the caller's _beginthread() and _endthread() APIs to
|
||||
* start a new thread. This way, if it's the SDL.DLL which uses this API,
|
||||
* then the RTL of SDL.DLL will be used to create the new thread, and if it's
|
||||
* the application, then the RTL of the application will be used.
|
||||
* So, in short:
|
||||
* Always use the _beginthread() and _endthread() of the calling runtime library!
|
||||
*/
|
||||
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
||||
#ifndef _WIN32_WCE
|
||||
#include <process.h> /* This has _beginthread() and _endthread() defined! */
|
||||
#endif
|
||||
|
||||
#ifdef __OS2__
|
||||
typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void *arg);
|
||||
typedef void (*pfnSDL_CurrentEndThread)(void);
|
||||
#elif __GNUC__
|
||||
typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
|
||||
unsigned (__stdcall *func)(void *), void *arg,
|
||||
unsigned, unsigned *threadID);
|
||||
typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
|
||||
#else
|
||||
typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
|
||||
unsigned (__stdcall *func)(void *), void *arg,
|
||||
unsigned, unsigned *threadID);
|
||||
typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
|
||||
#endif
|
||||
|
||||
extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread);
|
||||
|
||||
#ifdef __OS2__
|
||||
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthread, _endthread)
|
||||
#elif defined(_WIN32_WCE)
|
||||
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL)
|
||||
#else
|
||||
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex)
|
||||
#endif
|
||||
#else
|
||||
extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data);
|
||||
#endif
|
||||
|
||||
/** Get the 32-bit thread identifier for the current thread */
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void);
|
||||
|
||||
/** Get the 32-bit thread identifier for the specified thread,
|
||||
* equivalent to SDL_ThreadID() if the specified thread is NULL.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread *thread);
|
||||
|
||||
/** Wait for a thread to finish.
|
||||
* The return code for the thread function is placed in the area
|
||||
* pointed to by 'status', if 'status' is not NULL.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status);
|
||||
|
||||
/** Forcefully kill a thread without worrying about its state */
|
||||
extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread *thread);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_thread_h */
|
|
@ -1,125 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_timer_h
|
||||
#define _SDL_timer_h
|
||||
|
||||
/** @file SDL_timer.h
|
||||
* Header for the SDL time management routines
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** This is the OS scheduler timeslice, in milliseconds */
|
||||
#define SDL_TIMESLICE 10
|
||||
|
||||
/** This is the maximum resolution of the SDL timer on all platforms */
|
||||
#define TIMER_RESOLUTION 10 /**< Experimentally determined */
|
||||
|
||||
/**
|
||||
* Get the number of milliseconds since the SDL library initialization.
|
||||
* Note that this value wraps if the program runs for more than ~49 days.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
|
||||
|
||||
/** Wait a specified number of milliseconds before returning */
|
||||
extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
|
||||
|
||||
/** Function prototype for the timer callback function */
|
||||
typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval);
|
||||
|
||||
/**
|
||||
* Set a callback to run after the specified number of milliseconds has
|
||||
* elapsed. The callback function is passed the current timer interval
|
||||
* and returns the next timer interval. If the returned value is the
|
||||
* same as the one passed in, the periodic alarm continues, otherwise a
|
||||
* new alarm is scheduled. If the callback returns 0, the periodic alarm
|
||||
* is cancelled.
|
||||
*
|
||||
* To cancel a currently running timer, call SDL_SetTimer(0, NULL);
|
||||
*
|
||||
* The timer callback function may run in a different thread than your
|
||||
* main code, and so shouldn't call any functions from within itself.
|
||||
*
|
||||
* The maximum resolution of this timer is 10 ms, which means that if
|
||||
* you request a 16 ms timer, your callback will run approximately 20 ms
|
||||
* later on an unloaded system. If you wanted to set a flag signaling
|
||||
* a frame update at 30 frames per second (every 33 ms), you might set a
|
||||
* timer for 30 ms:
|
||||
* @code SDL_SetTimer((33/10)*10, flag_update); @endcode
|
||||
*
|
||||
* If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init().
|
||||
*
|
||||
* Under UNIX, you should not use raise or use SIGALRM and this function
|
||||
* in the same program, as it is implemented using setitimer(). You also
|
||||
* should not use this function in multi-threaded applications as signals
|
||||
* to multi-threaded apps have undefined behavior in some implementations.
|
||||
*
|
||||
* This function returns 0 if successful, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
|
||||
|
||||
/** @name New timer API
|
||||
* New timer API, supports multiple timers
|
||||
* Written by Stephane Peter <megastep@lokigames.com>
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
/**
|
||||
* Function prototype for the new timer callback function.
|
||||
* The callback function is passed the current timer interval and returns
|
||||
* the next timer interval. If the returned value is the same as the one
|
||||
* passed in, the periodic alarm continues, otherwise a new alarm is
|
||||
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
|
||||
*/
|
||||
typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param);
|
||||
|
||||
/** Definition of the timer ID type */
|
||||
typedef struct _SDL_TimerID *SDL_TimerID;
|
||||
|
||||
/** Add a new timer to the pool of timers already running.
|
||||
* Returns a timer ID, or NULL when an error occurs.
|
||||
*/
|
||||
extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
|
||||
|
||||
/**
|
||||
* Remove one of the multiple timers knowing its ID.
|
||||
* Returns a boolean value indicating success.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_timer_h */
|
|
@ -1,28 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_types.h
|
||||
* @deprecated Use SDL_stdinc.h instead.
|
||||
*/
|
||||
|
||||
/* DEPRECATED */
|
||||
#include "SDL_stdinc.h"
|
|
@ -1,91 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_version.h
|
||||
* This header defines the current SDL version
|
||||
*/
|
||||
|
||||
#ifndef _SDL_version_h
|
||||
#define _SDL_version_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @name Version Number
|
||||
* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_MAJOR_VERSION 1
|
||||
#define SDL_MINOR_VERSION 2
|
||||
#define SDL_PATCHLEVEL 14
|
||||
/*@}*/
|
||||
|
||||
typedef struct SDL_version {
|
||||
Uint8 major;
|
||||
Uint8 minor;
|
||||
Uint8 patch;
|
||||
} SDL_version;
|
||||
|
||||
/**
|
||||
* This macro can be used to fill a version structure with the compile-time
|
||||
* version of the SDL library.
|
||||
*/
|
||||
#define SDL_VERSION(X) \
|
||||
{ \
|
||||
(X)->major = SDL_MAJOR_VERSION; \
|
||||
(X)->minor = SDL_MINOR_VERSION; \
|
||||
(X)->patch = SDL_PATCHLEVEL; \
|
||||
}
|
||||
|
||||
/** This macro turns the version numbers into a numeric value:
|
||||
* (1,2,3) -> (1203)
|
||||
* This assumes that there will never be more than 100 patchlevels
|
||||
*/
|
||||
#define SDL_VERSIONNUM(X, Y, Z) \
|
||||
((X)*1000 + (Y)*100 + (Z))
|
||||
|
||||
/** This is the version number macro for the current SDL version */
|
||||
#define SDL_COMPILEDVERSION \
|
||||
SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
|
||||
|
||||
/** This macro will evaluate to true if compiled with SDL at least X.Y.Z */
|
||||
#define SDL_VERSION_ATLEAST(X, Y, Z) \
|
||||
(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
|
||||
|
||||
/** This function gets the version of the dynamically linked SDL library.
|
||||
* it should NOT be used to fill a version structure, instead you should
|
||||
* use the SDL_Version() macro.
|
||||
*/
|
||||
extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_version_h */
|
|
@ -1,951 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_video.h
|
||||
* Header file for access to the SDL raw framebuffer window
|
||||
*/
|
||||
|
||||
#ifndef _SDL_video_h
|
||||
#define _SDL_video_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @name Transparency definitions
|
||||
* These define alpha as the opacity of a surface
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_ALPHA_OPAQUE 255
|
||||
#define SDL_ALPHA_TRANSPARENT 0
|
||||
/*@}*/
|
||||
|
||||
/** @name Useful data types */
|
||||
/*@{*/
|
||||
typedef struct SDL_Rect {
|
||||
Sint16 x, y;
|
||||
Uint16 w, h;
|
||||
} SDL_Rect;
|
||||
|
||||
typedef struct SDL_Color {
|
||||
Uint8 r;
|
||||
Uint8 g;
|
||||
Uint8 b;
|
||||
Uint8 unused;
|
||||
} SDL_Color;
|
||||
#define SDL_Colour SDL_Color
|
||||
|
||||
typedef struct SDL_Palette {
|
||||
int ncolors;
|
||||
SDL_Color *colors;
|
||||
} SDL_Palette;
|
||||
/*@}*/
|
||||
|
||||
/** Everything in the pixel format structure is read-only */
|
||||
typedef struct SDL_PixelFormat {
|
||||
SDL_Palette *palette;
|
||||
Uint8 BitsPerPixel;
|
||||
Uint8 BytesPerPixel;
|
||||
Uint8 Rloss;
|
||||
Uint8 Gloss;
|
||||
Uint8 Bloss;
|
||||
Uint8 Aloss;
|
||||
Uint8 Rshift;
|
||||
Uint8 Gshift;
|
||||
Uint8 Bshift;
|
||||
Uint8 Ashift;
|
||||
Uint32 Rmask;
|
||||
Uint32 Gmask;
|
||||
Uint32 Bmask;
|
||||
Uint32 Amask;
|
||||
|
||||
/** RGB color key information */
|
||||
Uint32 colorkey;
|
||||
/** Alpha value information (per-surface alpha) */
|
||||
Uint8 alpha;
|
||||
} SDL_PixelFormat;
|
||||
|
||||
/** This structure should be treated as read-only, except for 'pixels',
|
||||
* which, if not NULL, contains the raw pixel data for the surface.
|
||||
*/
|
||||
typedef struct SDL_Surface {
|
||||
Uint32 flags; /**< Read-only */
|
||||
SDL_PixelFormat *format; /**< Read-only */
|
||||
int w, h; /**< Read-only */
|
||||
Uint16 pitch; /**< Read-only */
|
||||
void *pixels; /**< Read-write */
|
||||
int offset; /**< Private */
|
||||
|
||||
/** Hardware-specific surface info */
|
||||
struct private_hwdata *hwdata;
|
||||
|
||||
/** clipping information */
|
||||
SDL_Rect clip_rect; /**< Read-only */
|
||||
Uint32 unused1; /**< for binary compatibility */
|
||||
|
||||
/** Allow recursive locks */
|
||||
Uint32 locked; /**< Private */
|
||||
|
||||
/** info for fast blit mapping to other surfaces */
|
||||
struct SDL_BlitMap *map; /**< Private */
|
||||
|
||||
/** format version, bumped at every change to invalidate blit maps */
|
||||
unsigned int format_version; /**< Private */
|
||||
|
||||
/** Reference count -- used when freeing surface */
|
||||
int refcount; /**< Read-mostly */
|
||||
} SDL_Surface;
|
||||
|
||||
/** @name SDL_Surface Flags
|
||||
* These are the currently supported flags for the SDL_surface
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
/** Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */
|
||||
/*@{*/
|
||||
#define SDL_SWSURFACE 0x00000000 /**< Surface is in system memory */
|
||||
#define SDL_HWSURFACE 0x00000001 /**< Surface is in video memory */
|
||||
#define SDL_ASYNCBLIT 0x00000004 /**< Use asynchronous blits if possible */
|
||||
/*@}*/
|
||||
|
||||
/** Available for SDL_SetVideoMode() */
|
||||
/*@{*/
|
||||
#define SDL_ANYFORMAT 0x10000000 /**< Allow any video depth/pixel-format */
|
||||
#define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */
|
||||
#define SDL_DOUBLEBUF 0x40000000 /**< Set up double-buffered video mode */
|
||||
#define SDL_FULLSCREEN 0x80000000 /**< Surface is a full screen display */
|
||||
#define SDL_OPENGL 0x00000002 /**< Create an OpenGL rendering context */
|
||||
#define SDL_OPENGLBLIT 0x0000000A /**< Create an OpenGL rendering context and use it for blitting */
|
||||
#define SDL_RESIZABLE 0x00000010 /**< This video mode may be resized */
|
||||
#define SDL_NOFRAME 0x00000020 /**< No window caption or edge frame */
|
||||
/*@}*/
|
||||
|
||||
/** Used internally (read-only) */
|
||||
/*@{*/
|
||||
#define SDL_HWACCEL 0x00000100 /**< Blit uses hardware acceleration */
|
||||
#define SDL_SRCCOLORKEY 0x00001000 /**< Blit uses a source color key */
|
||||
#define SDL_RLEACCELOK 0x00002000 /**< Private flag */
|
||||
#define SDL_RLEACCEL 0x00004000 /**< Surface is RLE encoded */
|
||||
#define SDL_SRCALPHA 0x00010000 /**< Blit uses source alpha blending */
|
||||
#define SDL_PREALLOC 0x01000000 /**< Surface uses preallocated memory */
|
||||
/*@}*/
|
||||
|
||||
/*@}*/
|
||||
|
||||
/** Evaluates to true if the surface needs to be locked before access */
|
||||
#define SDL_MUSTLOCK(surface) \
|
||||
(surface->offset || \
|
||||
((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
|
||||
|
||||
/** typedef for private surface blitting functions */
|
||||
typedef int (*SDL_blit)(struct SDL_Surface *src, SDL_Rect *srcrect,
|
||||
struct SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
|
||||
/** Useful for determining the video hardware capabilities */
|
||||
typedef struct SDL_VideoInfo {
|
||||
Uint32 hw_available :1; /**< Flag: Can you create hardware surfaces? */
|
||||
Uint32 wm_available :1; /**< Flag: Can you talk to a window manager? */
|
||||
Uint32 UnusedBits1 :6;
|
||||
Uint32 UnusedBits2 :1;
|
||||
Uint32 blit_hw :1; /**< Flag: Accelerated blits HW --> HW */
|
||||
Uint32 blit_hw_CC :1; /**< Flag: Accelerated blits with Colorkey */
|
||||
Uint32 blit_hw_A :1; /**< Flag: Accelerated blits with Alpha */
|
||||
Uint32 blit_sw :1; /**< Flag: Accelerated blits SW --> HW */
|
||||
Uint32 blit_sw_CC :1; /**< Flag: Accelerated blits with Colorkey */
|
||||
Uint32 blit_sw_A :1; /**< Flag: Accelerated blits with Alpha */
|
||||
Uint32 blit_fill :1; /**< Flag: Accelerated color fill */
|
||||
Uint32 UnusedBits3 :16;
|
||||
Uint32 video_mem; /**< The total amount of video memory (in K) */
|
||||
SDL_PixelFormat *vfmt; /**< Value: The format of the video surface */
|
||||
int current_w; /**< Value: The current video mode width */
|
||||
int current_h; /**< Value: The current video mode height */
|
||||
} SDL_VideoInfo;
|
||||
|
||||
|
||||
/** @name Overlay Formats
|
||||
* The most common video overlay formats.
|
||||
* For an explanation of these pixel formats, see:
|
||||
* http://www.webartz.com/fourcc/indexyuv.htm
|
||||
*
|
||||
* For information on the relationship between color spaces, see:
|
||||
* http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_YV12_OVERLAY 0x32315659 /**< Planar mode: Y + V + U (3 planes) */
|
||||
#define SDL_IYUV_OVERLAY 0x56555949 /**< Planar mode: Y + U + V (3 planes) */
|
||||
#define SDL_YUY2_OVERLAY 0x32595559 /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
|
||||
#define SDL_UYVY_OVERLAY 0x59565955 /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
|
||||
#define SDL_YVYU_OVERLAY 0x55595659 /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
|
||||
/*@}*/
|
||||
|
||||
/** The YUV hardware video overlay */
|
||||
typedef struct SDL_Overlay {
|
||||
Uint32 format; /**< Read-only */
|
||||
int w, h; /**< Read-only */
|
||||
int planes; /**< Read-only */
|
||||
Uint16 *pitches; /**< Read-only */
|
||||
Uint8 **pixels; /**< Read-write */
|
||||
|
||||
/** @name Hardware-specific surface info */
|
||||
/*@{*/
|
||||
struct private_yuvhwfuncs *hwfuncs;
|
||||
struct private_yuvhwdata *hwdata;
|
||||
/*@{*/
|
||||
|
||||
/** @name Special flags */
|
||||
/*@{*/
|
||||
Uint32 hw_overlay :1; /**< Flag: This overlay hardware accelerated? */
|
||||
Uint32 UnusedBits :31;
|
||||
/*@}*/
|
||||
} SDL_Overlay;
|
||||
|
||||
|
||||
/** Public enumeration for setting the OpenGL window attributes. */
|
||||
typedef enum {
|
||||
SDL_GL_RED_SIZE,
|
||||
SDL_GL_GREEN_SIZE,
|
||||
SDL_GL_BLUE_SIZE,
|
||||
SDL_GL_ALPHA_SIZE,
|
||||
SDL_GL_BUFFER_SIZE,
|
||||
SDL_GL_DOUBLEBUFFER,
|
||||
SDL_GL_DEPTH_SIZE,
|
||||
SDL_GL_STENCIL_SIZE,
|
||||
SDL_GL_ACCUM_RED_SIZE,
|
||||
SDL_GL_ACCUM_GREEN_SIZE,
|
||||
SDL_GL_ACCUM_BLUE_SIZE,
|
||||
SDL_GL_ACCUM_ALPHA_SIZE,
|
||||
SDL_GL_STEREO,
|
||||
SDL_GL_MULTISAMPLEBUFFERS,
|
||||
SDL_GL_MULTISAMPLESAMPLES,
|
||||
SDL_GL_ACCELERATED_VISUAL,
|
||||
SDL_GL_SWAP_CONTROL
|
||||
} SDL_GLattr;
|
||||
|
||||
/** @name flags for SDL_SetPalette() */
|
||||
/*@{*/
|
||||
#define SDL_LOGPAL 0x01
|
||||
#define SDL_PHYSPAL 0x02
|
||||
/*@}*/
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* @name Video Init and Quit
|
||||
* These functions are used internally, and should not be used unless you
|
||||
* have a specific need to specify the video driver you want to use.
|
||||
* You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*/
|
||||
/*@{*/
|
||||
/**
|
||||
* Initializes the video subsystem. Sets up a connection
|
||||
* to the window manager, etc, and determines the current video mode and
|
||||
* pixel format, but does not initialize a window or graphics mode.
|
||||
* Note that event handling is activated by this routine.
|
||||
*
|
||||
* If you use both sound and video in your application, you need to call
|
||||
* SDL_Init() before opening the sound device, otherwise under Win32 DirectX,
|
||||
* you won't be able to set full-screen display modes.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name, Uint32 flags);
|
||||
extern DECLSPEC void SDLCALL SDL_VideoQuit(void);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function fills the given character buffer with the name of the
|
||||
* video driver, and returns a pointer to it if the video driver has
|
||||
* been initialized. It returns NULL if no driver has been initialized.
