saxxonpike
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66c1fc68f6
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commodore64- preliminary hardware sprite support
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2012-11-09 06:43:08 +00:00 |
adelikat
|
570bb986c2
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Remove FDS and VS as mappable keys (user must use menu items)
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2012-11-09 02:47:50 +00:00 |
adelikat
|
bb0f409550
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NESHawk - support movie recording for disk eject, insert coin 1, 2, FDS disk eject, and FDS Inserting of disks 1-4
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2012-11-09 02:41:37 +00:00 |
goyuken
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54ea30c50d
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gb gpu view: stuff
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2012-11-09 01:41:30 +00:00 |
saxxonpike
|
89344449a2
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commodore64: implemented 12 pixel VIC delay when rendering display window
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2012-11-08 23:16:46 +00:00 |
saxxonpike
|
4d1ae5cb30
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commodore64: remove duplicate C and G fetch routines
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2012-11-08 21:39:31 +00:00 |
saxxonpike
|
f3e27b7677
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commodore64: add support for joystick ports 1 and 2
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2012-11-08 21:12:33 +00:00 |
saxxonpike
|
6097111bad
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commodore64: cartridge mapper function adapter added, should make adding new mappers very easy
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2012-11-08 19:57:22 +00:00 |
adelikat
|
d5a87f667c
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C64 - oops, fix crash due to misconfigured autofire
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2012-11-08 19:39:00 +00:00 |
adelikat
|
dd24b2d255
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Path Config - change link to SNES firmwares, add link to C64 firmwares
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2012-11-08 18:40:49 +00:00 |
adelikat
|
01102b67bd
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C64- hook up to path config dialog
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2012-11-08 17:06:25 +00:00 |
adelikat
|
6e5e187b1a
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NESHawk - hook up remappable controller button for FDS and VS special commands (not hooked up on mnemonics)
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2012-11-08 14:49:57 +00:00 |
adelikat
|
a205158a0f
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Hook up C64 joysticks on client side (except for mnemonics)
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2012-11-08 13:33:30 +00:00 |
adelikat
|
49dc9cbfa0
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only load ControllerConfig dialog, remove option for old input config
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2012-11-08 04:46:48 +00:00 |
adelikat
|
db2b4584f5
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Controller Config - implement Gameboy power button
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2012-11-08 04:43:07 +00:00 |
adelikat
|
68cba7d792
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Genesis - implement Reset button on client side (not yet hooked up in core)
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2012-11-08 04:33:18 +00:00 |
adelikat
|
c32cef4bc4
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SNES - Implement Reset and Power as controller buttons
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2012-11-08 04:13:55 +00:00 |
adelikat
|
027b56e861
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ControllerConfig object - automatically make columns if controller buttons don't fit in a single column, fix formatting of TI-83
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2012-11-08 04:09:24 +00:00 |
adelikat
|
b59d248cda
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Controller Config - hook up sms, pce, atari console buttons
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2012-11-08 03:16:41 +00:00 |
adelikat
|
9681fc137e
|
Controller config - cleanup and fix compiling that was broken in last commit, also turn on new config dialog
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2012-11-08 02:20:34 +00:00 |
saxxonpike
|
ee27ce7828
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commodore64: added SID waveform generators (no sound output yet)
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2012-11-08 00:09:20 +00:00 |