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
|
||||
|
||||
/**
|
||||
* This function returns a pointer to the current display surface.
|
||||
* If SDL is doing format conversion on the display surface, this
|
||||
* function returns the publicly visible surface, not the real video
|
||||
* surface.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_GetVideoSurface(void);
|
||||
|
||||
/**
|
||||
* This function returns a read-only pointer to information about the
|
||||
* video hardware. If this is called before SDL_SetVideoMode(), the 'vfmt'
|
||||
* member of the returned structure will contain the pixel format of the
|
||||
* "best" video mode.
|
||||
*/
|
||||
extern DECLSPEC const SDL_VideoInfo * SDLCALL SDL_GetVideoInfo(void);
|
||||
|
||||
/**
|
||||
* Check to see if a particular video mode is supported.
|
||||
* It returns 0 if the requested mode is not supported under any bit depth,
|
||||
* or returns the bits-per-pixel of the closest available mode with the
|
||||
* given width and height. If this bits-per-pixel is different from the
|
||||
* one used when setting the video mode, SDL_SetVideoMode() will succeed,
|
||||
* but will emulate the requested bits-per-pixel with a shadow surface.
|
||||
*
|
||||
* The arguments to SDL_VideoModeOK() are the same ones you would pass to
|
||||
* SDL_SetVideoMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags);
|
||||
|
||||
/**
|
||||
* Return a pointer to an array of available screen dimensions for the
|
||||
* given format and video flags, sorted largest to smallest. Returns
|
||||
* NULL if there are no dimensions available for a particular format,
|
||||
* or (SDL_Rect **)-1 if any dimension is okay for the given format.
|
||||
*
|
||||
* If 'format' is NULL, the mode list will be for the format given
|
||||
* by SDL_GetVideoInfo()->vfmt
|
||||
*/
|
||||
extern DECLSPEC SDL_Rect ** SDLCALL SDL_ListModes(SDL_PixelFormat *format, Uint32 flags);
|
||||
|
||||
/**
|
||||
* Set up a video mode with the specified width, height and bits-per-pixel.
|
||||
*
|
||||
* If 'bpp' is 0, it is treated as the current display bits per pixel.
|
||||
*
|
||||
* If SDL_ANYFORMAT is set in 'flags', the SDL library will try to set the
|
||||
* requested bits-per-pixel, but will return whatever video pixel format is
|
||||
* available. The default is to emulate the requested pixel format if it
|
||||
* is not natively available.
|
||||
*
|
||||
* If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
|
||||
* video memory, if possible, and you may have to call SDL_LockSurface()
|
||||
* in order to access the raw framebuffer. Otherwise, the video surface
|
||||
* will be created in system memory.
|
||||
*
|
||||
* If SDL_ASYNCBLIT is set in 'flags', SDL will try to perform rectangle
|
||||
* updates asynchronously, but you must always lock before accessing pixels.
|
||||
* SDL will wait for updates to complete before returning from the lock.
|
||||
*
|
||||
* If SDL_HWPALETTE is set in 'flags', the SDL library will guarantee
|
||||
* that the colors set by SDL_SetColors() will be the colors you get.
|
||||
* Otherwise, in 8-bit mode, SDL_SetColors() may not be able to set all
|
||||
* of the colors exactly the way they are requested, and you should look
|
||||
* at the video surface structure to determine the actual palette.
|
||||
* If SDL cannot guarantee that the colors you request can be set,
|
||||
* i.e. if the colormap is shared, then the video surface may be created
|
||||
* under emulation in system memory, overriding the SDL_HWSURFACE flag.
|
||||
*
|
||||
* If SDL_FULLSCREEN is set in 'flags', the SDL library will try to set
|
||||
* a fullscreen video mode. The default is to create a windowed mode
|
||||
* if the current graphics system has a window manager.
|
||||
* If the SDL library is able to set a fullscreen video mode, this flag
|
||||
* will be set in the surface that is returned.
|
||||
*
|
||||
* If SDL_DOUBLEBUF is set in 'flags', the SDL library will try to set up
|
||||
* two surfaces in video memory and swap between them when you call
|
||||
* SDL_Flip(). This is usually slower than the normal single-buffering
|
||||
* scheme, but prevents "tearing" artifacts caused by modifying video
|
||||
* memory while the monitor is refreshing. It should only be used by
|
||||
* applications that redraw the entire screen on every update.
|
||||
*
|
||||
* If SDL_RESIZABLE is set in 'flags', the SDL library will allow the
|
||||
* window manager, if any, to resize the window at runtime. When this
|
||||
* occurs, SDL will send a SDL_VIDEORESIZE event to you application,
|
||||
* and you must respond to the event by re-calling SDL_SetVideoMode()
|
||||
* with the requested size (or another size that suits the application).
|
||||
*
|
||||
* If SDL_NOFRAME is set in 'flags', the SDL library will create a window
|
||||
* without any title bar or frame decoration. Fullscreen video modes have
|
||||
* this flag set automatically.
|
||||
*
|
||||
* This function returns the video framebuffer surface, or NULL if it fails.
|
||||
*
|
||||
* If you rely on functionality provided by certain video flags, check the
|
||||
* flags of the returned surface to make sure that functionality is available.
|
||||
* SDL will fall back to reduced functionality if the exact flags you wanted
|
||||
* are not available.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_SetVideoMode
|
||||
(int width, int height, int bpp, Uint32 flags);
|
||||
|
||||
/** @name SDL_Update Functions
|
||||
* These functions should not be called while 'screen' is locked.
|
||||
*/
|
||||
/*@{*/
|
||||
/**
|
||||
* Makes sure the given list of rectangles is updated on the given screen.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UpdateRects
|
||||
(SDL_Surface *screen, int numrects, SDL_Rect *rects);
|
||||
/**
|
||||
* If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire
|
||||
* screen.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UpdateRect
|
||||
(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* On hardware that supports double-buffering, this function sets up a flip
|
||||
* and returns. The hardware will wait for vertical retrace, and then swap
|
||||
* video buffers before the next video surface blit or lock will return.
|
||||
* On hardware that doesn not support double-buffering, this is equivalent
|
||||
* to calling SDL_UpdateRect(screen, 0, 0, 0, 0);
|
||||
* The SDL_DOUBLEBUF flag must have been passed to SDL_SetVideoMode() when
|
||||
* setting the video mode for this function to perform hardware flipping.
|
||||
* This function returns 0 if successful, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface *screen);
|
||||
|
||||
/**
|
||||
* Set the gamma correction for each of the color channels.
|
||||
* The gamma values range (approximately) between 0.1 and 10.0
|
||||
*
|
||||
* If this function isn't supported directly by the hardware, it will
|
||||
* be emulated using gamma ramps, if available. If successful, this
|
||||
* function returns 0, otherwise it returns -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
|
||||
|
||||
/**
|
||||
* Set the gamma translation table for the red, green, and blue channels
|
||||
* of the video hardware. Each table is an array of 256 16-bit quantities,
|
||||
* representing a mapping between the input and output for that channel.
|
||||
* The input is the index into the array, and the output is the 16-bit
|
||||
* gamma value at that index, scaled to the output color precision.
|
||||
*
|
||||
* You may pass NULL for any of the channels to leave it unchanged.
|
||||
* If the call succeeds, it will return 0. If the display driver or
|
||||
* hardware does not support gamma translation, or otherwise fails,
|
||||
* this function will return -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue);
|
||||
|
||||
/**
|
||||
* Retrieve the current values of the gamma translation tables.
|
||||
*
|
||||
* You must pass in valid pointers to arrays of 256 16-bit quantities.
|
||||
* Any of the pointers may be NULL to ignore that channel.
|
||||
* If the call succeeds, it will return 0. If the display driver or
|
||||
* hardware does not support gamma translation, or otherwise fails,
|
||||
* this function will return -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
|
||||
|
||||
/**
|
||||
* Sets a portion of the colormap for the given 8-bit surface. If 'surface'
|
||||
* is not a palettized surface, this function does nothing, returning 0.
|
||||
* If all of the colors were set as passed to SDL_SetColors(), it will
|
||||
* return 1. If not all the color entries were set exactly as given,
|
||||
* it will return 0, and you should look at the surface palette to
|
||||
* determine the actual color palette.
|
||||
*
|
||||
* When 'surface' is the surface associated with the current display, the
|
||||
* display colormap will be updated with the requested colors. If
|
||||
* SDL_HWPALETTE was set in SDL_SetVideoMode() flags, SDL_SetColors()
|
||||
* will always return 1, and the palette is guaranteed to be set the way
|
||||
* you desire, even if the window colormap has to be warped or run under
|
||||
* emulation.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface *surface,
|
||||
SDL_Color *colors, int firstcolor, int ncolors);
|
||||
|
||||
/**
|
||||
* Sets a portion of the colormap for a given 8-bit surface.
|
||||
* 'flags' is one or both of:
|
||||
* SDL_LOGPAL -- set logical palette, which controls how blits are mapped
|
||||
* to/from the surface,
|
||||
* SDL_PHYSPAL -- set physical palette, which controls how pixels look on
|
||||
* the screen
|
||||
* Only screens have physical palettes. Separate change of physical/logical
|
||||
* palettes is only possible if the screen has SDL_HWPALETTE set.
|
||||
*
|
||||
* The return value is 1 if all colours could be set as requested, and 0
|
||||
* otherwise.
|
||||
*
|
||||
* SDL_SetColors() is equivalent to calling this function with
|
||||
* flags = (SDL_LOGPAL|SDL_PHYSPAL).
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface *surface, int flags,
|
||||
SDL_Color *colors, int firstcolor,
|
||||
int ncolors);
|
||||
|
||||
/**
|
||||
* Maps an RGB triple to an opaque pixel value for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MapRGB
|
||||
(const SDL_PixelFormat * const format,
|
||||
const Uint8 r, const Uint8 g, const Uint8 b);
|
||||
|
||||
/**
|
||||
* Maps an RGBA quadruple to a pixel value for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA
|
||||
(const SDL_PixelFormat * const format,
|
||||
const Uint8 r, const Uint8 g, const Uint8 b, const Uint8 a);
|
||||
|
||||
/**
|
||||
* Maps a pixel value into the RGB components for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
|
||||
const SDL_PixelFormat * const fmt,
|
||||
Uint8 *r, Uint8 *g, Uint8 *b);
|
||||
|
||||
/**
|
||||
* Maps a pixel value into the RGBA components for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
|
||||
const SDL_PixelFormat * const fmt,
|
||||
Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);
|
||||
|
||||
/** @sa SDL_CreateRGBSurface */
|
||||
#define SDL_AllocSurface SDL_CreateRGBSurface
|
||||
/**
|
||||
* Allocate and free an RGB surface (must be called after SDL_SetVideoMode)
|
||||
* If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
|
||||
* If the depth is greater than 8 bits, the pixel format is set using the
|
||||
* flags '[RGB]mask'.
|
||||
* If the function runs out of memory, it will return NULL.
|
||||
*
|
||||
* The 'flags' tell what kind of surface to create.
|
||||
* SDL_SWSURFACE means that the surface should be created in system memory.
|
||||
* SDL_HWSURFACE means that the surface should be created in video memory,
|
||||
* with the same format as the display surface. This is useful for surfaces
|
||||
* that will not change much, to take advantage of hardware acceleration
|
||||
* when being blitted to the display surface.
|
||||
* SDL_ASYNCBLIT means that SDL will try to perform asynchronous blits with
|
||||
* this surface, but you must always lock it before accessing the pixels.
|
||||
* SDL will wait for current blits to finish before returning from the lock.
|
||||
* SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits.
|
||||
* If the hardware supports acceleration of colorkey blits between
|
||||
* two surfaces in video memory, SDL will try to place the surface in
|
||||
* video memory. If this isn't possible or if there is no hardware
|
||||
* acceleration available, the surface will be placed in system memory.
|
||||
* SDL_SRCALPHA means that the surface will be used for alpha blits and
|
||||
* if the hardware supports hardware acceleration of alpha blits between
|
||||
* two surfaces in video memory, to place the surface in video memory
|
||||
* if possible, otherwise it will be placed in system memory.
|
||||
* If the surface is created in video memory, blits will be _much_ faster,
|
||||
* but the surface format must be identical to the video surface format,
|
||||
* and the only way to access the pixels member of the surface is to use
|
||||
* the SDL_LockSurface() and SDL_UnlockSurface() calls.
|
||||
* If the requested surface actually resides in video memory, SDL_HWSURFACE
|
||||
* will be set in the flags member of the returned surface. If for some
|
||||
* reason the surface could not be placed in video memory, it will not have
|
||||
* the SDL_HWSURFACE flag set, and will be created in system memory instead.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurface
|
||||
(Uint32 flags, int width, int height, int depth,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
|
||||
/** @sa SDL_CreateRGBSurface */
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
|
||||
int width, int height, int depth, int pitch,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
|
||||
extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface *surface);
|
||||
|
||||
/**
|
||||
* SDL_LockSurface() sets up a surface for directly accessing the pixels.
|
||||
* Between calls to SDL_LockSurface()/SDL_UnlockSurface(), you can write
|
||||
* to and read from 'surface->pixels', using the pixel format stored in
|
||||
* 'surface->format'. Once you are done accessing the surface, you should
|
||||
* use SDL_UnlockSurface() to release it.
|
||||
*
|
||||
* Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates
|
||||
* to 0, then you can read and write to the surface at any time, and the
|
||||
* pixel format of the surface will not change. In particular, if the
|
||||
* SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you
|
||||
* will not need to lock the display surface before accessing it.
|
||||
*
|
||||
* No operating system or library calls should be made between lock/unlock
|
||||
* pairs, as critical system locks may be held during this time.
|
||||
*
|
||||
* SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface *surface);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
|
||||
|
||||
/**
|
||||
* Load a surface from a seekable SDL data source (memory or file.)
|
||||
* If 'freesrc' is non-zero, the source will be closed after being read.
|
||||
* Returns the new surface, or NULL if there was an error.
|
||||
* The new surface should be freed with SDL_FreeSurface().
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP_RW(SDL_RWops *src, int freesrc);
|
||||
|
||||
/** Convenience macro -- load a surface from a file */
|
||||
#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
|
||||
|
||||
/**
|
||||
* Save a surface to a seekable SDL data source (memory or file.)
|
||||
* If 'freedst' is non-zero, the source will be closed after being written.
|
||||
* Returns 0 if successful or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
|
||||
(SDL_Surface *surface, SDL_RWops *dst, int freedst);
|
||||
|
||||
/** Convenience macro -- save a surface to a file */
|
||||
#define SDL_SaveBMP(surface, file) \
|
||||
SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
|
||||
|
||||
/**
|
||||
* Sets the color key (transparent pixel) in a blittable surface.
|
||||
* If 'flag' is SDL_SRCCOLORKEY (optionally OR'd with SDL_RLEACCEL),
|
||||
* 'key' will be the transparent pixel in the source image of a blit.
|
||||
* SDL_RLEACCEL requests RLE acceleration for the surface if present,
|
||||
* and removes RLE acceleration if absent.
|
||||
* If 'flag' is 0, this function clears any current color key.
|
||||
* This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetColorKey
|
||||
(SDL_Surface *surface, Uint32 flag, Uint32 key);
|
||||
|
||||
/**
|
||||
* This function sets the alpha value for the entire surface, as opposed to
|
||||
* using the alpha component of each pixel. This value measures the range
|
||||
* of transparency of the surface, 0 being completely transparent to 255
|
||||
* being completely opaque. An 'alpha' value of 255 causes blits to be
|
||||
* opaque, the source pixels copied to the destination (the default). Note
|
||||
* that per-surface alpha can be combined with colorkey transparency.
|
||||
*
|
||||
* If 'flag' is 0, alpha blending is disabled for the surface.
|
||||
* If 'flag' is SDL_SRCALPHA, alpha blending is enabled for the surface.
|
||||
* OR:ing the flag with SDL_RLEACCEL requests RLE acceleration for the
|
||||
* surface; if SDL_RLEACCEL is not specified, the RLE accel will be removed.
|
||||
*
|
||||
* The 'alpha' parameter is ignored for surfaces that have an alpha channel.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha);
|
||||
|
||||
/**
|
||||
* Sets the clipping rectangle for the destination surface in a blit.
|
||||
*
|
||||
* If the clip rectangle is NULL, clipping will be disabled.
|
||||
* If the clip rectangle doesn't intersect the surface, the function will
|
||||
* return SDL_FALSE and blits will be completely clipped. Otherwise the
|
||||
* function returns SDL_TRUE and blits to the surface will be clipped to
|
||||
* the intersection of the surface area and the clipping rectangle.
|
||||
*
|
||||
* Note that blits are automatically clipped to the edges of the source
|
||||
* and destination surfaces.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
|
||||
|
||||
/**
|
||||
* Gets the clipping rectangle for the destination surface in a blit.
|
||||
* 'rect' must be a pointer to a valid rectangle which will be filled
|
||||
* with the correct values.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect);
|
||||
|
||||
/**
|
||||
* Creates a new surface of the specified format, and then copies and maps
|
||||
* the given surface to it so the blit of the converted surface will be as
|
||||
* fast as possible. If this function fails, it returns NULL.
|
||||
*
|
||||
* The 'flags' parameter is passed to SDL_CreateRGBSurface() and has those
|
||||
* semantics. You can also pass SDL_RLEACCEL in the flags parameter and
|
||||
* SDL will try to RLE accelerate colorkey and alpha blits in the resulting
|
||||
* surface.
|
||||
*
|
||||
* This function is used internally by SDL_DisplayFormat().
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface
|
||||
(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);
|
||||
|
||||
/**
|
||||
* This performs a fast blit from the source surface to the destination
|
||||
* surface. It assumes that the source and destination rectangles are
|
||||
* the same size. If either 'srcrect' or 'dstrect' are NULL, the entire
|
||||
* surface (src or dst) is copied. The final blit rectangles are saved
|
||||
* in 'srcrect' and 'dstrect' after all clipping is performed.
|
||||
* If the blit is successful, it returns 0, otherwise it returns -1.
|
||||
*
|
||||
* The blit function should not be called on a locked surface.
|
||||
*
|
||||
* The blit semantics for surfaces with and without alpha and colorkey
|
||||
* are defined as follows:
|
||||
*
|
||||
* RGBA->RGB:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using alpha-channel).
|
||||
* SDL_SRCCOLORKEY ignored.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB.
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* RGB values of the source colour key, ignoring alpha in the
|
||||
* comparison.
|
||||
*
|
||||
* RGB->RGBA:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source per-surface alpha value);
|
||||
* set destination alpha to opaque.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB, set destination alpha to source per-surface alpha value.
|
||||
* both:
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* source colour key.
|
||||
*
|
||||
* RGBA->RGBA:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source alpha channel) the RGB values;
|
||||
* leave destination alpha untouched. [Note: is this correct?]
|
||||
* SDL_SRCCOLORKEY ignored.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy all of RGBA to the destination.
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* RGB values of the source colour key, ignoring alpha in the
|
||||
* comparison.
|
||||
*
|
||||
* RGB->RGB:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source per-surface alpha value).
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB.
|
||||
* both:
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* source colour key.
|
||||
*
|
||||
* If either of the surfaces were in video memory, and the blit returns -2,
|
||||
* the video memory was lost, so it should be reloaded with artwork and
|
||||
* re-blitted:
|
||||
* @code
|
||||
* while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
|
||||
* while ( SDL_LockSurface(image) < 0 )
|
||||
* Sleep(10);
|
||||
* -- Write image pixels to image->pixels --
|
||||
* SDL_UnlockSurface(image);
|
||||
* }
|
||||
* @endcode
|
||||
*
|
||||
* This happens under DirectX 5.0 when the system switches away from your
|
||||
* fullscreen application. The lock will also fail until you have access
|
||||
* to the video memory again.
|
||||
*
|
||||
* You should call SDL_BlitSurface() unless you know exactly how SDL
|
||||
* blitting works internally and how to use the other blit functions.
|
||||
*/
|
||||
#define SDL_BlitSurface SDL_UpperBlit
|
||||
|
||||
/** This is the public blit function, SDL_BlitSurface(), and it performs
|
||||
* rectangle validation and clipping before passing it to SDL_LowerBlit()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpperBlit
|
||||
(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
/** This is a semi-private blit function and it performs low-level surface
|
||||
* blitting only.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LowerBlit
|
||||
(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
/**
|
||||
* This function performs a fast fill of the given rectangle with 'color'
|
||||
* The given rectangle is clipped to the destination surface clip area
|
||||
* and the final fill rectangle is saved in the passed in pointer.
|
||||
* If 'dstrect' is NULL, the whole surface will be filled with 'color'
|
||||
* The color should be a pixel of the format used by the surface, and
|
||||
* can be generated by the SDL_MapRGB() function.
|
||||
* This function returns 0 on success, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_FillRect
|
||||
(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
|
||||
|
||||
/**
|
||||
* This function takes a surface and copies it to a new surface of the
|
||||
* pixel format and colors of the video framebuffer, suitable for fast
|
||||
* blitting onto the display surface. It calls SDL_ConvertSurface()
|
||||
*
|
||||
* If you want to take advantage of hardware colorkey or alpha blit
|
||||
* acceleration, you should set the colorkey and alpha value before
|
||||
* calling this function.
|
||||
*
|
||||
* If the conversion fails or runs out of memory, it returns NULL
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormat(SDL_Surface *surface);
|
||||
|
||||
/**
|
||||
* This function takes a surface and copies it to a new surface of the
|
||||
* pixel format and colors of the video framebuffer (if possible),
|
||||
* suitable for fast alpha blitting onto the display surface.
|
||||
* The new surface will always have an alpha channel.
|
||||
*
|
||||
* If you want to take advantage of hardware colorkey or alpha blit
|
||||
* acceleration, you should set the colorkey and alpha value before
|
||||
* calling this function.
|
||||
*
|
||||
* If the conversion fails or runs out of memory, it returns NULL
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *surface);
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name YUV video surface overlay functions */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/** This function creates a video output overlay
|
||||
* Calling the returned surface an overlay is something of a misnomer because
|
||||
* the contents of the display surface underneath the area where the overlay
|
||||
* is shown is undefined - it may be overwritten with the converted YUV data.
|
||||
*/
|
||||
extern DECLSPEC SDL_Overlay * SDLCALL SDL_CreateYUVOverlay(int width, int height,
|
||||
Uint32 format, SDL_Surface *display);
|
||||
|
||||
/** Lock an overlay for direct access, and unlock it when you are done */
|
||||
extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay *overlay);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay *overlay);
|
||||
|
||||
/** Blit a video overlay to the display surface.
|
||||
* The contents of the video surface underneath the blit destination are
|
||||
* not defined.
|
||||
* The width and height of the destination rectangle may be different from
|
||||
* that of the overlay, but currently only 2x scaling is supported.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect);
|
||||
|
||||
/** Free a video overlay */
|
||||
extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay *overlay);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name OpenGL support functions. */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/**
|
||||
* Dynamically load an OpenGL library, or the default one if path is NULL
|
||||
*
|
||||
* If you do this, you need to retrieve all of the GL functions used in
|
||||
* your program from the dynamic library using SDL_GL_GetProcAddress().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
|
||||
|
||||
/**
|
||||
* Get the address of a GL function
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_GL_GetProcAddress(const char* proc);
|
||||
|
||||
/**
|
||||
* Set an attribute of the OpenGL subsystem before intialization.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
|
||||
|
||||
/**
|
||||
* Get an attribute of the OpenGL subsystem from the windowing
|
||||
* interface, such as glX. This is of course different from getting
|
||||
* the values from SDL's internal OpenGL subsystem, which only
|
||||
* stores the values you request before initialization.
|
||||
*
|
||||
* Developers should track the values they pass into SDL_GL_SetAttribute
|
||||
* themselves if they want to retrieve these values.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int* value);
|
||||
|
||||
/**
|
||||
* Swap the OpenGL buffers, if double-buffering is supported.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
|
||||
|
||||
/** @name OpenGL Internal Functions
|
||||
* Internal functions that should not be called unless you have read
|
||||
* and understood the source code for these functions.
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC void SDLCALL SDL_GL_UpdateRects(int numrects, SDL_Rect* rects);
|
||||
extern DECLSPEC void SDLCALL SDL_GL_Lock(void);
|
||||
extern DECLSPEC void SDLCALL SDL_GL_Unlock(void);
|
||||
/*@}*/
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name Window Manager Functions */
|
||||
/** These functions allow interaction with the window manager, if any. */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/**
|
||||
* Sets the title and icon text of the display window (UTF-8 encoded)
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, const char *icon);
|
||||
/**
|
||||
* Gets the title and icon text of the display window (UTF-8 encoded)
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon);
|
||||
|
||||
/**
|
||||
* Sets the icon for the display window.
|
||||
* This function must be called before the first call to SDL_SetVideoMode().
|
||||
* It takes an icon surface, and a mask in MSB format.
|
||||
* If 'mask' is NULL, the entire icon surface will be used as the icon.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);
|
||||
|
||||
/**
|
||||
* This function iconifies the window, and returns 1 if it succeeded.
|
||||
* If the function succeeds, it generates an SDL_APPACTIVE loss event.
|
||||
* This function is a noop and returns 0 in non-windowed environments.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
|
||||
|
||||
/**
|
||||
* Toggle fullscreen mode without changing the contents of the screen.
|
||||
* If the display surface does not require locking before accessing
|
||||
* the pixel information, then the memory pointers will not change.
|
||||
*
|
||||
* If this function was able to toggle fullscreen mode (change from
|
||||
* running in a window to fullscreen, or vice-versa), it will return 1.
|
||||
* If it is not implemented, or fails, it returns 0.
|
||||
*
|
||||
* The next call to SDL_SetVideoMode() will set the mode fullscreen
|
||||
* attribute based on the flags parameter - if SDL_FULLSCREEN is not
|
||||
* set, then the display will be windowed by default where supported.
|
||||
*
|
||||
* This is currently only implemented in the X11 video driver.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface *surface);
|
||||
|
||||
typedef enum {
|
||||
SDL_GRAB_QUERY = -1,
|
||||
SDL_GRAB_OFF = 0,
|
||||
SDL_GRAB_ON = 1,
|
||||
SDL_GRAB_FULLSCREEN /**< Used internally */
|
||||
} SDL_GrabMode;
|
||||
/**
|
||||
* This function allows you to set and query the input grab state of
|
||||
* the application. It returns the new input grab state.
|
||||
*
|
||||
* Grabbing means that the mouse is confined to the application window,
|
||||
* and nearly all keyboard input is passed directly to the application,
|
||||
* and not interpreted by a window manager, if any.
|
||||
*/
|
||||
extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/** @internal Not in public API at the moment - do not use! */
|
||||
extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_video_h */
|
|
@ -1,191 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file begin_code.h
|
||||
* This file sets things up for C dynamic library function definitions,
|
||||
* static inlined functions, and structures aligned at 4-byte alignment.
|
||||
* If you don't like ugly C preprocessor code, don't look at this file. :)
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file begin_code.h
|
||||
* This shouldn't be nested -- included it around code only.
|
||||
*/
|
||||
#ifdef _begin_code_h
|
||||
#error Nested inclusion of begin_code.h
|
||||
#endif
|
||||
#define _begin_code_h
|
||||
|
||||
/**
|
||||
* @def DECLSPEC
|
||||
* Some compilers use a special export keyword
|
||||
*/
|
||||
#ifndef DECLSPEC
|
||||
# if defined(__BEOS__) || defined(__HAIKU__)
|
||||
# if defined(__GNUC__)
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC __declspec(export)
|
||||
# endif
|
||||
# elif defined(__WIN32__)
|
||||
# ifdef __BORLANDC__
|
||||
# ifdef BUILD_SDL
|
||||
# define DECLSPEC
|
||||
# else
|
||||
# define DECLSPEC __declspec(dllimport)
|
||||
# endif
|
||||
# else
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# endif
|
||||
# elif defined(__OS2__)
|
||||
# ifdef __WATCOMC__
|
||||
# ifdef BUILD_SDL
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# elif defined (__GNUC__) && __GNUC__ < 4
|
||||
# /* Added support for GCC-EMX <v4.x */
|
||||
# /* this is needed for XFree86/OS2 developement */
|
||||
# /* F. Ambacher(anakor@snafu.de) 05.2008 */
|
||||
# ifdef BUILD_SDL
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# else
|
||||
# if defined(__GNUC__) && __GNUC__ >= 4
|
||||
# define DECLSPEC __attribute__ ((visibility("default")))
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @def SDLCALL
|
||||
* By default SDL uses the C calling convention
|
||||
*/
|
||||
#ifndef SDLCALL
|
||||
# if defined(__WIN32__) && !defined(__GNUC__)
|
||||
# define SDLCALL __cdecl
|
||||
# elif defined(__OS2__)
|
||||
# if defined (__GNUC__) && __GNUC__ < 4
|
||||
# /* Added support for GCC-EMX <v4.x */
|
||||
# /* this is needed for XFree86/OS2 developement */
|
||||
# /* F. Ambacher(anakor@snafu.de) 05.2008 */
|
||||
# define SDLCALL _cdecl
|
||||
# else
|
||||
# /* On other compilers on OS/2, we use the _System calling convention */
|
||||
# /* to be compatible with every compiler */
|
||||
# define SDLCALL _System
|
||||
# endif
|
||||
# else
|
||||
# define SDLCALL
|
||||
# endif
|
||||
#endif /* SDLCALL */
|
||||
|
||||
#ifdef __SYMBIAN32__
|
||||
#ifndef EKA2
|
||||
#undef DECLSPEC
|
||||
#define DECLSPEC
|
||||
#elif !defined(__WINS__)
|
||||
#undef DECLSPEC
|
||||
#define DECLSPEC __declspec(dllexport)
|
||||
#endif /* !EKA2 */
|
||||
#endif /* __SYMBIAN32__ */
|
||||
|
||||
/**
|
||||
* @file begin_code.h
|
||||
* Force structure packing at 4 byte alignment.
|
||||
* This is necessary if the header is included in code which has structure
|
||||
* packing set to an alternate value, say for loading structures from disk.
|
||||
* The packing is reset to the previous value in close_code.h
|
||||
*/
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable: 4103)
|
||||
#endif
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#pragma pack(push,4)
|
||||
#elif (defined(__MWERKS__) && defined(__MACOS__))
|
||||
#pragma options align=mac68k4byte
|
||||
#pragma enumsalwaysint on
|
||||
#endif /* Compiler needs structure packing set */
|
||||
|
||||
/**
|
||||
* @def SDL_INLINE_OKAY
|
||||
* Set up compiler-specific options for inlining functions
|
||||
*/
|
||||
#ifndef SDL_INLINE_OKAY
|
||||
#ifdef __GNUC__
|
||||
#define SDL_INLINE_OKAY
|
||||
#else
|
||||
/* Add any special compiler-specific cases here */
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || \
|
||||
defined(__DMC__) || defined(__SC__) || \
|
||||
defined(__WATCOMC__) || defined(__LCC__) || \
|
||||
defined(__DECC) || defined(__EABI__)
|
||||
#ifndef __inline__
|
||||
#define __inline__ __inline
|
||||
#endif
|
||||
#define SDL_INLINE_OKAY
|
||||
#else
|
||||
#if !defined(__MRC__) && !defined(_SGI_SOURCE)
|
||||
#ifndef __inline__
|
||||
#define __inline__ inline
|
||||
#endif
|
||||
#define SDL_INLINE_OKAY
|
||||
#endif /* Not a funky compiler */
|
||||
#endif /* Visual C++ */
|
||||
#endif /* GNU C */
|
||||
#endif /* SDL_INLINE_OKAY */
|
||||
|
||||
/**
|
||||
* @def __inline__
|
||||
* If inlining isn't supported, remove "__inline__", turning static
|
||||
* inlined functions into static functions (resulting in code bloat
|
||||
* in all files which include the offending header files)
|
||||
*/
|
||||
#ifndef SDL_INLINE_OKAY
|
||||
#define __inline__
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @def NULL
|
||||
* Apparently this is needed by several Windows compilers
|
||||
*/
|
||||
#if !defined(__MACH__)
|
||||
#ifndef NULL
|
||||
#ifdef __cplusplus
|
||||
#define NULL 0
|
||||
#else
|
||||
#define NULL ((void *)0)
|
||||
#endif
|
||||
#endif /* NULL */
|
||||
#endif /* ! Mac OS X - breaks precompiled headers */
|
|
@ -1,46 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file close_code.h
|
||||
* This file reverses the effects of begin_code.h and should be included
|
||||
* after you finish any function and structure declarations in your headers
|
||||
*/
|
||||
|
||||
#undef _begin_code_h
|
||||
|
||||
/**
|
||||
* @file close_code.h
|
||||
* Reset structure packing at previous byte alignment
|
||||
*/
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__)
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#if (defined(__MWERKS__) && defined(__MACOS__))
|
||||
#pragma options align=reset
|
||||
#pragma enumsalwaysint reset
|
||||
#else
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
#endif /* Compiler needs structure packing set */
|
||||
|
|
@ -1,946 +0,0 @@
|
|||
# Doxyfile 1.2.16
|
||||
|
||||
# This file describes the settings to be used by the documentation system
|
||||
# doxygen (www.doxygen.org) for a project
|
||||
#
|
||||
# All text after a hash (#) is considered a comment and will be ignored
|
||||
# The format is:
|
||||
# TAG = value [value, ...]
|
||||
# For lists items can also be appended using:
|
||||
# TAG += value [value, ...]
|
||||
# Values that contain spaces should be placed between quotes (" ")
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# General configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The PROJECT_NAME tag is a single word (or a sequence of words surrounded