adelikat
|
835084d812
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Controller config - start console button stuff
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2012-11-07 22:53:15 +00:00 |
goyuken
|
119d6e8c1c
|
z80gb: remove old disassembler due to license issues
|
2012-11-07 22:13:57 +00:00 |
saxxonpike
|
4e7a7226cd
|
commodore64: fix VIC color bleeding on screen memory access
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2012-11-07 19:22:53 +00:00 |
saxxonpike
|
f94a1ba798
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commodore64: PRG loading more permissive (fixes some crack intros in PRG format- anything reasonable should boot)
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2012-11-07 19:13:44 +00:00 |
saxxonpike
|
bae5c32915
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commodore64: autoload PRG images when the basic stub consists of only a SYS command
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2012-11-07 18:59:00 +00:00 |
saxxonpike
|
483ef0d7e0
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commodore64: separate VIC memory fetches into separate functions per display mode
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2012-11-07 18:53:55 +00:00 |
saxxonpike
|
f682734c39
|
commodore64: PRG files now autoload after Kernal is ready- hardcoded to load at 2064 for now
|
2012-11-07 17:52:16 +00:00 |
adelikat
|
7d62265047
|
Controller Config - implement L+R checkbox
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2012-11-07 16:17:35 +00:00 |
adelikat
|
def7193b27
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Controller Config - hook up Genesis, Atari, PCE
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2012-11-07 15:31:07 +00:00 |
adelikat
|
ee912d700d
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Controller Config - fix bug in saving, hook up controllers for SNES, GBx, SMS
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2012-11-07 15:15:23 +00:00 |
adelikat
|
cb88230d98
|
New Controller Config - more robust saving logic, some UI cleanup, delete now unused gamepad config objects
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2012-11-07 14:31:12 +00:00 |
adelikat
|
122c48289a
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New Controller Config - fix bug where bindings were losing input and failing to save
|
2012-11-07 13:31:38 +00:00 |
saxxonpike
|
82cae558d5
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commodore64: implement SID sound registers and I/O (no output yet)
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2012-11-07 06:19:35 +00:00 |
saxxonpike
|
267f5705f9
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c64- VIC code cleanup, XSCROLL partially implemented
|
2012-11-07 05:14:19 +00:00 |
adelikat
|
28cc3bb6c6
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Controller Config - a new type of controller panel, this one uses reflection to dynamically load and set its values, still some bugs with the dialog
|
2012-11-07 04:31:29 +00:00 |
saxxonpike
|
30c0564bda
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c64- rewrote video code, more accurate scanline behavior
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2012-11-07 03:23:40 +00:00 |
goyuken
|
513793a177
|
gb gpu view: sprite mouseovers
|
2012-11-07 03:06:28 +00:00 |
goyuken
|
94da0b6f49
|
gb gpu view: more mouseover stuff
|
2012-11-07 00:04:49 +00:00 |
goyuken
|
0d77f77069
|
gp gpu view: some mouseover stuff
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2012-11-06 21:29:42 +00:00 |
saxxonpike
|
6be1c071f9
|
c64- restructured VIC interrupt and vblank handling (will break a couple graphics modes for now)
|
2012-11-06 21:11:30 +00:00 |
saxxonpike
|
75ef0cc20d
|
c64- MCM and ECM text modes now show proper colors
|
2012-11-06 18:42:56 +00:00 |
saxxonpike
|
4c371d9cbe
|
c64- implement extra color text mode
|
2012-11-06 18:36:37 +00:00 |
saxxonpike
|
7d68c5b518
|
commodore64- fix VIC character memory addressing
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2012-11-06 18:13:48 +00:00 |
goyuken
|
d1613d2cb5
|
gb gpu: fix new bug with game switching
|
2012-11-06 18:02:19 +00:00 |
goyuken
|
ad3e1bff21
|
gb gpu view: beautify and add scanline callback control
|
2012-11-06 17:54:04 +00:00 |
saxxonpike
|
4fa7112fab
|
commodore64- only load mapper 0 cartridges (for now)
|
2012-11-06 15:46:15 +00:00 |
saxxonpike
|
13b6498ca9
|
commodore64- fixed VIC interrupts not being cleared
|
2012-11-06 15:32:14 +00:00 |
saxxonpike
|
47a556b326
|
commodore64 - second timer chip triggers NMI instead of IRQ on 6510
|
2012-11-06 15:15:37 +00:00 |
goyuken
|
c217768871
|
nes: mapper 028: fix 32k modes (they don't behave like MMC1). of course, there are still no mapper028 games or carts at all
|
2012-11-06 14:46:36 +00:00 |