|
||||
# by quotes) that should identify the project.
|
||||
|
||||
PROJECT_NAME = SDL
|
||||
|
||||
# The PROJECT_NUMBER tag can be used to enter a project or revision number.
|
||||
# This could be handy for archiving the generated documentation or
|
||||
# if some version control system is used.
|
||||
|
||||
PROJECT_NUMBER = 1.2.14
|
||||
|
||||
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
|
||||
# base path where the generated documentation will be put.
|
||||
# If a relative path is entered, it will be relative to the location
|
||||
# where doxygen was started. If left blank the current directory will be used.
|
||||
|
||||
OUTPUT_DIRECTORY = docs
|
||||
|
||||
# The OUTPUT_LANGUAGE tag is used to specify the language in which all
|
||||
# documentation generated by doxygen is written. Doxygen will use this
|
||||
# information to generate all constant output in the proper language.
|
||||
# The default language is English, other supported languages are:
|
||||
# Brazilian, Chinese, Chinese-Traditional, Croatian, Czech, Danish, Dutch,
|
||||
# Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean,
|
||||
# Norwegian, Polish, Portuguese, Romanian, Russian, Slovak, Slovene,
|
||||
# Spanish, Swedish and Ukrainian.
|
||||
|
||||
OUTPUT_LANGUAGE = English
|
||||
|
||||
# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in
|
||||
# documentation are documented, even if no documentation was available.
|
||||
# Private class members and static file members will be hidden unless
|
||||
# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
|
||||
|
||||
EXTRACT_ALL = NO
|
||||
|
||||
# If the EXTRACT_PRIVATE tag is set to YES all private members of a class
|
||||
# will be included in the documentation.
|
||||
|
||||
EXTRACT_PRIVATE = NO
|
||||
|
||||
# If the EXTRACT_STATIC tag is set to YES all static members of a file
|
||||
# will be included in the documentation.
|
||||
|
||||
EXTRACT_STATIC = NO
|
||||
|
||||
# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs)
|
||||
# defined locally in source files will be included in the documentation.
|
||||
# If set to NO only classes defined in header files are included.
|
||||
|
||||
EXTRACT_LOCAL_CLASSES = NO
|
||||
|
||||
# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all
|
||||
# undocumented members of documented classes, files or namespaces.
|
||||
# If set to NO (the default) these members will be included in the
|
||||
# various overviews, but no documentation section is generated.
|
||||
# This option has no effect if EXTRACT_ALL is enabled.
|
||||
|
||||
HIDE_UNDOC_MEMBERS = NO
|
||||
|
||||
# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all
|
||||
# undocumented classes that are normally visible in the class hierarchy.
|
||||
# If set to NO (the default) these class will be included in the various
|
||||
# overviews. This option has no effect if EXTRACT_ALL is enabled.
|
||||
|
||||
HIDE_UNDOC_CLASSES = NO
|
||||
|
||||
# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will
|
||||
# include brief member descriptions after the members that are listed in
|
||||
# the file and class documentation (similar to JavaDoc).
|
||||
# Set to NO to disable this.
|
||||
|
||||
BRIEF_MEMBER_DESC = YES
|
||||
|
||||
# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend
|
||||
# the brief description of a member or function before the detailed description.
|
||||
# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
|
||||
# brief descriptions will be completely suppressed.
|
||||
|
||||
REPEAT_BRIEF = YES
|
||||
|
||||
# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
|
||||
# Doxygen will generate a detailed section even if there is only a brief
|
||||
# description.
|
||||
|
||||
ALWAYS_DETAILED_SEC = NO
|
||||
|
||||
# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all inherited
|
||||
# members of a class in the documentation of that class as if those members were
|
||||
# ordinary class members. Constructors, destructors and assignment operators of
|
||||
# the base classes will not be shown.
|
||||
|
||||
INLINE_INHERITED_MEMB = NO
|
||||
|
||||
# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full
|
||||
# path before files name in the file list and in the header files. If set
|
||||
# to NO the shortest path that makes the file name unique will be used.
|
||||
|
||||
FULL_PATH_NAMES = NO
|
||||
|
||||
# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag
|
||||
# can be used to strip a user defined part of the path. Stripping is
|
||||
# only done if one of the specified strings matches the left-hand part of
|
||||
# the path. It is allowed to use relative paths in the argument list.
|
||||
|
||||
STRIP_FROM_PATH =
|
||||
|
||||
# The INTERNAL_DOCS tag determines if documentation
|
||||
# that is typed after a \internal command is included. If the tag is set
|
||||
# to NO (the default) then the documentation will be excluded.
|
||||
# Set it to YES to include the internal documentation.
|
||||
|
||||
INTERNAL_DOCS = NO
|
||||
|
||||
# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct
|
||||
# doxygen to hide any special comment blocks from generated source code
|
||||
# fragments. Normal C and C++ comments will always remain visible.
|
||||
|
||||
STRIP_CODE_COMMENTS = YES
|
||||
|
||||
# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate
|
||||
# file names in lower case letters. If set to YES upper case letters are also
|
||||
# allowed. This is useful if you have classes or files whose names only differ
|
||||
# in case and if your file system supports case sensitive file names. Windows
|
||||
# users are adviced to set this option to NO.
|
||||
|
||||
CASE_SENSE_NAMES = YES
|
||||
|
||||
# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter
|
||||
# (but less readable) file names. This can be useful is your file systems
|
||||
# doesn't support long names like on DOS, Mac, or CD-ROM.
|
||||
|
||||
SHORT_NAMES = NO
|
||||
|
||||
# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen
|
||||
# will show members with their full class and namespace scopes in the
|
||||
# documentation. If set to YES the scope will be hidden.
|
||||
|
||||
HIDE_SCOPE_NAMES = NO
|
||||
|
||||
# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen
|
||||
# will generate a verbatim copy of the header file for each class for
|
||||
# which an include is specified. Set to NO to disable this.
|
||||
|
||||
VERBATIM_HEADERS = YES
|
||||
|
||||
# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen
|
||||
# will put list of the files that are included by a file in the documentation
|
||||
# of that file.
|
||||
|
||||
SHOW_INCLUDE_FILES = YES
|
||||
|
||||
# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen
|
||||
# will interpret the first line (until the first dot) of a JavaDoc-style
|
||||
# comment as the brief description. If set to NO, the JavaDoc
|
||||
# comments will behave just like the Qt-style comments (thus requiring an
|
||||
# explict @brief command for a brief description.
|
||||
|
||||
JAVADOC_AUTOBRIEF = NO
|
||||
|
||||
# If the DETAILS_AT_TOP tag is set to YES then Doxygen
|
||||
# will output the detailed description near the top, like JavaDoc.
|
||||
# If set to NO, the detailed description appears after the member
|
||||
# documentation.
|
||||
|
||||
DETAILS_AT_TOP = NO
|
||||
|
||||
# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented
|
||||
# member inherits the documentation from any documented member that it
|
||||
# reimplements.
|
||||
|
||||
INHERIT_DOCS = YES
|
||||
|
||||
# If the INLINE_INFO tag is set to YES (the default) then a tag [inline]
|
||||
# is inserted in the documentation for inline members.
|
||||
|
||||
INLINE_INFO = YES
|
||||
|
||||
# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen
|
||||
# will sort the (detailed) documentation of file and class members
|
||||
# alphabetically by member name. If set to NO the members will appear in
|
||||
# declaration order.
|
||||
|
||||
SORT_MEMBER_DOCS = YES
|
||||
|
||||
# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
|
||||
# tag is set to YES, then doxygen will reuse the documentation of the first
|
||||
# member in the group (if any) for the other members of the group. By default
|
||||
# all members of a group must be documented explicitly.
|
||||
|
||||
DISTRIBUTE_GROUP_DOC = NO
|
||||
|
||||
# The TAB_SIZE tag can be used to set the number of spaces in a tab.
|
||||
# Doxygen uses this value to replace tabs by spaces in code fragments.
|
||||
|
||||
TAB_SIZE = 4
|
||||
|
||||
# The GENERATE_TODOLIST tag can be used to enable (YES) or
|
||||
# disable (NO) the todo list. This list is created by putting \todo
|
||||
# commands in the documentation.
|
||||
|
||||
GENERATE_TODOLIST = YES
|
||||
|
||||
# The GENERATE_TESTLIST tag can be used to enable (YES) or
|
||||
# disable (NO) the test list. This list is created by putting \test
|
||||
# commands in the documentation.
|
||||
|
||||
GENERATE_TESTLIST = YES
|
||||
|
||||
# The GENERATE_BUGLIST tag can be used to enable (YES) or
|
||||
# disable (NO) the bug list. This list is created by putting \bug
|
||||
# commands in the documentation.
|
||||
|
||||
GENERATE_BUGLIST = YES
|
||||
|
||||
# This tag can be used to specify a number of aliases that acts
|
||||
# as commands in the documentation. An alias has the form "name=value".
|
||||
# For example adding "sideeffect=\par Side Effects:\n" will allow you to
|
||||
# put the command \sideeffect (or @sideeffect) in the documentation, which
|
||||
# will result in a user defined paragraph with heading "Side Effects:".
|
||||
# You can put \n's in the value part of an alias to insert newlines.
|
||||
|
||||
ALIASES =
|
||||
|
||||
# The ENABLED_SECTIONS tag can be used to enable conditional
|
||||
# documentation sections, marked by \if sectionname ... \endif.
|
||||
|
||||
ENABLED_SECTIONS =
|
||||
|
||||
# The MAX_INITIALIZER_LINES tag determines the maximum number of lines
|
||||
# the initial value of a variable or define consist of for it to appear in
|
||||
# the documentation. If the initializer consists of more lines than specified
|
||||
# here it will be hidden. Use a value of 0 to hide initializers completely.
|
||||
# The appearance of the initializer of individual variables and defines in the
|
||||
# documentation can be controlled using \showinitializer or \hideinitializer
|
||||
# command in the documentation regardless of this setting.
|
||||
|
||||
MAX_INITIALIZER_LINES = 30
|
||||
|
||||
# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
|
||||
# only. Doxygen will then generate output that is more tailored for C.
|
||||
# For instance some of the names that are used will be different. The list
|
||||
# of all members will be omitted, etc.
|
||||
|
||||
OPTIMIZE_OUTPUT_FOR_C = YES
|
||||
|
||||
# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java sources
|
||||
# only. Doxygen will then generate output that is more tailored for Java.
|
||||
# For instance namespaces will be presented as packages, qualified scopes
|
||||
# will look different, etc.
|
||||
|
||||
OPTIMIZE_OUTPUT_JAVA = NO
|
||||
|
||||
# Set the SHOW_USED_FILES tag to NO to disable the list of files generated
|
||||
# at the bottom of the documentation of classes and structs. If set to YES the
|
||||
# list will mention the files that were used to generate the documentation.
|
||||
|
||||
SHOW_USED_FILES = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to warning and progress messages
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The QUIET tag can be used to turn on/off the messages that are generated
|
||||
# by doxygen. Possible values are YES and NO. If left blank NO is used.
|
||||
|
||||
QUIET = NO
|
||||
|
||||
# The WARNINGS tag can be used to turn on/off the warning messages that are
|
||||
# generated by doxygen. Possible values are YES and NO. If left blank
|
||||
# NO is used.
|
||||
|
||||
WARNINGS = YES
|
||||
|
||||
# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings
|
||||
# for undocumented members. If EXTRACT_ALL is set to YES then this flag will
|
||||
# automatically be disabled.
|
||||
|
||||
WARN_IF_UNDOCUMENTED = YES
|
||||
|
||||
# The WARN_FORMAT tag determines the format of the warning messages that
|
||||
# doxygen can produce. The string should contain the $file, $line, and $text
|
||||
# tags, which will be replaced by the file and line number from which the
|
||||
# warning originated and the warning text.
|
||||
|
||||
WARN_FORMAT = "$file:$line: $text"
|
||||
|
||||
# The WARN_LOGFILE tag can be used to specify a file to which warning
|
||||
# and error messages should be written. If left blank the output is written
|
||||
# to stderr.
|
||||
|
||||
WARN_LOGFILE =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The INPUT tag can be used to specify the files and/or directories that contain
|
||||
# documented source files. You may enter file names like "myfile.cpp" or
|
||||
# directories like "/usr/src/myproject". Separate the files or directories
|
||||
# with spaces.
|
||||
|
||||
INPUT = include
|
||||
|
||||
# If the value of the INPUT tag contains directories, you can use the
|
||||
# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
|
||||
# and *.h) to filter out the source-files in the directories. If left
|
||||
# blank the following patterns are tested:
|
||||
# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx *.hpp
|
||||
# *.h++ *.idl *.odl
|
||||
|
||||
FILE_PATTERNS = *.h
|
||||
|
||||
# The RECURSIVE tag can be used to turn specify whether or not subdirectories
|
||||
# should be searched for input files as well. Possible values are YES and NO.
|
||||
# If left blank NO is used.
|
||||
|
||||
RECURSIVE = NO
|
||||
|
||||
# The EXCLUDE tag can be used to specify files and/or directories that should
|
||||
# excluded from the INPUT source files. This way you can easily exclude a
|
||||
# subdirectory from a directory tree whose root is specified with the INPUT tag.
|
||||
|
||||
EXCLUDE =
|
||||
|
||||
# The EXCLUDE_SYMLINKS tag can be used select whether or not files or directories
|
||||
# that are symbolic links (a Unix filesystem feature) are excluded from the input.
|
||||
|
||||
EXCLUDE_SYMLINKS = NO
|
||||
|
||||
# If the value of the INPUT tag contains directories, you can use the
|
||||
# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
|
||||
# certain files from those directories.
|
||||
|
||||
EXCLUDE_PATTERNS =
|
||||
|
||||
# The EXAMPLE_PATH tag can be used to specify one or more files or
|
||||
# directories that contain example code fragments that are included (see
|
||||
# the \include command).
|
||||
|
||||
EXAMPLE_PATH =
|
||||
|
||||
# If the value of the EXAMPLE_PATH tag contains directories, you can use the
|
||||
# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
|
||||
# and *.h) to filter out the source-files in the directories. If left
|
||||
# blank all files are included.
|
||||
|
||||
EXAMPLE_PATTERNS =
|
||||
|
||||
# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
|
||||
# searched for input files to be used with the \include or \dontinclude
|
||||
# commands irrespective of the value of the RECURSIVE tag.
|
||||
# Possible values are YES and NO. If left blank NO is used.
|
||||
|
||||
EXAMPLE_RECURSIVE = NO
|
||||
|
||||
# The IMAGE_PATH tag can be used to specify one or more files or
|
||||
# directories that contain image that are included in the documentation (see
|
||||
# the \image command).
|
||||
|
||||
IMAGE_PATH =
|
||||
|
||||
# The INPUT_FILTER tag can be used to specify a program that doxygen should
|
||||
# invoke to filter for each input file. Doxygen will invoke the filter program
|
||||
# by executing (via popen()) the command <filter> <input-file>, where <filter>
|
||||
# is the value of the INPUT_FILTER tag, and <input-file> is the name of an
|
||||
# input file. Doxygen will then use the output that the filter program writes
|
||||
# to standard output.
|
||||
|
||||
INPUT_FILTER =
|
||||
|
||||
# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
|
||||
# INPUT_FILTER) will be used to filter the input files when producing source
|
||||
# files to browse.
|
||||
|
||||
FILTER_SOURCE_FILES = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to source browsing
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the SOURCE_BROWSER tag is set to YES then a list of source files will
|
||||
# be generated. Documented entities will be cross-referenced with these sources.
|
||||
|
||||
SOURCE_BROWSER = NO
|
||||
|
||||
# Setting the INLINE_SOURCES tag to YES will include the body
|
||||
# of functions and classes directly in the documentation.
|
||||
|
||||
INLINE_SOURCES = NO
|
||||
|
||||
# If the REFERENCED_BY_RELATION tag is set to YES (the default)
|
||||
# then for each documented function all documented
|
||||
# functions referencing it will be listed.
|
||||
|
||||
REFERENCED_BY_RELATION = YES
|
||||
|
||||
# If the REFERENCES_RELATION tag is set to YES (the default)
|
||||
# then for each documented function all documented entities
|
||||
# called/used by that function will be listed.
|
||||
|
||||
REFERENCES_RELATION = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the alphabetical class index
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index
|
||||
# of all compounds will be generated. Enable this if the project
|
||||
# contains a lot of classes, structs, unions or interfaces.
|
||||
|
||||
ALPHABETICAL_INDEX = NO
|
||||
|
||||
# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
|
||||
# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
|
||||
# in which this list will be split (can be a number in the range [1..20])
|
||||
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
|
||||
# In case all classes in a project start with a common prefix, all
|
||||
# classes will be put under the same header in the alphabetical index.
|
||||
# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
|
||||
# should be ignored while generating the index headers.
|
||||
|
||||
IGNORE_PREFIX =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the HTML output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_HTML tag is set to YES (the default) Doxygen will
|
||||
# generate HTML output.
|
||||
|
||||
GENERATE_HTML = YES
|
||||
|
||||
# The HTML_OUTPUT tag is used to specify where the HTML docs will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `html' will be used as the default path.
|
||||
|
||||
HTML_OUTPUT = html
|
||||
|
||||
# The HTML_FILE_EXTENSION tag can be used to specify the file extension for
|
||||
# each generated HTML page (for example: .htm,.php,.asp). If it is left blank
|
||||
# doxygen will generate files with .html extension.
|
||||
|
||||
HTML_FILE_EXTENSION = .html
|
||||
|
||||
# The HTML_HEADER tag can be used to specify a personal HTML header for
|
||||
# each generated HTML page. If it is left blank doxygen will generate a
|
||||
# standard header.
|
||||
|
||||
HTML_HEADER =
|
||||
|
||||
# The HTML_FOOTER tag can be used to specify a personal HTML footer for
|
||||
# each generated HTML page. If it is left blank doxygen will generate a
|
||||
# standard footer.
|
||||
|
||||
HTML_FOOTER =
|
||||
|
||||
# The HTML_STYLESHEET tag can be used to specify a user defined cascading
|
||||
# style sheet that is used by each HTML page. It can be used to
|
||||
# fine-tune the look of the HTML output. If the tag is left blank doxygen
|
||||
# will generate a default style sheet
|
||||
|
||||
HTML_STYLESHEET =
|
||||
|
||||
# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
|
||||
# files or namespaces will be aligned in HTML using tables. If set to
|
||||
# NO a bullet list will be used.
|
||||
|
||||
HTML_ALIGN_MEMBERS = YES
|
||||
|
||||
# If the GENERATE_HTMLHELP tag is set to YES, additional index files
|
||||
# will be generated that can be used as input for tools like the
|
||||
# Microsoft HTML help workshop to generate a compressed HTML help file (.chm)
|
||||
# of the generated HTML documentation.
|
||||
|
||||
GENERATE_HTMLHELP = NO
|
||||
|
||||
# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag
|
||||
# controls if a separate .chi index file is generated (YES) or that
|
||||
# it should be included in the master .chm file (NO).
|
||||
|
||||
GENERATE_CHI = NO
|
||||
|
||||
# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag
|
||||
# controls whether a binary table of contents is generated (YES) or a
|
||||
# normal table of contents (NO) in the .chm file.
|
||||
|
||||
BINARY_TOC = NO
|
||||
|
||||
# The TOC_EXPAND flag can be set to YES to add extra items for group members
|
||||
# to the contents of the Html help documentation and to the tree view.
|
||||
|
||||
TOC_EXPAND = NO
|
||||
|
||||
# The DISABLE_INDEX tag can be used to turn on/off the condensed index at
|
||||
# top of each HTML page. The value NO (the default) enables the index and
|
||||
# the value YES disables it.
|
||||
|
||||
DISABLE_INDEX = NO
|
||||
|
||||
# This tag can be used to set the number of enum values (range [1..20])
|
||||
# that doxygen will group on one line in the generated HTML documentation.
|
||||
|
||||
ENUM_VALUES_PER_LINE = 4
|
||||
|
||||
# If the GENERATE_TREEVIEW tag is set to YES, a side panel will be
|
||||
# generated containing a tree-like index structure (just like the one that
|
||||
# is generated for HTML Help). For this to work a browser that supports
|
||||
# JavaScript and frames is required (for instance Mozilla, Netscape 4.0+,
|
||||
# or Internet explorer 4.0+). Note that for large projects the tree generation
|
||||
# can take a very long time. In such cases it is better to disable this feature.
|
||||
# Windows users are probably better off using the HTML help feature.
|
||||
|
||||
GENERATE_TREEVIEW = NO
|
||||
|
||||
# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be
|
||||
# used to set the initial width (in pixels) of the frame in which the tree
|
||||
# is shown.
|
||||
|
||||
TREEVIEW_WIDTH = 250
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the LaTeX output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will
|
||||
# generate Latex output.
|
||||
|
||||
GENERATE_LATEX = NO
|
||||
|
||||
# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `latex' will be used as the default path.
|
||||
|
||||
LATEX_OUTPUT = latex
|
||||
|
||||
# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be invoked. If left blank `latex' will be used as the default command name.
|
||||
|
||||
LATEX_CMD_NAME = latex
|
||||
|
||||
# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to
|
||||
# generate index for LaTeX. If left blank `makeindex' will be used as the
|
||||
# default command name.
|
||||
|
||||
MAKEINDEX_CMD_NAME = makeindex
|
||||
|
||||
# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact
|
||||
# LaTeX documents. This may be useful for small projects and may help to
|
||||
# save some trees in general.
|
||||
|
||||
COMPACT_LATEX = NO
|
||||
|
||||
# The PAPER_TYPE tag can be used to set the paper type that is used
|
||||
# by the printer. Possible values are: a4, a4wide, letter, legal and
|
||||
# executive. If left blank a4wide will be used.
|
||||
|
||||
PAPER_TYPE = a4wide
|
||||
|
||||
# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX
|
||||
# packages that should be included in the LaTeX output.
|
||||
|
||||
EXTRA_PACKAGES =
|
||||
|
||||
# The LATEX_HEADER tag can be used to specify a personal LaTeX header for
|
||||
# the generated latex document. The header should contain everything until
|
||||
# the first chapter. If it is left blank doxygen will generate a
|
||||
# standard header. Notice: only use this tag if you know what you are doing!
|
||||
|
||||
LATEX_HEADER =
|
||||
|
||||
# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated
|
||||
# is prepared for conversion to pdf (using ps2pdf). The pdf file will
|
||||
# contain links (just like the HTML output) instead of page references
|
||||
# This makes the output suitable for online browsing using a pdf viewer.
|
||||
|
||||
PDF_HYPERLINKS = NO
|
||||
|
||||
# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of
|
||||
# plain latex in the generated Makefile. Set this option to YES to get a
|
||||
# higher quality PDF documentation.
|
||||
|
||||
USE_PDFLATEX = NO
|
||||
|
||||
# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode.
|
||||
# command to the generated LaTeX files. This will instruct LaTeX to keep
|
||||
# running if errors occur, instead of asking the user for help.
|
||||
# This option is also used when generating formulas in HTML.
|
||||
|
||||
LATEX_BATCHMODE = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the RTF output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output
|
||||
# The RTF output is optimised for Word 97 and may not look very pretty with
|
||||
# other RTF readers or editors.
|
||||
|
||||
GENERATE_RTF = YES
|
||||
|
||||
# The RTF_OUTPUT tag is used to specify where the RTF docs will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `rtf' will be used as the default path.
|
||||
|
||||
RTF_OUTPUT = rtf
|
||||
|
||||
# If the COMPACT_RTF tag is set to YES Doxygen generates more compact
|
||||
# RTF documents. This may be useful for small projects and may help to
|
||||
# save some trees in general.
|
||||
|
||||
COMPACT_RTF = NO
|
||||
|
||||
# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated
|
||||
# will contain hyperlink fields. The RTF file will
|
||||
# contain links (just like the HTML output) instead of page references.
|
||||
# This makes the output suitable for online browsing using WORD or other
|
||||
# programs which support those fields.
|
||||
# Note: wordpad (write) and others do not support links.
|
||||
|
||||
RTF_HYPERLINKS = NO
|
||||
|
||||
# Load stylesheet definitions from file. Syntax is similar to doxygen's
|
||||
# config file, i.e. a series of assigments. You only have to provide
|
||||
# replacements, missing definitions are set to their default value.
|
||||
|
||||
RTF_STYLESHEET_FILE =
|
||||
|
||||
# Set optional variables used in the generation of an rtf document.
|
||||
# Syntax is similar to doxygen's config file.
|
||||
|
||||
RTF_EXTENSIONS_FILE =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the man page output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_MAN tag is set to YES (the default) Doxygen will
|
||||
# generate man pages
|
||||
|
||||
GENERATE_MAN = YES
|
||||
|
||||
# The MAN_OUTPUT tag is used to specify where the man pages will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `man' will be used as the default path.
|
||||
|
||||
MAN_OUTPUT = man
|
||||
|
||||
# The MAN_EXTENSION tag determines the extension that is added to
|
||||
# the generated man pages (default is the subroutine's section .3)
|
||||
|
||||
MAN_EXTENSION = .3
|
||||
|
||||
# If the MAN_LINKS tag is set to YES and Doxygen generates man output,
|
||||
# then it will generate one additional man file for each entity
|
||||
# documented in the real man page(s). These additional files
|
||||
# only source the real man page, but without them the man command
|
||||
# would be unable to find the correct page. The default is NO.
|
||||
|
||||
MAN_LINKS = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the XML output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_XML tag is set to YES Doxygen will
|
||||
# generate an XML file that captures the structure of
|
||||
# the code including all documentation. Note that this
|
||||
# feature is still experimental and incomplete at the
|
||||
# moment.
|
||||
|
||||
GENERATE_XML = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options for the AutoGen Definitions output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will
|
||||
# generate an AutoGen Definitions (see autogen.sf.net) file
|
||||
# that captures the structure of the code including all
|
||||
# documentation. Note that this feature is still experimental
|
||||
# and incomplete at the moment.
|
||||
|
||||
GENERATE_AUTOGEN_DEF = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will
|
||||
# evaluate all C-preprocessor directives found in the sources and include
|
||||
# files.
|
||||
|
||||
ENABLE_PREPROCESSING = YES
|
||||
|
||||
# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro
|
||||
# names in the source code. If set to NO (the default) only conditional
|
||||
# compilation will be performed. Macro expansion can be done in a controlled
|
||||
# way by setting EXPAND_ONLY_PREDEF to YES.
|
||||
|
||||
MACRO_EXPANSION = YES
|
||||
|
||||
# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES
|
||||
# then the macro expansion is limited to the macros specified with the
|
||||
# PREDEFINED and EXPAND_AS_PREDEFINED tags.
|
||||
|
||||
EXPAND_ONLY_PREDEF = YES
|
||||
|
||||
# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files
|
||||
# in the INCLUDE_PATH (see below) will be search if a #include is found.
|
||||
|
||||
SEARCH_INCLUDES = YES
|
||||
|
||||
# The INCLUDE_PATH tag can be used to specify one or more directories that
|
||||
# contain include files that are not input files but should be processed by
|
||||
# the preprocessor.
|
||||
|
||||
INCLUDE_PATH =
|
||||
|
||||
# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
|
||||
# patterns (like *.h and *.hpp) to filter out the header-files in the
|
||||
# directories. If left blank, the patterns specified with FILE_PATTERNS will
|
||||
# be used.
|
||||
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
|
||||
# The PREDEFINED tag can be used to specify one or more macro names that
|
||||
# are defined before the preprocessor is started (similar to the -D option of
|
||||
# gcc). The argument of the tag is a list of macros of the form: name
|
||||
# or name=definition (no spaces). If the definition and the = are
|
||||
# omitted =1 is assumed.
|
||||
|
||||
PREDEFINED = DOXYGEN_SHOULD_IGNORE_THIS=1 SDLCALL= SNDDECLSPEC=
|
||||
|
||||
# If the MACRO_EXPANSION and EXPAND_PREDEF_ONLY tags are set to YES then
|
||||
# this tag can be used to specify a list of macro names that should be expanded.
|
||||
# The macro definition that is found in the sources will be used.
|
||||
# Use the PREDEFINED tag if you want to use a different macro definition.
|
||||
|
||||
EXPAND_AS_DEFINED =
|
||||
|
||||
# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then
|
||||
# doxygen's preprocessor will remove all function-like macros that are alone
|
||||
# on a line and do not end with a semicolon. Such function macros are typically
|
||||
# used for boiler-plate code, and will confuse the parser if not removed.
|
||||
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The TAGFILES tag can be used to specify one or more tagfiles.
|
||||
|
||||
TAGFILES =
|
||||
|
||||
# When a file name is specified after GENERATE_TAGFILE, doxygen will create
|
||||
# a tag file that is based on the input files it reads.
|
||||
|
||||
GENERATE_TAGFILE =
|
||||
|
||||
# If the ALLEXTERNALS tag is set to YES all external classes will be listed
|
||||
# in the class index. If set to NO only the inherited external classes
|
||||
# will be listed.
|
||||
|
||||
ALLEXTERNALS = NO
|
||||
|
||||
# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed
|
||||
# in the modules index. If set to NO, only the current project's groups will
|
||||
# be listed.
|
||||
|
||||
EXTERNAL_GROUPS = YES
|
||||
|
||||
# The PERL_PATH should be the absolute path and name of the perl script
|
||||
# interpreter (i.e. the result of `which perl').
|
||||
|
||||
PERL_PATH = /usr/bin/perl
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will
|
||||
# generate a inheritance diagram (in Html, RTF and LaTeX) for classes with base or
|
||||
# super classes. Setting the tag to NO turns the diagrams off. Note that this
|
||||
# option is superceded by the HAVE_DOT option below. This is only a fallback. It is
|
||||
# recommended to install and use dot, since it yields more powerful graphs.
|
||||
|
||||
CLASS_DIAGRAMS = NO
|
||||
|
||||
# If set to YES, the inheritance and collaboration graphs will hide
|
||||
# inheritance and usage relations if the target is undocumented
|
||||
# or is not a class.
|
||||
|
||||
HIDE_UNDOC_RELATIONS = YES
|
||||
|
||||
# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
|
||||
# available from the path. This tool is part of Graphviz, a graph visualization
|
||||
# toolkit from AT&T and Lucent Bell Labs. The other options in this section
|
||||
# have no effect if this option is set to NO (the default)
|
||||
|
||||
HAVE_DOT = NO
|
||||
|
||||
# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen
|
||||
# will generate a graph for each documented class showing the direct and
|
||||
# indirect inheritance relations. Setting this tag to YES will force the
|
||||
# the CLASS_DIAGRAMS tag to NO.
|
||||
|
||||
CLASS_GRAPH = NO
|
||||
|
||||
# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen
|
||||
# will generate a graph for each documented class showing the direct and
|
||||
# indirect implementation dependencies (inheritance, containment, and
|
||||
# class references variables) of the class with other documented classes.
|
||||
|
||||
COLLABORATION_GRAPH = NO
|
||||
|
||||
# If set to YES, the inheritance and collaboration graphs will show the
|
||||
# relations between templates and their instances.
|
||||
|
||||
TEMPLATE_RELATIONS = NO
|
||||
|
||||
# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT
|
||||
# tags are set to YES then doxygen will generate a graph for each documented
|
||||
# file showing the direct and indirect include dependencies of the file with
|
||||
# other documented files.
|
||||
|
||||
INCLUDE_GRAPH = NO
|
||||
|
||||
# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and
|
||||
# HAVE_DOT tags are set to YES then doxygen will generate a graph for each
|
||||
# documented header file showing the documented files that directly or
|
||||
# indirectly include this file.
|
||||
|
||||
INCLUDED_BY_GRAPH = YES
|
||||
|
||||
# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen
|
||||
# will graphical hierarchy of all classes instead of a textual one.
|
||||
|
||||
GRAPHICAL_HIERARCHY = YES
|
||||
|
||||
# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
|
||||
# generated by dot. Possible values are png, jpg, or gif
|
||||
# If left blank png will be used.
|
||||
|
||||
DOT_IMAGE_FORMAT = png
|
||||
|
||||
# The tag DOT_PATH can be used to specify the path where the dot tool can be
|
||||
# found. If left blank, it is assumed the dot tool can be found on the path.
|
||||
|
||||
DOT_PATH =
|
||||
|
||||
# The DOTFILE_DIRS tag can be used to specify one or more directories that
|
||||
# contain dot files that are included in the documentation (see the
|
||||
# \dotfile command).
|
||||
|
||||
DOTFILE_DIRS =
|
||||
|
||||
# The MAX_DOT_GRAPH_WIDTH tag can be used to set the maximum allowed width
|
||||
# (in pixels) of the graphs generated by dot. If a graph becomes larger than
|
||||
# this value, doxygen will try to truncate the graph, so that it fits within
|
||||
# the specified constraint. Beware that most browsers cannot cope with very
|
||||
# large images.
|
||||
|
||||
MAX_DOT_GRAPH_WIDTH = 1024
|
||||
|
||||
# The MAX_DOT_GRAPH_HEIGHT tag can be used to set the maximum allows height
|
||||
# (in pixels) of the graphs generated by dot. If a graph becomes larger than
|
||||
# this value, doxygen will try to truncate the graph, so that it fits within
|
||||
# the specified constraint. Beware that most browsers cannot cope with very
|
||||
# large images.
|
||||
|
||||
MAX_DOT_GRAPH_HEIGHT = 1024
|
||||
|
||||
# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will
|
||||
# generate a legend page explaining the meaning of the various boxes and
|
||||
# arrows in the dot generated graphs.
|
||||
|
||||
GENERATE_LEGEND = YES
|
||||
|
||||
# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will
|
||||
# remove the intermedate dot files that are used to generate
|
||||
# the various graphs.
|
||||
|
||||
DOT_CLEANUP = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to the search engine
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The SEARCHENGINE tag specifies whether or not a search engine should be
|
||||
# used. If set to NO the values of all tags below this one will be ignored.
|
||||
|
||||
SEARCHENGINE = NO
|
||||
|
||||
# The CGI_NAME tag should be the name of the CGI script that
|
||||
# starts the search engine (doxysearch) with the correct parameters.
|
||||
# A script with this name will be generated by doxygen.
|
||||
|
||||
CGI_NAME = search.cgi
|
||||
|
||||
# The CGI_URL tag should be the absolute URL to the directory where the
|
||||
# cgi binaries are located. See the documentation of your http daemon for
|
||||
# details.
|
||||
|
||||
CGI_URL =
|
||||
|
||||
# The DOC_URL tag should be the absolute URL to the directory where the
|
||||
# documentation is located. If left blank the absolute path to the
|
||||
# documentation, with file:// prepended to it, will be used.
|
||||
|
||||
DOC_URL =
|
||||
|
||||
# The DOC_ABSPATH tag should be the absolute path to the directory where the
|
||||
# documentation is located. If left blank the directory on the local machine
|
||||
# will be used.
|
||||
|
||||
DOC_ABSPATH =
|
||||
|
||||
# The BIN_ABSPATH tag must point to the directory where the doxysearch binary
|
||||
# is installed.
|
||||
|
||||
BIN_ABSPATH = /usr/local/bin/
|
||||
|
||||
# The EXT_DOC_PATHS tag can be used to specify one or more paths to
|
||||
# documentation generated for other projects. This allows doxysearch to search
|
||||
# the documentation for these projects as well.
|
||||
|
||||
EXT_DOC_PATHS =
|
|
@ -1,184 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_win32_h
|
||||
#define _SDL_config_win32_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
#if defined(__GNUC__) || defined(__DMC__)
|
||||
#define HAVE_STDINT_H 1
|
||||
#elif defined(_MSC_VER)
|
||||
//zero 07-feb-2012 - no need for this nonsense
|
||||
//typedef signed __int8 int8_t;
|
||||
//typedef unsigned __int8 uint8_t;
|
||||
//typedef signed __int16 int16_t;
|
||||
//typedef unsigned __int16 uint16_t;
|
||||
//typedef signed __int32 int32_t;
|
||||
//typedef unsigned __int32 uint32_t;
|
||||
//typedef signed __int64 int64_t;
|
||||
//typedef unsigned __int64 uint64_t;
|
||||
#ifndef _UINTPTR_T_DEFINED
|
||||
#ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
#define _UINTPTR_T_DEFINED
|
||||
#endif
|
||||
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
|
||||
#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
|
||||
#define DWORD_PTR DWORD
|
||||
#endif
|
||||
#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
|
||||
#define LONG_PTR LONG
|
||||
#endif
|
||||
#else /* !__GNUC__ && !_MSC_VER */
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
#ifndef _SIZE_T_DEFINED_
|
||||
#define _SIZE_T_DEFINED_
|
||||
typedef unsigned int size_t;
|
||||
#endif
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif /* __GNUC__ || _MSC_VER */
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Enabled for SDL 1.2 (binary compatibility) */
|
||||
#define HAVE_LIBC 1
|
||||
#ifdef HAVE_LIBC
|
||||
/* Useful headers */
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#ifndef _WIN32_WCE
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#endif
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE__STRREV 1
|
||||
#define HAVE__STRUPR 1
|
||||
#define HAVE__STRLWR 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE__STRICMP 1
|
||||
#define HAVE__STRNICMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#else
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#endif
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#ifndef _WIN32_WCE
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
|
||||
#endif
|
||||
#define SDL_AUDIO_DRIVER_WAVEOUT 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#ifdef _WIN32_WCE
|
||||
#define SDL_CDROM_DISABLED 1
|
||||
#else
|
||||
#define SDL_CDROM_WIN32 1
|
||||
#endif
|
||||
|
||||
/* Enable various input drivers */
|
||||
#ifdef _WIN32_WCE
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
#else
|
||||
#define SDL_JOYSTICK_WINMM 1
|
||||
#endif
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_WIN32 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_WIN32 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#ifdef _WIN32_WCE
|
||||
#define SDL_TIMER_WINCE 1
|
||||
#else
|
||||
#define SDL_TIMER_WIN32 1
|
||||
#endif
|
||||
|
||||
/* Enable various video drivers */
|
||||
#ifdef _WIN32_WCE
|
||||
#define SDL_VIDEO_DRIVER_GAPI 1
|
||||
#endif
|
||||
#ifndef _WIN32_WCE
|
||||
#define SDL_VIDEO_DRIVER_DDRAW 1
|
||||
#endif
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_WINDIB 1
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#ifndef _WIN32_WCE
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
#define SDL_VIDEO_OPENGL_WGL 1
|
||||
#endif
|
||||
|
||||
/* Disable screensaver */
|
||||
#define SDL_VIDEO_DISABLE_SCREENSAVER 1
|
||||
|
||||
/* Enable assembly routines (Win64 doesn't have inline asm) */
|
||||
#ifndef _WIN64
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_config_win32_h */
|
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Binary file not shown.
|
@ -31,6 +31,11 @@
|
|||
|
||||
#include <string.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define S_IRUSR _S_IREAD
|
||||
#define S_IWUSR _S_IWRITE
|
||||
#endif
|
||||
|
||||
//TODO - change FOP crap to separate functions. this was just less work at the time.
|
||||
FILE* headless_fopen(const char* path, const char* mode);
|
||||
int headless_fclose(FILE* fp);
|
||||
|
@ -127,8 +132,7 @@ FileWrapper::FileWrapper(const char *path, const int mode, const char *purpose)
|
|||
#if defined(S_IRGRP) && defined(S_IROTH)
|
||||
int tmpfd = open(path, open_flags, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
|
||||
#else
|
||||
//int tmpfd = open(path, open_flags, S_IRUSR | S_IWUSR);
|
||||
int tmpfd = open(path, open_flags, _S_IREAD | _S_IWRITE); //zero 07-feb-2011
|
||||
int tmpfd = open(path, open_flags, S_IRUSR | S_IWUSR);
|
||||
#endif
|
||||
if(tmpfd == -1)
|
||||
{
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
#ifndef __GNUC__
|
||||
#pragma pack(push, 1)
|
||||
#pragma warning(disable : 4103)
|
||||
#endif
|
||||
|
||||
#ifndef __PACKED
|
||||
#ifdef __GNUC__
|
||||
#define __PACKED __attribute__((__packed__))
|
||||
#else
|
||||
#define __PACKED
|
||||
#endif
|
||||
#endif
|
|
@ -0,0 +1,3 @@
|
|||
#ifndef __GNUC__
|
||||
#pragma pack(pop)
|
||||
#endif
|
|
@ -65,6 +65,7 @@ CDIF_Message::~CDIF_Message()
|
|||
|
||||
}
|
||||
|
||||
#ifdef WANT_CDIF_MT
|
||||
CDIF_Queue::CDIF_Queue()
|
||||
{
|
||||
ze_mutex = MDFND_CreateMutex();
|
||||
|
@ -116,7 +117,6 @@ void CDIF_Queue::Write(const CDIF_Message &message)
|
|||
MDFND_UnlockMutex(ze_mutex);
|
||||
}
|
||||
|
||||
|
||||
void CDIF_MT::RT_EjectDisc(bool eject_status, bool skip_actual_eject)
|
||||
{
|
||||
int32 old_de = DiscEjected;
|
||||
|
@ -359,19 +359,6 @@ CDIF_MT::~CDIF_MT()
|
|||
}
|
||||
}
|
||||
|
||||
bool CDIF::ValidateRawSector(uint8 *buf)
|
||||
{
|
||||
int mode = buf[12 + 3];
|
||||
|
||||
if(mode != 0x1 && mode != 0x2)
|
||||
return(false);
|
||||
|
||||
if(!edc_lec_check_correct(buf, mode == 2))
|
||||
return(false);
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool CDIF_MT::ReadRawSector(uint8 *buf, uint32 lba)
|
||||
{
|
||||
bool found = FALSE;
|
||||
|
@ -424,6 +411,43 @@ void CDIF_MT::HintReadSector(uint32 lba)
|
|||
ReadThreadQueue.Write(CDIF_Message(CDIF_MSG_READ_SECTOR, lba));
|
||||
}
|
||||
|
||||
bool CDIF_MT::Eject(bool eject_status)
|
||||
{
|
||||
if(UnrecoverableError)
|
||||
return(false);
|
||||
|
||||
try
|
||||
{
|
||||
CDIF_Message msg;
|
||||
|
||||
ReadThreadQueue.Write(CDIF_Message(CDIF_MSG_EJECT, eject_status));
|
||||
EmuThreadQueue.Read(&msg);
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
MDFN_PrintError(_("Error on eject/insert attempt: %s"), e.what());
|
||||
return(false);
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
#endif //WANT_CDIF_MT
|
||||
|
||||
bool CDIF::ValidateRawSector(uint8 *buf)
|
||||
{
|
||||
int mode = buf[12 + 3];
|
||||
|
||||
if(mode != 0x1 && mode != 0x2)
|
||||
return(false);
|
||||
|
||||
if(!edc_lec_check_correct(buf, mode == 2))
|
||||
return(false);
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
|
||||
int CDIF::ReadSector(uint8* pBuf, uint32 lba, uint32 nSectors)
|
||||
{
|
||||
int ret = 0;
|
||||
|
@ -474,34 +498,13 @@ int CDIF::ReadSector(uint8* pBuf, uint32 lba, uint32 nSectors)
|
|||
return(ret);
|
||||
}
|
||||
|
||||
bool CDIF_MT::Eject(bool eject_status)
|
||||
{
|
||||
if(UnrecoverableError)
|
||||
return(false);
|
||||
|
||||
try
|
||||
{
|
||||
CDIF_Message msg;
|
||||
|
||||
ReadThreadQueue.Write(CDIF_Message(CDIF_MSG_EJECT, eject_status));
|
||||
EmuThreadQueue.Read(&msg);
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
MDFN_PrintError(_("Error on eject/insert attempt: %s"), e.what());
|
||||
return(false);
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
//
|
||||
//
|
||||
// Single-threaded implementation follows.
|
||||
//
|
||||
//
|
||||
|
||||
CDIF_ST::CDIF_ST(const char *device_name, bool di_memcache)
|
||||
CDIF_ST::CDIF_ST(const char *device_name)
|
||||
{
|
||||
puts("***WARNING USING SINGLE-THREADED CD READER***");
|
||||
|
||||
|
|
|
@ -126,6 +126,8 @@ typedef struct
|
|||
uint8 data[2352 + 96];
|
||||
} CDIF_Sector_Buffer;
|
||||
|
||||
#ifdef WANT_CDIF_MT
|
||||
|
||||
// TODO: prohibit copy constructor
|
||||
class CDIF_MT : public CDIF
|
||||
{
|
||||
|
@ -172,6 +174,7 @@ class CDIF_MT : public CDIF
|
|||
int ra_count;
|
||||
uint32 last_read_lba;
|
||||
};
|
||||
#endif //WANT_CDIF_MT
|
||||
|
||||
|
||||
// TODO: prohibit copy constructor
|
||||
|
@ -179,7 +182,7 @@ class CDIF_ST : public CDIF
|
|||
{
|
||||
public:
|
||||
|
||||
CDIF_ST(const char *device_name, bool di_memcache);
|
||||
CDIF_ST(const char *device_name);
|
||||
virtual ~CDIF_ST();
|
||||
|
||||
virtual void HintReadSector(uint32 lba);
|
||||
|
|
|
@ -148,6 +148,7 @@ int MDFNConsole::Event(const SDL_Event *event)
|
|||
|
||||
void MDFNConsole::Draw(MDFN_Surface *surface, const MDFN_Rect *src_rect)
|
||||
{
|
||||
#ifdef WANT_SOFTGUI
|
||||
const MDFN_PixelFormat pf_cache = surface->format;
|
||||
uint32 pitch32 = surface->pitchinpix;
|
||||
uint32 w = src_rect->w;
|
||||
|
@ -288,6 +289,7 @@ void MDFNConsole::Draw(MDFN_Surface *surface, const MDFN_Rect *src_rect)
|
|||
MDFN_StretchBlitSurface(tmp_surface, &tmp_rect, surface, &dest_rect);
|
||||
delete tmp_surface;
|
||||
}
|
||||
#endif //WANT_SOFTGUI
|
||||
}
|
||||
|
||||
void MDFNConsole::WriteLine(UTF8 *text)
|
||||
|
|
|
@ -634,6 +634,7 @@ struct DisasmEntry
|
|||
|
||||
static DebuggerPrompt *myprompt = NULL;
|
||||
|
||||
#ifndef HEADLESS
|
||||
// Call this function from the main thread
|
||||
void Debugger_Draw(MDFN_Surface *surface, MDFN_Rect *rect, const MDFN_Rect *screen_rect)
|
||||
{
|
||||
|
@ -650,8 +651,7 @@ void Debugger_Draw(MDFN_Surface *surface, MDFN_Rect *rect, const MDFN_Rect *scre
|
|||
{
|
||||
surface->Fill(0, 0, 0, DebuggerOpacity);
|
||||
|
||||
//zero 29-oct-2012 - memdebugger not supported
|
||||
//MemDebugger_Draw(surface, rect, screen_rect);
|
||||
MemDebugger_Draw(surface, rect, screen_rect);
|
||||
return;
|
||||
}
|
||||
else if(WhichMode == 3)
|
||||
|
@ -1055,7 +1055,7 @@ void Debugger_Draw(MDFN_Surface *surface, MDFN_Rect *rect, const MDFN_Rect *scre
|
|||
}
|
||||
LockGameMutex(0);
|
||||
}
|
||||
|
||||
#endif //HEADLESS
|
||||
static const char HexLUT[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
|
||||
|
||||
// Function called from game thread
|
||||
|
@ -1164,6 +1164,7 @@ bool Debugger_IsActive(unsigned int *w, unsigned int *h)
|
|||
}
|
||||
|
||||
|
||||
#ifndef HEADLESS
|
||||
// Call this function from the game thread:
|
||||
bool Debugger_Toggle(void)
|
||||
{
|
||||
|
@ -1325,6 +1326,7 @@ bool Debugger_Toggle(void)
|
|||
}
|
||||
return(IsActive);
|
||||
}
|
||||
#endif //HEADLESS
|
||||
|
||||
void Debugger_ModOpacity(int deltalove)
|
||||
{
|
||||
|
@ -1333,6 +1335,7 @@ void Debugger_ModOpacity(int deltalove)
|
|||
if(DebuggerOpacity > 0xFF) DebuggerOpacity = 0xFF;
|
||||
}
|
||||
|
||||
#ifndef HEADLESS
|
||||
// Called from the main thread
|
||||
void Debugger_Event(const SDL_Event *event)
|
||||
{
|
||||
|
@ -1688,4 +1691,5 @@ void Debugger_Event(const SDL_Event *event)
|
|||
break;
|
||||
}
|
||||
}
|
||||
#endif //HEADLESS
|
||||
|
||||
|
|
|
@ -8,10 +8,13 @@ void Debugger_ModOpacity(int deltalove);
|
|||
void Debugger_ForceStepIfStepping(); // For synchronizations with save state loading and reset/power toggles. Should be called from game thread only.
|
||||
|
||||
bool Debugger_IsActive(unsigned int *w = NULL, unsigned int *h = NULL);
|
||||
void Debugger_Event(const SDL_Event *event);
|
||||
bool Debugger_Toggle(void);
|
||||
void Debugger_ForceSteppingMode(void);
|
||||
|
||||
#ifndef HEADLESS
|
||||
void Debugger_Event(const SDL_Event *event);
|
||||
#endif
|
||||
|
||||
extern volatile bool InSteppingMode;
|
||||
#else
|
||||
|
||||
|
|
|
@ -80,6 +80,7 @@ void GfxDebugger_SetActive(bool newia)
|
|||
// Call this function from the main thread
|
||||
void GfxDebugger_Draw(MDFN_Surface *surface, const MDFN_Rect *rect, const MDFN_Rect *screen_rect)
|
||||
{
|
||||
#ifdef WANT_SOFTGUI
|
||||
if(!IsActive)
|
||||
return;
|
||||
|
||||
|
@ -171,9 +172,11 @@ void GfxDebugger_Draw(MDFN_Surface *surface, const MDFN_Rect *rect, const MDFN_R
|
|||
}
|
||||
|
||||
LockGameMutex(0);
|
||||
#endif //WANT_SOFTGUI
|
||||
}
|
||||
|
||||
// Call this from the main thread
|
||||
#ifndef HEADLESS
|
||||
int GfxDebugger_Event(const SDL_Event *event)
|
||||
{
|
||||
switch(event->type)
|
||||
|
@ -260,4 +263,4 @@ int GfxDebugger_Event(const SDL_Event *event)
|
|||
}
|
||||
return(1);
|
||||
}
|
||||
|
||||
#endif //HEADLESS
|
||||
|
|
|
@ -2,7 +2,9 @@
|
|||
#define __MDFN_DRIVERS_GFXDEBUGGER_H
|
||||
|
||||
void GfxDebugger_Draw(MDFN_Surface *surface, const MDFN_Rect *rect, const MDFN_Rect *screen_rect);
|
||||
int GfxDebugger_Event(const SDL_Event *event);
|
||||
void GfxDebugger_SetActive(bool newia);
|
||||
#ifndef HEADLESS
|
||||
int GfxDebugger_Event(const SDL_Event *event);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -16,8 +16,10 @@ typedef struct {
|
|||
#define MKK(k) SDLK_##k
|
||||
#define MKK_COUNT (SDLK_LAST+1)
|
||||
|
||||
#ifndef HEADLESS
|
||||
void Input_Event(const SDL_Event *event);
|
||||
void MainSetEventHook(int (*eh)(const SDL_Event *event)); // TODO: factor out eventually.
|
||||
#endif
|
||||
|
||||
// Called after a game is loaded.
|
||||
void InitGameInput(MDFNGI *GI);
|
||||
|
|
|
@ -212,6 +212,7 @@ static void LogGroupSelect(int delta)
|
|||
}
|
||||
|
||||
|
||||
#ifndef HEADLESS
|
||||
// Call this from the main thread
|
||||
int LogDebugger_Event(const SDL_Event *event)
|
||||
{
|
||||
|
@ -284,4 +285,5 @@ int LogDebugger_Event(const SDL_Event *event)
|
|||
}
|
||||
return(1);
|
||||
}
|
||||
#endif //HEADLESS
|
||||
|
||||
|
|
|
@ -2,8 +2,10 @@
|
|||
#define __MDFN_DRIVERS_LOGDEBUGGER_H
|
||||
|
||||
void LogDebugger_Draw(MDFN_Surface *surface, const MDFN_Rect *rect, const MDFN_Rect *screen_rect);
|
||||
int LogDebugger_Event(const SDL_Event *event);
|
||||
void LogDebugger_SetActive(bool newia);
|
||||
#ifndef HEADLESS
|
||||
int LogDebugger_Event(const SDL_Event *event);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -7,8 +7,10 @@
|
|||
#include "config.h"
|
||||
#include "args.h"
|
||||
|
||||
#ifndef HEADLESS
|
||||
#include <SDL.h>
|
||||
#include <SDL_thread.h>
|
||||
#endif
|
||||
|
||||
#include "../gettext.h"
|
||||
|
||||
|
|
|
@ -2,8 +2,10 @@
|
|||
#define __MDFN_DRIVERS_MEMDEBUGGER_H
|
||||
|
||||
void MemDebugger_Draw(MDFN_Surface *surface, const MDFN_Rect *rect, const MDFN_Rect *screen_rect);
|
||||
int MemDebugger_Event(const SDL_Event *event);
|
||||
void MemDebugger_SetActive(bool newia);
|
||||
#ifndef HEADLESS
|
||||
int MemDebugger_Event(const SDL_Event *event);
|
||||
#endif
|
||||
|
||||
bool MemDebugger_Init(void);
|
||||
|
||||
|
|
|
@ -82,6 +82,7 @@ void HappyPrompt::SetKBB(const std::string &zestring)
|
|||
|
||||
void HappyPrompt::Draw(MDFN_Surface *surface, const MDFN_Rect *rect)
|
||||
{
|
||||
#ifdef WANT_SOFTGUI
|
||||
std::vector<uint32> PromptAnswer;
|
||||
std::vector<uint32> PromptAnswerOffsets;
|
||||
std::vector<uint32> PromptAnswerWidths;
|
||||
|
@ -149,8 +150,10 @@ void HappyPrompt::Draw(MDFN_Surface *surface, const MDFN_Rect *rect)
|
|||
DrawTextTrans(pixels + (13 * 2 + 2) * pitch32 + 2 * 6 + xpos, surface->pitchinpix << 2, 9, blinky_thingy, MK_COLOR_A(0x00, 0xFF, 0x00, 0xFF), 0, MDFN_FONT_6x13_12x13);
|
||||
}
|
||||
}
|
||||
#endif //WANT_SOFTGUI
|
||||
}
|
||||
|
||||
#ifndef HEADLESS
|
||||
void HappyPrompt::Event(const SDL_Event *event)
|
||||
{
|
||||
if(event->type == SDL_KEYDOWN)
|
||||
|
@ -207,3 +210,4 @@ void HappyPrompt::Event(const SDL_Event *event)
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif //HEADLESS
|
||||
|
|
|
@ -10,13 +10,15 @@ class HappyPrompt
|
|||
virtual ~HappyPrompt();
|
||||
|
||||
void Draw(MDFN_Surface *surface, const MDFN_Rect *rect);
|
||||
void Event(const SDL_Event *event);
|
||||
void Init(const std::string &ptext, const std::string &zestring);
|
||||
void SetText(const std::string &ptext);
|
||||
void SetKBB(const std::string &zestring);
|
||||
|
||||
virtual void TheEnd(const std::string &pstring);
|
||||
virtual void TheEnd(const std::string &pstring);
|
||||
|
||||
#ifndef HEADLESS
|
||||
void Event(const SDL_Event *event);
|
||||
#endif
|
||||
|
||||
protected:
|
||||
std::string PromptText;
|
||||
|
|
|
@ -70,7 +70,7 @@ bool Video_ScreenBlitReady(void);
|
|||
// Called from the main thread.
|
||||
void Video_BlitToScreen(void);
|
||||
|
||||
|
||||
#ifndef HEADLESS
|
||||
class SDL_to_MDFN_Surface_Wrapper : public MDFN_Surface
|
||||
{
|
||||
public:
|
||||
|
@ -123,5 +123,6 @@ class SDL_to_MDFN_Surface_Wrapper : public MDFN_Surface
|
|||
private:
|
||||
SDL_Surface *ss;
|
||||
};
|
||||
#endif //HEADLESS
|
||||
|
||||
#endif
|
||||
|
|
|
@ -31,9 +31,10 @@
|
|||
#include <fcntl.h>
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef WANT_DEARCHIVE
|
||||
#include <zlib.h>
|
||||
#include "compress/unzip.h"
|
||||
#endif
|
||||
|
||||
#include "file.h"
|
||||
#include "general.h"
|
||||
|
@ -51,6 +52,7 @@ enum
|
|||
MDFN_FILETYPE_ZIP = 2,
|
||||
};
|
||||
|
||||
#ifdef WANT_DEARCHIVE
|
||||
static const char *unzErrorString(int error_code)
|
||||
{
|
||||
if(error_code == UNZ_OK)
|
||||
|
@ -72,7 +74,9 @@ static const char *unzErrorString(int error_code)
|
|||
else
|
||||
return("ZIP Unknown");
|
||||
}
|
||||
#endif //WANT_DEARCHIVE
|
||||
|
||||
#ifdef WANT_IPS
|
||||
bool MDFNFILE::ApplyIPS(FILE *ips)
|
||||
{
|
||||
uint8 header[5];
|
||||
|
@ -227,6 +231,7 @@ bool MDFNFILE::ApplyIPS(FILE *ips)
|
|||
|
||||
//return(1);
|
||||
}
|
||||
#endif //WANT_IPS
|
||||
|
||||
// This function should ALWAYS close the system file "descriptor"(gzip library, zip library, or FILE *) it's given,
|
||||
// even if it errors out.
|
||||
|
@ -282,6 +287,7 @@ bool MDFNFILE::MakeMemWrapAndClose(void *tz, int type)
|
|||
}
|
||||
#endif
|
||||
}
|
||||
#ifdef WANT_DEARCHIVE
|
||||
else if(type == MDFN_FILETYPE_GZIP)
|
||||
{
|
||||
uint32_t cur_size = 0;
|
||||
|
@ -355,6 +361,7 @@ bool MDFNFILE::MakeMemWrapAndClose(void *tz, int type)
|
|||
|
||||
unzReadCurrentFile((unzFile)tz, f_data, ufo.uncompressed_size);
|
||||
}
|
||||
#endif //WANT_DEARCHIVE
|
||||
|
||||
ret = TRUE;
|
||||
|
||||
|
@ -363,6 +370,7 @@ bool MDFNFILE::MakeMemWrapAndClose(void *tz, int type)
|
|||
{
|
||||
fclose((FILE *)tz);
|
||||
}
|
||||
#ifdef WANT_DEARCHIVE
|
||||
else if(type == MDFN_FILETYPE_GZIP)
|
||||
{
|
||||
gzclose((gzFile)tz);
|
||||
|
@ -372,6 +380,7 @@ bool MDFNFILE::MakeMemWrapAndClose(void *tz, int type)
|
|||
unzCloseCurrentFile((unzFile)tz);
|
||||
unzClose((unzFile)tz);
|
||||
}
|
||||
#endif
|
||||
|
||||
return(ret);
|
||||
}
|
||||
|
@ -406,14 +415,15 @@ MDFNFILE::~MDFNFILE()
|
|||
|
||||
bool MDFNFILE::Open(const char *path, const FileExtensionSpecStruct *known_ext, const char *purpose, const bool suppress_notfound_pe)
|
||||
{
|
||||
unzFile tz;
|
||||
|
||||
local_errno = 0;
|
||||
error_code = MDFNFILE_EC_OTHER; // Set to 0 at the end if the function succeeds.
|
||||
|
||||
//f_data = (uint8 *)0xDEADBEEF;
|
||||
|
||||
// Try opening it as a zip file first
|
||||
#ifdef WANT_DEARCHIVE
|
||||
unzFile tz;
|
||||
|
||||
if((tz = unzOpen(path)))
|
||||
{
|
||||
char tempu[1024];
|
||||
|
@ -497,6 +507,7 @@ bool MDFNFILE::Open(const char *path, const FileExtensionSpecStruct *known_ext,
|
|||
}
|
||||
else // If it's not a zip file, handle it as...another type of file!
|
||||
{
|
||||
#endif //WANT_DEARCHIVE
|
||||
FILE *fp;
|
||||
|
||||
if(!(fp = fopen(path, "rb")))
|
||||
|
@ -516,6 +527,8 @@ bool MDFNFILE::Open(const char *path, const FileExtensionSpecStruct *known_ext,
|
|||
return(0);
|
||||
}
|
||||
|
||||
#ifdef WANT_DEARCHIVE
|
||||
|
||||
uint32 gzmagic;
|
||||
|
||||
gzmagic = ::fgetc(fp);
|
||||
|
@ -580,6 +593,8 @@ bool MDFNFILE::Open(const char *path, const FileExtensionSpecStruct *known_ext,
|
|||
} // End gzip handling
|
||||
} // End normal and gzip file handling else to zip
|
||||
|
||||
#endif //WANT_DEARCHIVE
|
||||
|
||||
// FIXME: Handle extension fixing for cases where loaded filename is like "moo.moo/lalala"
|
||||
|
||||
error_code = 0;
|
||||
|
|
|
@ -22,7 +22,10 @@ class MDFNFILE
|
|||
return(Open(path.c_str(), known_ext, purpose, suppress_notfound_pe));
|
||||
}
|
||||
|
||||
bool ApplyIPS(FILE *);
|
||||
#ifdef WANT_IPS
|
||||
bool ApplyIPS(FILE *);
|
||||
#endif
|
||||
|
||||
bool Close(void);
|
||||
|
||||
const int64 &size;
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
|
||||
#include "state.h"
|
||||
#include "movie.h"
|
||||
#include "video.h"
|
||||
#include "video.h"
|
||||
#include "video/Deinterlacer.h"
|
||||
#include "file.h"
|
||||
#include "sound/WAVRecord.h"
|
||||
|
@ -51,6 +51,11 @@
|
|||
|
||||
#include "cdrom/CDUtility.h"
|
||||
|
||||
//helping out MSVC
|
||||
#ifndef S_ISREG
|
||||
#define S_ISREG(mode) (((mode) & S_IFMT) == S_IFREG)
|
||||
#endif
|
||||
|
||||
static const char *CSD_forcemono = gettext_noop("Force monophonic sound output.");
|
||||
static const char *CSD_enable = gettext_noop("Enable (automatic) usage of this module.");
|
||||
static const char *CSD_tblur = gettext_noop("Enable video temporal blur(50/50 previous/current frame by default).");
|
||||
|
@ -67,6 +72,7 @@ static MDFNSetting_EnumList CompressorList[] =
|
|||
{ NULL, 0 },
|
||||
};
|
||||
|
||||
#ifdef WANT_AVDUMP
|
||||
static MDFNSetting_EnumList VCodec_List[] =
|
||||
{
|
||||
{ "raw", (int)QTRecord::VCODEC_RAW, "Raw",
|
||||
|
@ -80,6 +86,7 @@ static MDFNSetting_EnumList VCodec_List[] =
|
|||
|
||||
{ NULL, 0 },
|
||||
};
|
||||
#endif //WANT_AVDUMP
|
||||
|
||||
static const char *fname_extra = gettext_noop("See fname_format.txt for more information. Edit at your own risk.");
|
||||
|
||||
|
@ -112,7 +119,9 @@ static MDFNSetting MednafenSettings[] =
|
|||
{ "qtrecord.w_double_threshold", MDFNSF_NOFLAGS, gettext_noop("Double the raw image's width if it's below this threshold."), NULL, MDFNST_UINT, "384", "0", "1073741824" },
|
||||
{ "qtrecord.h_double_threshold", MDFNSF_NOFLAGS, gettext_noop("Double the raw image's height if it's below this threshold."), NULL, MDFNST_UINT, "256", "0", "1073741824" },
|
||||
|
||||
#ifdef WANT_AVDUMP
|
||||
{ "qtrecord.vcodec", MDFNSF_NOFLAGS, gettext_noop("Video codec to use."), NULL, MDFNST_ENUM, "cscd", NULL, NULL, NULL, NULL, VCodec_List },
|
||||
#endif
|
||||
{ NULL }
|
||||
};
|
||||
|
||||
|
@ -158,8 +167,10 @@ static uint32 PortDataLenCache[16];
|
|||
|
||||
MDFNGI *MDFNGameInfo = NULL;
|
||||
|
||||
#ifdef WANT_AVDUMP
|
||||
static QTRecord *qtrecorder = NULL;
|
||||
static WAVRecord *wavrecorder = NULL;
|
||||
#endif
|
||||
static Fir_Resampler<16> ff_resampler;
|
||||
static double LastSoundMultiplier;
|
||||
|
||||
|
@ -173,6 +184,7 @@ static Deinterlacer deint;
|
|||
|
||||
static std::vector<CDIF *> CDInterfaces; // FIXME: Cleanup on error out.
|
||||
|
||||
#ifdef WANT_AVDUMP
|
||||
bool MDFNI_StartWAVRecord(const char *path, double SoundRate)
|
||||
{
|
||||
try
|
||||
|
@ -250,19 +262,25 @@ void MDFNI_StopWAVRecord(void)
|
|||
wavrecorder = NULL;
|
||||
}
|
||||
}
|
||||
#endif //WANT_AVDUMP
|
||||
|
||||
void MDFNI_CloseGame(void)
|
||||
{
|
||||
if(MDFNGameInfo)
|
||||
{
|
||||
//zero 07-feb-2012 - no netplay
|
||||
//if(MDFNnetplay)
|
||||
// MDFNI_NetplayStop();
|
||||
#ifdef WANT_NETPLAY
|
||||
if(MDFNnetplay)
|
||||
MDFNI_NetplayStop();
|
||||
#endif
|
||||
|
||||
#ifdef WANT_MOVIE
|
||||
MDFNMOV_Stop();
|
||||
#endif
|
||||
|
||||
#ifdef WANT_CHEATS
|
||||
if(MDFNGameInfo->GameType != GMT_PLAYER)
|
||||
MDFN_FlushGameCheats(0);
|
||||
#endif
|
||||
|
||||
MDFNGameInfo->CloseGame();
|
||||
if(MDFNGameInfo->name)
|
||||
|
@ -273,7 +291,10 @@ void MDFNI_CloseGame(void)
|
|||
MDFNMP_Kill();
|
||||
|
||||
MDFNGameInfo = NULL;
|
||||
|
||||
#ifdef WANT_REWIND
|
||||
MDFN_StateEvilEnd();
|
||||
#endif
|
||||
|
||||
for(unsigned i = 0; i < CDInterfaces.size(); i++)
|
||||
delete CDInterfaces[i];
|
||||
|
@ -362,7 +383,9 @@ extern MDFNGI EmulatedWSwan;
|
|||
extern MDFNGI EmulatedSMS, EmulatedGG;
|
||||
#endif
|
||||
|
||||
#ifdef WANT_CDPLAY_EMU
|
||||
extern MDFNGI EmulatedCDPlay;
|
||||
#endif
|
||||
|
||||
std::vector<MDFNGI *> MDFNSystems;
|
||||
static std::list<MDFNGI *> MDFNSystemsPrio;
|
||||
|
@ -455,7 +478,7 @@ MDFNGI *MDFNI_LoadCD(const char *force_module, const char *devicename)
|
|||
|
||||
for(unsigned i = 0; i < file_list.size(); i++)
|
||||
{
|
||||
#if 1
|
||||
#ifdef WANT_CDIF_MT
|
||||
CDInterfaces.push_back(new CDIF_MT(file_list[i].c_str()));
|
||||
#else
|
||||
CDInterfaces.push_back(new CDIF_ST(file_list[i].c_str()));
|
||||
|
@ -466,7 +489,7 @@ MDFNGI *MDFNI_LoadCD(const char *force_module, const char *devicename)
|
|||
}
|
||||
else
|
||||
{
|
||||
#if 1
|
||||
#ifdef WANT_CDIF_MT
|
||||
CDInterfaces.push_back(new CDIF_MT(devicename));
|
||||
#else
|
||||
CDInterfaces.push_back(new CDIF_ST(devicename));
|
||||
|
@ -625,13 +648,11 @@ MDFNGI *MDFNI_LoadCD(const char *force_module, const char *devicename)
|
|||
|
||||
TBlur_Init();
|
||||
|
||||
#ifndef HEADLESS
|
||||
if(MDFNGameInfo->GameType != GMT_PLAYER)
|
||||
{
|
||||
MDFN_LoadGameCheats(NULL);
|
||||
MDFNMP_InstallReadPatches();
|
||||
}
|
||||
#endif
|
||||
|
||||
last_sound_rate = -1;
|
||||
memset(&last_pixel_format, 0, sizeof(MDFN_PixelFormat));
|
||||
|
@ -639,6 +660,7 @@ MDFNGI *MDFNI_LoadCD(const char *force_module, const char *devicename)
|
|||
return(MDFNGameInfo);
|
||||
}
|
||||
|
||||
#ifdef WANT_IPS
|
||||
// Return FALSE on fatal error(IPS file found but couldn't be applied),
|
||||
// or TRUE on success(IPS patching succeeded, or IPS file not found).
|
||||
static bool LoadIPS(MDFNFILE &GameFile, const char *path)
|
||||
|
@ -674,6 +696,8 @@ static bool LoadIPS(MDFNFILE &GameFile, const char *path)
|
|||
|
||||
return(1);
|
||||
}
|
||||
#endif WANT_IPS
|
||||
|
||||
|
||||
MDFNGI *MDFNI_LoadGame(const char *force_module, const char *name)
|
||||
{
|
||||
|
@ -686,11 +710,10 @@ MDFNGI *MDFNI_LoadGame(const char *force_module, const char *name)
|
|||
return(MDFNI_LoadCD(force_module, name));
|
||||
}
|
||||
|
||||
//zero 07-feb-2012 - remove some cd loading capability
|
||||
//if(!stat(name, &stat_buf) && !S_ISREG(stat_buf.st_mode))
|
||||
//{
|
||||
// return(MDFNI_LoadCD(force_module, name));
|
||||
//}
|
||||
if(!stat(name, &stat_buf) && !S_ISREG(stat_buf.st_mode))
|
||||
{
|
||||
return(MDFNI_LoadCD(force_module, name));
|
||||
}
|
||||
|
||||
MDFNI_CloseGame();
|
||||
|
||||
|
@ -731,12 +754,14 @@ MDFNGI *MDFNI_LoadGame(const char *force_module, const char *name)
|
|||
return 0;
|
||||
}
|
||||
|
||||
#ifdef WANT_IPS
|
||||
if(!LoadIPS(GameFile, MDFN_MakeFName(MDFNMKF_IPS, 0, 0).c_str()))
|
||||
{
|
||||
MDFNGameInfo = NULL;
|
||||
GameFile.Close();
|
||||
return(0);
|
||||
}
|
||||
#endif
|
||||
|
||||
MDFNGameInfo = NULL;
|
||||
|
||||
|
@ -840,10 +865,17 @@ MDFNGI *MDFNI_LoadGame(const char *force_module, const char *name)
|
|||
MDFNDBG_PostGameLoad();
|
||||
#endif
|
||||
|
||||
#ifndef HEADLESS
|
||||
MDFNSS_CheckStates();
|
||||
MDFNMOV_CheckMovies();
|
||||
#endif
|
||||
|
||||
#ifdef WANT_MOVIE
|
||||
MDFNMOV_CheckMovies();
|
||||
#endif
|
||||
|
||||
#ifdef WANT_SOFTGUI
|
||||
MDFN_ResetMessages(); // Save state, status messages, etc.
|
||||
#endif
|
||||
|
||||
MDFN_indent(-2);
|
||||
|
||||
|
@ -868,7 +900,9 @@ MDFNGI *MDFNI_LoadGame(const char *force_module, const char *name)
|
|||
|
||||
TBlur_Init();
|
||||
|
||||
#ifdef WANT_REWIND
|
||||
MDFN_StateEvilBegin();
|
||||
#endif
|
||||
|
||||
|
||||
last_sound_rate = -1;
|
||||
|
@ -1035,7 +1069,9 @@ bool MDFNI_InitializeModules(const std::vector<MDFNGI *> &ExternalSystems)
|
|||
&EmulatedGG,
|
||||
#endif
|
||||
|
||||
#ifdef WANT_CDPLAY_EMU
|
||||
&EmulatedCDPlay
|
||||
#endif
|
||||
};
|
||||
std::string i_modules_string, e_modules_string;
|
||||
|
||||
|
@ -1085,11 +1121,15 @@ int MDFNI_Initialize(const char *basedir, const std::vector<MDFNSetting> &Driver
|
|||
memset(PortDataLenCache, 0, sizeof(PortDataLenCache));
|
||||
memset(PortDeviceCache, 0, sizeof(PortDeviceCache));
|
||||
|
||||
#ifdef WANT_REWIND
|
||||
lzo_init();
|
||||
#endif
|
||||
|
||||
MDFNI_SetBaseDirectory(basedir);
|
||||
|
||||
#ifdef WANT_SOFTGUI
|
||||
MDFN_InitFontData();
|
||||
#endif
|
||||
|
||||
// Generate dynamic settings
|
||||
for(unsigned int i = 0; i < MDFNSystems.size(); i++)
|
||||
|
@ -1171,7 +1211,7 @@ static void ProcessAudio(EmulateSpecStruct *espec)
|
|||
int32 SoundBufSize = espec->SoundBufSize - espec->SoundBufSizeALMS;
|
||||
const int32 SoundBufMaxSize = espec->SoundBufMaxSize - espec->SoundBufSizeALMS;
|
||||
|
||||
|
||||
#ifdef WANT_AVDUMP
|
||||
if(qtrecorder && (volume_save != 1 || multiplier_save != 1))
|
||||
{
|
||||
int32 orig_size = SoundBufPristine.size();
|
||||
|
@ -1180,7 +1220,9 @@ static void ProcessAudio(EmulateSpecStruct *espec)
|
|||
for(int i = 0; i < SoundBufSize * MDFNGameInfo->soundchan; i++)
|
||||
SoundBufPristine[orig_size + i] = SoundBuf[i];
|
||||
}
|
||||
#endif //WANT_AVDUMP
|
||||
|
||||
#ifdef WANT_REWIND
|
||||
if(espec->NeedSoundReverse)
|
||||
{
|
||||
int16 *yaybuf = SoundBuf;
|
||||
|
@ -1205,7 +1247,9 @@ static void ProcessAudio(EmulateSpecStruct *espec)
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif //WANT_REWIND
|
||||
|
||||
#ifdef WANT_AVDUMP
|
||||
try
|
||||
{
|
||||
if(wavrecorder)
|
||||
|
@ -1217,6 +1261,7 @@ static void ProcessAudio(EmulateSpecStruct *espec)
|
|||
delete wavrecorder;
|
||||
wavrecorder = NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
if(multiplier_save != LastSoundMultiplier)
|
||||
{
|
||||
|
@ -1311,11 +1356,11 @@ static void ProcessAudio(EmulateSpecStruct *espec)
|
|||
} // end to: if(espec->SoundBuf && espec->SoundBufSize)
|
||||
}
|
||||
|
||||
#ifndef HEADLESS
|
||||
void MDFN_MidSync(EmulateSpecStruct *espec)
|
||||
{
|
||||
//zero 07-feb-2012 - no netplay
|
||||
//if(MDFNnetplay)
|
||||
// return;
|
||||
if(MDFNnetplay)
|
||||
return;
|
||||
|
||||
ProcessAudio(espec);
|
||||
|
||||
|
@ -1328,6 +1373,7 @@ void MDFN_MidSync(EmulateSpecStruct *espec)
|
|||
espec->SoundBufSizeALMS = espec->SoundBufSize;
|
||||
espec->MasterCyclesALMS = espec->MasterCycles;
|
||||
}
|
||||
#endif
|
||||
|
||||
void MDFNI_Emulate(EmulateSpecStruct *espec)
|
||||
{
|
||||
|
@ -1362,6 +1408,7 @@ void MDFNI_Emulate(EmulateSpecStruct *espec)
|
|||
ff_resampler.buffer_size((espec->SoundRate / 2) * 2);
|
||||
}
|
||||
|
||||
#ifdef WANT_AVDUMP
|
||||
// We want to record movies without any dropped video frames and without fast-forwarding sound distortion and without custom volume.
|
||||
// The same goes for WAV recording(sans the dropped video frames bit :b).
|
||||
if(qtrecorder || wavrecorder)
|
||||
|
@ -1372,23 +1419,30 @@ void MDFNI_Emulate(EmulateSpecStruct *espec)
|
|||
volume_save = espec->SoundVolume;
|
||||
espec->SoundVolume = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
//zero 07-feb-2012 - no netplay
|
||||
//if(MDFNnetplay)
|
||||
//{
|
||||
// NetplayUpdate((const char**)PortDeviceCache, PortDataCache, PortDataLenCache, MDFNGameInfo->InputInfo->InputPorts);
|
||||
//}
|
||||
#ifdef WANT_NETPLAY
|
||||
if(MDFNnetplay)
|
||||
{
|
||||
NetplayUpdate((const char**)PortDeviceCache, PortDataCache, PortDataLenCache, MDFNGameInfo->InputInfo->InputPorts);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef WANT_MOVIE
|
||||
for(int x = 0; x < 16; x++)
|
||||
if(PortDataCache[x])
|
||||
MDFNMOV_AddJoy(PortDataCache[x], PortDataLenCache[x]);
|
||||
#endif
|
||||
|
||||
#ifdef WANT_AVDUMP
|
||||
if(qtrecorder)
|
||||
espec->skip = 0;
|
||||
#endif
|
||||
|
||||
if(TBlur_IsOn())
|
||||
espec->skip = 0;
|
||||
|
||||
#ifdef WANT_REWIND
|
||||
if(espec->NeedRewind)
|
||||
{
|
||||
if(MDFNMOV_IsPlaying())
|
||||
|
@ -1396,26 +1450,27 @@ void MDFNI_Emulate(EmulateSpecStruct *espec)
|
|||
espec->NeedRewind = 0;
|
||||
MDFN_DispMessage(_("Can't rewind during movie playback."));
|
||||
}
|
||||
//zero 07-feb-2012 - no netplay
|
||||
//else if(MDFNnetplay)
|
||||
//{
|
||||
// espec->NeedRewind = 0;
|
||||
// MDFN_DispMessage(_("Silly-billy, can't rewind during netplay."));
|
||||
//}
|
||||
else if(MDFNnetplay)
|
||||
{
|
||||
espec->NeedRewind = 0;
|
||||
MDFN_DispMessage(_("Silly-billy, can't rewind during netplay."));
|
||||
}
|
||||
else if(MDFNGameInfo->GameType == GMT_PLAYER)
|
||||
{
|
||||
espec->NeedRewind = 0;
|
||||
MDFN_DispMessage(_("Music player rewinding is unsupported."));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// Don't even save states with state rewinding if netplay is enabled, it will degrade netplay performance, and can cause
|
||||
// desynchs with some emulation(IE SNES based on bsnes).
|
||||
|
||||
#if defined(WANT_NETPLAY) && defined(WANT_REWIND)
|
||||
if(MDFNnetplay)
|
||||
espec->NeedSoundReverse = false;
|
||||
else
|
||||
espec->NeedSoundReverse = MDFN_StateEvil(espec->NeedRewind);
|
||||
#endif
|
||||
|
||||
MDFNGameInfo->Emulate(espec);
|
||||
|
||||
|
@ -1450,6 +1505,7 @@ void MDFNI_Emulate(EmulateSpecStruct *espec)
|
|||
|
||||
ProcessAudio(espec);
|
||||
|
||||
#ifdef WANT_AVDUMP
|
||||
if(qtrecorder)
|
||||
{
|
||||
int16 *sb_backup = espec->SoundBuf;
|
||||
|
@ -1477,6 +1533,7 @@ void MDFNI_Emulate(EmulateSpecStruct *espec)
|
|||
espec->SoundBuf = sb_backup;
|
||||
espec->SoundBufSize = sbs_backup;
|
||||
}
|
||||
#endif
|
||||
|
||||
TBlur_Run(espec);
|
||||
}
|
||||
|
@ -1611,16 +1668,21 @@ void MDFN_DoSimpleCommand(int cmd)
|
|||
|
||||
void MDFN_QSimpleCommand(int cmd)
|
||||
{
|
||||
//zero 07-feb-2012 - no netplay
|
||||
//if(MDFNnetplay)
|
||||
// MDFNNET_SendCommand(cmd, 0);
|
||||
//else
|
||||
{
|
||||
#ifdef WANT_NETPLAY
|
||||
if(MDFNnetplay)
|
||||
MDFNNET_SendCommand(cmd, 0);
|
||||
else
|
||||
#endif
|
||||
{
|
||||
#ifdef HEADLESS
|
||||
MDFN_DoSimpleCommand(cmd);
|
||||
#else
|
||||
if(!MDFNMOV_IsPlaying())
|
||||
{
|
||||
MDFN_DoSimpleCommand(cmd);
|
||||
MDFNMOV_AddCommand(cmd);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef _MOVIE_H
|
||||
#define _MOVIE_H
|
||||
|
||||
#ifdef WANT_MOVIE
|
||||
|
||||
void MDFNI_SelectMovie(int);
|
||||
|
||||
#include "movie-driver.h"
|
||||
|
@ -14,4 +16,7 @@ bool MDFNMOV_IsRecording(void);
|
|||
void MDFNMOV_ForceRecord(StateMem *sm);
|
||||
StateMem MDFNMOV_GrabRewindJoy(void);
|
||||
void MDFNMOV_RecordState();
|
||||
#endif
|
||||
|
||||
#endif //WANT_MOVIE
|
||||
|
||||
#endif //_MOVIE_H
|
||||
|
|
|
@ -431,6 +431,7 @@ bool PS_CDC::DecodeSubQ(uint8 *subpw)
|
|||
return(false);
|
||||
}
|
||||
|
||||
#include "PACKED.h"
|
||||
struct XA_Subheader
|
||||
{
|
||||
uint8 file;
|
||||
|
@ -443,13 +444,16 @@ struct XA_Subheader
|
|||
uint8 submode_dup;
|
||||
uint8 coding_dup;
|
||||
|
||||
}; // __attribute__((__packed__)); //zero 07-feb-2012
|
||||
};
|
||||
#include "PACKED_END.h"//zero 07-feb-2012
|
||||
|
||||
#include "PACKED.h"
|
||||
struct XA_SoundGroup
|
||||
{
|
||||
uint8 params[16];
|
||||
uint8 samples[112];
|
||||
}; // __attribute__((__packed__)); //zero 07-feb-2012
|
||||
};
|
||||
#include "PACKED_END.h" //zero 07-feb-2012
|
||||
|
||||
#define XA_SUBMODE_EOF 0x80
|
||||
#define XA_SUBMODE_REALTIME 0x40
|
||||
|
|
|
@ -1190,9 +1190,11 @@ pscpu_timestamp_t PS_GPU::Update(const pscpu_timestamp_t sys_timestamp)
|
|||
}
|
||||
char buffer[256];
|
||||
|
||||
trio_snprintf(buffer, sizeof(buffer), _("VIDEO STANDARD MISMATCH"));
|
||||
DrawTextTrans(surface->pixels + ((DisplayRect->h / 2) - (13 / 2)) * surface->pitch32, surface->pitch32 << 2, DisplayRect->w, (UTF8*)buffer,
|
||||
surface->MakeColor(0x00, 0xFF, 0x00), true, MDFN_FONT_6x13_12x13);
|
||||
#ifdef WANT_SOFTGUI
|
||||
trio_snprintf(buffer, sizeof(buffer), _("VIDEO STANDARD MISMATCH"));
|
||||
DrawTextTrans(surface->pixels + ((DisplayRect->h / 2) - (13 / 2)) * surface->pitch32, surface->pitch32 << 2, DisplayRect->w, (UTF8*)buffer,
|
||||
surface->MakeColor(0x00, 0xFF, 0x00), true, MDFN_FONT_6x13_12x13);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -806,6 +806,7 @@ static void Emulate(EmulateSpecStruct *espec)
|
|||
|
||||
espec->MasterCycles = timestamp;
|
||||
|
||||
#ifndef WANT_SOFTGUI
|
||||
if(psf_loader)
|
||||
{
|
||||
if(!espec->skip)
|
||||
|
@ -814,7 +815,7 @@ static void Emulate(EmulateSpecStruct *espec)
|
|||
Player_Draw(espec->surface, &espec->DisplayRect, 0, espec->SoundBuf, espec->SoundBufSize);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
// Save memcards if dirty.
|
||||
for(int i = 0; i < 8; i++)
|
||||
{
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
#include <vector>
|
||||
#include <list>
|
||||
|
||||
#ifdef WANT_AVDUMP
|
||||
|
||||
class QTRecord
|
||||
{
|
||||
public:
|
||||
|
@ -113,4 +115,6 @@ class QTRecord
|
|||
bool Finished;
|
||||
};
|
||||
|
||||
#endif WANT_AVDUMP
|
||||
|
||||
#endif
|
||||
|
|
|
@ -846,6 +846,8 @@ int MDFNSS_Load(const char *fname, const char *suffix)
|
|||
}
|
||||
}
|
||||
|
||||
//here we have a whole bunch of UI-related savestate functionality which isnt needed in headless
|
||||
#ifndef HEADLESS
|
||||
void MDFNSS_CheckStates(void)
|
||||
{
|
||||
time_t last_time = 0;
|
||||
|
@ -974,6 +976,7 @@ void MDFNI_SaveState(const char *fname, const char *suffix, const MDFN_Surface *
|
|||
MDFNSS_Save(fname, suffix, surface, DisplayRect, LineWidths);
|
||||
}
|
||||
|
||||
|
||||
void MDFNI_LoadState(const char *fname, const char *suffix)
|
||||
{
|
||||
if(!MDFNGameInfo->StateAction)
|
||||
|
@ -988,17 +991,19 @@ void MDFNI_LoadState(const char *fname, const char *suffix)
|
|||
*/
|
||||
if(MDFNSS_Load(fname, suffix))
|
||||
{
|
||||
//zero 07-feb-2012 - no netplay
|
||||
//if(MDFNnetplay)
|
||||
// {
|
||||
// NetplaySendState();
|
||||
// }
|
||||
if(MDFNnetplay)
|
||||
{
|
||||
NetplaySendState();
|
||||
}
|
||||
|
||||
if(MDFNMOV_IsRecording())
|
||||
MDFNMOV_RecordState();
|
||||
}
|
||||
}
|
||||
#endif //HEADLESS
|
||||
|
||||
//here we have a lot of rewind-related functions
|
||||
#ifdef WANT_REWIND
|
||||
#include "compress/minilzo.h"
|
||||
#include "compress/quicklz.h"
|
||||
#include "compress/blz.h"
|
||||
|
@ -1275,3 +1280,4 @@ void MDFNI_EnableStateRewind(int enable)
|
|||
|
||||
MDFN_StateEvilBegin();
|
||||
}
|
||||
#endif //WANT_REWIND
|
|
@ -37,7 +37,9 @@ int smem_read32le(StateMem *st, uint32 *b);
|
|||
int MDFNSS_SaveSM(StateMem *st, int wantpreview_and_ts, int data_only, const MDFN_Surface *surface = (MDFN_Surface *)NULL, const MDFN_Rect *DisplayRect = (MDFN_Rect*)NULL, const MDFN_Rect *LineWidths = (MDFN_Rect *)NULL);
|
||||
int MDFNSS_LoadSM(StateMem *st, int haspreview, int data_only);
|
||||
|
||||
#ifndef HEADLESS
|
||||
void MDFNSS_CheckStates(void);
|
||||
#endif
|
||||
|
||||
// Flag for a single, >= 1 byte native-endian variable
|
||||
#define MDFNSTATE_RLSB 0x80000000
|
||||
|
@ -138,10 +140,12 @@ class SSDescriptor
|
|||
int MDFNSS_StateAction(StateMem *st, int load, int data_only, std::vector <SSDescriptor> §ions);
|
||||
int MDFNSS_StateAction(StateMem *st, int load, int data_only, SFORMAT *sf, const char *name, bool optional = 0);
|
||||
|
||||
#ifdef WANT_REWIND
|
||||
void MDFN_StateEvilFlushMovieLove(void);
|
||||
bool MDFN_StateEvilIsRunning(void);
|
||||
void MDFN_StateEvilBegin(void);
|
||||
void MDFN_StateEvilEnd(void);
|
||||
int MDFN_StateEvil(int);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -7,12 +7,13 @@
|
|||
|
||||
#include <algorithm>
|
||||
|
||||
#ifdef WANT_SOFTGUI
|
||||
void MDFN_ResetMessages(void);
|
||||
void MDFN_InitFontData(void);
|
||||
void MDFN_DispMessage(const char *format, ...) throw() MDFN_FORMATSTR(printf, 1, 2);
|
||||
|
||||
int MDFN_InitVirtualVideo(void);
|
||||
void MDFN_KillVirtualVideo(void);
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue